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add V_MAD_U32_U24 (#262)
* V_MAD_U32_U24 * adjust V_MAD_I32_I24 for bit extraction * optional bit extraction parameter * Update vector_alu.cpp * clang-format * Update src/shader_recompiler/frontend/translate/vector_alu.cpp Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com> * Update vector_alu.cpp * Update translate.h --------- Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
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2 changed files with 7 additions and 6 deletions
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@ -133,7 +133,7 @@ public:
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void V_MUL_HI_U32(bool is_signed, const GcnInst& inst);
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void V_SAD_U32(const GcnInst& inst);
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void V_BFE_U32(bool is_signed, const GcnInst& inst);
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void V_MAD_I32_I24(const GcnInst& inst);
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void V_MAD_I32_I24(const GcnInst& inst, bool is_signed = true);
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void V_MUL_I32_I24(const GcnInst& inst);
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void V_SUB_I32(const GcnInst& inst);
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void V_LSHR_B32(const GcnInst& inst);
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