src: Reorganize and cleanup libraries

This commit is contained in:
GPUCode 2024-04-14 00:35:48 +03:00
parent e99129d72f
commit 5e2ac6c72b
84 changed files with 806 additions and 8664 deletions

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@ -1,10 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "common/logging/log.h"
#include "error_codes.h"
#include "libsceaudioin.h"
#include "core/libraries/audio/audioin.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
namespace Libraries::AudioIn {
@ -277,4 +277,4 @@ void RegisterlibSceAudioIn(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("4kHw99LUG3A", "libSceAudioIn", 1, "libSceAudioIn", 1, 1, sceAudioInVmicWrite);
};
} // namespace Libraries::AudioIn
} // namespace Libraries::AudioIn

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@ -3,7 +3,11 @@
#pragma once
#include "library_common.h"
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::AudioIn {
@ -51,4 +55,4 @@ int PS4_SYSV_ABI sceAudioInVmicDestroy();
int PS4_SYSV_ABI sceAudioInVmicWrite();
void RegisterlibSceAudioIn(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::AudioIn
} // namespace Libraries::AudioIn

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@ -1,13 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include <common/singleton.h>
#include <memory>
#include <magic_enum.hpp>
#include "audio_core/sdl_audio.h"
#include "common/logging/log.h"
#include "error_codes.h"
#include "libsceaudioout.h"
#include "src/audio_core/sdl_audio.h"
#include "core/libraries/audio/audioout.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
namespace Libraries::AudioOut {
@ -575,4 +575,4 @@ void RegisterlibSceAudioOut(Core::Loader::SymbolsResolver* sym) {
sceAudioOutSetSystemDebugState);
};
} // namespace Libraries::AudioOut
} // namespace Libraries::AudioOut

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@ -3,8 +3,7 @@
#pragma once
#include "library_common.h"
#include "libsceuserservice.h"
#include "core/libraries/system/userservice.h"
namespace Libraries::AudioOut {
@ -110,4 +109,4 @@ int PS4_SYSV_ABI sceAudioOutSparkControlSetEqCoef();
int PS4_SYSV_ABI sceAudioOutSetSystemDebugState();
void RegisterlibSceAudioOut(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::AudioOut
} // namespace Libraries::AudioOut

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@ -3,6 +3,249 @@
#pragma once
// posix error codes
constexpr int POSIX_EPERM = 1;
constexpr int POSIX_ENOENT = 2;
constexpr int POSIX_ESRCH = 3;
constexpr int POSIX_EINTR = 4;
constexpr int POSIX_EIO = 5;
constexpr int POSIX_ENXIO = 6;
constexpr int POSIX_E2BIG = 7;
constexpr int POSIX_ENOEXEC = 8;
constexpr int POSIX_EBADF = 9;
constexpr int POSIX_ECHILD = 10;
constexpr int POSIX_EDEADLK = 11;
constexpr int POSIX_ENOMEM = 12;
constexpr int POSIX_EACCES = 13;
constexpr int POSIX_EFAULT = 14;
constexpr int POSIX_ENOTBLK = 15;
constexpr int POSIX_EBUSY = 16;
constexpr int POSIX_EEXIST = 17;
constexpr int POSIX_EXDEV = 18;
constexpr int POSIX_ENODEV = 19;
constexpr int POSIX_ENOTDIR = 20;
constexpr int POSIX_EISDIR = 21;
constexpr int POSIX_EINVAL = 22;
constexpr int POSIX_ENFILE = 23;
constexpr int POSIX_EMFILE = 24;
constexpr int POSIX_ENOTTY = 25;
constexpr int POSIX_ETXTBSY = 26;
constexpr int POSIX_EFBIG = 27;
constexpr int POSIX_ENOSPC = 28;
constexpr int POSIX_ESPIPE = 29;
constexpr int POSIX_EROFS = 30;
constexpr int POSIX_EMLINK = 31;
constexpr int POSIX_EPIPE = 32;
constexpr int POSIX_EDOM = 33;
constexpr int POSIX_ERANGE = 34;
constexpr int POSIX_EAGAIN = 35;
constexpr int POSIX_EWOULDBLOCK = 35;
constexpr int POSIX_EINPROGRESS = 36;
constexpr int POSIX_EALREADY = 37;
constexpr int POSIX_ENOTSOCK = 38;
constexpr int POSIX_EDESTADDRREQ = 39;
constexpr int POSIX_EMSGSIZE = 40;
constexpr int POSIX_EPROTOTYPE = 41;
constexpr int POSIX_ENOPROTOOPT = 42;
constexpr int POSIX_EPROTONOSUPPORT = 43;
constexpr int POSIX_ESOCKTNOSUPPORT = 44;
constexpr int POSIX_EOPNOTSUPP = 45;
constexpr int POSIX_ENOTSUP = 45;
constexpr int POSIX_EPFNOSUPPORT = 46;
constexpr int POSIX_EAFNOSUPPORT = 47;
constexpr int POSIX_EADDRINUSE = 48;
constexpr int POSIX_EADDRNOTAVAIL = 49;
constexpr int POSIX_ENETDOWN = 50;
constexpr int POSIX_ENETUNREACH = 51;
constexpr int POSIX_ENETRESET = 52;
constexpr int POSIX_ECONNABORTED = 53;
constexpr int POSIX_ECONNRESET = 54;
constexpr int POSIX_ENOBUFS = 55;
constexpr int POSIX_EISCONN = 56;
constexpr int POSIX_ENOTCONN = 57;
constexpr int POSIX_ESHUTDOWN = 58;
constexpr int POSIX_ETOOMANYREFS = 59;
constexpr int POSIX_ETIMEDOUT = 60;
constexpr int POSIX_ECONNREFUSED = 61;
constexpr int POSIX_ELOOP = 62;
constexpr int POSIX_ENAMETOOLONG = 63;
constexpr int POSIX_EHOSTDOWN = 64;
constexpr int POSIX_EHOSTUNREACH = 65;
constexpr int POSIX_ENOTEMPTY = 66;
constexpr int POSIX_EPROCLIM = 67;
constexpr int POSIX_EUSERS = 68;
constexpr int POSIX_EDQUOT = 69;
constexpr int POSIX_ESTALE = 70;
constexpr int POSIX_EREMOTE = 71;
constexpr int POSIX_EBADRPC = 72;
constexpr int POSIX_ERPCMISMATCH = 73;
constexpr int POSIX_EPROGUNAVAIL = 74;
constexpr int POSIX_EPROGMISMATCH = 75;
constexpr int POSIX_EPROCUNAVAIL = 76;
constexpr int POSIX_ENOLCK = 77;
constexpr int POSIX_ENOSYS = 78;
constexpr int POSIX_EFTYPE = 79;
constexpr int POSIX_EAUTH = 80;
constexpr int POSIX_ENEEDAUTH = 81;
constexpr int POSIX_EIDRM = 82;
constexpr int POSIX_ENOMSG = 83;
constexpr int POSIX_EOVERFLOW = 84;
constexpr int POSIX_ECANCELED = 85;
constexpr int POSIX_EILSEQ = 86;
constexpr int POSIX_ENOATTR = 87;
constexpr int POSIX_EDOOFUS = 88;
constexpr int POSIX_EBADMSG = 89;
constexpr int POSIX_EMULTIHOP = 90;
constexpr int POSIX_ENOLINK = 91;
constexpr int POSIX_EPROTO = 92;
constexpr int POSIX_ENOTCAPABLE = 93;
constexpr int POSIX_ECAPMODE = 94;
constexpr int POSIX_ENOBLK = 95;
constexpr int POSIX_EICV = 96;
constexpr int POSIX_ENOPLAYGOENT = 97;
constexpr int POSIX_EREVOKE = 98;
constexpr int POSIX_ESDKVERSION = 99;
constexpr int POSIX_ESTART = 100;
constexpr int POSIX_ESTOP = 101;
constexpr int POSIX_EINVALID2MB = 102;
constexpr int POSIX_ELAST = 102;
constexpr int POSIX_EADHOC = 160;
constexpr int POSIX_EINACTIVEDISABLED = 163;
constexpr int POSIX_ENETNODATA = 164;
constexpr int POSIX_ENETDESC = 165;
constexpr int POSIX_ENETDESCTIMEDOUT = 166;
constexpr int POSIX_ENETINTR = 167;
constexpr int POSIX_ERETURN = 205;
constexpr int POSIX_EFPOS = 152;
constexpr int POSIX_ENODATA = 1040;
constexpr int POSIX_ENOSR = 1050;
constexpr int POSIX_ENOSTR = 1051;
constexpr int POSIX_ENOTRECOVERABLE = 1056;
constexpr int POSIX_EOTHER = 1062;
constexpr int POSIX_EOWNERDEAD = 1064;
constexpr int POSIX_ETIME = 1074;
constexpr int SCE_OK = 0;
// kernel error codes
constexpr int SCE_KERNEL_ERROR_UNKNOWN = 0x80020000;
constexpr int SCE_KERNEL_ERROR_EPERM = 0x80020001;
constexpr int SCE_KERNEL_ERROR_ENOENT = 0x80020002;
constexpr int SCE_KERNEL_ERROR_ESRCH = 0x80020003;
constexpr int SCE_KERNEL_ERROR_EINTR = 0x80020004;
constexpr int SCE_KERNEL_ERROR_EIO = 0x80020005;
constexpr int SCE_KERNEL_ERROR_ENXIO = 0x80020006;
constexpr int SCE_KERNEL_ERROR_E2BIG = 0x80020007;
constexpr int SCE_KERNEL_ERROR_ENOEXEC = 0x80020008;
constexpr int SCE_KERNEL_ERROR_EBADF = 0x80020009;
constexpr int SCE_KERNEL_ERROR_ECHILD = 0x8002000A;
constexpr int SCE_KERNEL_ERROR_EDEADLK = 0x8002000B;
constexpr int SCE_KERNEL_ERROR_ENOMEM = 0x8002000C;
constexpr int SCE_KERNEL_ERROR_EACCES = 0x8002000D;
constexpr int SCE_KERNEL_ERROR_EFAULT = 0x8002000E;
constexpr int SCE_KERNEL_ERROR_ENOTBLK = 0x8002000F;
constexpr int SCE_KERNEL_ERROR_EBUSY = 0x80020010;
constexpr int SCE_KERNEL_ERROR_EEXIST = 0x80020011;
constexpr int SCE_KERNEL_ERROR_EXDEV = 0x80020012;
constexpr int SCE_KERNEL_ERROR_ENODEV = 0x80020013;
constexpr int SCE_KERNEL_ERROR_ENOTDIR = 0x80020014;
constexpr int SCE_KERNEL_ERROR_EISDIR = 0x80020015;
constexpr int SCE_KERNEL_ERROR_EINVAL = 0x80020016;
constexpr int SCE_KERNEL_ERROR_ENFILE = 0x80020017;
constexpr int SCE_KERNEL_ERROR_EMFILE = 0x80020018;
constexpr int SCE_KERNEL_ERROR_ENOTTY = 0x80020019;
constexpr int SCE_KERNEL_ERROR_ETXTBSY = 0x8002001A;
constexpr int SCE_KERNEL_ERROR_EFBIG = 0x8002001B;
constexpr int SCE_KERNEL_ERROR_ENOSPC = 0x8002001C;
constexpr int SCE_KERNEL_ERROR_ESPIPE = 0x8002001D;
constexpr int SCE_KERNEL_ERROR_EROFS = 0x8002001E;
constexpr int SCE_KERNEL_ERROR_EMLINK = 0x8002001F;
constexpr int SCE_KERNEL_ERROR_EPIPE = 0x80020020;
constexpr int SCE_KERNEL_ERROR_EDOM = 0x80020021;
constexpr int SCE_KERNEL_ERROR_ERANGE = 0x80020022;
constexpr int SCE_KERNEL_ERROR_EAGAIN = 0x80020023;
constexpr int SCE_KERNEL_ERROR_EWOULDBLOCK = 0x80020023;
constexpr int SCE_KERNEL_ERROR_EINPROGRESS = 0x80020024;
constexpr int SCE_KERNEL_ERROR_EALREADY = 0x80020025;
constexpr int SCE_KERNEL_ERROR_ENOTSOCK = 0x80020026;
constexpr int SCE_KERNEL_ERROR_EDESTADDRREQ = 0x80020027;
constexpr int SCE_KERNEL_ERROR_EMSGSIZE = 0x80020028;
constexpr int SCE_KERNEL_ERROR_EPROTOTYPE = 0x80020029;
constexpr int SCE_KERNEL_ERROR_ENOPROTOOPT = 0x8002002A;
constexpr int SCE_KERNEL_ERROR_EPROTONOSUPPORT = 0x8002002B;
constexpr int SCE_KERNEL_ERROR_ESOCKTNOSUPPORT = 0x8002002C;
constexpr int SCE_KERNEL_ERROR_EOPNOTSUPP = 0x8002002D;
constexpr int SCE_KERNEL_ERROR_ENOTSUP = 0x8002002D;
constexpr int SCE_KERNEL_ERROR_EPFNOSUPPORT = 0x8002002E;
constexpr int SCE_KERNEL_ERROR_EAFNOSUPPORT = 0x8002002F;
constexpr int SCE_KERNEL_ERROR_EADDRINUSE = 0x80020030;
constexpr int SCE_KERNEL_ERROR_EADDRNOTAVAIL = 0x80020031;
constexpr int SCE_KERNEL_ERROR_ENETDOWN = 0x80020032;
constexpr int SCE_KERNEL_ERROR_ENETUNREACH = 0x80020033;
constexpr int SCE_KERNEL_ERROR_ENETRESET = 0x80020034;
constexpr int SCE_KERNEL_ERROR_ECONNABORTED = 0x80020035;
constexpr int SCE_KERNEL_ERROR_ECONNRESET = 0x80020036;
constexpr int SCE_KERNEL_ERROR_ENOBUFS = 0x80020037;
constexpr int SCE_KERNEL_ERROR_EISCONN = 0x80020038;
constexpr int SCE_KERNEL_ERROR_ENOTCONN = 0x80020039;
constexpr int SCE_KERNEL_ERROR_ESHUTDOWN = 0x8002003A;
constexpr int SCE_KERNEL_ERROR_ETOOMANYREFS = 0x8002003B;
constexpr int SCE_KERNEL_ERROR_ETIMEDOUT = 0x8002003C;
constexpr int SCE_KERNEL_ERROR_ECONNREFUSED = 0x8002003D;
constexpr int SCE_KERNEL_ERROR_ELOOP = 0x8002003E;
constexpr int SCE_KERNEL_ERROR_ENAMETOOLONG = 0x8002003F;
constexpr int SCE_KERNEL_ERROR_EHOSTDOWN = 0x80020040;
constexpr int SCE_KERNEL_ERROR_EHOSTUNREACH = 0x80020041;
constexpr int SCE_KERNEL_ERROR_ENOTEMPTY = 0x80020042;
constexpr int SCE_KERNEL_ERROR_EPROCLIM = 0x80020043;
constexpr int SCE_KERNEL_ERROR_EUSERS = 0x80020044;
constexpr int SCE_KERNEL_ERROR_EDQUOT = 0x80020045;
constexpr int SCE_KERNEL_ERROR_ESTALE = 0x80020046;
constexpr int SCE_KERNEL_ERROR_EREMOTE = 0x80020047;
constexpr int SCE_KERNEL_ERROR_EBADRPC = 0x80020048;
constexpr int SCE_KERNEL_ERROR_ERPCMISMATCH = 0x80020049;
constexpr int SCE_KERNEL_ERROR_EPROGUNAVAIL = 0x8002004A;
constexpr int SCE_KERNEL_ERROR_EPROGMISMATCH = 0x8002004B;
constexpr int SCE_KERNEL_ERROR_EPROCUNAVAIL = 0x8002004C;
constexpr int SCE_KERNEL_ERROR_ENOLCK = 0x8002004D;
constexpr int SCE_KERNEL_ERROR_ENOSYS = 0x8002004E;
constexpr int SCE_KERNEL_ERROR_EFTYPE = 0x8002004F;
constexpr int SCE_KERNEL_ERROR_EAUTH = 0x80020050;
constexpr int SCE_KERNEL_ERROR_ENEEDAUTH = 0x80020051;
constexpr int SCE_KERNEL_ERROR_EIDRM = 0x80020052;
constexpr int SCE_KERNEL_ERROR_ENOMSG = 0x80020053;
constexpr int SCE_KERNEL_ERROR_EOVERFLOW = 0x80020054;
constexpr int SCE_KERNEL_ERROR_ECANCELED = 0x80020055;
constexpr int SCE_KERNEL_ERROR_EILSEQ = 0x80020056;
constexpr int SCE_KERNEL_ERROR_ENOATTR = 0x80020057;
constexpr int SCE_KERNEL_ERROR_EDOOFUS = 0x80020058;
constexpr int SCE_KERNEL_ERROR_EBADMSG = 0x80020059;
constexpr int SCE_KERNEL_ERROR_EMULTIHOP = 0x8002005A;
constexpr int SCE_KERNEL_ERROR_ENOLINK = 0x8002005B;
constexpr int SCE_KERNEL_ERROR_EPROTO = 0x8002005C;
constexpr int SCE_KERNEL_ERROR_ENOTCAPABLE = 0x8002005D;
constexpr int SCE_KERNEL_ERROR_ECAPMODE = 0x8002005E;
constexpr int SCE_KERNEL_ERROR_ENOBLK = 0x8002005F;
constexpr int SCE_KERNEL_ERROR_EICV = 0x80020060;
constexpr int SCE_KERNEL_ERROR_ENOPLAYGOENT = 0x80020061;
constexpr int SCE_KERNEL_ERROR_EREVOKE = 0x80020062;
constexpr int SCE_KERNEL_ERROR_ESDKVERSION = 0x80020063;
constexpr int SCE_KERNEL_ERROR_ESTART = 0x80020064;
constexpr int SCE_KERNEL_ERROR_ESTOP = 0x80020065;
// videoOut
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_VALUE = 0x80290001; // invalid argument
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_ADDRESS = 0x80290002; // invalid addresses
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_TILING_MODE = 0x80290007; // invalid tiling mode
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_ASPECT_RATIO = 0x80290008; // invalid aspect ration
constexpr int SCE_VIDEO_OUT_ERROR_RESOURCE_BUSY = 0x80290009; // already opened
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_INDEX = 0x8029000A; // invalid buffer index
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_HANDLE = 0x8029000B; // invalid handle
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_EVENT_QUEUE = 0x8029000C; // Invalid event queue
constexpr int SCE_VIDEO_OUT_ERROR_SLOT_OCCUPIED = 0x80290010; // slot already used
constexpr int SCE_VIDEO_OUT_ERROR_FLIP_QUEUE_FULL = 0x80290012; // flip queue is full
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_OPTION = 0x8029001A; // Invalid buffer attribute option
// Generic
constexpr int ORBIS_OK = 0x00000000;
constexpr int ORBIS_FAIL = 0xFFFFFFFF;

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@ -1,10 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "common/logging/log.h"
#include "error_codes.h"
#include "libscegnmdriver.h"
#include "core/PS4/GPU/gpu_memory.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/gnmdriver/gnmdriver.h"
#include "core/libraries/libs.h"
#include "emulator.h"
namespace Libraries::GnmDriver {
@ -133,9 +135,14 @@ int PS4_SYSV_ABI sceGnmDispatchInitDefaultHardwareState() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGnmDrawIndex() {
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
return ORBIS_OK;
s32 PS4_SYSV_ABI sceGnmDrawIndex(u32* cmd, u64 size, u32 index_count, const void* index_addr,
u32 flags, u32 type) {
LOG_INFO(Lib_GnmDriver,
"(STUBBED) called cmd_buffer = 0x{:x} size = {} index_count = {} index_addr = 0x{:x} "
"flags = 0x{:x} type = {}",
reinterpret_cast<uint64_t>(cmd), size, index_count,
reinterpret_cast<uint64_t>(index_addr), flags, type);
return 0;
}
int PS4_SYSV_ABI sceGnmDrawIndexAuto() {
@ -198,9 +205,10 @@ int PS4_SYSV_ABI sceGnmDrawInitDefaultHardwareState200() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGnmDrawInitDefaultHardwareState350() {
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceGnmDrawInitDefaultHardwareState350(u32* cmd, u64 size) {
LOG_INFO(Lib_GnmDriver, "(STUBBED) called cmd_buffer = 0x{:x} size = {}",
reinterpret_cast<uint64_t>(cmd), size);
return 0;
}
int PS4_SYSV_ABI sceGnmDrawInitToDefaultContextState() {
@ -283,9 +291,9 @@ int PS4_SYSV_ABI sceGnmFindResourcesPublic() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGnmFlushGarlic() {
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
return ORBIS_OK;
void PS4_SYSV_ABI sceGnmFlushGarlic() {
LOG_WARNING(Lib_GnmDriver, "(STUBBED) called");
GPU::flushGarlic(Emu::getGraphicCtx());
}
int PS4_SYSV_ABI sceGnmGetCoredumpAddress() {
@ -683,9 +691,14 @@ int PS4_SYSV_ABI sceGnmSetVgtControl() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGnmSetVsShader() {
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceGnmSetVsShader(u32* cmd, u64 size, const u32* vs_regs, u32 shader_modifier) {
LOG_INFO(Lib_GnmDriver,
"(STUBBED) called cmd_buffer = 0x{:x} size = {} shader_modifier = {} vs_reg0 = "
"0x{:x} vs_reg1 = 0x{:x} vs_reg2 = 0x{:x} vs_reg3 = 0x{:x} vs_reg4 = 0x{:x} vs_reg5 = "
"0x{:x} vs_reg6 = 0x{:x}",
reinterpret_cast<uint64_t>(cmd), size, shader_modifier, vs_regs[0], vs_regs[1],
vs_regs[2], vs_regs[3], vs_regs[4], vs_regs[5], vs_regs[6]);
return 0;
}
int PS4_SYSV_ABI sceGnmSetWaveLimitMultiplier() {
@ -948,8 +961,13 @@ int PS4_SYSV_ABI sceGnmUpdatePsShader350() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGnmUpdateVsShader() {
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
int PS4_SYSV_ABI sceGnmUpdateVsShader(u32* cmd, u64 size, const u32* vs_regs, u32 shader_modifier) {
LOG_INFO(Lib_GnmDriver,
"(STUBBED) called cmd_buffer = 0x{:x} size = {} shader_modifier = {} vs_reg0 = "
"0x{:x} vs_reg1 = 0x{:x} vs_reg2 = 0x{:x} vs_reg3 = 0x{:x} vs_reg4 = 0x{:x} vs_reg5 = "
"0x{:x} vs_reg6 = 0x{:x}",
reinterpret_cast<uint64_t>(cmd), size, shader_modifier, vs_regs[0], vs_regs[1],
vs_regs[2], vs_regs[3], vs_regs[4], vs_regs[5], vs_regs[6]);
return ORBIS_OK;
}

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@ -3,7 +3,11 @@
#pragma once
#include "library_common.h"
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::GnmDriver {
@ -32,7 +36,8 @@ int PS4_SYSV_ABI sceGnmDispatchDirect();
int PS4_SYSV_ABI sceGnmDispatchIndirect();
int PS4_SYSV_ABI sceGnmDispatchIndirectOnMec();
int PS4_SYSV_ABI sceGnmDispatchInitDefaultHardwareState();
int PS4_SYSV_ABI sceGnmDrawIndex();
s32 PS4_SYSV_ABI sceGnmDrawIndex(u32* cmd, u64 size, u32 index_count, const void* index_addr,
u32 flags, u32 type);
int PS4_SYSV_ABI sceGnmDrawIndexAuto();
int PS4_SYSV_ABI sceGnmDrawIndexIndirect();
int PS4_SYSV_ABI sceGnmDrawIndexIndirectCountMulti();
@ -45,7 +50,7 @@ int PS4_SYSV_ABI sceGnmDrawIndirectMulti();
int PS4_SYSV_ABI sceGnmDrawInitDefaultHardwareState();
int PS4_SYSV_ABI sceGnmDrawInitDefaultHardwareState175();
int PS4_SYSV_ABI sceGnmDrawInitDefaultHardwareState200();
int PS4_SYSV_ABI sceGnmDrawInitDefaultHardwareState350();
int PS4_SYSV_ABI sceGnmDrawInitDefaultHardwareState350(u32* cmd, u64 size);
int PS4_SYSV_ABI sceGnmDrawInitToDefaultContextState();
int PS4_SYSV_ABI sceGnmDrawInitToDefaultContextState400();
int PS4_SYSV_ABI sceGnmDrawOpaqueAuto();
@ -62,7 +67,7 @@ int PS4_SYSV_ABI sceGnmDriverTraceInProgress();
int PS4_SYSV_ABI sceGnmDriverTriggerCapture();
int PS4_SYSV_ABI sceGnmEndWorkload();
int PS4_SYSV_ABI sceGnmFindResourcesPublic();
int PS4_SYSV_ABI sceGnmFlushGarlic();
void PS4_SYSV_ABI sceGnmFlushGarlic();
int PS4_SYSV_ABI sceGnmGetCoredumpAddress();
int PS4_SYSV_ABI sceGnmGetCoredumpMode();
int PS4_SYSV_ABI sceGnmGetCoredumpProtectionFaultTimestamp();
@ -142,7 +147,7 @@ int PS4_SYSV_ABI sceGnmSetSpiEnableSqCounters();
int PS4_SYSV_ABI sceGnmSetSpiEnableSqCountersForUnitInstance();
int PS4_SYSV_ABI sceGnmSetupMipStatsReport();
int PS4_SYSV_ABI sceGnmSetVgtControl();
int PS4_SYSV_ABI sceGnmSetVsShader();
int PS4_SYSV_ABI sceGnmSetVsShader(u32* cmd, u64 size, const u32* vs_regs, u32 shader_modifier);
int PS4_SYSV_ABI sceGnmSetWaveLimitMultiplier();
int PS4_SYSV_ABI sceGnmSetWaveLimitMultipliers();
int PS4_SYSV_ABI sceGnmSpmEndSpm();
@ -195,7 +200,7 @@ int PS4_SYSV_ABI sceGnmUpdateGsShader();
int PS4_SYSV_ABI sceGnmUpdateHsShader();
int PS4_SYSV_ABI sceGnmUpdatePsShader();
int PS4_SYSV_ABI sceGnmUpdatePsShader350();
int PS4_SYSV_ABI sceGnmUpdateVsShader();
int PS4_SYSV_ABI sceGnmUpdateVsShader(u32* cmd, u64 size, const u32* vs_regs, u32 shader_modifier);
int PS4_SYSV_ABI sceGnmValidateCommandBuffers();
int PS4_SYSV_ABI sceGnmValidateDisableDiagnostics();
int PS4_SYSV_ABI sceGnmValidateDisableDiagnostics2();
@ -260,4 +265,4 @@ int PS4_SYSV_ABI Func_E51D44DB8151238C();
int PS4_SYSV_ABI Func_F916890425496553();
void RegisterlibSceGnmDriver(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::GnmDriver
} // namespace Libraries::GnmDriver

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@ -0,0 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/config.h"
#include "common/logging/log.h"
#include "core/libraries/kernel/cpu_management.h"
namespace Libraries::Kernel {
int PS4_SYSV_ABI sceKernelIsNeoMode() {
LOG_INFO(Kernel_Sce, "called");
return Config::isNeoMode();
}
} // namespace Libraries::Kernel

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@ -0,0 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Libraries::Kernel {
int PS4_SYSV_ABI sceKernelIsNeoMode();
} // namespace Libraries::Kernel

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@ -0,0 +1,82 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/debug.h"
#include "core/libraries/kernel/event_queue.h"
namespace Libraries::Kernel {
EqueueInternal::~EqueueInternal() = default;
int EqueueInternal::addEvent(const EqueueEvent& event) {
std::scoped_lock lock{m_mutex};
if (m_events.size() > 0) {
BREAKPOINT();
}
// TODO check if event is already exists and return it. Currently we just add in m_events array
m_events.push_back(event);
if (event.isTriggered) {
BREAKPOINT(); // we don't support that either yet
}
return 0;
}
int EqueueInternal::waitForEvents(SceKernelEvent* ev, int num, u32 micros) {
std::unique_lock lock{m_mutex};
int ret = 0;
const auto predicate = [&] {
ret = getTriggeredEvents(ev, num);
return ret > 0;
};
if (micros == 0) {
m_cond.wait(lock, predicate);
} else {
m_cond.wait_for(lock, std::chrono::microseconds(micros), predicate);
}
return ret;
}
bool EqueueInternal::triggerEvent(u64 ident, s16 filter, void* trigger_data) {
std::scoped_lock lock{m_mutex};
if (m_events.size() > 1) {
BREAKPOINT(); // we currently support one event
}
auto& event = m_events[0];
if (event.filter.trigger_event_func != nullptr) {
event.filter.trigger_event_func(&event, trigger_data);
} else {
event.isTriggered = true;
}
m_cond.notify_one();
return true;
}
int EqueueInternal::getTriggeredEvents(SceKernelEvent* ev, int num) {
int ret = 0;
if (m_events.size() > 1) {
BREAKPOINT(); // we currently support one event
}
auto& event = m_events[0];
if (event.isTriggered) {
ev[ret++] = event.event;
if (event.filter.reset_event_func != nullptr) {
event.filter.reset_event_func(&event);
}
}
return ret;
}
} // namespace Libraries::Kernel

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@ -0,0 +1,85 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <condition_variable>
#include <mutex>
#include <string>
#include <vector>
#include "common/types.h"
namespace Libraries::Kernel {
constexpr s16 EVFILT_READ = -1;
constexpr s16 EVFILT_WRITE = -2;
constexpr s16 EVFILT_AIO = -3; // attached to aio requests
constexpr s16 EVFILT_VNODE = -4; // attached to vnodes
constexpr s16 EVFILT_PROC = -5; // attached to struct proc
constexpr s16 EVFILT_SIGNAL = -6; // attached to struct proc
constexpr s16 EVFILT_TIMER = -7; // timers
constexpr s16 EVFILT_FS = -9; // filesystem events
constexpr s16 EVFILT_LIO = -10; // attached to lio requests
constexpr s16 EVFILT_USER = -11; // User events
constexpr s16 EVFILT_POLLING = -12;
constexpr s16 EVFILT_VIDEO_OUT = -13;
constexpr s16 EVFILT_GRAPHICS_CORE = -14;
constexpr s16 EVFILT_HRTIMER = -15;
constexpr s16 EVFILT_UVD_TRAP = -16;
constexpr s16 EVFILT_VCE_TRAP = -17;
constexpr s16 EVFILT_SDMA_TRAP = -18;
constexpr s16 EVFILT_REG_EV = -19;
constexpr s16 EVFILT_GPU_EXCEPTION = -20;
constexpr s16 EVFILT_GPU_SYSTEM_EXCEPTION = -21;
constexpr s16 EVFILT_GPU_DBGGC_EV = -22;
constexpr s16 EVFILT_SYSCOUNT = 22;
class EqueueInternal;
struct EqueueEvent;
using TriggerFunc = void (*)(EqueueEvent* event, void* trigger_data);
using ResetFunc = void (*)(EqueueEvent* event);
using DeleteFunc = void (*)(EqueueInternal* eq, EqueueEvent* event);
struct SceKernelEvent {
u64 ident = 0; /* identifier for this event */
s16 filter = 0; /* filter for event */
u16 flags = 0;
u32 fflags = 0;
s64 data = 0;
void* udata = nullptr; /* opaque user data identifier */
};
struct Filter {
void* data = nullptr;
TriggerFunc trigger_event_func = nullptr;
ResetFunc reset_event_func = nullptr;
DeleteFunc delete_event_func = nullptr;
};
struct EqueueEvent {
bool isTriggered = false;
SceKernelEvent event;
Filter filter;
};
class EqueueInternal {
public:
EqueueInternal() = default;
virtual ~EqueueInternal();
void setName(const std::string& m_name) {
this->m_name = m_name;
}
int addEvent(const EqueueEvent& event);
int waitForEvents(SceKernelEvent* ev, int num, u32 micros);
bool triggerEvent(u64 ident, s16 filter, void* trigger_data);
int getTriggeredEvents(SceKernelEvent* ev, int num);
private:
std::string m_name;
std::mutex m_mutex;
std::vector<EqueueEvent> m_events;
std::condition_variable m_cond;
};
} // namespace Libraries::Kernel

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@ -0,0 +1,72 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/kernel/event_queues.h"
namespace Libraries::Kernel {
int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name) {
if (eq == nullptr) {
LOG_ERROR(Kernel_Event, "Event queue is null!");
return SCE_KERNEL_ERROR_EINVAL;
}
if (name == nullptr) {
LOG_ERROR(Kernel_Event, "Event queue name is invalid!");
return SCE_KERNEL_ERROR_EFAULT;
}
if (name == NULL) {
LOG_ERROR(Kernel_Event, "Event queue name is null!");
return SCE_KERNEL_ERROR_EINVAL;
}
// Maximum is 32 including null terminator
static constexpr size_t MaxEventQueueNameSize = 32;
if (std::strlen(name) > MaxEventQueueNameSize) {
LOG_ERROR(Kernel_Event, "Event queue name exceeds 32 bytes!");
return SCE_KERNEL_ERROR_ENAMETOOLONG;
}
LOG_INFO(Kernel_Event, "name = {}", name);
*eq = new EqueueInternal;
(*eq)->setName(std::string(name));
return SCE_OK;
}
int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev, int num, int* out,
SceKernelUseconds* timo) {
LOG_INFO(Kernel_Event, "num = {}", num);
if (eq == nullptr) {
return SCE_KERNEL_ERROR_EBADF;
}
if (ev == nullptr) {
return SCE_KERNEL_ERROR_EFAULT;
}
if (num < 1) {
return SCE_KERNEL_ERROR_EINVAL;
}
if (timo == nullptr) { // wait until an event arrives without timing out
*out = eq->waitForEvents(ev, num, 0);
}
if (timo != nullptr) {
// Only events that have already arrived at the time of this function call can be received
if (*timo == 0) {
UNREACHABLE();
} else {
// Wait until an event arrives with timing out
UNREACHABLE();
}
}
return SCE_OK;
}
} // namespace Libraries::Kernel

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@ -0,0 +1,17 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/libraries/kernel/event_queue.h"
namespace Libraries::Kernel {
using SceKernelUseconds = u32;
using SceKernelEqueue = EqueueInternal*;
int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name);
int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev, int num, int* out,
SceKernelUseconds* timo);
} // namespace Libraries::Kernel

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@ -0,0 +1,129 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/singleton.h"
#include "core/file_sys/fs.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/kernel/file_system.h"
#include "core/libraries/libs.h"
namespace Libraries::Kernel {
int PS4_SYSV_ABI sceKernelOpen(const char* path, int flags, u16 mode) {
LOG_INFO(Kernel_Fs, "path = {} flags = {:#x} mode = {:#x}", path, flags, mode);
ASSERT_MSG(flags == 0, "flags!=0 not supported yet");
ASSERT_MSG(mode == 0, "mode!=0 not supported yet");
auto* h = Common::Singleton<Core::FileSys::HandleTable>::Instance();
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
// only open files support!
u32 handle = h->CreateHandle();
auto* file = h->GetFile(handle);
file->m_guest_name = path;
file->m_host_name = mnt->GetHostFile(file->m_guest_name);
file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Read);
if (!file->f.IsOpen()) {
h->DeleteHandle(handle);
return SCE_KERNEL_ERROR_EACCES;
}
file->is_opened = true;
return handle;
}
int PS4_SYSV_ABI posix_open(const char* path, int flags, /* SceKernelMode*/ u16 mode) {
LOG_INFO(Kernel_Fs, "posix open redirect to sceKernelOpen\n");
int result = sceKernelOpen(path, flags, mode);
// Posix calls different only for their return values
ASSERT(result >= 0);
return result;
}
int PS4_SYSV_ABI sceKernelClose(int d) {
auto* h = Common::Singleton<Core::FileSys::HandleTable>::Instance();
auto* file = h->GetFile(d);
if (file == nullptr) {
return SCE_KERNEL_ERROR_EBADF;
}
if (!file->is_directory) {
file->f.Close();
}
file->is_opened = false;
LOG_INFO(Kernel_Fs, "Closing {}", file->m_guest_name);
h->DeleteHandle(d);
return SCE_OK;
}
size_t PS4_SYSV_ABI _readv(int d, const SceKernelIovec* iov, int iovcnt) {
auto* h = Common::Singleton<Core::FileSys::HandleTable>::Instance();
auto* file = h->GetFile(d);
size_t total_read = 0;
file->m_mutex.lock();
for (int i = 0; i < iovcnt; i++) {
total_read += file->f.ReadRaw<u8>(iov[i].iov_base, iov[i].iov_len);
}
file->m_mutex.unlock();
return total_read;
}
s64 PS4_SYSV_ABI sceKernelLseek(int d, s64 offset, int whence) {
auto* h = Common::Singleton<Core::FileSys::HandleTable>::Instance();
auto* file = h->GetFile(d);
file->m_mutex.lock();
if (whence == 1) {
offset = static_cast<int64_t>(file->f.Tell()) + offset;
whence = 0;
}
if (whence == 2) {
offset = static_cast<int64_t>(file->f.GetSize()) + offset;
whence = 0;
}
file->f.Seek(offset);
auto pos = static_cast<int64_t>(file->f.Tell());
file->m_mutex.unlock();
return pos;
}
s64 PS4_SYSV_ABI lseek(int d, s64 offset, int whence) {
return sceKernelLseek(d, offset, whence);
}
s64 PS4_SYSV_ABI sceKernelRead(int d, void* buf, size_t nbytes) {
if (buf == nullptr) {
return SCE_KERNEL_ERROR_EFAULT;
}
auto* h = Common::Singleton<Core::FileSys::HandleTable>::Instance();
auto* file = h->GetFile(d);
if (file == nullptr) {
return SCE_KERNEL_ERROR_EBADF;
}
file->m_mutex.lock();
u32 bytes_read = file->f.ReadRaw<u8>(buf, static_cast<u32>(nbytes));
file->m_mutex.unlock();
return bytes_read;
}
void fileSystemSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("1G3lF1Gg1k8", "libkernel", 1, "libkernel", 1, 1, sceKernelOpen);
LIB_FUNCTION("wuCroIGjt2g", "libScePosix", 1, "libkernel", 1, 1, posix_open);
LIB_FUNCTION("UK2Tl2DWUns", "libkernel", 1, "libkernel", 1, 1, sceKernelClose);
LIB_FUNCTION("+WRlkKjZvag", "libkernel", 1, "libkernel", 1, 1, _readv);
LIB_FUNCTION("Oy6IpwgtYOk", "libkernel", 1, "libkernel", 1, 1, lseek);
LIB_FUNCTION("oib76F-12fk", "libkernel", 1, "libkernel", 1, 1, sceKernelLseek);
LIB_FUNCTION("Cg4srZ6TKbU", "libkernel", 1, "libkernel", 1, 1, sceKernelRead);
// openOrbis (to check if it is valid out of OpenOrbis
LIB_FUNCTION("6c3rCVE-fTU", "libkernel", 1, "libkernel", 1, 1,
posix_open); // _open shoudld be equal to open function
}
} // namespace Libraries::Kernel

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@ -0,0 +1,26 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Kernel {
struct SceKernelIovec {
void* iov_base;
std::size_t iov_len;
};
int PS4_SYSV_ABI sceKernelOpen(const char* path, int flags, /* SceKernelMode*/ u16 mode);
int PS4_SYSV_ABI posix_open(const char* path, int flags, /* SceKernelMode*/ u16 mode);
s64 PS4_SYSV_ABI lseek(int d, s64 offset, int whence);
void fileSystemSymbolsRegister(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Kernel

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@ -0,0 +1,189 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/singleton.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/kernel/cpu_management.h"
#include "core/libraries/kernel/event_queues.h"
#include "core/libraries/kernel/file_system.h"
#include "core/libraries/kernel/libkernel.h"
#include "core/libraries/kernel/memory_management.h"
#include "core/libraries/kernel/thread_management.h"
#include "core/libraries/kernel/time_management.h"
#include "core/libraries/libs.h"
#include "core/linker.h"
#ifdef _WIN64
#include <io.h>
#include <windows.h>
#else
#include <sys/mman.h>
#endif
namespace Libraries::Kernel {
static u64 g_stack_chk_guard = 0xDEADBEEF54321ABC; // dummy return
static void* PS4_SYSV_ABI sceKernelGetProcParam() {
auto* linker = Common::Singleton<Core::Linker>::Instance();
return reinterpret_cast<void*>(linker->GetProcParam());
}
int32_t PS4_SYSV_ABI sceKernelReleaseDirectMemory(off_t start, size_t len) {
UNREACHABLE();
return 0;
}
static PS4_SYSV_ABI void stack_chk_fail() {
UNREACHABLE();
}
int PS4_SYSV_ABI sceKernelMunmap(void* addr, size_t len) {
UNREACHABLE();
}
void PS4_SYSV_ABI sceKernelUsleep(unsigned int microseconds) {
std::this_thread::sleep_for(std::chrono::microseconds(microseconds));
}
struct iovec {
void* iov_base; /* Base address. */
size_t iov_len; /* Length. */
};
size_t PS4_SYSV_ABI _writev(int fd, const struct iovec* iov, int iovcn) {
// weird it gives fd ==0 and writes to stdout , i am not sure if it that is valid (found in
// openorbis)
size_t total_written = 0;
for (int i = 0; i < iovcn; i++) {
total_written += ::fwrite(iov[i].iov_base, 1, iov[i].iov_len, stdout);
}
return total_written;
}
static thread_local int libc_error;
int* PS4_SYSV_ABI __Error() {
return &libc_error;
}
#define PROT_READ 0x1
#define PROT_WRITE 0x2
int PS4_SYSV_ABI sceKernelMmap(void* addr, u64 len, int prot, int flags, int fd, off_t offset,
void** res) {
#ifdef _WIN64
LOG_INFO(Kernel_Vmm, "called");
if (prot > 3) {
LOG_ERROR(Kernel_Vmm, "prot = {} not supported", prot);
}
DWORD flProtect;
if (prot & PROT_WRITE) {
flProtect = PAGE_READWRITE;
}
off_t end = len + offset;
HANDLE mmap_fd, h;
if (fd == -1)
mmap_fd = INVALID_HANDLE_VALUE;
else
mmap_fd = (HANDLE)_get_osfhandle(fd);
h = CreateFileMapping(mmap_fd, NULL, flProtect, 0, end, NULL);
int k = GetLastError();
if (NULL == h)
return -1;
DWORD dwDesiredAccess;
if (prot & PROT_WRITE)
dwDesiredAccess = FILE_MAP_WRITE;
else
dwDesiredAccess = FILE_MAP_READ;
void* ret = MapViewOfFile(h, dwDesiredAccess, 0, offset, len);
if (ret == NULL) {
CloseHandle(h);
ret = nullptr;
}
*res = ret;
return 0;
#else
void* result = mmap(addr, len, prot, flags, fd, offset);
if (result != MAP_FAILED) {
*res = result;
return 0;
}
std::abort();
#endif
}
PS4_SYSV_ABI void* posix_mmap(void* addr, u64 len, int prot, int flags, int fd, u64 offset) {
void* ptr;
LOG_INFO(Kernel_Vmm, "posix mmap redirect to sceKernelMmap\n");
// posix call the difference is that there is a different behaviour when it doesn't return 0 or
// SCE_OK
int result = sceKernelMmap(addr, len, prot, flags, fd, offset, &ptr);
ASSERT(result == 0);
return ptr;
}
static uint64_t g_mspace_atomic_id_mask = 0;
static uint64_t g_mstate_table[64] = {0};
struct HeapInfoInfo {
uint64_t size = sizeof(HeapInfoInfo);
uint32_t flag;
uint32_t getSegmentInfo;
uint64_t* mspace_atomic_id_mask;
uint64_t* mstate_table;
};
void PS4_SYSV_ABI sceLibcHeapGetTraceInfo(HeapInfoInfo* info) {
info->mspace_atomic_id_mask = &g_mspace_atomic_id_mask;
info->mstate_table = g_mstate_table;
info->getSegmentInfo = 0;
}
s64 PS4_SYSV_ABI ps4__write(int d, const void* buf, std::size_t nbytes) {
if (d <= 2) { // stdin,stdout,stderr
char* str = strdup((const char*)buf);
if (str[nbytes - 1] == '\n')
str[nbytes - 1] = 0;
LOG_INFO(Tty, "{}", str);
free(str);
return nbytes;
}
LOG_ERROR(Kernel, "(STUBBED) called d = {} nbytes = {} ", d, nbytes);
UNREACHABLE(); // normal write , is it a posix call??
return ORBIS_OK;
}
void LibKernel_Register(Core::Loader::SymbolsResolver* sym) {
// obj
LIB_OBJ("f7uOxY9mM1U", "libkernel", 1, "libkernel", 1, 1, &g_stack_chk_guard);
// memory
LIB_FUNCTION("rTXw65xmLIA", "libkernel", 1, "libkernel", 1, 1, sceKernelAllocateDirectMemory);
LIB_FUNCTION("pO96TwzOm5E", "libkernel", 1, "libkernel", 1, 1, sceKernelGetDirectMemorySize);
LIB_FUNCTION("L-Q3LEjIbgA", "libkernel", 1, "libkernel", 1, 1, sceKernelMapDirectMemory);
LIB_FUNCTION("MBuItvba6z8", "libkernel", 1, "libkernel", 1, 1, sceKernelReleaseDirectMemory);
LIB_FUNCTION("cQke9UuBQOk", "libkernel", 1, "libkernel", 1, 1, sceKernelMunmap);
// equeue
LIB_FUNCTION("D0OdFMjp46I", "libkernel", 1, "libkernel", 1, 1, sceKernelCreateEqueue);
LIB_FUNCTION("fzyMKs9kim0", "libkernel", 1, "libkernel", 1, 1, sceKernelWaitEqueue);
// misc
LIB_FUNCTION("WslcK1FQcGI", "libkernel", 1, "libkernel", 1, 1, sceKernelIsNeoMode);
LIB_FUNCTION("Ou3iL1abvng", "libkernel", 1, "libkernel", 1, 1, stack_chk_fail);
LIB_FUNCTION("9BcDykPmo1I", "libkernel", 1, "libkernel", 1, 1, __Error);
LIB_FUNCTION("BPE9s9vQQXo", "libkernel", 1, "libkernel", 1, 1, posix_mmap);
LIB_FUNCTION("1jfXLRVzisc", "libkernel", 1, "libkernel", 1, 1, sceKernelUsleep);
LIB_FUNCTION("YSHRBRLn2pI", "libkernel", 1, "libkernel", 1, 1, _writev);
LIB_FUNCTION("959qrazPIrg", "libkernel", 1, "libkernel", 1, 1, sceKernelGetProcParam);
Libraries::Kernel::fileSystemSymbolsRegister(sym);
Libraries::Kernel::timeSymbolsRegister(sym);
Libraries::Kernel::pthreadSymbolsRegister(sym);
// temp
LIB_FUNCTION("NWtTN10cJzE", "libSceLibcInternalExt", 1, "libSceLibcInternal", 1, 1,
sceLibcHeapGetTraceInfo);
LIB_FUNCTION("FxVZqBAA7ks", "libkernel", 1, "libkernel", 1, 1, ps4__write);
}
} // namespace Libraries::Kernel

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <sys/types.h>
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Kernel {
int32_t PS4_SYSV_ABI sceKernelReleaseDirectMemory(off_t start, size_t len);
int* PS4_SYSV_ABI __Error();
void LibKernel_Register(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Kernel

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <bit>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/singleton.h"
#include "core/PS4/GPU/gpu_memory.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/kernel/memory_management.h"
#include "core/libraries/kernel/physical_memory.h"
#include "core/virtual_memory.h"
namespace Libraries::Kernel {
bool is16KBAligned(u64 n) {
return ((n % (16ull * 1024) == 0));
}
u64 PS4_SYSV_ABI sceKernelGetDirectMemorySize() {
LOG_WARNING(Kernel_Vmm, "called");
return SCE_KERNEL_MAIN_DMEM_SIZE;
}
int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len,
u64 alignment, int memoryType, s64* physAddrOut) {
LOG_INFO(Kernel_Vmm,
"searchStart = {:#x}, searchEnd = {:#x}, len = {:#x}, alignment = {:#x}, memoryType = "
"{:#x}",
searchStart, searchEnd, len, alignment, memoryType);
if (searchStart < 0 || searchEnd <= searchStart) {
LOG_ERROR(Kernel_Vmm, "Provided address range is invalid!");
return SCE_KERNEL_ERROR_EINVAL;
}
const bool is_in_range = (searchStart < len && searchEnd > len);
if (len <= 0 || !is16KBAligned(len) || !is_in_range) {
LOG_ERROR(Kernel_Vmm, "Provided address range is invalid!");
return SCE_KERNEL_ERROR_EINVAL;
}
if ((alignment != 0 || is16KBAligned(alignment)) && !std::has_single_bit(alignment)) {
LOG_ERROR(Kernel_Vmm, "Alignment value is invalid!");
return SCE_KERNEL_ERROR_EINVAL;
}
if (physAddrOut == nullptr) {
LOG_ERROR(Kernel_Vmm, "Result physical address pointer is null!");
return SCE_KERNEL_ERROR_EINVAL;
}
u64 physical_addr = 0;
auto* physical_memory = Common::Singleton<PhysicalMemory>::Instance();
if (!physical_memory->Alloc(searchStart, searchEnd, len, alignment, &physical_addr,
memoryType)) {
LOG_CRITICAL(Kernel_Vmm, "Unable to allocate physical memory");
return SCE_KERNEL_ERROR_EAGAIN;
}
*physAddrOut = static_cast<s64>(physical_addr);
LOG_INFO(Kernel_Vmm, "physAddrOut = {:#x}", physical_addr);
return SCE_OK;
}
int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags,
s64 directMemoryStart, u64 alignment) {
LOG_INFO(
Kernel_Vmm,
"len = {:#x}, prot = {:#x}, flags = {:#x}, directMemoryStart = {:#x}, alignment = {:#x}",
len, prot, flags, directMemoryStart, alignment);
if (len == 0 || !is16KBAligned(len)) {
LOG_ERROR(Kernel_Vmm, "Map size is either zero or not 16KB aligned!");
return SCE_KERNEL_ERROR_EINVAL;
}
if (!is16KBAligned(directMemoryStart)) {
LOG_ERROR(Kernel_Vmm, "Start address is not 16KB aligned!");
return SCE_KERNEL_ERROR_EINVAL;
}
if (alignment != 0) {
if ((!std::has_single_bit(alignment) && !is16KBAligned(alignment))) {
LOG_ERROR(Kernel_Vmm, "Alignment value is invalid!");
return SCE_KERNEL_ERROR_EINVAL;
}
}
VirtualMemory::MemoryMode cpu_mode = VirtualMemory::MemoryMode::NoAccess;
GPU::MemoryMode gpu_mode = GPU::MemoryMode::NoAccess;
switch (prot) {
case 0x03:
cpu_mode = VirtualMemory::MemoryMode::ReadWrite;
break;
case 0x32:
case 0x33: // SCE_KERNEL_PROT_CPU_READ|SCE_KERNEL_PROT_CPU_WRITE|SCE_KERNEL_PROT_GPU_READ|SCE_KERNEL_PROT_GPU_ALL
cpu_mode = VirtualMemory::MemoryMode::ReadWrite;
gpu_mode = GPU::MemoryMode::ReadWrite;
break;
default:
UNREACHABLE();
}
auto in_addr = reinterpret_cast<u64>(*addr);
u64 out_addr = 0;
if (flags == 0) {
out_addr = VirtualMemory::memory_alloc_aligned(in_addr, len, cpu_mode, alignment);
}
LOG_INFO(Kernel_Vmm, "in_addr = {:#x}, out_addr = {:#x}", in_addr, out_addr);
*addr = reinterpret_cast<void*>(out_addr); // return out_addr to first functions parameter
if (out_addr == 0) {
return SCE_KERNEL_ERROR_ENOMEM;
}
auto* physical_memory = Common::Singleton<PhysicalMemory>::Instance();
if (!physical_memory->Map(out_addr, directMemoryStart, len, prot, cpu_mode, gpu_mode)) {
UNREACHABLE();
}
if (gpu_mode != GPU::MemoryMode::NoAccess) {
GPU::memorySetAllocArea(out_addr, len);
}
return SCE_OK;
}
} // namespace Libraries::Kernel

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
constexpr u64 SCE_KERNEL_MAIN_DMEM_SIZE = 5376_MB; // ~ 6GB
namespace Libraries::Kernel {
enum MemoryTypes : u32 {
SCE_KERNEL_WB_ONION = 0, // write - back mode (Onion bus)
SCE_KERNEL_WC_GARLIC = 3, // write - combining mode (Garlic bus)
SCE_KERNEL_WB_GARLIC = 10 // write - back mode (Garlic bus)
};
enum MemoryFlags : u32 {
SCE_KERNEL_MAP_FIXED = 0x0010, // Fixed
SCE_KERNEL_MAP_NO_OVERWRITE = 0x0080,
SCE_KERNEL_MAP_NO_COALESCE = 0x400000
};
enum MemoryProtection : u32 {
SCE_KERNEL_PROT_CPU_READ = 0x01, // Permit reads from the CPU
SCE_KERNEL_PROT_CPU_RW = 0x02, // Permit reads/writes from the CPU
SCE_KERNEL_PROT_CPU_WRITE = 0x02, // Permit reads/writes from the CPU (same)
SCE_KERNEL_PROT_GPU_READ = 0x10, // Permit reads from the GPU
SCE_KERNEL_PROT_GPU_WRITE = 0x20, // Permit writes from the GPU
SCE_KERNEL_PROT_GPU_RW = 0x30 // Permit reads/writes from the GPU
};
u64 PS4_SYSV_ABI sceKernelGetDirectMemorySize();
int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len,
u64 alignment, int memoryType, s64* physAddrOut);
int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags,
s64 directMemoryStart, u64 alignment);
} // namespace Libraries::Kernel

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/libraries/kernel/physical_memory.h"
namespace Libraries::Kernel {
static u64 AlignUp(u64 pos, u64 align) {
return (align != 0 ? (pos + (align - 1)) & ~(align - 1) : pos);
}
bool PhysicalMemory::Alloc(u64 searchStart, u64 searchEnd, u64 len, u64 alignment, u64* physAddrOut,
int memoryType) {
std::scoped_lock lock{m_mutex};
u64 find_free_pos = 0;
// iterate through allocated blocked and find the next free position
for (const auto& block : m_allocatedBlocks) {
u64 n = block.start_addr + block.size;
if (n > find_free_pos) {
find_free_pos = n;
}
}
// align free position
find_free_pos = AlignUp(find_free_pos, alignment);
// if the new position is between searchStart - searchEnd , allocate a new block
if (find_free_pos >= searchStart && find_free_pos + len <= searchEnd) {
AllocatedBlock block{};
block.size = len;
block.start_addr = find_free_pos;
block.memoryType = memoryType;
block.gpu_mode = GPU::MemoryMode::NoAccess;
block.map_size = 0;
block.map_virtual_addr = 0;
block.prot = 0;
block.cpu_mode = VirtualMemory::MemoryMode::NoAccess;
m_allocatedBlocks.push_back(block);
*physAddrOut = find_free_pos;
return true;
}
return false;
}
bool PhysicalMemory::Map(u64 virtual_addr, u64 phys_addr, u64 len, int prot,
VirtualMemory::MemoryMode cpu_mode, GPU::MemoryMode gpu_mode) {
std::scoped_lock lock{m_mutex};
for (auto& b : m_allocatedBlocks) {
if (phys_addr >= b.start_addr && phys_addr < b.start_addr + b.size) {
if (b.map_virtual_addr != 0 || b.map_size != 0) {
return false;
}
b.map_virtual_addr = virtual_addr;
b.map_size = len;
b.prot = prot;
b.cpu_mode = cpu_mode;
b.gpu_mode = gpu_mode;
return true;
}
}
return false;
}
} // namespace Libraries::Kernel

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <mutex>
#include <vector>
#include "common/types.h"
#include "core/PS4/GPU/gpu_memory.h"
#include "core/virtual_memory.h"
namespace Libraries::Kernel {
class PhysicalMemory {
public:
struct AllocatedBlock {
u64 start_addr;
u64 size;
int memoryType;
u64 map_virtual_addr;
u64 map_size;
int prot;
VirtualMemory::MemoryMode cpu_mode;
GPU::MemoryMode gpu_mode;
};
PhysicalMemory() {}
virtual ~PhysicalMemory() {}
public:
bool Alloc(u64 searchStart, u64 searchEnd, u64 len, u64 alignment, u64* physAddrOut,
int memoryType);
bool Map(u64 virtual_addr, u64 phys_addr, u64 len, int prot, VirtualMemory::MemoryMode cpu_mode,
GPU::MemoryMode gpu_mode);
private:
std::vector<AllocatedBlock> m_allocatedBlocks;
std::mutex m_mutex;
};
} // namespace Libraries::Kernel

