mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-05-19 01:44:53 +00:00
Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064)
* Use filesystem::path whenever possible, remove fs::path::string * My hatred for Windows grows with every passing day * More Qt stuff * custom u8string formatter for fmt library * Use u8string for imgui * Fix toml errors hopefully * Fix not printing issue * Oh and on SDL * I hate Windows even more today * fix toml reading utf-8 paths also small fix for fmt::UTF * Formatting * Fix QT path to run games * Fix path logging in save data * Fix trophy path handling * Update game_list_frame.cpp fixed snd0path * Update main_window.cpp fix snd0path * Update main_window.cpp * paths finally fixed * git info in WIP versions title --------- Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev> Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
This commit is contained in:
parent
54e2179337
commit
6295d6c416
30 changed files with 271 additions and 125 deletions
|
@ -44,7 +44,8 @@ void GameGridFrame::PlayBackgroundMusic(QTableWidgetItem* item) {
|
|||
BackgroundMusicPlayer::getInstance().stopMusic();
|
||||
return;
|
||||
}
|
||||
const auto snd0path = QString::fromStdString(m_game_info->m_games[item->row()].snd0_path);
|
||||
QString snd0path;
|
||||
Common::FS::PathToQString(snd0path, m_game_info->m_games[item->row()].snd0_path);
|
||||
BackgroundMusicPlayer::getInstance().playMusic(snd0path);
|
||||
}
|
||||
|
||||
|
@ -122,14 +123,12 @@ void GameGridFrame::SetGridBackgroundImage(int row, int column) {
|
|||
int itemID = (row * this->columnCount()) + column;
|
||||
QWidget* item = this->cellWidget(row, column);
|
||||
if (item) {
|
||||
QString pic1Path = QString::fromStdString((*m_games_shared)[itemID].pic_path);
|
||||
QString pic1Path;
|
||||
Common::FS::PathToQString(pic1Path, (*m_games_shared)[itemID].pic_path);
|
||||
const auto blurredPic1Path = Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) /
|
||||
(*m_games_shared)[itemID].serial / "pic1.png";
|
||||
#ifdef _WIN32
|
||||
const auto blurredPic1PathQt = QString::fromStdWString(blurredPic1Path.wstring());
|
||||
#else
|
||||
const auto blurredPic1PathQt = QString::fromStdString(blurredPic1Path.string());
|
||||
#endif
|
||||
QString blurredPic1PathQt;
|
||||
Common::FS::PathToQString(blurredPic1PathQt, blurredPic1Path);
|
||||
|
||||
backgroundImage = QImage(blurredPic1PathQt);
|
||||
if (backgroundImage.isNull()) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue