Image subresources barriers (#904)

* video_core: texture: image subresources state tracking

* shader_recompiler: use one binding if the same image is read and written

* video_core: added rebinding of changed textures after overlap resolve

* don't use pointers; slight `FindTexture` refactoring

* video_core: buffer_cache: don't copy over the image size

* redundant barriers removed; fixes

* regression fixes

* texture_cache: 3d texture layers count fixup

* shader_recompiler: support for partially bound cubemaps

* added support for cubemap arrays

* don't bind unused color buffers

* fixed depth promotion to do not use stencil

* doors

* bonfire lit

* cubemap array index calculation

* final touches
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psucien 2024-09-21 21:45:56 +02:00 committed by GitHub
parent 913a46173a
commit 5f4ddc14fc
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35 changed files with 495 additions and 283 deletions

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@ -59,6 +59,7 @@ union TextureInstInfo {
BitField<5, 1, u32> has_offset;
BitField<6, 2, u32> gather_comp;
BitField<8, 1, u32> has_derivatives;
BitField<9, 1, u32> is_array;
};
union BufferInstInfo {