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <mutex>
#include <thread>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/kernel/thread_management.h"
#include "core/libraries/libs.h"
namespace Libraries::Kernel {
thread_local ScePthread g_pthread_self{};
PThreadCxt* g_pthread_cxt = nullptr;
void init_pthreads() {
g_pthread_cxt = new PThreadCxt{};
// default mutex init
ScePthreadMutexattr default_mutexattr = nullptr;
scePthreadMutexattrInit(&default_mutexattr);
g_pthread_cxt->setDefaultMutexattr(default_mutexattr);
// default cond init
ScePthreadCondattr default_condattr = nullptr;
scePthreadCondattrInit(&default_condattr);
g_pthread_cxt->setDefaultCondattr(default_condattr);
// default attr init
ScePthreadAttr default_attr = nullptr;
scePthreadAttrInit(&default_attr);
g_pthread_cxt->SetDefaultAttr(default_attr);
g_pthread_cxt->SetPthreadPool(new PThreadPool);
}
void pthreadInitSelfMainThread() {
g_pthread_self = new PthreadInternal{};
scePthreadAttrInit(&g_pthread_self->attr);
g_pthread_self->pth = pthread_self();
g_pthread_self->name = "Main_Thread";
}
int PS4_SYSV_ABI scePthreadAttrInit(ScePthreadAttr* attr) {
*attr = new PthreadAttrInternal{};
int result = pthread_attr_init(&(*attr)->pth_attr);
(*attr)->affinity = 0x7f;
(*attr)->guard_size = 0x1000;
SceKernelSchedParam param{};
param.sched_priority = 700;
result = (result == 0 ? scePthreadAttrSetinheritsched(attr, 4) : result);
result = (result == 0 ? scePthreadAttrSetschedparam(attr, &param) : result);
result = (result == 0 ? scePthreadAttrSetschedpolicy(attr, SCHED_OTHER) : result);
result = (result == 0 ? scePthreadAttrSetdetachstate(attr, PTHREAD_CREATE_JOINABLE) : result);
switch (result) {
case 0:
return SCE_OK;
case ENOMEM:
return SCE_KERNEL_ERROR_ENOMEM;
default:
return SCE_KERNEL_ERROR_EINVAL;
}
}
int PS4_SYSV_ABI scePthreadAttrDestroy(ScePthreadAttr* attr) {
int result = pthread_attr_destroy(&(*attr)->pth_attr);
delete *attr;
*attr = nullptr;
if (result == 0) {
return SCE_OK;
}
return SCE_KERNEL_ERROR_EINVAL;
}
int PS4_SYSV_ABI scePthreadAttrSetguardsize(ScePthreadAttr* attr, size_t guard_size) {
if (attr == nullptr || *attr == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
(*attr)->guard_size = guard_size;
return SCE_OK;
}
int PS4_SYSV_ABI scePthreadAttrGetguardsize(const ScePthreadAttr* attr, size_t* guard_size) {
if (guard_size == nullptr || attr == nullptr || *attr == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
*guard_size = (*attr)->guard_size;
return SCE_OK;
}
int PS4_SYSV_ABI scePthreadAttrGetinheritsched(const ScePthreadAttr* attr, int* inherit_sched) {
if (inherit_sched == nullptr || attr == nullptr || *attr == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
int result = pthread_attr_getinheritsched(&(*attr)->pth_attr, inherit_sched);
switch (*inherit_sched) {
case PTHREAD_EXPLICIT_SCHED:
*inherit_sched = 0;
break;
case PTHREAD_INHERIT_SCHED:
*inherit_sched = 4;
break;
default:
UNREACHABLE();
}
return (result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL);
}
int PS4_SYSV_ABI scePthreadAttrGetdetachstate(const ScePthreadAttr* attr, int* state) {
if (state == nullptr || attr == nullptr || *attr == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
// int result = pthread_attr_getdetachstate(&(*attr)->p, state);
int result = 0;
*state = ((*attr)->detached ? PTHREAD_CREATE_DETACHED : PTHREAD_CREATE_JOINABLE);
switch (*state) {
case PTHREAD_CREATE_JOINABLE:
*state = 0;
break;
case PTHREAD_CREATE_DETACHED:
*state = 1;
break;
default:
UNREACHABLE();
}
return (result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL);
}
int PS4_SYSV_ABI scePthreadAttrSetdetachstate(ScePthreadAttr* attr, int detachstate) {
if (attr == nullptr || *attr == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
int pstate = PTHREAD_CREATE_JOINABLE;
switch (detachstate) {
case 0:
pstate = PTHREAD_CREATE_JOINABLE;
break;
case 1:
pstate = PTHREAD_CREATE_DETACHED;
break;
default:
UNREACHABLE_MSG("Invalid detachstate: {}", detachstate);
}
// int result = pthread_attr_setdetachstate(&(*attr)->pth_attr, pstate); doesn't seem to work
// correctly
int result = 0;
(*attr)->detached = (pstate == PTHREAD_CREATE_DETACHED);
return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
}
int PS4_SYSV_ABI scePthreadAttrSetinheritsched(ScePthreadAttr* attr, int inheritSched) {
if (attr == nullptr || *attr == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
int pinherit_sched = PTHREAD_INHERIT_SCHED;
switch (inheritSched) {
case 0:
pinherit_sched = PTHREAD_EXPLICIT_SCHED;
break;
case 4:
pinherit_sched = PTHREAD_INHERIT_SCHED;
break;
default:
UNREACHABLE_MSG("Invalid inheritSched: {}", inheritSched);
}
int result = pthread_attr_setinheritsched(&(*attr)->pth_attr, pinherit_sched);
return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
}
int PS4_SYSV_ABI scePthreadAttrGetschedparam(const ScePthreadAttr* attr,
SceKernelSchedParam* param) {
if (param == nullptr || attr == nullptr || *attr == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
int result = pthread_attr_getschedparam(&(*attr)->pth_attr, param);
if (param->sched_priority <= -2) {
param->sched_priority = 767;
} else if (param->sched_priority >= +2) {
param->sched_priority = 256;
} else {
param->sched_priority = 700;
}
return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
}
int PS4_SYSV_ABI scePthreadAttrSetschedparam(ScePthreadAttr* attr,
const SceKernelSchedParam* param) {
if (param == nullptr || attr == nullptr || *attr == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
SceKernelSchedParam pparam{};
if (param->sched_priority <= 478) {
pparam.sched_priority = +2;
} else if (param->sched_priority >= 733) {
pparam.sched_priority = -2;
} else {
pparam.sched_priority = 0;
}
int result = pthread_attr_setschedparam(&(*attr)->pth_attr, &pparam);
return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
}
int PS4_SYSV_ABI scePthreadAttrGetschedpolicy(const ScePthreadAttr* attr, int* policy) {
if (policy == nullptr || attr == nullptr || *attr == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
int result = pthread_attr_getschedpolicy(&(*attr)->pth_attr, policy);
switch (*policy) {
case SCHED_OTHER:
*policy = (*attr)->policy;
break;
case SCHED_FIFO:
*policy = 1;
break;
case SCHED_RR:
*policy = 3;
break;
default:
UNREACHABLE();
}
return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
}
int PS4_SYSV_ABI scePthreadAttrSetschedpolicy(ScePthreadAttr* attr, int policy) {
if (attr == nullptr || *attr == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
int ppolicy = SCHED_OTHER; // winpthreads only supports SCHED_OTHER
if (policy != SCHED_OTHER) {
LOG_ERROR(Kernel_Pthread, "policy={} not supported by winpthreads\n", policy);
}
(*attr)->policy = policy;
int result = pthread_attr_setschedpolicy(&(*attr)->pth_attr, ppolicy);
return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
}
ScePthread PS4_SYSV_ABI scePthreadSelf() {
return g_pthread_self;
}
int PS4_SYSV_ABI scePthreadAttrSetaffinity(ScePthreadAttr* pattr,
const /*SceKernelCpumask*/ u64 mask) {
LOG_INFO(Kernel_Pthread, "called");
if (pattr == nullptr || *pattr == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
(*pattr)->affinity = mask;
return SCE_OK;
}
int PS4_SYSV_ABI scePthreadAttrGetaffinity(const ScePthreadAttr* pattr,
/* SceKernelCpumask*/ u64* mask) {
if (pattr == nullptr || *pattr == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
*mask = (*pattr)->affinity;
return SCE_OK;
}
int PS4_SYSV_ABI scePthreadAttrGetstackaddr(const ScePthreadAttr* attr, void** stack_addr) {
if (stack_addr == nullptr || attr == nullptr || *attr == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
int result = pthread_attr_getstackaddr(&(*attr)->pth_attr, stack_addr);
return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
}
int PS4_SYSV_ABI scePthreadAttrGetstacksize(const ScePthreadAttr* attr, size_t* stack_size) {
if (stack_size == nullptr || attr == nullptr || *attr == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
int result = pthread_attr_getstacksize(&(*attr)->pth_attr, stack_size);
return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
}
int PS4_SYSV_ABI scePthreadAttrSetstackaddr(ScePthreadAttr* attr, void* addr) {
if (addr == nullptr || attr == nullptr || *attr == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
int result = pthread_attr_setstackaddr(&(*attr)->pth_attr, addr);
return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
}
int PS4_SYSV_ABI scePthreadAttrSetstacksize(ScePthreadAttr* attr, size_t stack_size) {
if (stack_size == 0 || attr == nullptr || *attr == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
int result = pthread_attr_setstacksize(&(*attr)->pth_attr, stack_size);
return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
}
int PS4_SYSV_ABI scePthreadSetaffinity(ScePthread thread, const /*SceKernelCpumask*/ u64 mask) {
LOG_INFO(Kernel_Pthread, "called");
if (thread == nullptr) {
return SCE_KERNEL_ERROR_ESRCH;
}
auto result = scePthreadAttrSetaffinity(&thread->attr, mask);
return result;
}
void* createMutex(void* addr) {
if (addr == nullptr || *static_cast<ScePthreadMutex*>(addr) != nullptr) {
return addr;
}
auto vaddr = reinterpret_cast<u64>(addr);
std::string name = fmt::format("mutex{:#x}", vaddr);
scePthreadMutexInit(static_cast<ScePthreadMutex*>(addr), nullptr, name.c_str());
return addr;
}
int PS4_SYSV_ABI scePthreadMutexInit(ScePthreadMutex* mutex, const ScePthreadMutexattr* attr,
const char* name) {
if (mutex == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
if (attr == nullptr) {
attr = g_pthread_cxt->getDefaultMutexattr();
}
*mutex = new PthreadMutexInternal{};
if (name != nullptr) {
(*mutex)->name = name;
} else {
(*mutex)->name = "nonameMutex";
}
int result = pthread_mutex_init(&(*mutex)->pth_mutex, &(*attr)->pth_mutex_attr);
if (name != nullptr) {
LOG_INFO(Kernel_Pthread, "name={}, result={}", name, result);
}
switch (result) {
case 0:
return SCE_OK;
case EAGAIN:
return SCE_KERNEL_ERROR_EAGAIN;
case EINVAL:
return SCE_KERNEL_ERROR_EINVAL;
case ENOMEM:
return SCE_KERNEL_ERROR_ENOMEM;
default:
return SCE_KERNEL_ERROR_EINVAL;
}
}
int PS4_SYSV_ABI scePthreadMutexDestroy(ScePthreadMutex* mutex) {
if (mutex == nullptr || *mutex == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
int result = pthread_mutex_destroy(&(*mutex)->pth_mutex);
LOG_INFO(Kernel_Pthread, "name={}, result={}", (*mutex)->name, result);
delete *mutex;
*mutex = nullptr;
switch (result) {
case 0:
return SCE_OK;
case EBUSY:
return SCE_KERNEL_ERROR_EBUSY;
case EINVAL:
default:
return SCE_KERNEL_ERROR_EINVAL;
}
}
int PS4_SYSV_ABI scePthreadMutexattrInit(ScePthreadMutexattr* attr) {
*attr = new PthreadMutexattrInternal{};
int result = pthread_mutexattr_init(&(*attr)->pth_mutex_attr);
result = (result == 0 ? scePthreadMutexattrSettype(attr, 1) : result);
result = (result == 0 ? scePthreadMutexattrSetprotocol(attr, 0) : result);
switch (result) {
case 0:
return SCE_OK;
case ENOMEM:
return SCE_KERNEL_ERROR_ENOMEM;
default:
return SCE_KERNEL_ERROR_EINVAL;
}
}
int PS4_SYSV_ABI scePthreadMutexattrSettype(ScePthreadMutexattr* attr, int type) {
int ptype = PTHREAD_MUTEX_DEFAULT;
switch (type) {
case 1:
ptype = PTHREAD_MUTEX_ERRORCHECK;
break;
case 2:
ptype = PTHREAD_MUTEX_RECURSIVE;
break;
case 3:
case 4:
ptype = PTHREAD_MUTEX_NORMAL;
break;
default:
UNREACHABLE_MSG("Invalid type: {}", type);
}
int result = pthread_mutexattr_settype(&(*attr)->pth_mutex_attr, ptype);
return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
}
int PS4_SYSV_ABI scePthreadMutexattrSetprotocol(ScePthreadMutexattr* attr, int protocol) {
int pprotocol = PTHREAD_PRIO_NONE;
switch (protocol) {
case 0:
pprotocol = PTHREAD_PRIO_NONE;
break;
case 1:
pprotocol = PTHREAD_PRIO_INHERIT;
break;
case 2:
pprotocol = PTHREAD_PRIO_PROTECT;
break;
default:
UNREACHABLE_MSG("Invalid protocol: {}", protocol);
}
int result = 0; // pthread_mutexattr_setprotocol(&(*attr)->p, pprotocol); //it appears that
// pprotocol has issues in winpthreads
(*attr)->pprotocol = pprotocol;
return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
}
int PS4_SYSV_ABI scePthreadMutexLock(ScePthreadMutex* mutex) {
mutex = static_cast<ScePthreadMutex*>(createMutex(mutex));
if (mutex == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
int result = pthread_mutex_lock(&(*mutex)->pth_mutex);
if (result != 0) {
LOG_INFO(Kernel_Pthread, "name={}, result={}", (*mutex)->name, result);
}
switch (result) {
case 0:
return SCE_OK;
case EAGAIN:
return SCE_KERNEL_ERROR_EAGAIN;
case EINVAL:
return SCE_KERNEL_ERROR_EINVAL;
case EDEADLK:
return SCE_KERNEL_ERROR_EDEADLK;
default:
return SCE_KERNEL_ERROR_EINVAL;
}
}
int PS4_SYSV_ABI scePthreadMutexUnlock(ScePthreadMutex* mutex) {
mutex = static_cast<ScePthreadMutex*>(createMutex(mutex));
if (mutex == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
int result = pthread_mutex_unlock(&(*mutex)->pth_mutex);
if (result != 0) {
LOG_INFO(Kernel_Pthread, "name={}, result={}", (*mutex)->name, result);
}
switch (result) {
case 0:
return SCE_OK;
case EINVAL:
return SCE_KERNEL_ERROR_EINVAL;
case EPERM:
return SCE_KERNEL_ERROR_EPERM;
default:
return SCE_KERNEL_ERROR_EINVAL;
}
}
int PS4_SYSV_ABI scePthreadMutexattrDestroy(ScePthreadMutexattr* attr) {
int result = pthread_mutexattr_destroy(&(*attr)->pth_mutex_attr);
delete *attr;
*attr = nullptr;
switch (result) {
case 0:
return SCE_OK;
case ENOMEM:
return SCE_KERNEL_ERROR_ENOMEM;
default:
return SCE_KERNEL_ERROR_EINVAL;
}
}
void* createCond(void* addr) {
if (addr == nullptr || *static_cast<ScePthreadCond*>(addr) != nullptr) {
return addr;
}
auto vaddr = reinterpret_cast<u64>(addr);
std::string name = fmt::format("cond{:#x}", vaddr);
scePthreadCondInit(static_cast<ScePthreadCond*>(addr), nullptr, name.c_str());
return addr;
}
int PS4_SYSV_ABI scePthreadCondInit(ScePthreadCond* cond, const ScePthreadCondattr* attr,
const char* name) {
if (cond == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
if (attr == nullptr) {
attr = g_pthread_cxt->getDefaultCondattr();
}
*cond = new PthreadCondInternal{};
if (name != nullptr) {
(*cond)->name = name;
} else {
(*cond)->name = "nonameCond";
}
int result = pthread_cond_init(&(*cond)->cond, &(*attr)->cond_attr);
if (name != nullptr) {
LOG_INFO(Kernel_Pthread, "name={}, result={}", (*cond)->name, result);
}
switch (result) {
case 0:
return SCE_OK;
case EAGAIN:
return SCE_KERNEL_ERROR_EAGAIN;
case EINVAL:
return SCE_KERNEL_ERROR_EINVAL;
case ENOMEM:
return SCE_KERNEL_ERROR_ENOMEM;
default:
return SCE_KERNEL_ERROR_EINVAL;
}
}
int PS4_SYSV_ABI scePthreadCondattrInit(ScePthreadCondattr* attr) {
*attr = new PthreadCondAttrInternal{};
int result = pthread_condattr_init(&(*attr)->cond_attr);
switch (result) {
case 0:
return SCE_OK;
case ENOMEM:
return SCE_KERNEL_ERROR_ENOMEM;
default:
return SCE_KERNEL_ERROR_EINVAL;
}
}
int PS4_SYSV_ABI scePthreadCondBroadcast(ScePthreadCond* cond) {
LOG_INFO(Kernel_Pthread, "called");
cond = static_cast<ScePthreadCond*>(createCond(cond));
if (cond == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
int result = pthread_cond_broadcast(&(*cond)->cond);
LOG_INFO(Kernel_Pthread, "name={}, result={}", (*cond)->name, result);
return (result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL);
}
int PS4_SYSV_ABI posix_pthread_mutex_init(ScePthreadMutex* mutex, const ScePthreadMutexattr* attr) {
// LOG_INFO(Kernel_Pthread, "posix pthread_mutex_init redirect to scePthreadMutexInit");
int result = scePthreadMutexInit(mutex, attr, nullptr);
if (result < 0) {
int rt = result > SCE_KERNEL_ERROR_UNKNOWN && result <= SCE_KERNEL_ERROR_ESTOP
? result + -SCE_KERNEL_ERROR_UNKNOWN
: POSIX_EOTHER;
return rt;
}
return result;
}
int PS4_SYSV_ABI posix_pthread_mutex_lock(ScePthreadMutex* mutex) {
// LOG_INFO(Kernel_Pthread, "posix pthread_mutex_lock redirect to scePthreadMutexLock");
int result = scePthreadMutexLock(mutex);
if (result < 0) {
int rt = result > SCE_KERNEL_ERROR_UNKNOWN && result <= SCE_KERNEL_ERROR_ESTOP
? result + -SCE_KERNEL_ERROR_UNKNOWN
: POSIX_EOTHER;
return rt;
}
return result;
}
int PS4_SYSV_ABI posix_pthread_mutex_unlock(ScePthreadMutex* mutex) {
// LOG_INFO(Kernel_Pthread, "posix pthread_mutex_unlock redirect to scePthreadMutexUnlock");
int result = scePthreadMutexUnlock(mutex);
if (result < 0) {
int rt = result > SCE_KERNEL_ERROR_UNKNOWN && result <= SCE_KERNEL_ERROR_ESTOP
? result + -SCE_KERNEL_ERROR_UNKNOWN
: POSIX_EOTHER;
return rt;
}
return result;
}
int PS4_SYSV_ABI posix_pthread_cond_broadcast(ScePthreadCond* cond) {
LOG_INFO(Kernel_Pthread,
"posix posix_pthread_cond_broadcast redirect to scePthreadCondBroadcast");
int result = scePthreadCondBroadcast(cond);
if (result != 0) {
int rt = result > SCE_KERNEL_ERROR_UNKNOWN && result <= SCE_KERNEL_ERROR_ESTOP
? result + -SCE_KERNEL_ERROR_UNKNOWN
: POSIX_EOTHER;
return rt;
}
return result;
}
int PS4_SYSV_ABI sceKernelClockGettime(s32 clock_id, SceKernelTimespec* tp) {
if (tp == nullptr) {
return SCE_KERNEL_ERROR_EFAULT;
}
clockid_t pclock_id = CLOCK_REALTIME;
switch (clock_id) {
case 0:
pclock_id = CLOCK_REALTIME;
break;
case 13:
case 4:
pclock_id = CLOCK_MONOTONIC;
break;
default:
UNREACHABLE();
}
timespec t{};
int result = clock_gettime(pclock_id, &t);
tp->tv_sec = t.tv_sec;
tp->tv_nsec = t.tv_nsec;
if (result == 0) {
return SCE_OK;
}
return SCE_KERNEL_ERROR_EINVAL;
}
int PS4_SYSV_ABI clock_gettime(s32 clock_id, SceKernelTimespec* time) {
int result = sceKernelClockGettime(clock_id, time);
if (result < 0) {
UNREACHABLE(); // TODO return posix error code
}
return result;
}
int PS4_SYSV_ABI sceKernelNanosleep(const SceKernelTimespec* rqtp, SceKernelTimespec* rmtp) {
if (rqtp == nullptr) {
return SCE_KERNEL_ERROR_EFAULT;
}
if (rqtp->tv_sec < 0 || rqtp->tv_nsec < 0) {
return SCE_KERNEL_ERROR_EINVAL;
}
u64 nanos = rqtp->tv_sec * 1000000000 + rqtp->tv_nsec;
std::this_thread::sleep_for(std::chrono::nanoseconds(nanos));
if (rmtp != nullptr) {
UNREACHABLE(); // not supported yet
}
return SCE_OK;
}
int PS4_SYSV_ABI nanosleep(const SceKernelTimespec* rqtp, SceKernelTimespec* rmtp) {
int result = sceKernelNanosleep(rqtp, rmtp);
if (result < 0) {
UNREACHABLE(); // TODO return posix error code
}
return result;
}
static int pthread_copy_attributes(ScePthreadAttr* dst, const ScePthreadAttr* src) {
if (dst == nullptr || *dst == nullptr || src == nullptr || *src == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
u64 mask = 0;
int state = 0;
size_t guard_size = 0;
int inherit_sched = 0;
SceKernelSchedParam param = {};
int policy = 0;
void* stack_addr = nullptr;
size_t stack_size = 0;
int result = 0;
result = (result == 0 ? scePthreadAttrGetaffinity(src, &mask) : result);
result = (result == 0 ? scePthreadAttrGetdetachstate(src, &state) : result);
result = (result == 0 ? scePthreadAttrGetguardsize(src, &guard_size) : result);
result = (result == 0 ? scePthreadAttrGetinheritsched(src, &inherit_sched) : result);
result = (result == 0 ? scePthreadAttrGetschedparam(src, &param) : result);
result = (result == 0 ? scePthreadAttrGetschedpolicy(src, &policy) : result);
result = (result == 0 ? scePthreadAttrGetstackaddr(src, &stack_addr) : result);
result = (result == 0 ? scePthreadAttrGetstacksize(src, &stack_size) : result);
result = (result == 0 ? scePthreadAttrSetaffinity(dst, mask) : result);
result = (result == 0 ? scePthreadAttrSetdetachstate(dst, state) : result);
result = (result == 0 ? scePthreadAttrSetguardsize(dst, guard_size) : result);
result = (result == 0 ? scePthreadAttrSetinheritsched(dst, inherit_sched) : result);
result = (result == 0 ? scePthreadAttrSetschedparam(dst, &param) : result);
result = (result == 0 ? scePthreadAttrSetschedpolicy(dst, policy) : result);
if (stack_addr != nullptr) {
result = (result == 0 ? scePthreadAttrSetstackaddr(dst, stack_addr) : result);
}
if (stack_size != 0) {
result = (result == 0 ? scePthreadAttrSetstacksize(dst, stack_size) : result);
}
return result;
}
int PS4_SYSV_ABI scePthreadAttrGet(ScePthread thread, ScePthreadAttr* attr) {
if (thread == nullptr || attr == nullptr || *attr == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
return pthread_copy_attributes(attr, &thread->attr);
}
static void cleanup_thread(void* arg) {
auto* thread = static_cast<ScePthread>(arg);
thread->is_almost_done = true;
}
static void* run_thread(void* arg) {
auto* thread = static_cast<ScePthread>(arg);
void* ret = nullptr;
g_pthread_self = thread;
pthread_cleanup_push(cleanup_thread, thread);
thread->is_started = true;
ret = thread->entry(thread->arg);
pthread_cleanup_pop(1);
return ret;
}
int PS4_SYSV_ABI scePthreadCreate(ScePthread* thread, const ScePthreadAttr* attr,
pthreadEntryFunc start_routine, void* arg, const char* name) {
if (thread == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
auto* pthread_pool = g_pthread_cxt->GetPthreadPool();
if (attr == nullptr) {
attr = g_pthread_cxt->GetDefaultAttr();
}
*thread = pthread_pool->Create();
if ((*thread)->attr != nullptr) {
scePthreadAttrDestroy(&(*thread)->attr);
}
scePthreadAttrInit(&(*thread)->attr);
int result = pthread_copy_attributes(&(*thread)->attr, attr);
if (result == 0) {
(*thread)->name = name;
(*thread)->entry = start_routine;
(*thread)->arg = arg;
(*thread)->is_almost_done = false;
(*thread)->is_detached = (*attr)->detached;
(*thread)->is_started = false;
result = pthread_create(&(*thread)->pth, &(*attr)->pth_attr, run_thread, *thread);
}
if (result == 0) {
while (!(*thread)->is_started) {
std::this_thread::sleep_for(std::chrono::microseconds(1000));
}
}
LOG_INFO(Kernel_Pthread, "thread create name = {}", (*thread)->name);
switch (result) {
case 0:
return SCE_OK;
case ENOMEM:
return SCE_KERNEL_ERROR_ENOMEM;
case EAGAIN:
return SCE_KERNEL_ERROR_EAGAIN;
case EDEADLK:
return SCE_KERNEL_ERROR_EDEADLK;
case EPERM:
return SCE_KERNEL_ERROR_EPERM;
default:
return SCE_KERNEL_ERROR_EINVAL;
}
}
ScePthread PThreadPool::Create() {
std::scoped_lock lock{m_mutex};
for (auto* p : m_threads) {
if (p->is_free) {
p->is_free = false;
return p;
}
}
auto* ret = new PthreadInternal{};
ret->is_free = false;
ret->is_detached = false;
ret->is_almost_done = false;
ret->attr = nullptr;
m_threads.push_back(ret);
return ret;
}
void PS4_SYSV_ABI scePthreadYield() {
sched_yield();
}
void pthreadSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("4+h9EzwKF4I", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetschedpolicy);
LIB_FUNCTION("-Wreprtu0Qs", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetdetachstate);
LIB_FUNCTION("eXbUSpEaTsA", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetinheritsched);
LIB_FUNCTION("DzES9hQF4f4", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetschedparam);
LIB_FUNCTION("nsYoNRywwNg", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrInit);
LIB_FUNCTION("62KCwEMmzcM", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrDestroy);
LIB_FUNCTION("aI+OeCz8xrQ", "libkernel", 1, "libkernel", 1, 1, scePthreadSelf);
LIB_FUNCTION("3qxgM4ezETA", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetaffinity);
LIB_FUNCTION("8+s5BzZjxSg", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrGetaffinity);
LIB_FUNCTION("x1X76arYMxU", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrGet);
LIB_FUNCTION("bt3CTBKmGyI", "libkernel", 1, "libkernel", 1, 1, scePthreadSetaffinity);
LIB_FUNCTION("6UgtwV+0zb4", "libkernel", 1, "libkernel", 1, 1, scePthreadCreate);
LIB_FUNCTION("T72hz6ffq08", "libkernel", 1, "libkernel", 1, 1, scePthreadYield);
// mutex calls
LIB_FUNCTION("cmo1RIYva9o", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexInit);
LIB_FUNCTION("2Of0f+3mhhE", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexDestroy);
LIB_FUNCTION("F8bUHwAG284", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexattrInit);
LIB_FUNCTION("smWEktiyyG0", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexattrDestroy);
LIB_FUNCTION("iMp8QpE+XO4", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexattrSettype);
LIB_FUNCTION("1FGvU0i9saQ", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexattrSetprotocol);
LIB_FUNCTION("9UK1vLZQft4", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexLock);
LIB_FUNCTION("tn3VlD0hG60", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexUnlock);
// cond calls
LIB_FUNCTION("2Tb92quprl0", "libkernel", 1, "libkernel", 1, 1, scePthreadCondInit);
LIB_FUNCTION("m5-2bsNfv7s", "libkernel", 1, "libkernel", 1, 1, scePthreadCondattrInit);
LIB_FUNCTION("JGgj7Uvrl+A", "libkernel", 1, "libkernel", 1, 1, scePthreadCondBroadcast);
// posix calls
LIB_FUNCTION("ttHNfU+qDBU", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_init);
LIB_FUNCTION("7H0iTOciTLo", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_lock);
LIB_FUNCTION("2Z+PpY6CaJg", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_unlock);
LIB_FUNCTION("mkx2fVhNMsg", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_cond_broadcast);
LIB_FUNCTION("QBi7HCK03hw", "libkernel", 1, "libkernel", 1, 1, sceKernelClockGettime);
LIB_FUNCTION("lLMT9vJAck0", "libkernel", 1, "libkernel", 1, 1, clock_gettime);
LIB_FUNCTION("yS8U2TGCe1A", "libScePosix", 1, "libkernel", 1, 1, nanosleep);
// openorbis weird functions
LIB_FUNCTION("7H0iTOciTLo", "libkernel", 1, "libkernel", 1, 1, posix_pthread_mutex_lock);
LIB_FUNCTION("2Z+PpY6CaJg", "libkernel", 1, "libkernel", 1, 1, posix_pthread_mutex_unlock);
LIB_FUNCTION("mkx2fVhNMsg", "libkernel", 1, "libkernel", 1, 1, posix_pthread_cond_broadcast);
}
} // namespace Libraries::Kernel

