Merge branch 'main' into filesystem_win

This commit is contained in:
Stephen Miller 2025-06-22 19:48:29 -05:00 committed by GitHub
commit 6277975bc4
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GPG key ID: B5690EEEBB952194
193 changed files with 10772 additions and 4681 deletions

View file

@ -125,7 +125,6 @@ int EqueueInternal::WaitForEvents(SceKernelEvent* ev, int num, u32 micros) {
.count();
count = WaitForSmallTimer(ev, num, std::max(0l, long(micros - time_waited)));
}
small_timer_event.event.data = 0;
}
if (ev->flags & SceKernelEvent::Flags::OneShot) {
@ -179,39 +178,46 @@ int EqueueInternal::GetTriggeredEvents(SceKernelEvent* ev, int num) {
}
bool EqueueInternal::AddSmallTimer(EqueueEvent& ev) {
// We assume that only one timer event (with the same ident across calls)
// can be posted to the queue, based on observations so far. In the opposite case,
// the small timer storage and wait logic should be reworked.
ASSERT(!HasSmallTimer() || small_timer_event.event.ident == ev.event.ident);
ev.time_added = std::chrono::steady_clock::now();
small_timer_event = std::move(ev);
SmallTimer st;
st.event = ev.event;
st.added = std::chrono::steady_clock::now();
st.interval = std::chrono::microseconds{ev.event.data};
{
std::scoped_lock lock{m_mutex};
m_small_timers[st.event.ident] = std::move(st);
}
return true;
}
int EqueueInternal::WaitForSmallTimer(SceKernelEvent* ev, int num, u32 micros) {
int count{};
ASSERT(num == 1);
ASSERT(num >= 1);
auto curr_clock = std::chrono::steady_clock::now();
const auto wait_end_us = (micros == 0) ? std::chrono::steady_clock::time_point::max()
: curr_clock + std::chrono::microseconds{micros};
int count = 0;
do {
curr_clock = std::chrono::steady_clock::now();
{
std::scoped_lock lock{m_mutex};
if ((curr_clock - small_timer_event.time_added) >
std::chrono::microseconds{small_timer_event.event.data}) {
ev[count++] = small_timer_event.event;
small_timer_event.event.data = 0;
break;
for (auto it = m_small_timers.begin(); it != m_small_timers.end() && count < num;) {
const SmallTimer& st = it->second;
if (curr_clock - st.added >= st.interval) {
ev[count++] = st.event;
it = m_small_timers.erase(it);
} else {
++it;
}
}
if (count > 0)
return count;
}
std::this_thread::yield();
} while (curr_clock < wait_end_us);
return count;
return 0;
}
bool EqueueInternal::EventExists(u64 id, s16 filter) {
@ -326,6 +332,11 @@ s32 PS4_SYSV_ABI sceKernelAddHRTimerEvent(SceKernelEqueue eq, int id, timespec*
// `HrTimerSpinlockThresholdUs`) and fall back to boost asio timers if the time to tick is
// large. Even for large delays, we truncate a small portion to complete the wait
// using the spinlock, prioritizing precision.
if (eq->EventExists(event.event.ident, event.event.filter)) {
eq->RemoveEvent(id, SceKernelEvent::Filter::HrTimer);
}
if (total_us < HrTimerSpinlockThresholdUs) {
return eq->AddSmallTimer(event) ? ORBIS_OK : ORBIS_KERNEL_ERROR_ENOMEM;
}

View file

@ -9,6 +9,7 @@
#include <vector>
#include <boost/asio/steady_timer.hpp>
#include <unordered_map>
#include "common/rdtsc.h"
#include "common/types.h"
@ -135,6 +136,12 @@ private:
};
class EqueueInternal {
struct SmallTimer {
SceKernelEvent event;
std::chrono::steady_clock::time_point added;
std::chrono::microseconds interval;
};
public:
explicit EqueueInternal(std::string_view name) : m_name(name) {}
@ -151,13 +158,14 @@ public:
int GetTriggeredEvents(SceKernelEvent* ev, int num);
bool AddSmallTimer(EqueueEvent& event);
bool HasSmallTimer() const {
return small_timer_event.event.data != 0;
bool HasSmallTimer() {
std::scoped_lock lock{m_mutex};
return !m_small_timers.empty();
}
bool RemoveSmallTimer(u64 id) {
if (HasSmallTimer() && small_timer_event.event.ident == id) {
small_timer_event = {};
return true;
if (HasSmallTimer()) {
std::scoped_lock lock{m_mutex};
return m_small_timers.erase(id) > 0;
}
return false;
}
@ -170,8 +178,8 @@ private:
std::string m_name;
std::mutex m_mutex;
std::vector<EqueueEvent> m_events;
EqueueEvent small_timer_event{};
std::condition_variable m_cond;
std::unordered_map<u64, SmallTimer> m_small_timers;
};
u64 PS4_SYSV_ABI sceKernelGetEventData(const SceKernelEvent* ev);

View file

@ -293,6 +293,7 @@ s64 PS4_SYSV_ABI write(s32 fd, const void* buf, size_t nbytes) {
}
return result;
}
return file->f.WriteRaw<u8>(buf, nbytes);
}
@ -750,7 +751,24 @@ s32 PS4_SYSV_ABI posix_rename(const char* from, const char* to) {
*__Error() = POSIX_ENOTEMPTY;
return -1;
}
// On Windows, std::filesystem::rename will error if the file has been opened before.
std::filesystem::copy(src_path, dst_path, std::filesystem::copy_options::overwrite_existing);
auto* h = Common::Singleton<Core::FileSys::HandleTable>::Instance();
auto file = h->GetFile(src_path);
if (file) {
// We need to force ReadWrite if the file had Write access before
// Otherwise f.Open will clear the file contents.
auto access_mode = file->f.GetAccessMode() == Common::FS::FileAccessMode::Write
? Common::FS::FileAccessMode::ReadWrite
: file->f.GetAccessMode();
file->f.Close();
std::filesystem::remove(src_path);
file->f.Open(dst_path, access_mode);
} else {
std::filesystem::remove(src_path);
}
return ORBIS_OK;
}
@ -1050,6 +1068,7 @@ void RegisterFileSystem(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("4wSze92BhLI", "libkernel", 1, "libkernel", 1, 1, sceKernelWrite);
LIB_FUNCTION("+WRlkKjZvag", "libkernel", 1, "libkernel", 1, 1, readv);
LIB_FUNCTION("YSHRBRLn2pI", "libkernel", 1, "libkernel", 1, 1, writev);
LIB_FUNCTION("kAt6VDbHmro", "libkernel", 1, "libkernel", 1, 1, sceKernelWritev);
LIB_FUNCTION("Oy6IpwgtYOk", "libScePosix", 1, "libkernel", 1, 1, posix_lseek);
LIB_FUNCTION("Oy6IpwgtYOk", "libkernel", 1, "libkernel", 1, 1, posix_lseek);
LIB_FUNCTION("oib76F-12fk", "libkernel", 1, "libkernel", 1, 1, sceKernelLseek);

