src: Reorganize and cleanup libraries

This commit is contained in:
GPUCode 2024-04-14 00:35:48 +03:00
parent e99129d72f
commit 5e2ac6c72b
84 changed files with 806 additions and 8664 deletions

View file

@ -8,7 +8,7 @@
#include "common/version.h"
#include "core/PS4/HLE/Graphics/graphics_render.h"
#include "core/PS4/HLE/Graphics/video_out.h"
#include "core/hle/libraries/libpad/pad.h"
#include "core/libraries/pad/pad.h"
#include "emulator.h"
namespace Emu {
@ -308,7 +308,7 @@ void DrawBuffer(HLE::Libs::Graphics::VideoOutVulkanImage* image) {
}
void keyboardEvent(SDL_Event* event) {
using OldLibraries::LibPad::ScePadButton;
using Libraries::LibPad::ScePadButton;
if (event->type == SDL_EVENT_KEY_DOWN || event->type == SDL_EVENT_KEY_UP) {
u32 button = 0;