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <atomic>
#include <mutex>
#include <string>
#include <vector>
#include <pthread.h>
#include <sched.h>
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Kernel {
struct PthreadInternal;
struct PthreadAttrInternal;
struct PthreadMutexInternal;
struct PthreadMutexattrInternal;
struct PthreadCondInternal;
struct PthreadCondAttrInternal;
using SceKernelSchedParam = ::sched_param;
using ScePthread = PthreadInternal*;
using ScePthreadAttr = PthreadAttrInternal*;
using ScePthreadMutex = PthreadMutexInternal*;
using ScePthreadMutexattr = PthreadMutexattrInternal*;
using ScePthreadCond = PthreadCondInternal*;
using ScePthreadCondattr = PthreadCondAttrInternal*;
using pthreadEntryFunc = PS4_SYSV_ABI void* (*)(void*);
struct SceKernelTimespec {
int64_t tv_sec;
int64_t tv_nsec;
};
struct PthreadInternal {
u8 reserved[4096];
std::string name;
pthread_t pth;
ScePthreadAttr attr;
pthreadEntryFunc entry;
void* arg;
std::atomic_bool is_started;
std::atomic_bool is_detached;
std::atomic_bool is_almost_done;
std::atomic_bool is_free;
};
struct PthreadAttrInternal {
u8 reserved[64];
u64 affinity;
size_t guard_size;
int policy;
bool detached;
pthread_attr_t pth_attr;
};
struct PthreadMutexInternal {
u8 reserved[256];
std::string name;
pthread_mutex_t pth_mutex;
};
struct PthreadMutexattrInternal {
u8 reserved[64];
pthread_mutexattr_t pth_mutex_attr;
int pprotocol;
};
struct PthreadCondInternal {
u8 reserved[256];
std::string name;
pthread_cond_t cond;
};
struct PthreadCondAttrInternal {
u8 reserved[64];
pthread_condattr_t cond_attr;
};
class PThreadPool {
public:
ScePthread Create();
private:
std::vector<ScePthread> m_threads;
std::mutex m_mutex;
};
class PThreadCxt {
public:
ScePthreadMutexattr* getDefaultMutexattr() {
return &m_default_mutexattr;
}
void setDefaultMutexattr(ScePthreadMutexattr attr) {
m_default_mutexattr = attr;
}
ScePthreadCondattr* getDefaultCondattr() {
return &m_default_condattr;
}
void setDefaultCondattr(ScePthreadCondattr attr) {
m_default_condattr = attr;
}
ScePthreadAttr* GetDefaultAttr() {
return &m_default_attr;
}
void SetDefaultAttr(ScePthreadAttr attr) {
m_default_attr = attr;
}
PThreadPool* GetPthreadPool() {
return m_pthread_pool;
}
void SetPthreadPool(PThreadPool* pool) {
m_pthread_pool = pool;
}
private:
ScePthreadMutexattr m_default_mutexattr = nullptr;
ScePthreadCondattr m_default_condattr = nullptr;
ScePthreadAttr m_default_attr = nullptr;
PThreadPool* m_pthread_pool = nullptr;
};
void init_pthreads();
void pthreadInitSelfMainThread();
int PS4_SYSV_ABI scePthreadAttrInit(ScePthreadAttr* attr);
int PS4_SYSV_ABI scePthreadAttrSetdetachstate(ScePthreadAttr* attr, int detachstate);
int PS4_SYSV_ABI scePthreadAttrSetinheritsched(ScePthreadAttr* attr, int inheritSched);
int PS4_SYSV_ABI scePthreadAttrSetschedparam(ScePthreadAttr* attr,
const SceKernelSchedParam* param);
int PS4_SYSV_ABI scePthreadAttrSetschedpolicy(ScePthreadAttr* attr, int policy);
ScePthread PS4_SYSV_ABI scePthreadSelf();
int PS4_SYSV_ABI scePthreadAttrSetaffinity(ScePthreadAttr* pattr,
const /*SceKernelCpumask*/ u64 mask);
int PS4_SYSV_ABI scePthreadSetaffinity(ScePthread thread, const /*SceKernelCpumask*/ u64 mask);
int PS4_SYSV_ABI scePthreadCreate(ScePthread* thread, const ScePthreadAttr* attr,
pthreadEntryFunc start_routine, void* arg, const char* name);
/***
* Mutex calls
*/
int PS4_SYSV_ABI scePthreadMutexInit(ScePthreadMutex* mutex, const ScePthreadMutexattr* attr,
const char* name);
int PS4_SYSV_ABI scePthreadMutexattrInit(ScePthreadMutexattr* attr);
int PS4_SYSV_ABI scePthreadMutexattrSettype(ScePthreadMutexattr* attr, int type);
int PS4_SYSV_ABI scePthreadMutexattrSetprotocol(ScePthreadMutexattr* attr, int protocol);
int PS4_SYSV_ABI scePthreadMutexLock(ScePthreadMutex* mutex);
int PS4_SYSV_ABI scePthreadMutexUnlock(ScePthreadMutex* mutex);
/****
* Cond calls
*/
int PS4_SYSV_ABI scePthreadCondInit(ScePthreadCond* cond, const ScePthreadCondattr* attr,
const char* name);
int PS4_SYSV_ABI scePthreadCondattrInit(ScePthreadCondattr* attr);
int PS4_SYSV_ABI scePthreadCondBroadcast(ScePthreadCond* cond);
/****
* Posix calls
*/
int PS4_SYSV_ABI posix_pthread_mutex_init(ScePthreadMutex* mutex, const ScePthreadMutexattr* attr);
int PS4_SYSV_ABI posix_pthread_mutex_lock(ScePthreadMutex* mutex);
int PS4_SYSV_ABI posix_pthread_mutex_unlock(ScePthreadMutex* mutex);
int PS4_SYSV_ABI posix_pthread_cond_broadcast(ScePthreadCond* cond);
void pthreadSymbolsRegister(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Kernel

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/native_clock.h"
#include "core/libraries/kernel/time_management.h"
#include "core/libraries/libs.h"
namespace Libraries::Kernel {
static u64 initial_ptc;
static std::unique_ptr<Common::NativeClock> clock;
u64 PS4_SYSV_ABI sceKernelGetProcessTime() {
return clock->GetProcessTimeUS();
}
u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounter() {
return clock->GetUptime() - initial_ptc;
}
u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounterFrequency() {
return clock->GetTscFrequency();
}
u64 PS4_SYSV_ABI sceKernelReadTsc() {
return clock->GetUptime();
}
void timeSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
clock = std::make_unique<Common::NativeClock>();
initial_ptc = clock->GetUptime();
LIB_FUNCTION("4J2sUJmuHZQ", "libkernel", 1, "libkernel", 1, 1, sceKernelGetProcessTime);
LIB_FUNCTION("fgxnMeTNUtY", "libkernel", 1, "libkernel", 1, 1, sceKernelGetProcessTimeCounter);
LIB_FUNCTION("BNowx2l588E", "libkernel", 1, "libkernel", 1, 1,
sceKernelGetProcessTimeCounterFrequency);
LIB_FUNCTION("-2IRUCO--PM", "libkernel", 1, "libkernel", 1, 1, sceKernelReadTsc);
}
} // namespace Libraries::Kernel

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@ -0,0 +1,21 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Kernel {
u64 PS4_SYSV_ABI sceKernelGetProcessTime();
u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounter();
u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounterFrequency();
u64 PS4_SYSV_ABI sceKernelReadTsc();
void timeSymbolsRegister(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Kernel

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@ -0,0 +1,493 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstdlib>
#include "common/debug.h"
#include "common/logging/log.h"
#include "common/singleton.h"
#include "core/libraries/libc/libc.h"
#include "core/libraries/libc/libc_cxa.h"
#include "core/libraries/libc/libc_math.h"
#include "core/libraries/libc/libc_stdio.h"
#include "core/libraries/libc/libc_stdlib.h"
#include "core/libraries/libc/libc_string.h"
#include "core/libraries/libs.h"
namespace Core::Libraries::LibC {
constexpr bool log_file_libc = true; // disable it to disable logging
static u32 g_need_sceLibc = 1;
using cxa_destructor_func_t = void (*)(void*);
struct CxaDestructor {
cxa_destructor_func_t destructor_func;
void* destructor_object;
void* module_id;
};
struct CContext {
std::vector<CxaDestructor> cxa;
};
static PS4_SYSV_ABI int ps4___cxa_atexit(void (*func)(void*), void* arg, void* dso_handle) {
auto* cc = Common::Singleton<CContext>::Instance();
CxaDestructor c{};
c.destructor_func = func;
c.destructor_object = arg;
c.module_id = dso_handle;
cc->cxa.push_back(c);
return 0;
}
void PS4_SYSV_ABI ps4___cxa_finalize(void* d) {
BREAKPOINT();
}
void PS4_SYSV_ABI ps4___cxa_pure_virtual() {
BREAKPOINT();
}
static PS4_SYSV_ABI void ps4_init_env() {
LOG_INFO(Lib_LibC, "called");
}
static PS4_SYSV_ABI void ps4_catchReturnFromMain(int status) {
LOG_INFO(Lib_LibC, "returned = {}", status);
}
static PS4_SYSV_ABI void ps4__Assert() {
LOG_INFO(Lib_LibC, "called");
BREAKPOINT();
}
PS4_SYSV_ABI void ps4__ZdlPv(void* ptr) {
std::free(ptr);
}
PS4_SYSV_ABI void ps4__ZSt11_Xbad_allocv() {
LOG_INFO(Lib_LibC, "called");
BREAKPOINT();
}
PS4_SYSV_ABI void ps4__ZSt14_Xlength_errorPKc() {
LOG_INFO(Lib_LibC, "called");
BREAKPOINT();
}
PS4_SYSV_ABI void* ps4__Znwm(u64 count) {
if (count == 0) {
LOG_INFO(Lib_LibC, "_Znwm count ={}", count);
BREAKPOINT();
}
void* ptr = std::malloc(count);
return ptr;
}
static constexpr u16 lowercaseTable[256] = {
0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007, 0x0008, 0x0009, 0x000A, 0x000B,
0x000C, 0x000D, 0x000E, 0x000F, 0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016, 0x0017,
0x0018, 0x0019, 0x001A, 0x001B, 0x001C, 0x001D, 0x001E, 0x001F, 0x0020, 0x0021, 0x0022, 0x0023,
0x0024, 0x0025, 0x0026, 0x0027, 0x0028, 0x0029, 0x002A, 0x002B, 0x002C, 0x002D, 0x002E, 0x002F,
0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, 0x0038, 0x0039, 0x003A, 0x003B,
0x003C, 0x003D, 0x003E, 0x003F, 0x0040, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0067,
0x0068, 0x0069, 0x006A, 0x006B, 0x006C, 0x006D, 0x006E, 0x006F, 0x0070, 0x0071, 0x0072, 0x0073,
0x0074, 0x0075, 0x0076, 0x0077, 0x0078, 0x0079, 0x007A, 0x005B, 0x005C, 0x005D, 0x005E, 0x005F,
0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0067, 0x0068, 0x0069, 0x006A, 0x006B,
0x006C, 0x006D, 0x006E, 0x006F, 0x0070, 0x0071, 0x0072, 0x0073, 0x0074, 0x0075, 0x0076, 0x0077,
0x0078, 0x0079, 0x007A, 0x007B, 0x007C, 0x007D, 0x007E, 0x007F, 0x0080, 0x0081, 0x0082, 0x0083,
0x0084, 0x0085, 0x0086, 0x0087, 0x0088, 0x0089, 0x008A, 0x008B, 0x008C, 0x008D, 0x008E, 0x008F,
0x0090, 0x0091, 0x0092, 0x0093, 0x0094, 0x0095, 0x0096, 0x0097, 0x0098, 0x0099, 0x009A, 0x009B,
0x009C, 0x009D, 0x009E, 0x009F, 0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7,
0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, 0x00B0, 0x00B1, 0x00B2, 0x00B3,
0x00B4, 0x00B5, 0x00B6, 0x00B7, 0x00B8, 0x00B9, 0x00BA, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00BF,
0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5, 0x00C6, 0x00C7, 0x00C8, 0x00C9, 0x00CA, 0x00CB,
0x00CC, 0x00CD, 0x00CE, 0x00CF, 0x00D0, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6, 0x00D7,
0x00D8, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DE, 0x00DF, 0x00E0, 0x00E1, 0x00E2, 0x00E3,
0x00E4, 0x00E5, 0x00E6, 0x00E7, 0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED, 0x00EE, 0x00EF,
0x00F0, 0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7, 0x00F8, 0x00F9, 0x00FA, 0x00FB,
0x00FC, 0x00FD, 0x00FE, 0x00FF,
};
const PS4_SYSV_ABI u16* ps4__Getptolower() {
return &lowercaseTable[0];
}
static constexpr u16 uppercaseTable[256] = {
0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007, 0x0008, 0x0009, 0x000A, 0x000B,
0x000C, 0x000D, 0x000E, 0x000F, 0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016, 0x0017,
0x0018, 0x0019, 0x001A, 0x001B, 0x001C, 0x001D, 0x001E, 0x001F, 0x0020, 0x0021, 0x0022, 0x0023,
0x0024, 0x0025, 0x0026, 0x0027, 0x0028, 0x0029, 0x002A, 0x002B, 0x002C, 0x002D, 0x002E, 0x002F,
0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, 0x0038, 0x0039, 0x003A, 0x003B,
0x003C, 0x003D, 0x003E, 0x003F, 0x0040, 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047,
0x0048, 0x0049, 0x004A, 0x004B, 0x004C, 0x004D, 0x004E, 0x004F, 0x0050, 0x0051, 0x0052, 0x0053,
0x0054, 0x0055, 0x0056, 0x0057, 0x0058, 0x0059, 0x005A, 0x005B, 0x005C, 0x005D, 0x005E, 0x005F,
0x0060, 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048, 0x0049, 0x004A, 0x004B,
0x004C, 0x004D, 0x004E, 0x004F, 0x0050, 0x0051, 0x0052, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057,
0x0058, 0x0059, 0x005A, 0x007B, 0x007C, 0x007D, 0x007E, 0x007F, 0x0080, 0x0081, 0x0082, 0x0083,
0x0084, 0x0085, 0x0086, 0x0087, 0x0088, 0x0089, 0x008A, 0x008B, 0x008C, 0x008D, 0x008E, 0x008F,
0x0090, 0x0091, 0x0092, 0x0093, 0x0094, 0x0095, 0x0096, 0x0097, 0x0098, 0x0099, 0x009A, 0x009B,
0x009C, 0x009D, 0x009E, 0x009F, 0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7,
0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, 0x00B0, 0x00B1, 0x00B2, 0x00B3,
0x00B4, 0x00B5, 0x00B6, 0x00B7, 0x00B8, 0x00B9, 0x00BA, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00BF,
0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5, 0x00C6, 0x00C7, 0x00C8, 0x00C9, 0x00CA, 0x00CB,
0x00CC, 0x00CD, 0x00CE, 0x00CF, 0x00D0, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6, 0x00D7,
0x00D8, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DE, 0x00DF, 0x00E0, 0x00E1, 0x00E2, 0x00E3,
0x00E4, 0x00E5, 0x00E6, 0x00E7, 0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED, 0x00EE, 0x00EF,
0x00F0, 0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7, 0x00F8, 0x00F9, 0x00FA, 0x00FB,
0x00FC, 0x00FD, 0x00FE, 0x00FF,
};
const PS4_SYSV_ABI u16* ps4__Getptoupper() {
return &uppercaseTable[0];
}
namespace CharacterType {
enum : u16 {
HexDigit = 0x1, // '0'-'9', 'A'-'F', 'a'-'f'
Uppercase = 0x2, // 'A'-'Z'
Space = 0x4,
Punctuation = 0x08,
Lowercase = 0x10, // 'a'-'z'
DecimalDigit = 0x20, // '0'-'9'
Control = 0x40, // CR, FF, HT, NL, VT
Control2 = 0x80, // BEL, BS, etc
ExtraSpace = 0x100,
ExtraAlphabetic = 0x200,
ExtraBlank = 0x400
};
}
static constexpr u16 characterTypeTable[256] = {
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control | CharacterType::Control2 | CharacterType::ExtraBlank,
CharacterType::Control | CharacterType::Control2,
CharacterType::Control | CharacterType::Control2,
CharacterType::Control | CharacterType::Control2,
CharacterType::Control | CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Control2,
CharacterType::Space, //
CharacterType::Punctuation, // !
CharacterType::Punctuation, // "
CharacterType::Punctuation, // #
CharacterType::Punctuation, // $
CharacterType::Punctuation, // %
CharacterType::Punctuation, // &
CharacterType::Punctuation, // '
CharacterType::Punctuation, // (
CharacterType::Punctuation, // )
CharacterType::Punctuation, // *
CharacterType::Punctuation, // +
CharacterType::Punctuation, // ,
CharacterType::Punctuation, // -
CharacterType::Punctuation, // .
CharacterType::Punctuation, // /
CharacterType::HexDigit | CharacterType::DecimalDigit, // 0
CharacterType::HexDigit | CharacterType::DecimalDigit, // 1
CharacterType::HexDigit | CharacterType::DecimalDigit, // 2
CharacterType::HexDigit | CharacterType::DecimalDigit, // 3
CharacterType::HexDigit | CharacterType::DecimalDigit, // 4
CharacterType::HexDigit | CharacterType::DecimalDigit, // 5
CharacterType::HexDigit | CharacterType::DecimalDigit, // 6
CharacterType::HexDigit | CharacterType::DecimalDigit, // 7
CharacterType::HexDigit | CharacterType::DecimalDigit, // 8
CharacterType::HexDigit | CharacterType::DecimalDigit, // 9
CharacterType::Punctuation, // :
CharacterType::Punctuation, // ;
CharacterType::Punctuation, // <
CharacterType::Punctuation, // =
CharacterType::Punctuation, // >
CharacterType::Punctuation, // ?
CharacterType::Punctuation, // @
CharacterType::HexDigit | CharacterType::Uppercase, // A
CharacterType::HexDigit | CharacterType::Uppercase, // B
CharacterType::HexDigit | CharacterType::Uppercase, // C
CharacterType::HexDigit | CharacterType::Uppercase, // D
CharacterType::HexDigit | CharacterType::Uppercase, // E
CharacterType::HexDigit | CharacterType::Uppercase, // F
CharacterType::Uppercase, // G
CharacterType::Uppercase, // H
CharacterType::Uppercase, // I
CharacterType::Uppercase, // J
CharacterType::Uppercase, // K
CharacterType::Uppercase, // L
CharacterType::Uppercase, // M
CharacterType::Uppercase, // N
CharacterType::Uppercase, // O
CharacterType::Uppercase, // P
CharacterType::Uppercase, // Q
CharacterType::Uppercase, // R
CharacterType::Uppercase, // S
CharacterType::Uppercase, // T
CharacterType::Uppercase, // U
CharacterType::Uppercase, // V
CharacterType::Uppercase, // W
CharacterType::Uppercase, // X
CharacterType::Uppercase, // Y
CharacterType::Uppercase, // Z
CharacterType::Punctuation, // [
CharacterType::Punctuation, //
CharacterType::Punctuation, // ]
CharacterType::Punctuation, // ^
CharacterType::Punctuation, // _
CharacterType::Punctuation, // `
CharacterType::HexDigit | CharacterType::Lowercase, // a
CharacterType::HexDigit | CharacterType::Lowercase, // b
CharacterType::HexDigit | CharacterType::Lowercase, // c
CharacterType::HexDigit | CharacterType::Lowercase, // d
CharacterType::HexDigit | CharacterType::Lowercase, // e
CharacterType::HexDigit | CharacterType::Lowercase, // f
CharacterType::Lowercase, // g
CharacterType::Lowercase, // h
CharacterType::Lowercase, // i
CharacterType::Lowercase, // j
CharacterType::Lowercase, // k
CharacterType::Lowercase, // l
CharacterType::Lowercase, // m
CharacterType::Lowercase, // n
CharacterType::Lowercase, // o
CharacterType::Lowercase, // p
CharacterType::Lowercase, // q
CharacterType::Lowercase, // r
CharacterType::Lowercase, // s
CharacterType::Lowercase, // t
CharacterType::Lowercase, // u
CharacterType::Lowercase, // v
CharacterType::Lowercase, // w
CharacterType::Lowercase, // x
CharacterType::Lowercase, // y
CharacterType::Lowercase, // z
CharacterType::Punctuation, // {
CharacterType::Punctuation, // |
CharacterType::Punctuation, // }
CharacterType::Punctuation, // ~
CharacterType::Control2,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
};
const PS4_SYSV_ABI u16* ps4__Getpctype() {
return &characterTypeTable[0];
}
void libcSymbolsRegister(Loader::SymbolsResolver* sym) {
// cxa functions
LIB_FUNCTION("3GPpjQdAMTw", "libc", 1, "libc", 1, 1, ps4___cxa_guard_acquire);
LIB_FUNCTION("9rAeANT2tyE", "libc", 1, "libc", 1, 1, ps4___cxa_guard_release);
LIB_FUNCTION("2emaaluWzUw", "libc", 1, "libc", 1, 1, ps4___cxa_guard_abort);
// stdlib functions
LIB_FUNCTION("uMei1W9uyNo", "libc", 1, "libc", 1, 1, ps4_exit);
LIB_FUNCTION("8G2LB+A3rzg", "libc", 1, "libc", 1, 1, ps4_atexit);
LIB_FUNCTION("gQX+4GDQjpM", "libc", 1, "libc", 1, 1, ps4_malloc);
LIB_FUNCTION("tIhsqj0qsFE", "libc", 1, "libc", 1, 1, ps4_free);
LIB_FUNCTION("cpCOXWMgha0", "libc", 1, "libc", 1, 1, ps4_rand);
LIB_FUNCTION("AEJdIVZTEmo", "libc", 1, "libc", 1, 1, ps4_qsort);
// math functions
LIB_FUNCTION("EH-x713A99c", "libc", 1, "libc", 1, 1, ps4_atan2f);
LIB_FUNCTION("QI-x0SL8jhw", "libc", 1, "libc", 1, 1, ps4_acosf);
LIB_FUNCTION("ZE6RNL+eLbk", "libc", 1, "libc", 1, 1, ps4_tanf);
LIB_FUNCTION("GZWjF-YIFFk", "libc", 1, "libc", 1, 1, ps4_asinf);
LIB_FUNCTION("9LCjpWyQ5Zc", "libc", 1, "libc", 1, 1, ps4_pow);
LIB_FUNCTION("cCXjU72Z0Ow", "libc", 1, "libc", 1, 1, ps4__Sin);
LIB_FUNCTION("ZtjspkJQ+vw", "libc", 1, "libc", 1, 1, ps4__Fsin);
LIB_FUNCTION("dnaeGXbjP6E", "libc", 1, "libc", 1, 1, ps4_exp2);
// string functions
LIB_FUNCTION("Ovb2dSJOAuE", "libc", 1, "libc", 1, 1, ps4_strcmp);
LIB_FUNCTION("j4ViWNHEgww", "libc", 1, "libc", 1, 1, ps4_strlen);
LIB_FUNCTION("6sJWiWSRuqk", "libc", 1, "libc", 1, 1, ps4_strncpy);
LIB_FUNCTION("+P6FRGH4LfA", "libc", 1, "libc", 1, 1, ps4_memmove);
LIB_FUNCTION("kiZSXIWd9vg", "libc", 1, "libc", 1, 1, ps4_strcpy);
LIB_FUNCTION("Ls4tzzhimqQ", "libc", 1, "libc", 1, 1, ps4_strcat);
LIB_FUNCTION("DfivPArhucg", "libc", 1, "libc", 1, 1, ps4_memcmp);
LIB_FUNCTION("Q3VBxCXhUHs", "libc", 1, "libc", 1, 1, ps4_memcpy);
LIB_FUNCTION("8zTFvBIAIN8", "libc", 1, "libc", 1, 1, ps4_memset);
LIB_FUNCTION("9yDWMxEFdJU", "libc", 1, "libc", 1, 1, ps4_strrchr);
LIB_FUNCTION("aesyjrHVWy4", "libc", 1, "libc", 1, 1, ps4_strncmp);
LIB_FUNCTION("g7zzzLDYGw0", "libc", 1, "libc", 1, 1, ps4_strdup);
// stdio functions
LIB_FUNCTION("xeYO4u7uyJ0", "libc", 1, "libc", 1, 1, ps4_fopen);
LIB_FUNCTION("hcuQgD53UxM", "libc", 1, "libc", 1, 1, ps4_printf);
LIB_FUNCTION("Q2V+iqvjgC0", "libc", 1, "libc", 1, 1, ps4_vsnprintf);
LIB_FUNCTION("YQ0navp+YIc", "libc", 1, "libc", 1, 1, ps4_puts);
LIB_FUNCTION("fffwELXNVFA", "libc", 1, "libc", 1, 1, ps4_fprintf);
LIB_FUNCTION("QMFyLoqNxIg", "libc", 1, "libc", 1, 1, ps4_setvbuf);
LIB_FUNCTION("uodLYyUip20", "libc", 1, "libc", 1, 1, ps4_fclose);
LIB_FUNCTION("rQFVBXp-Cxg", "libc", 1, "libc", 1, 1, ps4_fseek);
LIB_FUNCTION("SHlt7EhOtqA", "libc", 1, "libc", 1, 1, ps4_fgetpos);
LIB_FUNCTION("lbB+UlZqVG0", "libc", 1, "libc", 1, 1, ps4_fread);
// misc
LIB_OBJ("P330P3dFF68", "libc", 1, "libc", 1, 1, &g_need_sceLibc);
LIB_OBJ("2sWzhYqFH4E", "libc", 1, "libc", 1, 1, stdout);
LIB_OBJ("H8AprKeZtNg", "libc", 1, "libc", 1, 1, stderr);
LIB_FUNCTION("bzQExy189ZI", "libc", 1, "libc", 1, 1, ps4_init_env);
LIB_FUNCTION("XKRegsFpEpk", "libc", 1, "libc", 1, 1, ps4_catchReturnFromMain);
LIB_FUNCTION("-QgqOT5u2Vk", "libc", 1, "libc", 1, 1, ps4__Assert);
LIB_FUNCTION("z+P+xCnWLBk", "libc", 1, "libc", 1, 1, ps4__ZdlPv);
LIB_FUNCTION("eT2UsmTewbU", "libc", 1, "libc", 1, 1, ps4__ZSt11_Xbad_allocv);
LIB_FUNCTION("tQIo+GIPklo", "libc", 1, "libc", 1, 1, ps4__ZSt14_Xlength_errorPKc);
LIB_FUNCTION("fJnpuVVBbKk", "libc", 1, "libc", 1, 1, ps4__Znwm);
LIB_FUNCTION("tsvEmnenz48", "libc", 1, "libc", 1, 1, ps4___cxa_atexit);
LIB_FUNCTION("H2e8t5ScQGc", "libc", 1, "libc", 1, 1, ps4___cxa_finalize);
LIB_FUNCTION("zr094EQ39Ww", "libc", 1, "libc", 1, 1, ps4___cxa_pure_virtual);
LIB_FUNCTION("1uJgoVq3bQU", "libc", 1, "libc", 1, 1, ps4__Getptolower);
LIB_FUNCTION("rcQCUr0EaRU", "libc", 1, "libc", 1, 1, ps4__Getptoupper);
LIB_FUNCTION("sUP1hBaouOw", "libc", 1, "libc", 1, 1, ps4__Getpctype);
}
}; // namespace Core::Libraries::LibC