View file

@ -76,21 +76,21 @@ static PS4_SYSV_ABI void stack_chk_fail() {
UNREACHABLE();
}
static thread_local int g_posix_errno = 0;
static thread_local s32 g_posix_errno = 0;
int* PS4_SYSV_ABI __Error() {
s32* PS4_SYSV_ABI __Error() {
return &g_posix_errno;
}
void ErrSceToPosix(int error) {
void ErrSceToPosix(s32 error) {
g_posix_errno = error - ORBIS_KERNEL_ERROR_UNKNOWN;
}
int ErrnoToSceKernelError(int error) {
s32 ErrnoToSceKernelError(s32 error) {
return error + ORBIS_KERNEL_ERROR_UNKNOWN;
}
void SetPosixErrno(int e) {
void SetPosixErrno(s32 e) {
// Some error numbers are different between supported OSes
switch (e) {
case EPERM:
@ -132,15 +132,15 @@ void SetPosixErrno(int e) {
}
}
static uint64_t g_mspace_atomic_id_mask = 0;
static uint64_t g_mstate_table[64] = {0};
static u64 g_mspace_atomic_id_mask = 0;
static u64 g_mstate_table[64] = {0};
struct HeapInfoInfo {
uint64_t size = sizeof(HeapInfoInfo);
uint32_t flag;
uint32_t getSegmentInfo;
uint64_t* mspace_atomic_id_mask;
uint64_t* mstate_table;
u64 size = sizeof(HeapInfoInfo);
u32 flag;
u32 getSegmentInfo;
u64* mspace_atomic_id_mask;
u64* mstate_table;
};
void PS4_SYSV_ABI sceLibcHeapGetTraceInfo(HeapInfoInfo* info) {
@ -159,7 +159,7 @@ struct OrbisKernelUuid {
};
static_assert(sizeof(OrbisKernelUuid) == 0x10);
int PS4_SYSV_ABI sceKernelUuidCreate(OrbisKernelUuid* orbisUuid) {
s32 PS4_SYSV_ABI sceKernelUuidCreate(OrbisKernelUuid* orbisUuid) {
if (!orbisUuid) {
return ORBIS_KERNEL_ERROR_EINVAL;
}
@ -176,7 +176,7 @@ int PS4_SYSV_ABI sceKernelUuidCreate(OrbisKernelUuid* orbisUuid) {
return ORBIS_OK;
}
int PS4_SYSV_ABI kernel_ioctl(int fd, u64 cmd, VA_ARGS) {
s32 PS4_SYSV_ABI kernel_ioctl(s32 fd, u64 cmd, VA_ARGS) {
auto* h = Common::Singleton<Core::FileSys::HandleTable>::Instance();
auto* file = h->GetFile(fd);
if (file == nullptr) {
@ -190,7 +190,7 @@ int PS4_SYSV_ABI kernel_ioctl(int fd, u64 cmd, VA_ARGS) {
return -1;
}
VA_CTX(ctx);
int result = file->device->ioctl(cmd, &ctx);
s32 result = file->device->ioctl(cmd, &ctx);
LOG_TRACE(Lib_Kernel, "ioctl: fd = {:X} cmd = {:X} result = {}", fd, cmd, result);
if (result < 0) {
ErrSceToPosix(result);
@ -204,15 +204,15 @@ const char* PS4_SYSV_ABI sceKernelGetFsSandboxRandomWord() {
return path;
}
int PS4_SYSV_ABI _sigprocmask() {
s32 PS4_SYSV_ABI _sigprocmask() {
return ORBIS_OK;
}
int PS4_SYSV_ABI posix_getpagesize() {
s32 PS4_SYSV_ABI posix_getpagesize() {
return 16_KB;
}
int PS4_SYSV_ABI posix_getsockname(Libraries::Net::OrbisNetId s,
s32 PS4_SYSV_ABI posix_getsockname(Libraries::Net::OrbisNetId s,
Libraries::Net::OrbisNetSockaddr* addr, u32* paddrlen) {
auto* netcall = Common::Singleton<Libraries::Net::NetInternal>::Instance();
auto sock = netcall->FindSocket(s);
@ -221,7 +221,7 @@ int PS4_SYSV_ABI posix_getsockname(Libraries::Net::OrbisNetId s,
LOG_ERROR(Lib_Net, "socket id is invalid = {}", s);
return -1;
}
int returncode = sock->GetSocketAddress(addr, paddrlen);
s32 returncode = sock->GetSocketAddress(addr, paddrlen);
if (returncode >= 0) {
LOG_ERROR(Lib_Net, "return code : {:#x}", (u32)returncode);
return 0;
@ -230,6 +230,19 @@ int PS4_SYSV_ABI posix_getsockname(Libraries::Net::OrbisNetId s,
LOG_ERROR(Lib_Net, "error code returned : {:#x}", (u32)returncode);
return -1;
}
// stubbed on non-devkit consoles
s32 PS4_SYSV_ABI sceKernelGetGPI() {
LOG_DEBUG(Kernel, "called");
return ORBIS_OK;
}
// stubbed on non-devkit consoles
s32 PS4_SYSV_ABI sceKernelSetGPO() {
LOG_DEBUG(Kernel, "called");
return ORBIS_OK;
}
void RegisterKernel(Core::Loader::SymbolsResolver* sym) {
service_thread = std::jthread{KernelServiceThread};
@ -273,6 +286,13 @@ void RegisterKernel(Core::Loader::SymbolsResolver* sym) {
Libraries::Net::sceNetInetNtop); // TODO fix it to sys_ ...
LIB_FUNCTION("4n51s0zEf0c", "libScePosix", 1, "libkernel", 1, 1,
Libraries::Net::sceNetInetPton); // TODO fix it to sys_ ...
LIB_FUNCTION("XVL8So3QJUk", "libScePosix", 1, "libkernel", 1, 1, Libraries::Net::sys_connect);
LIB_FUNCTION("3e+4Iv7IJ8U", "libScePosix", 1, "libkernel", 1, 1, Libraries::Net::sys_accept);
LIB_FUNCTION("aNeavPDNKzA", "libScePosix", 1, "libkernel", 1, 1, Libraries::Net::sys_sendmsg);
LIB_FUNCTION("pxnCmagrtao", "libScePosix", 1, "libkernel", 1, 1, Libraries::Net::sys_listen);
LIB_FUNCTION("4oXYe9Xmk0Q", "libkernel", 1, "libkernel", 1, 1, sceKernelGetGPI);
LIB_FUNCTION("ca7v6Cxulzs", "libkernel", 1, "libkernel", 1, 1, sceKernelSetGPO);
}
} // namespace Libraries::Kernel

