src: Reorganize and cleanup libraries

This commit is contained in:
GPUCode 2024-04-14 00:35:48 +03:00
parent e99129d72f
commit 5e2ac6c72b
84 changed files with 806 additions and 8664 deletions

View file

@ -2,7 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Emulator/Host/controller.h"
#include "core/hle/libraries/libkernel/time_management.h"
#include "core/libraries/kernel/time_management.h"
namespace Emulator::Host::Controller {
@ -77,7 +77,7 @@ void GameController::addState(const State& state) {
void GameController::checKButton(int id, u32 button, bool isPressed) {
std::scoped_lock lock{m_mutex};
auto state = getLastState();
state.time = Core::Libraries::LibKernel::sceKernelGetProcessTime();
state.time = Libraries::Kernel::sceKernelGetProcessTime();
if (isPressed) {
state.buttonsState |= button;
} else {