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@ -0,0 +1,14 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
namespace Core::Loader {
class SymbolsResolver;
}
namespace Core::Libraries::LibC {
void libcSymbolsRegister(Loader::SymbolsResolver* sym);
} // namespace Core::Libraries::LibC

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@ -0,0 +1,161 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/libraries/libc/libc_cxa.h"
// adapted from
// https://opensource.apple.com/source/libcppabi/libcppabi-14/src/cxa_guard.cxx.auto.html
namespace Core::Libraries::LibC {
// This file implements the __cxa_guard_* functions as defined at:
// http://www.codesourcery.com/public/cxx-abi/abi.html
//
// The goal of these functions is to support thread-safe, one-time
// initialization of function scope variables. The compiler will generate
// code like the following:
//
// if ( obj_guard.first_byte == 0 ) {
// if ( __cxa_guard_acquire(&obj_guard) ) {
// try {
// ... initialize the object ...;
// }
// catch (...) {
// __cxa_guard_abort(&obj_guard);
// throw;
// }
// ... queue object destructor with __cxa_atexit() ...;
// __cxa_guard_release(&obj_guard);
// }
// }
//
// Notes:
// ojb_guard is a 64-bytes in size and statically initialized to zero.
//
// Section 6.7 of the C++ Spec says "If control re-enters the declaration
// recursively while the object is being initialized, the behavior is
// undefined". This implementation calls abort().
//
// Note don't use function local statics to avoid use of cxa functions...
static pthread_mutex_t __guard_mutex;
static pthread_once_t __once_control = PTHREAD_ONCE_INIT;
static void makeRecusiveMutex() {
pthread_mutexattr_t recursiveMutexAttr;
pthread_mutexattr_init(&recursiveMutexAttr);
pthread_mutexattr_settype(&recursiveMutexAttr, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_init(&__guard_mutex, &recursiveMutexAttr);
}
__attribute__((noinline)) static pthread_mutex_t* guard_mutex() {
pthread_once(&__once_control, &makeRecusiveMutex);
return &__guard_mutex;
}
// helper functions for getting/setting flags in guard_object
static bool initializerHasRun(u64* guard_object) {
return (*((u8*)guard_object) != 0);
}
static void setInitializerHasRun(u64* guard_object) {
*((u8*)guard_object) = 1;
}
static bool inUse(u64* guard_object) {
return (((u8*)guard_object)[1] != 0);
}
static void setInUse(u64* guard_object) {
((u8*)guard_object)[1] = 1;
}
static void setNotInUse(u64* guard_object) {
((u8*)guard_object)[1] = 0;
}
//
// Returns 1 if the caller needs to run the initializer and then either
// call __cxa_guard_release() or __cxa_guard_abort(). If zero is returned,
// then the initializer has already been run. This function blocks
// if another thread is currently running the initializer. This function
// aborts if called again on the same guard object without an intervening
// call to __cxa_guard_release() or __cxa_guard_abort().
//
int PS4_SYSV_ABI ps4___cxa_guard_acquire(u64* guard_object) {
// Double check that the initializer has not already been run
if (initializerHasRun(guard_object))
return 0;
// We now need to acquire a lock that allows only one thread
// to run the initializer. If a different thread calls
// __cxa_guard_acquire() with the same guard object, we want
// that thread to block until this thread is done running the
// initializer and calls __cxa_guard_release(). But if the same
// thread calls __cxa_guard_acquire() with the same guard object,
// we want to abort.
// To implement this we have one global pthread recursive mutex
// shared by all guard objects, but only one at a time.
int result = ::pthread_mutex_lock(guard_mutex());
if (result != 0) {
LOG_ERROR(Lib_LibC, "pthread_mutex_lock failed with {}", result);
}
// At this point all other threads will block in __cxa_guard_acquire()
// Check if another thread has completed initializer run
if (initializerHasRun(guard_object)) {
int result = ::pthread_mutex_unlock(guard_mutex());
if (result != 0) {
LOG_ERROR(Lib_LibC, "pthread_mutex_lock failed with {}", result);
}
return 0;
}
// The pthread mutex is recursive to allow other lazy initialized
// function locals to be evaluated during evaluation of this one.
// But if the same thread can call __cxa_guard_acquire() on the
// *same* guard object again, we call abort();
if (inUse(guard_object)) {
LOG_ERROR(Lib_LibC,
"initializer for function local static variable called enclosing function");
}
// mark this guard object as being in use
setInUse(guard_object);
// return non-zero to tell caller to run initializer
return 1;
}
//
// Sets the first byte of the guard_object to a non-zero value.
// Releases any locks acquired by __cxa_guard_acquire().
//
void PS4_SYSV_ABI ps4___cxa_guard_release(u64* guard_object) {
// first mark initalizer as having been run, so
// other threads won't try to re-run it.
setInitializerHasRun(guard_object);
// release global mutex
int result = ::pthread_mutex_unlock(guard_mutex());
if (result != 0) {
LOG_ERROR(Lib_LibC, "pthread_mutex_unlock failed with {}", result);
}
}
//
// Releases any locks acquired by __cxa_guard_acquire().
//
void PS4_SYSV_ABI ps4___cxa_guard_abort(u64* guard_object) {
int result = ::pthread_mutex_unlock(guard_mutex());
if (result != 0) {
LOG_ERROR(Lib_LibC, "pthread_mutex_unlock failed with {}", result);
}
// now reset state, so possible to try to initialize again
setNotInUse(guard_object);
}
} // namespace Core::Libraries::LibC

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <pthread.h>
#include "common/types.h"
namespace Core::Libraries::LibC {
int PS4_SYSV_ABI ps4___cxa_guard_acquire(u64* guard_object);
void PS4_SYSV_ABI ps4___cxa_guard_release(u64* guard_object);
void PS4_SYSV_ABI ps4___cxa_guard_abort(u64* guard_object);
} // namespace Core::Libraries::LibC

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cmath>
#include "core/libraries/libc/libc_math.h"
namespace Core::Libraries::LibC {
float PS4_SYSV_ABI ps4_atan2f(float y, float x) {
return atan2f(y, x);
}
float PS4_SYSV_ABI ps4_acosf(float num) {
return acosf(num);
}
float PS4_SYSV_ABI ps4_tanf(float num) {
return tanf(num);
}
float PS4_SYSV_ABI ps4_asinf(float num) {
return asinf(num);
}
double PS4_SYSV_ABI ps4_pow(double base, double exponent) {
return pow(base, exponent);
}
double PS4_SYSV_ABI ps4__Sin(double x) {
return sin(x);
}
float PS4_SYSV_ABI ps4__Fsin(float arg) {
return sinf(arg);
}
double PS4_SYSV_ABI ps4_exp2(double arg) {
return exp2(arg);
}
} // namespace Core::Libraries::LibC

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Libraries::LibC {
float PS4_SYSV_ABI ps4_atan2f(float y, float x);
float PS4_SYSV_ABI ps4_acosf(float num);
float PS4_SYSV_ABI ps4_tanf(float num);
float PS4_SYSV_ABI ps4_asinf(float num);
double PS4_SYSV_ABI ps4_pow(double base, double exponent);
double PS4_SYSV_ABI ps4__Sin(double x);
float PS4_SYSV_ABI ps4__Fsin(float arg);
double PS4_SYSV_ABI ps4_exp2(double arg);
} // namespace Core::Libraries::LibC

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "common/singleton.h"
#include "core/file_sys/fs.h"
#include "core/libraries/libc/libc_stdio.h"
namespace Core::Libraries::LibC {
std::FILE* PS4_SYSV_ABI ps4_fopen(const char* filename, const char* mode) {
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
FILE* f = std::fopen(mnt->GetHostFile(filename).c_str(), mode);
if (f != nullptr) {
LOG_INFO(Lib_LibC, "fopen = {}", mnt->GetHostFile(filename).c_str());
} else {
LOG_INFO(Lib_LibC, "fopen can't open = {}", mnt->GetHostFile(filename).c_str());
}
return f;
}
int PS4_SYSV_ABI ps4_fclose(FILE* stream) {
LOG_INFO(Lib_LibC, "callled");
int ret = 0;
if (stream != nullptr) {
ret = fclose(stream);
}
return ret;
}
int PS4_SYSV_ABI ps4_setvbuf(FILE* stream, char* buf, int mode, size_t size) {
return setvbuf(stream, buf, mode, size);
}
int PS4_SYSV_ABI ps4_fseek(FILE* stream, long offset, int whence) {
return fseek(stream, offset, whence);
}
int PS4_SYSV_ABI ps4_fgetpos(FILE* stream, fpos_t* pos) {
return fgetpos(stream, pos);
}
std::size_t PS4_SYSV_ABI ps4_fread(void* ptr, size_t size, size_t nmemb, FILE* stream) {
return fread(ptr, size, nmemb, stream);
}
int PS4_SYSV_ABI ps4_printf(VA_ARGS) {
VA_CTX(ctx);
return printf_ctx(&ctx);
}
int PS4_SYSV_ABI ps4_fprintf(FILE* file, VA_ARGS) {
int fd = fileno(file);
if (fd == 1 || fd == 2) { // output stdout and stderr to console
VA_CTX(ctx);
return printf_ctx(&ctx);
} else {
VA_CTX(ctx);
char buf[256];
fprintf_ctx(&ctx, buf);
return fprintf(file, "%s", buf);
}
}
int PS4_SYSV_ABI ps4_vsnprintf(char* s, size_t n, const char* format, VaList* arg) {
return vsnprintf_ctx(s, n, format, arg);
}
int PS4_SYSV_ABI ps4_puts(const char* s) {
return std::puts(s);
}
} // namespace Core::Libraries::LibC

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
#include "core/libraries/libc/printf.h"
namespace Core::Libraries::LibC {
std::FILE* PS4_SYSV_ABI ps4_fopen(const char* filename, const char* mode);
int PS4_SYSV_ABI ps4_printf(VA_ARGS);
int PS4_SYSV_ABI ps4_vsnprintf(char* s, size_t n, const char* format, VaList* arg);
int PS4_SYSV_ABI ps4_puts(const char* s);
int PS4_SYSV_ABI ps4_fprintf(FILE* file, VA_ARGS);
int PS4_SYSV_ABI ps4_setvbuf(FILE* stream, char* buf, int mode, size_t size);
int PS4_SYSV_ABI ps4_fclose(FILE* stream);
int PS4_SYSV_ABI ps4_fseek(FILE* stream, long offset, int whence);
int PS4_SYSV_ABI ps4_fgetpos(FILE* stream, fpos_t* pos);
std::size_t PS4_SYSV_ABI ps4_fread(void* ptr, size_t size, size_t nmemb, FILE* stream);
} // namespace Core::Libraries::LibC

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstdlib>
#include "common/assert.h"
#include "core/libraries/libc/libc_stdlib.h"
namespace Core::Libraries::LibC {
void PS4_SYSV_ABI ps4_exit(int code) {
std::exit(code);
}
int PS4_SYSV_ABI ps4_atexit(void (*func)()) {
int rt = std::atexit(func);
ASSERT_MSG(rt == 0, "atexit returned {}", rt);
return rt;
}
void* PS4_SYSV_ABI ps4_malloc(size_t size) {
return std::malloc(size);
}
void PS4_SYSV_ABI ps4_free(void* ptr) {
std::free(ptr);
}
typedef int(PS4_SYSV_ABI* pfunc_QsortCmp)(const void*, const void*);
thread_local static pfunc_QsortCmp compair_ps4;
int qsort_compair(const void* arg1, const void* arg2) {
return compair_ps4(arg1, arg2);
}
void PS4_SYSV_ABI ps4_qsort(void* ptr, size_t count, size_t size,
int(PS4_SYSV_ABI* comp)(const void*, const void*)) {
compair_ps4 = comp;
std::qsort(ptr, count, size, qsort_compair);
}
int PS4_SYSV_ABI ps4_rand() {
return std::rand();
}
} // namespace Core::Libraries::LibC

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <cstddef>
#include "common/types.h"
namespace Core::Libraries::LibC {
void PS4_SYSV_ABI ps4_exit(int code);
int PS4_SYSV_ABI ps4_atexit(void (*func)());
void* PS4_SYSV_ABI ps4_malloc(size_t size);
void PS4_SYSV_ABI ps4_free(void* ptr);
void PS4_SYSV_ABI ps4_qsort(void* ptr, size_t count, size_t size,
int(PS4_SYSV_ABI* comp)(const void*, const void*));
int PS4_SYSV_ABI ps4_rand();
} // namespace Core::Libraries::LibC

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstdlib>
#include <cstring>
#include "core/libraries/libc/libc_string.h"
namespace Core::Libraries::LibC {
int PS4_SYSV_ABI ps4_memcmp(const void* s1, const void* s2, size_t n) {
return std::memcmp(s1, s2, n);
}
void* PS4_SYSV_ABI ps4_memcpy(void* dest, const void* src, size_t n) {
return std::memcpy(dest, src, n);
}
void* PS4_SYSV_ABI ps4_memset(void* s, int c, size_t n) {
return std::memset(s, c, n);
}
int PS4_SYSV_ABI ps4_strcmp(const char* str1, const char* str2) {
return std::strcmp(str1, str2);
}
char* PS4_SYSV_ABI ps4_strncpy(char* dest, const char* src, size_t count) {
return std::strncpy(dest, src, count);
}
void* PS4_SYSV_ABI ps4_memmove(void* dest, const void* src, std::size_t count) {
return std::memmove(dest, src, count);
}
char* PS4_SYSV_ABI ps4_strcpy(char* dest, const char* src) {
return std::strcpy(dest, src);
}
char* PS4_SYSV_ABI ps4_strcat(char* dest, const char* src) {
return std::strcat(dest, src);
}
size_t PS4_SYSV_ABI ps4_strlen(const char* str) {
return std::strlen(str);
}
char* PS4_SYSV_ABI ps4_strrchr(const char* s, int c) {
return (char*)strrchr(s, c);
}
int PS4_SYSV_ABI ps4_strncmp(const char* s1, const char* s2, size_t n) {
return strncmp(s1, s2, n);
}
char* PS4_SYSV_ABI ps4_strdup(const char* str1) {
char* dup = (char*)std::malloc(std::strlen(str1) + 1);
if (dup != NULL)
strcpy(dup, str1);
return dup;
}
} // namespace Core::Libraries::LibC

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <cstddef>
#include "common/types.h"
namespace Core::Libraries::LibC {
int PS4_SYSV_ABI ps4_memcmp(const void* s1, const void* s2, size_t n);
void* PS4_SYSV_ABI ps4_memcpy(void* dest, const void* src, size_t n);
void* PS4_SYSV_ABI ps4_memset(void* s, int c, size_t n);
int PS4_SYSV_ABI ps4_strcmp(const char* str1, const char* str2);
char* PS4_SYSV_ABI ps4_strncpy(char* dest, const char* src, size_t count);
void* PS4_SYSV_ABI ps4_memmove(void* dest, const void* src, std::size_t count);
char* PS4_SYSV_ABI ps4_strcpy(char* destination, const char* source);
char* PS4_SYSV_ABI ps4_strcat(char* dest, const char* src);
size_t PS4_SYSV_ABI ps4_strlen(const char* str);
char* PS4_SYSV_ABI ps4_strrchr(const char* s, int c);
int PS4_SYSV_ABI ps4_strncmp(const char* s1, const char* s2, size_t n);
char* PS4_SYSV_ABI ps4_strdup(const char* str1);
} // namespace Core::Libraries::LibC