View file

@ -12,10 +12,10 @@ class SymbolsResolver;
namespace Libraries::Kernel {
void ErrSceToPosix(int result);
int ErrnoToSceKernelError(int e);
void SetPosixErrno(int e);
int* PS4_SYSV_ABI __Error();
void ErrSceToPosix(s32 result);
s32 ErrnoToSceKernelError(s32 e);
void SetPosixErrno(s32 e);
s32* PS4_SYSV_ABI __Error();
template <class F, F f>
struct OrbisWrapperImpl;
@ -33,7 +33,7 @@ struct OrbisWrapperImpl<PS4_SYSV_ABI R (*)(Args...), f> {
#define ORBIS(func) (Libraries::Kernel::OrbisWrapperImpl<decltype(&(func)), func>::wrap)
int* PS4_SYSV_ABI __Error();
s32* PS4_SYSV_ABI __Error();
void RegisterKernel(Core::Loader::SymbolsResolver* sym);

View file

@ -23,8 +23,8 @@ u64 PS4_SYSV_ABI sceKernelGetDirectMemorySize() {
return memory->GetTotalDirectSize();
}
int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len,
u64 alignment, int memoryType, s64* physAddrOut) {
s32 PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len,
u64 alignment, s32 memoryType, s64* physAddrOut) {
if (searchStart < 0 || searchEnd < 0) {
LOG_ERROR(Kernel_Vmm, "Invalid parameters!");
return ORBIS_KERNEL_ERROR_EINVAL;
@ -71,13 +71,13 @@ int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceKernelAllocateMainDirectMemory(size_t len, size_t alignment, int memoryType,
s32 PS4_SYSV_ABI sceKernelAllocateMainDirectMemory(u64 len, u64 alignment, s32 memoryType,
s64* physAddrOut) {
const auto searchEnd = static_cast<s64>(sceKernelGetDirectMemorySize());
return sceKernelAllocateDirectMemory(0, searchEnd, len, alignment, memoryType, physAddrOut);
}
s32 PS4_SYSV_ABI sceKernelCheckedReleaseDirectMemory(u64 start, size_t len) {
s32 PS4_SYSV_ABI sceKernelCheckedReleaseDirectMemory(u64 start, u64 len) {
if (len == 0) {
return ORBIS_OK;
}
@ -87,7 +87,7 @@ s32 PS4_SYSV_ABI sceKernelCheckedReleaseDirectMemory(u64 start, size_t len) {
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceKernelReleaseDirectMemory(u64 start, size_t len) {
s32 PS4_SYSV_ABI sceKernelReleaseDirectMemory(u64 start, u64 len) {
if (len == 0) {
return ORBIS_OK;
}
@ -96,11 +96,10 @@ s32 PS4_SYSV_ABI sceKernelReleaseDirectMemory(u64 start, size_t len) {
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceKernelAvailableDirectMemorySize(u64 searchStart, u64 searchEnd,
size_t alignment, u64* physAddrOut,
size_t* sizeOut) {
LOG_WARNING(Kernel_Vmm, "called searchStart = {:#x}, searchEnd = {:#x}, alignment = {:#x}",
searchStart, searchEnd, alignment);
s32 PS4_SYSV_ABI sceKernelAvailableDirectMemorySize(u64 searchStart, u64 searchEnd, u64 alignment,
u64* physAddrOut, u64* sizeOut) {
LOG_INFO(Kernel_Vmm, "called searchStart = {:#x}, searchEnd = {:#x}, alignment = {:#x}",
searchStart, searchEnd, alignment);
if (physAddrOut == nullptr || sizeOut == nullptr) {
return ORBIS_KERNEL_ERROR_EINVAL;
@ -109,7 +108,7 @@ s32 PS4_SYSV_ABI sceKernelAvailableDirectMemorySize(u64 searchStart, u64 searchE
auto* memory = Core::Memory::Instance();
PAddr physAddr{};
size_t size{};
u64 size{};
s32 result = memory->DirectQueryAvailable(searchStart, searchEnd, alignment, &physAddr, &size);
if (size == 0) {
@ -122,14 +121,14 @@ s32 PS4_SYSV_ABI sceKernelAvailableDirectMemorySize(u64 searchStart, u64 searchE
return result;
}
s32 PS4_SYSV_ABI sceKernelVirtualQuery(const void* addr, int flags, OrbisVirtualQueryInfo* info,
size_t infoSize) {
s32 PS4_SYSV_ABI sceKernelVirtualQuery(const void* addr, s32 flags, OrbisVirtualQueryInfo* info,
u64 infoSize) {
LOG_INFO(Kernel_Vmm, "called addr = {}, flags = {:#x}", fmt::ptr(addr), flags);
auto* memory = Core::Memory::Instance();
return memory->VirtualQuery(std::bit_cast<VAddr>(addr), flags, info);
}
s32 PS4_SYSV_ABI sceKernelReserveVirtualRange(void** addr, u64 len, int flags, u64 alignment) {
s32 PS4_SYSV_ABI sceKernelReserveVirtualRange(void** addr, u64 len, s32 flags, u64 alignment) {
LOG_INFO(Kernel_Vmm, "addr = {}, len = {:#x}, flags = {:#x}, alignment = {:#x}",
fmt::ptr(*addr), len, flags, alignment);
if (addr == nullptr) {
@ -159,7 +158,7 @@ s32 PS4_SYSV_ABI sceKernelReserveVirtualRange(void** addr, u64 len, int flags, u
return result;
}
int PS4_SYSV_ABI sceKernelMapNamedDirectMemory(void** addr, u64 len, int prot, int flags,
s32 PS4_SYSV_ABI sceKernelMapNamedDirectMemory(void** addr, u64 len, s32 prot, s32 flags,
s64 directMemoryStart, u64 alignment,
const char* name) {
LOG_INFO(Kernel_Vmm,
@ -202,7 +201,7 @@ int PS4_SYSV_ABI sceKernelMapNamedDirectMemory(void** addr, u64 len, int prot, i
return ret;
}
int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags,
s32 PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, s32 prot, s32 flags,
s64 directMemoryStart, u64 alignment) {
LOG_INFO(Kernel_Vmm, "called, redirected to sceKernelMapNamedDirectMemory");
return sceKernelMapNamedDirectMemory(addr, len, prot, flags, directMemoryStart, alignment,
@ -222,9 +221,10 @@ s32 PS4_SYSV_ABI sceKernelMapDirectMemory2(void** addr, u64 len, s32 type, s32 p
return ret;
}
s32 PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory(void** addr_in_out, std::size_t len, int prot,
int flags, const char* name) {
s32 PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory(void** addr_in_out, u64 len, s32 prot, s32 flags,
const char* name) {
LOG_INFO(Kernel_Vmm, "in_addr = {}, len = {:#x}, prot = {:#x}, flags = {:#x}, name = '{}'",
fmt::ptr(*addr_in_out), len, prot, flags, name);
if (len == 0 || !Common::Is16KBAligned(len)) {
LOG_ERROR(Kernel_Vmm, "len is 0 or not 16kb multiple");
return ORBIS_KERNEL_ERROR_EINVAL;
@ -243,22 +243,18 @@ s32 PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory(void** addr_in_out, std::size_t
const VAddr in_addr = reinterpret_cast<VAddr>(*addr_in_out);
const auto mem_prot = static_cast<Core::MemoryProt>(prot);
const auto map_flags = static_cast<Core::MemoryMapFlags>(flags);
SCOPE_EXIT {
LOG_INFO(Kernel_Vmm,
"in_addr = {:#x}, out_addr = {}, len = {:#x}, prot = {:#x}, flags = {:#x}",
