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Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064)
* Use filesystem::path whenever possible, remove fs::path::string * My hatred for Windows grows with every passing day * More Qt stuff * custom u8string formatter for fmt library * Use u8string for imgui * Fix toml errors hopefully * Fix not printing issue * Oh and on SDL * I hate Windows even more today * fix toml reading utf-8 paths also small fix for fmt::UTF * Formatting * Fix QT path to run games * Fix path logging in save data * Fix trophy path handling * Update game_list_frame.cpp fixed snd0path * Update main_window.cpp fix snd0path * Update main_window.cpp * paths finally fixed * git info in WIP versions title --------- Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev> Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
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30 changed files with 271 additions and 125 deletions
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@ -41,7 +41,9 @@ QWidget* GameInstallDialog::SetupGamesDirectory() {
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// Input.
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m_gamesDirectory = new QLineEdit();
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m_gamesDirectory->setText(QString::fromStdString(Config::getGameInstallDir()));
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QString install_dir;
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Common::FS::PathToQString(install_dir, Config::getGameInstallDir());
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m_gamesDirectory->setText(install_dir);
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m_gamesDirectory->setMinimumWidth(400);
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layout->addWidget(m_gamesDirectory);
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@ -76,7 +78,7 @@ void GameInstallDialog::Save() {
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return;
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}
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Config::setGameInstallDir(gamesDirectory.toStdString());
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Config::setGameInstallDir(Common::FS::PathFromQString(gamesDirectory));
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const auto config_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
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Config::save(config_dir / "config.toml");
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accept();
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