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// SPDX-FileCopyrightText: Copyright 2014-2018 Marco Paland (info@paland.com)
// SPDX-License-Identifier: MIT
///////////////////////////////////////////////////////////////////////////////
// \author (c) Marco Paland (info@paland.com)
// 2014-2018, PALANDesign Hannover, Germany
//
// \license The MIT License (MIT)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// \brief Tiny printf, sprintf and snprintf implementation, optimized for speed on
// embedded systems with a very limited resources.
// Use this instead of bloated standard/newlib printf.
// These routines are thread safe and reentrant!
//
///////////////////////////////////////////////////////////////////////////////
// Vita3K emulator project
// Copyright (C) 2023 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
// copied from Vita3k project at 6/10/2023 (latest update 30/06/2023)
// modifications for adapting va_args parameters
#pragma once
#include <stdio.h>
#include <cstdarg>
#include <cstdbool>
#include <cstddef>
#include <cstdint>
#include <cstring>
#include <string>
#include "va_ctx.h"
namespace Core::Libraries::LibC {
// ntoa conversion buffer size, this must be big enough to hold
// one converted numeric number including padded zeros (dynamically created on stack)
// 32 byte is a good default
#define PRINTF_NTOA_BUFFER_SIZE 32U
// ftoa conversion buffer size, this must be big enough to hold
// one converted float number including padded zeros (dynamically created on stack)
// 32 byte is a good default
#define PRINTF_FTOA_BUFFER_SIZE 32U
// define this to support floating point (%f)
#define PRINTF_SUPPORT_FLOAT
// define this to support long long types (%llu or %p)
#define PRINTF_SUPPORT_LONG_LONG
// define this to support the ptrdiff_t type (%t)
// ptrdiff_t is normally defined in <stddef.h> as long or long long type
#define PRINTF_SUPPORT_PTRDIFF_T
///////////////////////////////////////////////////////////////////////////////
// internal flag definitions
#define FLAGS_ZEROPAD (1U << 0U)
#define FLAGS_LEFT (1U << 1U)
#define FLAGS_PLUS (1U << 2U)
#define FLAGS_SPACE (1U << 3U)
#define FLAGS_HASH (1U << 4U)
#define FLAGS_UPPERCASE (1U << 5U)
#define FLAGS_CHAR (1U << 6U)
#define FLAGS_SHORT (1U << 7U)
#define FLAGS_LONG (1U << 8U)
#define FLAGS_LONG_LONG (1U << 9U)
#define FLAGS_PRECISION (1U << 10U)
#define FLAGS_WIDTH (1U << 11U)
// output function type
typedef void (*out_fct_type)(char character, void* buffer, size_t idx, size_t maxlen);
// wrapper (used as buffer) for output function type
typedef struct {
void (*fct)(char character, void* arg);
void* arg;
} out_fct_wrap_type;
// internal buffer output
static inline void _out_buffer(char character, void* buffer, size_t idx, size_t maxlen) {
if (idx < maxlen) {
((char*)buffer)[idx] = character;
}
}
// internal null output
static inline void _out_null(char character, void* buffer, size_t idx, size_t maxlen) {
(void)character;
(void)buffer;
(void)idx;
(void)maxlen;
}
// internal output function wrapper
static inline void _out_fct(char character, void* buffer, size_t idx, size_t maxlen) {
(void)idx;
(void)maxlen;
// buffer is the output fct pointer
((out_fct_wrap_type*)buffer)->fct(character, ((out_fct_wrap_type*)buffer)->arg);
}
// internal strlen
// \return The length of the string (excluding the terminating 0)
static inline unsigned int _strlen(const char* str) {
const char* s;
for (s = str; *s; ++s)
;
return (unsigned int)(s - str);
}
// internal test if char is a digit (0-9)
// \return true if char is a digit
static inline bool _is_digit(char ch) {
return (ch >= '0') && (ch <= '9');
}
// internal ASCII string to unsigned int conversion
static inline unsigned int _atoi(const char** str) {
unsigned int i = 0U;
while (_is_digit(**str)) {
i = i * 10U + (unsigned int)(*((*str)++) - '0');
}
return i;
}
// internal itoa format
static inline size_t _ntoa_format(out_fct_type out, char* buffer, size_t idx, size_t maxlen,
char* buf, size_t len, bool negative, unsigned int base,
unsigned int prec, unsigned int width, unsigned int flags) {
const size_t start_idx = idx;
// pad leading zeros
while (!(flags & FLAGS_LEFT) && (len < prec) && (len < PRINTF_NTOA_BUFFER_SIZE)) {
buf[len++] = '0';
}
while (!(flags & FLAGS_LEFT) && (flags & FLAGS_ZEROPAD) && (len < width) &&
(len < PRINTF_NTOA_BUFFER_SIZE)) {
buf[len++] = '0';
}
// handle hash
if (flags & FLAGS_HASH) {
if (((len == prec) || (len == width)) && (len > 0U)) {
len--;
if ((base == 16U) && (len > 0U)) {
len--;
}
}
if ((base == 16U) && !(flags & FLAGS_UPPERCASE) && (len < PRINTF_NTOA_BUFFER_SIZE)) {
buf[len++] = 'x';
}
if ((base == 16U) && (flags & FLAGS_UPPERCASE) && (len < PRINTF_NTOA_BUFFER_SIZE)) {
buf[len++] = 'X';
}
if (len < PRINTF_NTOA_BUFFER_SIZE) {
buf[len++] = '0';
}
}
// handle sign
if ((len == width) && (negative || (flags & FLAGS_PLUS) || (flags & FLAGS_SPACE))) {
len--;
}
if (len < PRINTF_NTOA_BUFFER_SIZE) {
if (negative) {
buf[len++] = '-';
} else if (flags & FLAGS_PLUS) {
buf[len++] = '+'; // ignore the space if the '+' exists
} else if (flags & FLAGS_SPACE) {
buf[len++] = ' ';
}
}
// pad spaces up to given width
if (!(flags & FLAGS_LEFT) && !(flags & FLAGS_ZEROPAD)) {
for (size_t i = len; i < width; i++) {
out(' ', buffer, idx++, maxlen);
}
}
// reverse string
for (size_t i = 0U; i < len; i++) {
out(buf[len - i - 1U], buffer, idx++, maxlen);
}
// append pad spaces up to given width
if (flags & FLAGS_LEFT) {
while (idx - start_idx < width) {
out(' ', buffer, idx++, maxlen);
}
}
return idx;
}
// internal itoa for 'long' type
static inline size_t _ntoa_long(out_fct_type out, char* buffer, size_t idx, size_t maxlen,
unsigned long value, bool negative, unsigned long base,
unsigned int prec, unsigned int width, unsigned int flags) {
char buf[PRINTF_NTOA_BUFFER_SIZE];
size_t len = 0U;
// write if precision != 0 and value is != 0
if (!(flags & FLAGS_PRECISION) || value) {
do {
const char digit = (char)(value % base);
buf[len++] =
digit < 10 ? '0' + digit : (flags & FLAGS_UPPERCASE ? 'A' : 'a') + digit - 10;
value /= base;
} while (value && (len < PRINTF_NTOA_BUFFER_SIZE));
}
return _ntoa_format(out, buffer, idx, maxlen, buf, len, negative, (unsigned int)base, prec,
width, flags);
}
// internal itoa for 'long long' type
#if defined(PRINTF_SUPPORT_LONG_LONG)
static inline size_t _ntoa_long_long(out_fct_type out, char* buffer, size_t idx, size_t maxlen,
unsigned long long value, bool negative,
unsigned long long base, unsigned int prec, unsigned int width,
unsigned int flags) {
char buf[PRINTF_NTOA_BUFFER_SIZE];
size_t len = 0U;
// write if precision != 0 and value is != 0
if (!(flags & FLAGS_PRECISION) || value) {
do {
const char digit = (char)(value % base);
buf[len++] =
digit < 10 ? '0' + digit : (flags & FLAGS_UPPERCASE ? 'A' : 'a') + digit - 10;
value /= base;
} while (value && (len < PRINTF_NTOA_BUFFER_SIZE));
}
return _ntoa_format(out, buffer, idx, maxlen, buf, len, negative, (unsigned int)base, prec,
width, flags);
}
#endif // PRINTF_SUPPORT_LONG_LONG
#if defined(PRINTF_SUPPORT_FLOAT)
static inline size_t _ftoa(out_fct_type out, char* buffer, size_t idx, size_t maxlen, double value,
unsigned int prec, unsigned int width, unsigned int flags) {
char buf[PRINTF_FTOA_BUFFER_SIZE];
size_t len = 0U;
double diff = 0.0;
// if input is larger than thres_max, revert to exponential
const double thres_max = (double)0x7FFFFFFF;
// powers of 10
static const double pow10[] = {1, 10, 100, 1000, 10000,
100000, 1000000, 10000000, 100000000, 1000000000};
// test for negative
bool negative = false;
if (value < 0) {
negative = true;
value = 0 - value;
}
// set default precision to 6, if not set explicitly
if (!(flags & FLAGS_PRECISION)) {
prec = 6U;
}
// limit precision to 9, cause a prec >= 10 can lead to overflow errors
while ((len < PRINTF_FTOA_BUFFER_SIZE) && (prec > 9U)) {
buf[len++] = '0';
prec--;
}
int whole = (int)value;
double tmp = (value - whole) * pow10[prec];
unsigned long frac = (unsigned long)tmp;
diff = tmp - frac;
if (diff > 0.5) {
++frac;
// handle rollover, e.g. case 0.99 with prec 1 is 1.0
if (frac >= pow10[prec]) {
frac = 0;
++whole;
}
} else if ((diff == 0.5) && ((frac == 0U) || (frac & 1U))) {
// if halfway, round up if odd, OR if last digit is 0
++frac;
}
// TBD: for very large numbers switch back to native sprintf for exponentials. Anyone want to
// write code to replace this? Normal printf behavior is to print EVERY whole number digit which
// can be 100s of characters overflowing your buffers == bad
if (value > thres_max) {
return 0U;
}
if (prec == 0U) {
diff = value - (double)whole;
if (diff > 0.5) {
// greater than 0.5, round up, e.g. 1.6 -> 2
++whole;
} else if ((diff == 0.5) && (whole & 1)) {
// exactly 0.5 and ODD, then round up
// 1.5 -> 2, but 2.5 -> 2
++whole;
}
} else {
unsigned int count = prec;
// now do fractional part, as an unsigned number
while (len < PRINTF_FTOA_BUFFER_SIZE) {
--count;
buf[len++] = (char)(48U + (frac % 10U));
if (!(frac /= 10U)) {
break;
}
}
// add extra 0s
while ((len < PRINTF_FTOA_BUFFER_SIZE) && (count-- > 0U)) {
buf[len++] = '0';
}
if (len < PRINTF_FTOA_BUFFER_SIZE) {
// add decimal
buf[len++] = '.';
}
}
// do whole part, number is reversed
while (len < PRINTF_FTOA_BUFFER_SIZE) {
buf[len++] = (char)(48 + (whole % 10));
if (!(whole /= 10)) {
break;
}
}
// pad leading zeros
while (!(flags & FLAGS_LEFT) && (flags & FLAGS_ZEROPAD) && (len < width) &&
(len < PRINTF_FTOA_BUFFER_SIZE)) {
buf[len++] = '0';
}
// handle sign
if ((len == width) && (negative || (flags & FLAGS_PLUS) || (flags & FLAGS_SPACE))) {
len--;
}
if (len < PRINTF_FTOA_BUFFER_SIZE) {
if (negative) {
buf[len++] = '-';
} else if (flags & FLAGS_PLUS) {
buf[len++] = '+'; // ignore the space if the '+' exists
} else if (flags & FLAGS_SPACE) {
buf[len++] = ' ';
}
}
// pad spaces up to given width
if (!(flags & FLAGS_LEFT) && !(flags & FLAGS_ZEROPAD)) {
for (size_t i = len; i < width; i++) {
out(' ', buffer, idx++, maxlen);
}
}
// reverse string
for (size_t i = 0U; i < len; i++) {
out(buf[len - i - 1U], buffer, idx++, maxlen);
}
// append pad spaces up to given width
if (flags & FLAGS_LEFT) {
while (idx < width) {
out(' ', buffer, idx++, maxlen);
}
}
return idx;
}
#endif // PRINTF_SUPPORT_FLOAT
// internal vsnprintf
static inline int _vsnprintf(out_fct_type out, char* buffer, const char* format, VaList* va_list) {
unsigned int flags, width, precision, n;
size_t idx = 0U;
auto maxlen = static_cast<size_t>(-1);
if (!buffer) {
// use null output function
out = _out_null;
}
while (*format) {
// format specifier? %[flags][width][.precision][length]
if (*format != '%') {
// no
out(*format, buffer, idx++, maxlen);
format++;
continue;
} else {
// yes, evaluate it
format++;
}
// evaluate flags
flags = 0U;
do {
switch (*format) {
case '0':
flags |= FLAGS_ZEROPAD;
format++;
n = 1U;
break;
case '-':
flags |= FLAGS_LEFT;
format++;
n = 1U;
break;
case '+':
flags |= FLAGS_PLUS;
format++;
n = 1U;
break;
case ' ':
flags |= FLAGS_SPACE;
format++;
n = 1U;
break;
case '#':
flags |= FLAGS_HASH;
format++;
n = 1U;
break;
default:
n = 0U;
break;
}
} while (n);
// evaluate width field
width = 0U;
if (_is_digit(*format)) {
width = _atoi(&format);
} else if (*format == '*') {
const int w = vaArgInteger(va_list); // const int w = va.next<int>(cpu, mem);
if (w < 0) {
flags |= FLAGS_LEFT; // reverse padding
width = (unsigned int)-w;
} else {
width = (unsigned int)w;
}
format++;
}
// evaluate precision field
precision = 0U;
if (*format == '.') {
flags |= FLAGS_PRECISION;
format++;
if (_is_digit(*format)) {
precision = _atoi(&format);
} else if (*format == '*') {
precision =
vaArgInteger(va_list); // precision = (unsigned int)va.next<int>(cpu, mem);
format++;
}
}
// evaluate length field
switch (*format) {
case 'l':
flags |= FLAGS_LONG;
format++;
if (*format == 'l') {
flags |= FLAGS_LONG_LONG;
format++;
}
break;
case 'h':
flags |= FLAGS_SHORT;
format++;
if (*format == 'h') {
flags |= FLAGS_CHAR;
format++;
}
break;
#if defined(PRINTF_SUPPORT_PTRDIFF_T)
case 't':
flags |= (sizeof(ptrdiff_t) == sizeof(long) ? FLAGS_LONG : FLAGS_LONG_LONG);
format++;
break;
#endif
case 'j':
flags |= (sizeof(intmax_t) == sizeof(long) ? FLAGS_LONG : FLAGS_LONG_LONG);
format++;
break;
case 'z':
flags |= (sizeof(size_t) == sizeof(long) ? FLAGS_LONG : FLAGS_LONG_LONG);
format++;
break;
default:
break;
}
// evaluate specifier
switch (*format) {
case 'd':
case 'i':
case 'u':
case 'x':
case 'X':
case 'o':
case 'b': {
// set the base
unsigned int base;
if (*format == 'x' || *format == 'X') {
base = 16U;
} else if (*format == 'o') {
base = 8U;
} else if (*format == 'b') {
base = 2U;
flags &= ~FLAGS_HASH; // no hash for bin format
} else {
base = 10U;
flags &= ~FLAGS_HASH; // no hash for dec format
}
// uppercase
if (*format == 'X') {
flags |= FLAGS_UPPERCASE;
}
// no plus or space flag for u, x, X, o, b
if ((*format != 'i') && (*format != 'd')) {
flags &= ~(FLAGS_PLUS | FLAGS_SPACE);
}
// convert the integer
if ((*format == 'i') || (*format == 'd')) {
// signed
if (flags & FLAGS_LONG_LONG) {
#if defined(PRINTF_SUPPORT_LONG_LONG)
auto value = vaArgLongLong(
va_list); // const long long value = va.next<long long>(cpu, mem);
idx = _ntoa_long_long(out, buffer, idx, maxlen,
(unsigned long long)(value > 0 ? value : 0 - value),
value < 0, base, precision, width, flags);
#endif
} else if (flags & FLAGS_LONG) {
auto value = vaArgLong(va_list); // const long value = va.next<long>(cpu, mem);
idx = _ntoa_long(out, buffer, idx, maxlen,
(unsigned long)(value > 0 ? value : 0 - value), value < 0,
base, precision, width, flags);
} else {
// const int value = (flags & FLAGS_CHAR) ? (char)va.next<int>(cpu, mem) :
// (flags & FLAGS_SHORT) ? (short int)va.next<int>(cpu, mem): va.next<int>(cpu,
// mem);
const int value =
(flags & FLAGS_CHAR) ? static_cast<char>(vaArgInteger(va_list))
: (flags & FLAGS_SHORT) ? static_cast<int16_t>(vaArgInteger(va_list))
: vaArgInteger(va_list);
idx = _ntoa_long(out, buffer, idx, maxlen,
(unsigned int)(value > 0 ? value : 0 - value), value < 0, base,
precision, width, flags);
}
} else {
// unsigned
if (flags & FLAGS_LONG_LONG) {
#if defined(PRINTF_SUPPORT_LONG_LONG)
// idx = _ntoa_long_long(out, buffer, idx, maxlen, va.next<unsigned long
// long>(cpu, mem), false, base, precision, width, flags);
idx = _ntoa_long_long(out, buffer, idx, maxlen,
static_cast<u64>(vaArgLongLong(va_list)), false, base,
precision, width, flags);
#endif
} else if (flags & FLAGS_LONG) {
// idx = _ntoa_long(out, buffer, idx, maxlen, va.next<unsigned long>(cpu, mem),
// false, base, precision, width, flags);
idx = _ntoa_long(out, buffer, idx, maxlen, static_cast<u32>(vaArgLong(va_list)),
false, base, precision, width, flags);
} else {
// const unsigned int value = (flags & FLAGS_CHAR) ? (unsigned
// char)va.next<unsigned int>(cpu, mem) : (flags & FLAGS_SHORT) ?
// (unsigned short int)va.next<unsigned int>(cpu, mem) : va.next<unsigned
// int>(cpu, mem);
const unsigned int value =
(flags & FLAGS_CHAR) ? static_cast<u8>(vaArgInteger(va_list))
: (flags & FLAGS_SHORT) ? static_cast<u16>(vaArgInteger(va_list))
: static_cast<u32>(vaArgInteger(va_list));
idx = _ntoa_long(out, buffer, idx, maxlen, value, false, base, precision, width,
flags);
}
}
format++;
break;
}
#if defined(PRINTF_SUPPORT_FLOAT)
case 'f':
case 'F':
// idx = _ftoa(out, buffer, idx, maxlen, va.next<double>(cpu, mem), precision, width,
// flags);
idx = _ftoa(out, buffer, idx, maxlen, vaArgDouble(va_list), precision, width, flags);
format++;
break;
#endif // PRINTF_SUPPORT_FLOAT
case 'c': {
unsigned int l = 1U;
// pre padding
if (!(flags & FLAGS_LEFT)) {
while (l++ < width) {
out(' ', buffer, idx++, maxlen);
}
}
// char output
// out((char)va.next<int>(cpu, mem), buffer, idx++, maxlen);
out(static_cast<char>(vaArgInteger(va_list)), buffer, idx++, maxlen);
// post padding
if (flags & FLAGS_LEFT) {
while (l++ < width) {
out(' ', buffer, idx++, maxlen);
}
}
format++;
break;
}
case 's': {
const char* p = vaArgPtr<const char>(
va_list); // const char *p = va.next<Ptr<char>>(cpu, mem).get(mem);
p = p != nullptr ? p : "(null)";
unsigned int l = _strlen(p);
// pre padding
if (flags & FLAGS_PRECISION) {
l = (l < precision ? l : precision);
}
if (!(flags & FLAGS_LEFT)) {
while (l++ < width) {
out(' ', buffer, idx++, maxlen);
}
}
// string output
while ((*p != 0) && (!(flags & FLAGS_PRECISION) || precision--)) {
out(*(p++), buffer, idx++, maxlen);
}
// post padding
if (flags & FLAGS_LEFT) {
while (l++ < width) {
out(' ', buffer, idx++, maxlen);
}
}
format++;
break;
}
case 'p': {
width = sizeof(void*) * 2U;
flags |= FLAGS_ZEROPAD | FLAGS_UPPERCASE;
#if defined(PRINTF_SUPPORT_LONG_LONG)
const bool is_ll = sizeof(uintptr_t) == sizeof(long long);
if (is_ll) {
// idx = _ntoa_long_long(out, buffer, idx, maxlen,
// (uintptr_t)va.next<Ptr<void>>(cpu, mem).address(), false, 16U, precision, width,
// flags);
idx = _ntoa_long_long(out, buffer, idx, maxlen,
reinterpret_cast<uintptr_t>(vaArgPtr<void>(va_list)), false,
16U, precision, width, flags);
} else {
#endif
// idx = _ntoa_long(out, buffer, idx, maxlen, (unsigned
// long)((uintptr_t)va.next<Ptr<void>>(cpu, mem).address()), false, 16U, precision,
// width, flags);
idx = _ntoa_long(
out, buffer, idx, maxlen,
static_cast<uint32_t>(reinterpret_cast<uintptr_t>(vaArgPtr<void>(va_list))),
false, 16U, precision, width, flags);
#if defined(PRINTF_SUPPORT_LONG_LONG)
}
#endif
format++;
break;
}
case '%':
out('%', buffer, idx++, maxlen);
format++;
break;
default:
out(*format, buffer, idx++, maxlen);
format++;
break;
}
}
// termination
out((char)0, buffer, idx < maxlen ? idx : maxlen - 1U, maxlen);
// return written chars without terminating \0
return (int)idx;
}
static int printf_ctx(VaCtx* ctx) {
const char* format = vaArgPtr<const char>(&ctx->va_list);
char buffer[256];
int result = _vsnprintf(_out_buffer, buffer, format, &ctx->va_list);
printf("%s", buffer);
return result;
}
static int fprintf_ctx(VaCtx* ctx, char* buf) {
const char* format = vaArgPtr<const char>(&ctx->va_list);
char buffer[256];
int result = _vsnprintf(_out_buffer, buffer, format, &ctx->va_list);
std::strcpy(buf, buffer);
return result;
}
static int vsnprintf_ctx(char* s, size_t n, const char* format, VaList* arg) {
char buffer[n];
int result = _vsnprintf(_out_buffer, buffer, format, arg);
std::strcpy(s, buffer);
return result;
}
} // namespace Core::Libraries::LibC

View file

@ -0,0 +1,110 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <xmmintrin.h>
#include "common/types.h"
#define VA_ARGS \
uint64_t rdi, uint64_t rsi, uint64_t rdx, uint64_t rcx, uint64_t r8, uint64_t r9, \
uint64_t overflow_arg_area, __m128 xmm0, __m128 xmm1, __m128 xmm2, __m128 xmm3, \
__m128 xmm4, __m128 xmm5, __m128 xmm6, __m128 xmm7, ...
#define VA_CTX(ctx) \
alignas(16) VaCtx ctx; \
(ctx).reg_save_area.gp[0] = rdi; \
(ctx).reg_save_area.gp[1] = rsi; \
(ctx).reg_save_area.gp[2] = rdx; \
(ctx).reg_save_area.gp[3] = rcx; \
(ctx).reg_save_area.gp[4] = r8; \
(ctx).reg_save_area.gp[5] = r9; \
(ctx).reg_save_area.fp[0] = xmm0; \
(ctx).reg_save_area.fp[1] = xmm1; \
(ctx).reg_save_area.fp[2] = xmm2; \
(ctx).reg_save_area.fp[3] = xmm3; \
(ctx).reg_save_area.fp[4] = xmm4; \
(ctx).reg_save_area.fp[5] = xmm5; \
(ctx).reg_save_area.fp[6] = xmm6; \
(ctx).reg_save_area.fp[7] = xmm7; \
(ctx).va_list.reg_save_area = &(ctx).reg_save_area; \
(ctx).va_list.gp_offset = offsetof(VaRegSave, gp); \
(ctx).va_list.fp_offset = offsetof(VaRegSave, fp); \
(ctx).va_list.overflow_arg_area = &overflow_arg_area;
namespace Core::Libraries::LibC {
// https://stackoverflow.com/questions/4958384/what-is-the-format-of-the-x86-64-va-list-structure
struct VaList {
u32 gp_offset;
u32 fp_offset;
void* overflow_arg_area;
void* reg_save_area;
};
struct VaRegSave {
u64 gp[6];
__m128 fp[8];
};
struct VaCtx {
VaRegSave reg_save_area;
VaList va_list;
};
template <class T, uint32_t Size>
T vaArgRegSaveAreaGp(VaList* l) {
auto* addr = reinterpret_cast<T*>(static_cast<u8*>(l->reg_save_area) + l->gp_offset);
l->gp_offset += Size;
return *addr;
}
template <class T, u64 Align, u64 Size>
T vaArgOverflowArgArea(VaList* l) {
auto ptr = ((reinterpret_cast<u64>(l->overflow_arg_area) + (Align - 1)) & ~(Align - 1));
auto* addr = reinterpret_cast<T*>(ptr);
l->overflow_arg_area = reinterpret_cast<void*>(ptr + Size);
return *addr;
}
template <class T, uint32_t Size>
T vaArgRegSaveAreaFp(VaList* l) {
auto* addr = reinterpret_cast<T*>(static_cast<u8*>(l->reg_save_area) + l->fp_offset);
l->fp_offset += Size;
return *addr;
}
inline int vaArgInteger(VaList* l) {
if (l->gp_offset <= 40) {
return vaArgRegSaveAreaGp<int, 8>(l);
}
return vaArgOverflowArgArea<int, 1, 8>(l);
}
inline long long vaArgLongLong(VaList* l) {
if (l->gp_offset <= 40) {
return vaArgRegSaveAreaGp<long long, 8>(l);
}
return vaArgOverflowArgArea<long long, 1, 8>(l);
}
inline long vaArgLong(VaList* l) {
if (l->gp_offset <= 40) {
return vaArgRegSaveAreaGp<long, 8>(l);
}
return vaArgOverflowArgArea<long, 1, 8>(l);
}
inline double vaArgDouble(VaList* l) {
if (l->fp_offset <= 160) {
return vaArgRegSaveAreaFp<double, 16>(l);
}
return vaArgOverflowArgArea<double, 1, 8>(l);
}
template <class T>
T* vaArgPtr(VaList* l) {
if (l->gp_offset <= 40) {
return vaArgRegSaveAreaGp<T*, 8>(l);
}
return vaArgOverflowArgArea<T*, 1, 8>(l);
}
} // namespace Core::Libraries::LibC