in_addr, fmt::ptr(*addr_in_out), len, prot, flags);
};
auto* memory = Core::Memory::Instance();
return memory->MapMemory(addr_in_out, in_addr, len, mem_prot, map_flags,
Core::VMAType::Flexible, name);
const auto ret = memory->MapMemory(addr_in_out, in_addr, len, mem_prot, map_flags,
Core::VMAType::Flexible, name);
LOG_INFO(Kernel_Vmm, "out_addr = {}", fmt::ptr(*addr_in_out));
return ret;
}
s32 PS4_SYSV_ABI sceKernelMapFlexibleMemory(void** addr_in_out, std::size_t len, int prot,
int flags) {
s32 PS4_SYSV_ABI sceKernelMapFlexibleMemory(void** addr_in_out, u64 len, s32 prot, s32 flags) {
return sceKernelMapNamedFlexibleMemory(addr_in_out, len, prot, flags, "anon");
}
int PS4_SYSV_ABI sceKernelQueryMemoryProtection(void* addr, void** start, void** end, u32* prot) {
s32 PS4_SYSV_ABI sceKernelQueryMemoryProtection(void* addr, void** start, void** end, u32* prot) {
auto* memory = Core::Memory::Instance();
return memory->QueryProtection(std::bit_cast<VAddr>(addr), start, end, prot);
}
@ -288,14 +284,14 @@ s32 PS4_SYSV_ABI sceKernelMtypeprotect(const void* addr, u64 size, s32 mtype, s3
return memory_manager->Protect(std::bit_cast<VAddr>(addr), size, protection_flags);
}
int PS4_SYSV_ABI sceKernelDirectMemoryQuery(u64 offset, int flags, OrbisQueryInfo* query_info,
size_t infoSize) {
LOG_WARNING(Kernel_Vmm, "called offset = {:#x}, flags = {:#x}", offset, flags);
s32 PS4_SYSV_ABI sceKernelDirectMemoryQuery(u64 offset, s32 flags, OrbisQueryInfo* query_info,
u64 infoSize) {
LOG_INFO(Kernel_Vmm, "called offset = {:#x}, flags = {:#x}", offset, flags);
auto* memory = Core::Memory::Instance();
return memory->DirectMemoryQuery(offset, flags == 1, query_info);
}
s32 PS4_SYSV_ABI sceKernelAvailableFlexibleMemorySize(size_t* out_size) {
s32 PS4_SYSV_ABI sceKernelAvailableFlexibleMemorySize(u64* out_size) {
auto* memory = Core::Memory::Instance();
*out_size = memory->GetAvailableFlexibleSize();
LOG_INFO(Kernel_Vmm, "called size = {:#x}", *out_size);
@ -307,7 +303,7 @@ void PS4_SYSV_ABI _sceKernelRtldSetApplicationHeapAPI(void* func[]) {
linker->SetHeapAPI(func);
}
int PS4_SYSV_ABI sceKernelGetDirectMemoryType(u64 addr, int* directMemoryTypeOut,
s32 PS4_SYSV_ABI sceKernelGetDirectMemoryType(u64 addr, s32* directMemoryTypeOut,
void** directMemoryStartOut,
void** directMemoryEndOut) {
LOG_WARNING(Kernel_Vmm, "called, direct memory addr = {:#x}", addr);
@ -316,23 +312,23 @@ int PS4_SYSV_ABI sceKernelGetDirectMemoryType(u64 addr, int* directMemoryTypeOut
directMemoryEndOut);
}
int PS4_SYSV_ABI sceKernelIsStack(void* addr, void** start, void** end) {
s32 PS4_SYSV_ABI sceKernelIsStack(void* addr, void** start, void** end) {
LOG_DEBUG(Kernel_Vmm, "called, addr = {}", fmt::ptr(addr));
auto* memory = Core::Memory::Instance();
return memory->IsStack(std::bit_cast<VAddr>(addr), start, end);
}
s32 PS4_SYSV_ABI sceKernelBatchMap(OrbisKernelBatchMapEntry* entries, int numEntries,
int* numEntriesOut) {
s32 PS4_SYSV_ABI sceKernelBatchMap(OrbisKernelBatchMapEntry* entries, s32 numEntries,
s32* numEntriesOut) {
return sceKernelBatchMap2(entries, numEntries, numEntriesOut,
MemoryFlags::SCE_KERNEL_MAP_FIXED); // 0x10, 0x410?
}
s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, int numEntries,
int* numEntriesOut, int flags) {
int result = ORBIS_OK;
int processed = 0;
for (int i = 0; i < numEntries; i++, processed++) {
s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, s32 numEntries,
s32* numEntriesOut, s32 flags) {
s32 result = ORBIS_OK;
s32 processed = 0;
for (s32 i = 0; i < numEntries; i++, processed++) {
if (entries == nullptr || entries[i].length == 0 || entries[i].operation > 4) {
result = ORBIS_KERNEL_ERROR_EINVAL;
break; // break and assign a value to numEntriesOut.
@ -622,7 +618,7 @@ s32 PS4_SYSV_ABI sceKernelConfiguredFlexibleMemorySize(u64* sizeOut) {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceKernelMunmap(void* addr, size_t len) {
s32 PS4_SYSV_ABI sceKernelMunmap(void* addr, u64 len) {
LOG_INFO(Kernel_Vmm, "addr = {}, len = {:#x}", fmt::ptr(addr), len);
if (len == 0) {
return ORBIS_KERNEL_ERROR_EINVAL;
@ -631,8 +627,8 @@ int PS4_SYSV_ABI sceKernelMunmap(void* addr, size_t len) {
return memory->UnmapMemory(std::bit_cast<VAddr>(addr), len);
}
int PS4_SYSV_ABI posix_munmap(void* addr, size_t len) {
int result = sceKernelMunmap(addr, len);
s32 PS4_SYSV_ABI posix_munmap(void* addr, u64 len) {
s32 result = sceKernelMunmap(addr, len);
if (result < 0) {
LOG_ERROR(Kernel_Pthread, "posix_munmap: error = {}", result);
ErrSceToPosix(result);
@ -641,12 +637,12 @@ int PS4_SYSV_ABI posix_munmap(void* addr, size_t len) {
return result;
}
static constexpr int MAX_PRT_APERTURES = 3;
static constexpr s32 MAX_PRT_APERTURES = 3;
static constexpr VAddr PRT_AREA_START_ADDR = 0x1000000000;
static constexpr size_t PRT_AREA_SIZE = 0xec00000000;
static std::array<std::pair<VAddr, size_t>, MAX_PRT_APERTURES> PrtApertures{};
static constexpr u64 PRT_AREA_SIZE = 0xec00000000;
static std::array<std::pair<VAddr, u64>, MAX_PRT_APERTURES> PrtApertures{};
int PS4_SYSV_ABI sceKernelSetPrtAperture(int id, VAddr address, size_t size) {
s32 PS4_SYSV_ABI sceKernelSetPrtAperture(s32 id, VAddr address, u64 size) {
if (id < 0 || id >= MAX_PRT_APERTURES) {
return ORBIS_KERNEL_ERROR_EINVAL;
}
@ -663,11 +659,14 @@ int PS4_SYSV_ABI sceKernelSetPrtAperture(int id, VAddr address, size_t size) {
"PRT aperture id = {}, address = {:#x}, size = {:#x} is set but not used", id,
address, size);
auto* memory = Core::Memory::Instance();
memory->SetPrtArea(id, address, size);
PrtApertures[id] = {address, size};
return ORBIS_OK;
}
int PS4_SYSV_ABI sceKernelGetPrtAperture(int id, VAddr* address, size_t* size) {
s32 PS4_SYSV_ABI sceKernelGetPrtAperture(s32 id, VAddr* address, u64* size) {
if (id < 0 || id >= MAX_PRT_APERTURES) {
return ORBIS_KERNEL_ERROR_EINVAL;
}

