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recompiler: handle reads of output variables in hull shaders (#1962)
* Handle output control point reads in hull shader. Might need additional barriers * output storage class
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7 changed files with 38 additions and 22 deletions
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@ -90,6 +90,9 @@ public:
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const U32& comp_index);
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void SetTcsGenericAttribute(const F32& value, const U32& attr_index, const U32& comp_index);
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[[nodiscard]] F32 ReadTcsGenericOuputAttribute(const U32& vertex_index, const U32& attr_index,
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const U32& comp_index);
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[[nodiscard]] F32 GetPatch(Patch patch);
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void SetPatch(Patch patch, const F32& value);
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