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Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064)
* Use filesystem::path whenever possible, remove fs::path::string * My hatred for Windows grows with every passing day * More Qt stuff * custom u8string formatter for fmt library * Use u8string for imgui * Fix toml errors hopefully * Fix not printing issue * Oh and on SDL * I hate Windows even more today * fix toml reading utf-8 paths also small fix for fmt::UTF * Formatting * Fix QT path to run games * Fix path logging in save data * Fix trophy path handling * Update game_list_frame.cpp fixed snd0path * Update main_window.cpp fix snd0path * Update main_window.cpp * paths finally fixed * git info in WIP versions title --------- Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev> Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
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54e2179337
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6295d6c416
30 changed files with 271 additions and 125 deletions
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@ -50,8 +50,9 @@ void CheatsPatches::setupUI() {
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defaultTextEdit = tr("defaultTextEdit_MSG");
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defaultTextEdit.replace("\\n", "\n");
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QString CHEATS_DIR_QString =
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QString::fromStdString(Common::FS::GetUserPath(Common::FS::PathType::CheatsDir).string());
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QString CHEATS_DIR_QString;
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Common::FS::PathToQString(CHEATS_DIR_QString,
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Common::FS::GetUserPath(Common::FS::PathType::CheatsDir));
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QString NameCheatJson = m_gameSerial + "_" + m_gameVersion + ".json";
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m_cheatFilePath = CHEATS_DIR_QString + "/" + NameCheatJson;
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@ -275,9 +276,9 @@ void CheatsPatches::onSaveButtonClicked() {
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int separatorIndex = selectedPatchName.indexOf(" | ");
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selectedPatchName = selectedPatchName.mid(separatorIndex + 3);
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QString patchDir =
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QString::fromStdString(Common::FS::GetUserPath(Common::FS::PathType::PatchesDir).string()) +
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"/" + selectedPatchName;
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QString patchDir;
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Common::FS::PathToQString(patchDir, Common::FS::GetUserPath(Common::FS::PathType::PatchesDir));
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patchDir += "/" + selectedPatchName;
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QString filesJsonPath = patchDir + "/files.json";
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QFile jsonFile(filesJsonPath);
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@ -555,10 +556,10 @@ void CheatsPatches::downloadCheats(const QString& source, const QString& gameSer
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if (dotIndex != -1) {
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baseFileName.insert(dotIndex, "_wolf2022");
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}
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QString filePath =
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QString::fromStdString(
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Common::FS::GetUserPath(Common::FS::PathType::CheatsDir).string()) +
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"/" + baseFileName;
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QString filePath;
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Common::FS::PathToQString(filePath,
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Common::FS::GetUserPath(Common::FS::PathType::CheatsDir));
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filePath += "/" + baseFileName;
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if (QFile::exists(filePath) && showMessageBox) {
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QMessageBox::StandardButton reply2;
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reply2 =
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@ -612,8 +613,9 @@ void CheatsPatches::populateFileListPatches() {
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}
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m_patchInfos.clear();
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QString patchesDir =
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QString::fromStdString(Common::FS::GetUserPath(Common::FS::PathType::PatchesDir).string());
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QString patchesDir;
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Common::FS::PathToQString(patchesDir,
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Common::FS::GetUserPath(Common::FS::PathType::PatchesDir));
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QDir dir(patchesDir);
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QStringList folders = dir.entryList(QDir::Dirs | QDir::NoDotAndDotDot);
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@ -906,8 +908,8 @@ void CheatsPatches::addCheatsToLayout(const QJsonArray& modsArray, const QJsonAr
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}
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void CheatsPatches::populateFileListCheats() {
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QString cheatsDir =
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QString::fromStdString(Common::FS::GetUserPath(Common::FS::PathType::CheatsDir).string());
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QString cheatsDir;
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Common::FS::PathToQString(cheatsDir, Common::FS::GetUserPath(Common::FS::PathType::CheatsDir));
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QString pattern = m_gameSerial + "_" + m_gameVersion + "*.json";
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QDir dir(cheatsDir);
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@ -932,8 +934,9 @@ void CheatsPatches::populateFileListCheats() {
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if (!selectedIndexes.isEmpty()) {
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QString selectedFileName = selectedIndexes.first().data().toString();
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QString cheatsDir = QString::fromStdString(
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Common::FS::GetUserPath(Common::FS::PathType::CheatsDir).string());
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QString cheatsDir;
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Common::FS::PathToQString(
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cheatsDir, Common::FS::GetUserPath(Common::FS::PathType::CheatsDir));
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QFile file(cheatsDir + "/" + selectedFileName);
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if (file.open(QIODevice::ReadOnly)) {
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