View file

@ -52,13 +52,13 @@ constexpr u32 ORBIS_KERNEL_MAXIMUM_NAME_LENGTH = 32;
struct OrbisQueryInfo {
uintptr_t start;
uintptr_t end;
int memoryType;
s32 memoryType;
};
struct OrbisVirtualQueryInfo {
uintptr_t start;
uintptr_t end;
size_t offset;
u64 offset;
s32 protection;
s32 memory_type;
u8 is_flexible : 1;
@ -73,12 +73,12 @@ static_assert(sizeof(OrbisVirtualQueryInfo) == 72,
struct OrbisKernelBatchMapEntry {
void* start;
size_t offset;
size_t length;
u64 offset;
u64 length;
char protection;
char type;
short reserved;
int operation;
s16 reserved;
s32 operation;
};
enum class OrbisKernelMemoryPoolOpcode : u32 {
@ -124,46 +124,44 @@ struct OrbisKernelMemoryPoolBatchEntry {
};
u64 PS4_SYSV_ABI sceKernelGetDirectMemorySize();
int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len,
u64 alignment, int memoryType, s64* physAddrOut);
int PS4_SYSV_ABI sceKernelMapNamedDirectMemory(void** addr, u64 len, int prot, int flags,
s32 PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len,
u64 alignment, s32 memoryType, s64* physAddrOut);
s32 PS4_SYSV_ABI sceKernelMapNamedDirectMemory(void** addr, u64 len, s32 prot, s32 flags,
s64 directMemoryStart, u64 alignment,
const char* name);
int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags,
s32 PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, s32 prot, s32 flags,
s64 directMemoryStart, u64 alignment);
s32 PS4_SYSV_ABI sceKernelAllocateMainDirectMemory(size_t len, size_t alignment, int memoryType,
s32 PS4_SYSV_ABI sceKernelAllocateMainDirectMemory(u64 len, u64 alignment, s32 memoryType,
s64* physAddrOut);
s32 PS4_SYSV_ABI sceKernelReleaseDirectMemory(u64 start, size_t len);
s32 PS4_SYSV_ABI sceKernelCheckedReleaseDirectMemory(u64 start, size_t len);
s32 PS4_SYSV_ABI sceKernelAvailableDirectMemorySize(u64 searchStart, u64 searchEnd,
size_t alignment, u64* physAddrOut,
size_t* sizeOut);
s32 PS4_SYSV_ABI sceKernelVirtualQuery(const void* addr, int flags, OrbisVirtualQueryInfo* info,
size_t infoSize);
s32 PS4_SYSV_ABI sceKernelReserveVirtualRange(void** addr, u64 len, int flags, u64 alignment);
s32 PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory(void** addrInOut, std::size_t len, int prot,
int flags, const char* name);
s32 PS4_SYSV_ABI sceKernelMapFlexibleMemory(void** addr_in_out, std::size_t len, int prot,
int flags);
int PS4_SYSV_ABI sceKernelQueryMemoryProtection(void* addr, void** start, void** end, u32* prot);
s32 PS4_SYSV_ABI sceKernelReleaseDirectMemory(u64 start, u64 len);
s32 PS4_SYSV_ABI sceKernelCheckedReleaseDirectMemory(u64 start, u64 len);
s32 PS4_SYSV_ABI sceKernelAvailableDirectMemorySize(u64 searchStart, u64 searchEnd, u64 alignment,
u64* physAddrOut, u64* sizeOut);
s32 PS4_SYSV_ABI sceKernelVirtualQuery(const void* addr, s32 flags, OrbisVirtualQueryInfo* info,
u64 infoSize);
s32 PS4_SYSV_ABI sceKernelReserveVirtualRange(void** addr, u64 len, s32 flags, u64 alignment);
s32 PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory(void** addr_in_out, u64 len, s32 prot, s32 flags,
const char* name);
s32 PS4_SYSV_ABI sceKernelMapFlexibleMemory(void** addr_in_out, u64 len, s32 prot, s32 flags);
s32 PS4_SYSV_ABI sceKernelQueryMemoryProtection(void* addr, void** start, void** end, u32* prot);
s32 PS4_SYSV_ABI sceKernelMprotect(const void* addr, u64 size, s32 prot);
s32 PS4_SYSV_ABI sceKernelMtypeprotect(const void* addr, u64 size, s32 mtype, s32 prot);
int PS4_SYSV_ABI sceKernelDirectMemoryQuery(u64 offset, int flags, OrbisQueryInfo* query_info,
size_t infoSize);
s32 PS4_SYSV_ABI sceKernelAvailableFlexibleMemorySize(size_t* sizeOut);
s32 PS4_SYSV_ABI sceKernelDirectMemoryQuery(u64 offset, s32 flags, OrbisQueryInfo* query_info,
u64 infoSize);
s32 PS4_SYSV_ABI sceKernelAvailableFlexibleMemorySize(u64* sizeOut);
void PS4_SYSV_ABI _sceKernelRtldSetApplicationHeapAPI(void* func[]);
int PS4_SYSV_ABI sceKernelGetDirectMemoryType(u64 addr, int* directMemoryTypeOut,
s32 PS4_SYSV_ABI sceKernelGetDirectMemoryType(u64 addr, s32* directMemoryTypeOut,
void** directMemoryStartOut,
void** directMemoryEndOut);
int PS4_SYSV_ABI sceKernelIsStack(void* addr, void** start, void** end);
s32 PS4_SYSV_ABI sceKernelIsStack(void* addr, void** start, void** end);