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -1,6 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
// TODO placeholder until port finishes
#include "core/hle/libraries/libs.h"

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@ -0,0 +1,54 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/config.h"
#include "core/PS4/HLE/Graphics/video_out.h"
#include "core/libraries/audio/audioin.h"
#include "core/libraries/audio/audioout.h"
#include "core/libraries/gnmdriver/gnmdriver.h"
#include "core/libraries/kernel/libkernel.h"
#include "core/libraries/libc/libc.h"
#include "core/libraries/libs.h"
#include "core/libraries/network/http.h"
#include "core/libraries/network/net.h"
#include "core/libraries/network/netctl.h"
#include "core/libraries/network/ssl.h"
#include "core/libraries/pad/pad.h"
#include "core/libraries/system/commondialog.h"
#include "core/libraries/system/msgdialog.h"
#include "core/libraries/system/posix.h"
#include "core/libraries/system/savedata.h"
#include "core/libraries/system/savedatadialog.h"
#include "core/libraries/system/sysmodule.h"
#include "core/libraries/system/systemservice.h"
#include "core/libraries/system/userservice.h"
namespace Libraries {
void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::Kernel::LibKernel_Register(sym);
HLE::Libs::Graphics::VideoOut::videoOutRegisterLib(sym);
Libraries::GnmDriver::RegisterlibSceGnmDriver(sym);
Libraries::LibPad::padSymbolsRegister(sym);
if (!Config::isLleLibc()) {
Core::Libraries::LibC::libcSymbolsRegister(sym);
}
// New libraries folder from autogen
Libraries::UserService::RegisterlibSceUserService(sym);
Libraries::SystemService::RegisterlibSceSystemService(sym);
Libraries::CommonDialog::RegisterlibSceCommonDialog(sym);
Libraries::MsgDialog::RegisterlibSceMsgDialog(sym);
Libraries::AudioOut::RegisterlibSceAudioOut(sym);
Libraries::Http::RegisterlibSceHttp(sym);
Libraries::Net::RegisterlibSceNet(sym);
Libraries::NetCtl::RegisterlibSceNetCtl(sym);
Libraries::SaveData::RegisterlibSceSaveData(sym);
Libraries::Ssl::RegisterlibSceSsl(sym);
Libraries::SysModule::RegisterlibSceSysmodule(sym);
Libraries::Posix::Registerlibsceposix(sym);
Libraries::AudioIn::RegisterlibSceAudioIn(sym);
Libraries::SaveDataDialog::RegisterlibSceSaveDataDialog(sym);
}
} // namespace Libraries

41
src/core/libraries/libs.h Normal file
View file

@ -0,0 +1,41 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/loader/elf.h"
#include "core/loader/symbols_resolver.h"
#define LIB_FUNCTION(nid, lib, libversion, mod, moduleVersionMajor, moduleVersionMinor, function) \
{ \
Core::Loader::SymbolResolver sr{}; \
sr.name = nid; \
sr.library = lib; \
sr.library_version = libversion; \
sr.module = mod; \
sr.module_version_major = moduleVersionMajor; \
sr.module_version_minor = moduleVersionMinor; \
sr.type = Core::Loader::SymbolType::Function; \
auto func = reinterpret_cast<u64>(function); \
sym->AddSymbol(sr, func); \
}
#define LIB_OBJ(nid, lib, libversion, mod, moduleVersionMajor, moduleVersionMinor, function) \
{ \
Core::Loader::SymbolResolver sr{}; \
sr.name = nid; \
sr.library = lib; \
sr.library_version = libversion; \
sr.module = mod; \
sr.module_version_major = moduleVersionMajor; \
sr.module_version_minor = moduleVersionMinor; \
sr.type = Core::Loader::SymbolType::Object; \
auto func = reinterpret_cast<u64>(function); \
sym->AddSymbol(sr, func); \
}
namespace Libraries {
void InitHLELibs(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries

View file

@ -1,10 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "common/logging/log.h"
#include "error_codes.h"
#include "libscehttp.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/network/http.h"
namespace Libraries::Http {
@ -717,4 +717,4 @@ void RegisterlibSceHttp(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("qISjDHrxONc", "libSceHttp", 1, "libSceHttp", 1, 1, sceHttpWaitRequest);
};
} // namespace Libraries::Http
} // namespace Libraries::Http

View file

@ -3,7 +3,11 @@
#pragma once
#include "library_common.h"
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Http {
@ -124,4 +128,4 @@ int PS4_SYSV_ABI sceHttpUriUnescape();
int PS4_SYSV_ABI sceHttpWaitRequest();
void RegisterlibSceHttp(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Http
} // namespace Libraries::Http

View file

@ -1,10 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "common/logging/log.h"
#include "error_codes.h"
#include "libscenet.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/network/net.h"
namespace Libraries::Net {
@ -1353,4 +1353,4 @@ void RegisterlibSceNet(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("pfn3Fha1ydc", "libSceNetDebug", 1, "libSceNet", 1, 1, sceNetEmulationSet);
};
} // namespace Libraries::Net
} // namespace Libraries::Net

View file

@ -3,7 +3,11 @@
#pragma once
#include "library_common.h"
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Net {
@ -228,4 +232,4 @@ int PS4_SYSV_ABI sceNetEmulationGet();
int PS4_SYSV_ABI sceNetEmulationSet();
void RegisterlibSceNet(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Net
} // namespace Libraries::Net

View file

@ -1,10 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "common/logging/log.h"
#include "error_codes.h"
#include "libscenetctl.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/network/netctl.h"
namespace Libraries::NetCtl {
@ -633,4 +633,4 @@ void RegisterlibSceNetCtl(Core::Loader::SymbolsResolver* sym) {
sceNetCtlApRpUnregisterCallback);
};
} // namespace Libraries::NetCtl
} // namespace Libraries::NetCtl

View file

@ -3,7 +3,11 @@
#pragma once
#include "library_common.h"
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::NetCtl {
@ -102,4 +106,4 @@ int PS4_SYSV_ABI sceNetCtlApRpStop();
int PS4_SYSV_ABI sceNetCtlApRpUnregisterCallback();
void RegisterlibSceNetCtl(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::NetCtl
} // namespace Libraries::NetCtl

View file

@ -1,10 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "common/logging/log.h"
#include "error_codes.h"
#include "libscessl.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/network/ssl.h"
namespace Libraries::Ssl {
@ -1283,4 +1283,4 @@ void RegisterlibSceSsl(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("KPh5GncdOcc", "libSceSsl", 1, "libSceSsl", 1, 1, Func_28F8791A771D39C7);
};
} // namespace Libraries::Ssl
} // namespace Libraries::Ssl

View file

@ -3,7 +3,11 @@
#pragma once
#include "library_common.h"
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Ssl {
@ -217,4 +221,4 @@ int PS4_SYSV_ABI Func_22E76E60BC0587D7();
int PS4_SYSV_ABI Func_28F8791A771D39C7();
void RegisterlibSceSsl(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Ssl
} // namespace Libraries::Ssl

View file

@ -0,0 +1,126 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Emulator/Host/controller.h"
#include "common/logging/log.h"
#include "common/singleton.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/pad/pad.h"
namespace Libraries::LibPad {
int PS4_SYSV_ABI scePadInit() {
LOG_WARNING(Lib_Pad, "(DUMMY) called");
return SCE_OK;
}
int PS4_SYSV_ABI scePadOpen(Libraries::UserService::OrbisUserServiceUserId user_id, s32 type,
s32 index, const ScePadOpenParam* pParam) {
LOG_INFO(Lib_Pad, "(DUMMY) called user_id = {} type = {} index = {}", user_id, type, index);
return 1; // dummy
}
int PS4_SYSV_ABI scePadReadState(int32_t handle, ScePadData* pData) {
auto* controller = Common::Singleton<Emulator::Host::Controller::GameController>::Instance();
int connectedCount = 0;
bool isConnected = false;
Emulator::Host::Controller::State state;
controller->readState(&state, &isConnected, &connectedCount);
pData->buttons = state.buttonsState;
pData->leftStick.x = 128; // dummy
pData->leftStick.y = 128; // dummy
pData->rightStick.x = 0; // dummy
pData->rightStick.y = 0; // dummy
pData->analogButtons.r2 = 0; // dummy
pData->analogButtons.l2 = 0; // dummy
pData->orientation.x = 0;
pData->orientation.y = 0;
pData->orientation.z = 0;
pData->orientation.w = 0;
pData->timestamp = state.time;
pData->connected = true; // isConnected; //TODO fix me proper
pData->connectedCount = 1; // connectedCount;
pData->deviceUniqueDataLen = 0;
return SCE_OK;
}
int PS4_SYSV_ABI scePadRead(int handle, ScePadData* pData, int num) {
int connected_count = 0;
bool connected = false;
Emulator::Host::Controller::State states[64];
auto* controller = Common::Singleton<Emulator::Host::Controller::GameController>::Instance();
int ret_num = controller->ReadStates(states, num, &connected, &connected_count);
if (!connected) {
ret_num = 1;
}
for (int i = 0; i < ret_num; i++) {
pData[i].buttons = states[i].buttonsState;
pData[i].leftStick.x = 128; // dummy
pData[i].leftStick.y = 128; // dummy
pData[i].rightStick.x = 0; // dummy
pData[i].rightStick.y = 0; // dummy
pData[i].analogButtons.l2 = 0; // dummy
pData[i].analogButtons.r2 = 0; // dummy
pData[i].orientation.x = 0.0f;
pData[i].orientation.y = 0.0f;
pData[i].orientation.z = 0.0f;
pData[i].orientation.w = 1.0f;
pData[i].acceleration.x = 0.0f;
pData[i].acceleration.y = 0.0f;
pData[i].acceleration.z = 0.0f;
pData[i].angularVelocity.x = 0.0f;
pData[i].angularVelocity.y = 0.0f;
pData[i].angularVelocity.z = 0.0f;
pData[i].touchData.touchNum = 0;
pData[i].touchData.touch[0].x = 0;
pData[i].touchData.touch[0].y = 0;
pData[i].touchData.touch[0].id = 1;
pData[i].touchData.touch[1].x = 0;
pData[i].touchData.touch[1].y = 0;
pData[i].touchData.touch[1].id = 2;
pData[i].connected = connected;
pData[i].timestamp = states[i].time;
pData[i].connectedCount = connected_count;
pData[i].deviceUniqueDataLen = 0;
}
return ret_num;
}
s32 PS4_SYSV_ABI scePadGetControllerInformation(s32 handle, OrbisPadInformation* info) {
LOG_INFO(Lib_Pad, "called handle = {}", handle);
info->touchpadDensity = 1;
info->touchResolutionX = 1920;
info->touchResolutionY = 950;
info->stickDeadzoneL = 2;
info->stickDeadzoneR = 2;
info->connectionType = ORBIS_PAD_CONNECTION_TYPE_STANDARD;
info->count = 1;
info->connected = 1;
info->deviceClass = ORBIS_PAD_PORT_TYPE_STANDARD;
return SCE_OK;
}
s32 PS4_SYSV_ABI scePadSetMotionSensorState(s32 handle, bool enable) {
LOG_INFO(Lib_Pad, "(DUMMY) called handle = {} enabled = {}", handle,
(enable ? "true" : "false"));
return SCE_OK;
}
void padSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("hv1luiJrqQM", "libScePad", 1, "libScePad", 1, 1, scePadInit);
LIB_FUNCTION("xk0AcarP3V4", "libScePad", 1, "libScePad", 1, 1, scePadOpen);
LIB_FUNCTION("YndgXqQVV7c", "libScePad", 1, "libScePad", 1, 1, scePadReadState);
LIB_FUNCTION("q1cHNfGycLI", "libScePad", 1, "libScePad", 1, 1, scePadRead);
LIB_FUNCTION("gjP9-KQzoUk", "libScePad", 1, "libScePad", 1, 1, scePadGetControllerInformation);
LIB_FUNCTION("clVvL4ZDntw", "libScePad", 1, "libScePad", 1, 1, scePadSetMotionSensorState);
}
} // namespace Libraries::LibPad

View file

@ -0,0 +1,128 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
#include "src/core/libraries/system/userservice.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::LibPad {
constexpr s8 ORBIS_PAD_PORT_TYPE_STANDARD = 0;
constexpr s8 ORBIS_PAD_PORT_TYPE_SPECIAL = 2;
constexpr s8 ORBIS_PAD_DEVICE_CLASS_PAD = 0;
constexpr s8 ORBIS_PAD_DEVICE_CLASS_GUITAR = 1;
constexpr s8 ORBIS_PAD_DEVICE_CLASS_DRUMS = 2;
constexpr s8 ORBIS_PAD_CONNECTION_TYPE_STANDARD = 0;
constexpr s8 ORBIS_PAD_CONNECTION_TYPE_REMOTE = 2;
enum ScePadButton : u32 {
L3 = 0x00000002,
R3 = 0x00000004,
OPTIONS = 0x00000008,
UP = 0x00000010,
RIGHT = 0x00000020,
DOWN = 0x00000040,
LEFT = 0x00000080,
L2 = 0x00000100,
R2 = 0x00000200,
L1 = 0x00000400,
R1 = 0x00000800,
TRIANGLE = 0x00001000,
CIRCLE = 0x00002000,
CROSS = 0x00004000,
SQUARE = 0x00008000,
TOUCH_PAD = 0x00100000,
INTERCEPTED = 0x80000000,
};
struct ScePadOpenParam {
u8 reserve[8];
};
struct ScePadAnalogStick {
u8 x;
u8 y;
};
struct ScePadAnalogButtons {
u8 l2;
u8 r2;
u8 padding[2];
};
struct SceFQuaternion {
float x, y, z, w;
};
struct SceFVector3 {
float x, y, z;
};
struct ScePadTouch {
u16 x;
u16 y;
u8 id;
u8 reserve[3];
};
constexpr int SCE_PAD_MAX_TOUCH_NUM = 2;
typedef struct ScePadTouchData {
u8 touchNum;
u8 reserve[3];
u32 reserve1;
ScePadTouch touch[SCE_PAD_MAX_TOUCH_NUM];
} ScePadTouchData;
struct ScePadExtensionUnitData {
u32 extensionUnitId;
u8 reserve[1];
u8 dataLength;
u8 data[10];
};
struct ScePadData {
u32 buttons;
ScePadAnalogStick leftStick;
ScePadAnalogStick rightStick;
ScePadAnalogButtons analogButtons;
SceFQuaternion orientation;
SceFVector3 acceleration;
SceFVector3 angularVelocity;
ScePadTouchData touchData;
bool connected;
u64 timestamp;
ScePadExtensionUnitData extensionUnitData;
uint8_t connectedCount;
uint8_t reserve[2];
uint8_t deviceUniqueDataLen;
uint8_t deviceUniqueData[12];
};
struct OrbisPadInformation {
float touchpadDensity;
u16 touchResolutionX;
u16 touchResolutionY;
u8 stickDeadzoneL;
u8 stickDeadzoneR;
u8 connectionType;
u8 count;
s8 connected;
s8 deviceClass;
u8 unknown[8];
};
int PS4_SYSV_ABI scePadInit();
int PS4_SYSV_ABI scePadOpen(Libraries::UserService::OrbisUserServiceUserId userId, s32 type,
s32 index, const ScePadOpenParam* pParam);
int PS4_SYSV_ABI scePadReadState(int32_t handle, ScePadData* pData);
void padSymbolsRegister(Core::Loader::SymbolsResolver* sym);
}; // namespace Libraries::LibPad

View file

@ -1,10 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "common/logging/log.h"
#include "error_codes.h"
#include "libscecommondialog.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/system/commondialog.h"
namespace Libraries::CommonDialog {
@ -207,4 +207,4 @@ void RegisterlibSceCommonDialog(Core::Loader::SymbolsResolver* sym) {
Func_F2AEE270605622B0);
};
} // namespace Libraries::CommonDialog
} // namespace Libraries::CommonDialog

View file

@ -3,7 +3,11 @@
#pragma once
#include "library_common.h"
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::CommonDialog {
@ -43,4 +47,4 @@ int PS4_SYSV_ABI Func_CB18E00EFA946C64();
int PS4_SYSV_ABI Func_F2AEE270605622B0();
void RegisterlibSceCommonDialog(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::CommonDialog
} // namespace Libraries::CommonDialog

View file

@ -1,10 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "common/logging/log.h"
#include "error_codes.h"
#include "libscemsgdialog.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/system/msgdialog.h"
namespace Libraries::MsgDialog {
@ -82,4 +82,4 @@ void RegisterlibSceMsgDialog(Core::Loader::SymbolsResolver* sym) {
sceMsgDialogUpdateStatus);
};
} // namespace Libraries::MsgDialog
} // namespace Libraries::MsgDialog

View file

@ -3,8 +3,12 @@
#pragma once
#include "library_common.h"
#include "libscecommondialog.h"
#include "common/types.h"
#include "core/libraries/system/commondialog.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::MsgDialog {
@ -92,4 +96,4 @@ int PS4_SYSV_ABI sceMsgDialogTerminate();
int PS4_SYSV_ABI sceMsgDialogUpdateStatus();
void RegisterlibSceMsgDialog(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::MsgDialog
} // namespace Libraries::MsgDialog

View file

@ -1,13 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "common/logging/log.h"
#include "error_codes.h"
#include "libsceposix.h"
#include "core/libraries/system/posix.h"
namespace Libraries::Posix {
void Registerlibsceposix(Core::Loader::SymbolsResolver* sym) {}
} // namespace Libraries::Posix
} // namespace Libraries::Posix

View file

@ -3,7 +3,9 @@
#pragma once
#include "library_common.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Posix {
void Registerlibsceposix(Core::Loader::SymbolsResolver* sym);

View file

@ -1,11 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include <common/assert.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "error_codes.h"
#include "libscesavedata.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/system/savedata.h"
namespace Libraries::SaveData {
@ -657,4 +657,4 @@ void RegisterlibSceSaveData(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("AuTE0gFxZCI", "libSceSaveData", 1, "libSceSaveData", 1, 1, Func_02E4C4D201716422);
};
} // namespace Libraries::SaveData
} // namespace Libraries::SaveData

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@ -3,7 +3,11 @@
#pragma once
#include "library_common.h"
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::SaveData {
@ -136,4 +140,4 @@ int PS4_SYSV_ABI sceSaveDataUpload();
int PS4_SYSV_ABI Func_02E4C4D201716422();
void RegisterlibSceSaveData(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::SaveData
} // namespace Libraries::SaveData

View file

@ -1,10 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "common/logging/log.h"
#include "error_codes.h"
#include "libscesavedatadialog.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/system/savedatadialog.h"
namespace Libraries::SaveDataDialog {
@ -81,4 +81,4 @@ void RegisterlibSceSaveDataDialog(Core::Loader::SymbolsResolver* sym) {
sceSaveDataDialogUpdateStatus);
};
} // namespace Libraries::SaveDataDialog
} // namespace Libraries::SaveDataDialog

View file

@ -3,7 +3,11 @@
#pragma once
#include "library_common.h"
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::SaveDataDialog {
@ -19,4 +23,4 @@ int PS4_SYSV_ABI sceSaveDataDialogTerminate();
int PS4_SYSV_ABI sceSaveDataDialogUpdateStatus();
void RegisterlibSceSaveDataDialog(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::SaveDataDialog
} // namespace Libraries::SaveDataDialog

View file

@ -1,13 +1,14 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#define MAGIC_ENUM_RANGE_MIN 0
#define MAGIC_ENUM_RANGE_MAX 300
#include <magic_enum.hpp>
#include "common/logging/log.h"
#include "error_codes.h"
#include "libscesysmodule.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/system/sysmodule.h"
namespace Libraries::SysModule {
@ -127,4 +128,4 @@ void RegisterlibSceSysmodule(Core::Loader::SymbolsResolver* sym) {
sceSysmoduleUnloadModuleInternalWithArg);
};
} // namespace Libraries::SysModule
} // namespace Libraries::SysModule

View file

@ -3,7 +3,11 @@
#pragma once
#include "library_common.h"
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::SysModule {
@ -161,4 +165,4 @@ int PS4_SYSV_ABI sceSysmoduleUnloadModuleInternal();
int PS4_SYSV_ABI sceSysmoduleUnloadModuleInternalWithArg();
void RegisterlibSceSysmodule(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::SysModule
} // namespace Libraries::SysModule

View file

@ -1,10 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "common/logging/log.h"
#include "error_codes.h"
#include "libscesystemservice.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/system/systemservice.h"
namespace Libraries::SystemService {
@ -3358,4 +3358,4 @@ void RegisterlibSceSystemService(Core::Loader::SymbolsResolver* sym) {
"libSceSystemService", 1, 1, Func_CB5E885E225F69F0);
};
} // namespace Libraries::SystemService
} // namespace Libraries::SystemService

View file

@ -4,7 +4,11 @@
// https://github.com/OpenOrbis/OpenOrbis-PS4-Toolchain/blob/master/include/orbis/_types/sys_service.h
#pragma once
#include "library_common.h"
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::SystemService {
@ -570,4 +574,4 @@ int PS4_SYSV_ABI Func_6B1CDB955F0EBD65();
int PS4_SYSV_ABI Func_CB5E885E225F69F0();
void RegisterlibSceSystemService(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::SystemService
} // namespace Libraries::SystemService

View file

@ -1,10 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "common/logging/log.h"
#include "error_codes.h"
#include "libsceuserservice.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/system/userservice.h"
namespace Libraries::UserService {
@ -3010,4 +3010,4 @@ void RegisterlibSceUserService(Core::Loader::SymbolsResolver* sym) {
1, sceUserServiceGetRegisteredUserIdList);
};
} // namespace Libraries::UserService
} // namespace Libraries::UserService

View file

@ -4,7 +4,11 @@
// https://github.com/OpenOrbis/OpenOrbis-PS4-Toolchain/blob/master/include/orbis/_types/user.h
#pragma once
#include "library_common.h"
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::UserService {
@ -478,4 +482,4 @@ int PS4_SYSV_ABI Func_BB9491DFE6B4953C();
int PS4_SYSV_ABI Func_D2B814603E7B4477();
void RegisterlibSceUserService(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::UserService
} // namespace Libraries::UserService