s32 PS4_SYSV_ABI sceKernelBatchMap(OrbisKernelBatchMapEntry* entries, int numEntries,
int* numEntriesOut);
s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, int numEntries,
int* numEntriesOut, int flags);
s32 PS4_SYSV_ABI sceKernelBatchMap(OrbisKernelBatchMapEntry* entries, s32 numEntries,
s32* numEntriesOut);
s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, s32 numEntries,
s32* numEntriesOut, s32 flags);
s32 PS4_SYSV_ABI sceKernelSetVirtualRangeName(const void* addr, u64 len, const char* name);
@ -176,7 +174,7 @@ s32 PS4_SYSV_ABI sceKernelMemoryPoolDecommit(void* addr, u64 len, s32 flags);
s32 PS4_SYSV_ABI sceKernelMemoryPoolBatch(const OrbisKernelMemoryPoolBatchEntry* entries, s32 count,
s32* num_processed, s32 flags);
int PS4_SYSV_ABI sceKernelMunmap(void* addr, size_t len);
s32 PS4_SYSV_ABI sceKernelMunmap(void* addr, u64 len);
void RegisterMemory(Core::Loader::SymbolsResolver* sym);

View file

@ -426,6 +426,7 @@ void RegisterMutex(Core::Loader::SymbolsResolver* sym) {
// Posix
LIB_FUNCTION("ttHNfU+qDBU", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_init);
LIB_FUNCTION("7H0iTOciTLo", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_lock);
LIB_FUNCTION("Io9+nTKXZtA", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_timedlock);
LIB_FUNCTION("2Z+PpY6CaJg", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_unlock);
LIB_FUNCTION("ltCfaGr2JGE", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_destroy);
LIB_FUNCTION("dQHWEsJtoE4", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutexattr_init);

View file

@ -100,6 +100,11 @@ s32 SystemSetupCore(StackBuffer* stackBuffer, const OrbisNgs2SystemOption* optio
return ORBIS_NGS2_ERROR_INVALID_SAMPLE_RATE;
}
if (outSystem) {
// dummy handle
outSystem->systemHandle = 1;
}
return ORBIS_OK;
}

View file

@ -164,10 +164,12 @@ s32 PS4_SYSV_ABI sceNpTrophyCreateContext(OrbisNpTrophyContext* context, int32_t
}
const auto ctx_id = trophy_contexts.insert(user_id, service_label);
contexts_internal[key].context_id = ctx_id.index;
LOG_INFO(Lib_NpTrophy, "New context = {}, user_id = {} service label = {}", ctx_id.index,
user_id, service_label);
*context = ctx_id.index;
*context = ctx_id.index + 1;
contexts_internal[key].context_id = *context;
LOG_INFO(Lib_NpTrophy, "New context = {}, user_id = {} service label = {}", *context, user_id,
service_label);
return ORBIS_OK;
}
@ -179,21 +181,27 @@ s32 PS4_SYSV_ABI sceNpTrophyCreateHandle(OrbisNpTrophyHandle* handle) {
if (trophy_handles.size() >= MaxTrophyHandles) {
return ORBIS_NP_TROPHY_ERROR_HANDLE_EXCEEDS_MAX;
}
const auto handle_id = trophy_handles.insert();
LOG_INFO(Lib_NpTrophy, "New handle = {}", handle_id.index);
*handle = handle_id.index;
const auto handle_id = trophy_handles.insert();
*handle = handle_id.index + 1;
LOG_INFO(Lib_NpTrophy, "New handle = {}", *handle);
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyDestroyContext(OrbisNpTrophyContext context) {
LOG_INFO(Lib_NpTrophy, "Destroyed Context {}", context);
if (context == ORBIS_NP_TROPHY_INVALID_CONTEXT)
if (context == ORBIS_NP_TROPHY_INVALID_CONTEXT) {
return ORBIS_NP_TROPHY_ERROR_INVALID_CONTEXT;
}
Common::SlotId contextId;
contextId.index = context;
contextId.index = context - 1;
if (contextId.index >= trophy_contexts.size()) {
return ORBIS_NP_TROPHY_ERROR_INVALID_CONTEXT;
}
ContextKey contextkey = trophy_contexts[contextId];
trophy_contexts.erase(contextId);
@ -206,15 +214,17 @@ s32 PS4_SYSV_ABI sceNpTrophyDestroyHandle(OrbisNpTrophyHandle handle) {
if (handle == ORBIS_NP_TROPHY_INVALID_HANDLE)
return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE;
if (handle >= trophy_handles.size()) {
s32 handle_index = handle - 1;
if (handle_index >= trophy_handles.size()) {
LOG_ERROR(Lib_NpTrophy, "Invalid handle {}", handle);
return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE;
}
if (!trophy_handles.is_allocated({static_cast<u32>(handle)})) {
if (!trophy_handles.is_allocated({static_cast<u32>(handle_index)})) {
return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE;
}
trophy_handles.erase({static_cast<u32>(handle)});
trophy_handles.erase({static_cast<u32>(handle_index)});
LOG_INFO(Lib_NpTrophy, "Handle {} destroyed", handle);
return ORBIS_OK;
}

View file

@ -447,21 +447,18 @@ int PS4_SYSV_ABI scePadReadState(s32 handle, OrbisPadData* pData) {
// Only do this on handle 1 for now
if (engine && handle == 1) {
const auto gyro_poll_rate = engine->GetAccelPollRate();
if (gyro_poll_rate != 0.0f) {
auto now = std::chrono::steady_clock::now();
float deltaTime = std::chrono::duration_cast<std::chrono::microseconds>(
now - controller->GetLastUpdate())
.count() /
1000000.0f;
controller->SetLastUpdate(now);
Libraries::Pad::OrbisFQuaternion lastOrientation = controller->GetLastOrientation();
Libraries::Pad::OrbisFQuaternion outputOrientation = {0.0f, 0.0f, 0.0f, 1.0f};
GameController::CalculateOrientation(pData->acceleration, pData->angularVelocity,
deltaTime, lastOrientation, outputOrientation);
pData->orientation = outputOrientation;
controller->SetLastOrientation(outputOrientation);
}
auto now = std::chrono::steady_clock::now();
float deltaTime =
std::chrono::duration_cast<std::chrono::microseconds>(now - controller->GetLastUpdate())
.count() /
1000000.0f;
controller->SetLastUpdate(now);
Libraries::Pad::OrbisFQuaternion lastOrientation = controller->GetLastOrientation();
Libraries::Pad::OrbisFQuaternion outputOrientation = {0.0f, 0.0f, 0.0f, 1.0f};
GameController::CalculateOrientation(pData->acceleration, pData->angularVelocity, deltaTime,
lastOrientation, outputOrientation);
pData->orientation = outputOrientation;
controller->SetLastOrientation(outputOrientation);
}
pData->touchData.touchNum =
(state.touchpad[0].state ? 1 : 0) + (state.touchpad[1].state ? 1 : 0);

View file

@ -22,25 +22,25 @@ static Core::FileSys::MntPoints* g_mnt = Common::Singleton<Core::FileSys::MntPoi
namespace fs = std::filesystem;
// clang-format off
static const std::unordered_map<std::string, std::string> default_title = {
{"ja_JP", "セーブデータ"},
{"en_US", "Saved Data"},
{"fr_FR", "Données sauvegardées"},
{"es_ES", "Datos guardados"},
{"de_DE", "Gespeicherte Daten"},
{"it_IT", "Dati salvati"},
{"nl_NL", "Opgeslagen data"},
{"pt_PT", "Dados guardados"},
{"ru_RU", "Сохраненные данные"},
{"ko_KR", "저장 데이터"},
{"zh_CN", "保存数据"},
{"fi_FI", "Tallennetut tiedot"},
{"sv_SE", "Sparade data"},
{"da_DK", "Gemte data"},
{"no_NO", "Lagrede data"},
{"pl_PL", "Zapisane dane"},
{"pt_BR", "Dados salvos"},
{"tr_TR", "Kayıtlı Veriler"},
static const std::unordered_map<int, std::string> default_title = {
{0/*"ja_JP"*/, "セーブデータ"},
{1/*"en_US"*/, "Saved Data"},
{2/*"fr_FR"*/, "Données sauvegardées"},
{3/*"es_ES"*/, "Datos guardados"},
{4/*"de_DE"*/, "Gespeicherte Daten"},
{5/*"it_IT"*/, "Dati salvati"},
{6/*"nl_NL"*/, "Opgeslagen data"},
{7/*"pt_PT"*/, "Dados guardados"},
{8/*"ru_RU"*/, "Сохраненные данные"},
{9/*"ko_KR"*/, "저장 데이터"},
{10/*"zh_CN"*/, "保存数据"},
{12/*"fi_FI"*/, "Tallennetut tiedot"},
{13/*"sv_SE"*/, "Sparade data"},
{14/*"da_DK"*/, "Gemte data"},
{15/*"no_NO"*/, "Lagrede data"},
{16/*"pl_PL"*/, "Zapisane dane"},
{17/*"pt_BR"*/, "Dados salvos"},
{19/*"tr_TR"*/, "Kayıtlı Veriler"},
};
// clang-format on
@ -71,9 +71,9 @@ fs::path SaveInstance::GetParamSFOPath(const fs::path& dir_path) {
void SaveInstance::SetupDefaultParamSFO(PSF& param_sfo, std::string dir_name,
std::string game_serial) {
std::string locale = Config::getEmulatorLanguage();
int locale = Config::GetLanguage();
if (!default_title.contains(locale)) {
locale = "en_US";
locale = 1; // default to en_US if not found
}
#define P(type, key, ...) param_sfo.Add##type(std::string{key}, __VA_ARGS__)

View file

@ -140,7 +140,7 @@ s32 PS4_SYSV_ABI sceVideodec2Flush(OrbisVideodec2Decoder decoder,
return ORBIS_VIDEODEC2_ERROR_ARGUMENT_POINTER;
}
if (frameBuffer->thisSize != sizeof(OrbisVideodec2FrameBuffer) ||
outputInfo->thisSize != sizeof(OrbisVideodec2OutputInfo)) {
(outputInfo->thisSize | 8) != sizeof(OrbisVideodec2OutputInfo)) {
LOG_ERROR(Lib_Vdec2, "Invalid struct size");
return ORBIS_VIDEODEC2_ERROR_STRUCT_SIZE;
}
@ -167,7 +167,7 @@ s32 PS4_SYSV_ABI sceVideodec2GetPictureInfo(const OrbisVideodec2OutputInfo* outp
LOG_ERROR(Lib_Vdec2, "Invalid arguments");
return ORBIS_VIDEODEC2_ERROR_ARGUMENT_POINTER;
}
if (outputInfo->thisSize != sizeof(OrbisVideodec2OutputInfo)) {
if ((outputInfo->thisSize | 8) != sizeof(OrbisVideodec2OutputInfo)) {
LOG_ERROR(Lib_Vdec2, "Invalid struct size");
return ORBIS_VIDEODEC2_ERROR_STRUCT_SIZE;
}
@ -179,7 +179,7 @@ s32 PS4_SYSV_ABI sceVideodec2GetPictureInfo(const OrbisVideodec2OutputInfo* outp
if (p1stPictureInfoOut) {
OrbisVideodec2AvcPictureInfo* picInfo =
static_cast<OrbisVideodec2AvcPictureInfo*>(p1stPictureInfoOut);
if (picInfo->thisSize != sizeof(OrbisVideodec2AvcPictureInfo)) {
if ((picInfo->thisSize | 16) != sizeof(OrbisVideodec2AvcPictureInfo)) {
LOG_ERROR(Lib_Vdec2, "Invalid struct size");
return ORBIS_VIDEODEC2_ERROR_STRUCT_SIZE;
}

View file

@ -73,8 +73,10 @@ struct OrbisVideodec2OutputInfo {
u32 frameHeight;
void* frameBuffer;
u64 frameBufferSize;
u32 frameFormat;
u32 framePitchInBytes;
};
static_assert(sizeof(OrbisVideodec2OutputInfo) == 0x30);
static_assert(sizeof(OrbisVideodec2OutputInfo) == 0x38);
struct OrbisVideodec2FrameBuffer {
u64 thisSize;

View file

@ -55,6 +55,23 @@ struct OrbisVideodec2AvcPictureInfo {
u8 pic_struct;
u8 field_pic_flag;
u8 bottom_field_flag;
u8 sequenceParameterSetPresentFlag;
u8 pictureParameterSetPresentFlag;
u8 auDelimiterPresentFlag;
u8 endOfSequencePresentFlag;
u8 endOfStreamPresentFlag;
u8 fillerDataPresentFlag;
u8 pictureTimingSeiPresentFlag;
u8 bufferingPeriodSeiPresentFlag;
u8 constraint_set0_flag;
u8 constraint_set1_flag;
u8 constraint_set2_flag;
u8 constraint_set3_flag;
u8 constraint_set4_flag;
u8 constraint_set5_flag;
};
static_assert(sizeof(OrbisVideodec2AvcPictureInfo) == 0x78);
} // namespace Libraries::Vdec2

View file

@ -44,11 +44,15 @@ s32 VdecDecoder::Decode(const OrbisVideodec2InputData& inputData,
OrbisVideodec2FrameBuffer& frameBuffer,
OrbisVideodec2OutputInfo& outputInfo) {
frameBuffer.isAccepted = false;
outputInfo.thisSize = sizeof(OrbisVideodec2OutputInfo);
outputInfo.isValid = false;
outputInfo.isErrorFrame = true;
outputInfo.pictureCount = 0;
// Only set frameFormat if the game uses the newer struct version.
if (outputInfo.thisSize == sizeof(OrbisVideodec2OutputInfo)) {
outputInfo.frameFormat = 0;
}
if (!inputData.auData) {
return ORBIS_VIDEODEC2_ERROR_ACCESS_UNIT_POINTER;
}
@ -113,6 +117,11 @@ s32 VdecDecoder::Decode(const OrbisVideodec2InputData& inputData,
outputInfo.isErrorFrame = false;
outputInfo.pictureCount = 1; // TODO: 2 pictures for interlaced video
// Only set framePitchInBytes if the game uses the newer struct version.
if (outputInfo.thisSize == sizeof(OrbisVideodec2OutputInfo)) {
outputInfo.framePitchInBytes = frame->linesize[0];
}
if (outputInfo.isValid) {
OrbisVideodec2AvcPictureInfo pictureInfo = {};
@ -140,11 +149,15 @@ s32 VdecDecoder::Decode(const OrbisVideodec2InputData& inputData,
s32 VdecDecoder::Flush(OrbisVideodec2FrameBuffer& frameBuffer,
OrbisVideodec2OutputInfo& outputInfo) {
frameBuffer.isAccepted = false;
outputInfo.thisSize = sizeof(OrbisVideodec2OutputInfo);
outputInfo.isValid = false;
outputInfo.isErrorFrame = true;
outputInfo.pictureCount = 0;
// Only set frameFormat if the game uses the newer struct version.
if (outputInfo.thisSize == sizeof(OrbisVideodec2OutputInfo)) {
outputInfo.frameFormat = 0;
}
AVFrame* frame = av_frame_alloc();
if (!frame) {
LOG_ERROR(Lib_Vdec2, "Failed to allocate frame");
@ -182,6 +195,11 @@ s32 VdecDecoder::Flush(OrbisVideodec2FrameBuffer& frameBuffer,
outputInfo.isErrorFrame = false;
outputInfo.pictureCount = 1; // TODO: 2 pictures for interlaced video
// Only set framePitchInBytes if the game uses the newer struct version.
if (outputInfo.thisSize == sizeof(OrbisVideodec2OutputInfo)) {
outputInfo.framePitchInBytes = frame->linesize[0];
}
// FIXME: Should we add picture info here too?
}

View file

@ -282,7 +282,12 @@ s32 PS4_SYSV_ABI sceVideoOutGetVblankStatus(int handle, SceVideoOutVblankStatus*
s32 PS4_SYSV_ABI sceVideoOutGetResolutionStatus(s32 handle, SceVideoOutResolutionStatus* status) {
LOG_INFO(Lib_VideoOut, "called");
*status = driver->GetPort(handle)->resolution;
auto* port = driver->GetPort(handle);
if (!port || !port->is_open) {
return ORBIS_VIDEO_OUT_ERROR_INVALID_HANDLE;
}
*status = port->resolution;
return ORBIS_OK;
}

View file

@ -51,7 +51,7 @@ void ZlibTaskThread(const std::stop_token& stop) {
if (!task_queue_cv.wait(lock, stop, [&] { return !task_queue.empty(); })) {
break;
}
task = task_queue.back();
task = task_queue.front();
task_queue.pop();
}
@ -136,7 +136,7 @@ s32 PS4_SYSV_ABI sceZlibWaitForDone(u64* request_id, const u32* timeout) {
} else {
done_queue_cv.wait(lock, pred);
}
*request_id = done_queue.back();
*request_id = done_queue.front();
done_queue.pop();
}
return ORBIS_OK;