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video_core: Account of runtime state changes when compiling shaders (#575)
* video_core: Compile shader permutations * spirv: Only specific storage image format for atomics * ir: Avoid cube coord patching for storage image * spirv: Fix default attributes * data_share: Add more instructions * video_core: Query storage flag with runtime state * kernel: Use std::list for semaphore * video_core: Use texture buffers for untyped format load/store * buffer_cache: Limit view usage * vk_pipeline_cache: Fix invalid iterator * image_view: Reduce log spam when alpha=1 in storage swizzle * video_core: More features and proper spirv feature detection * video_core: Attempt no2 for specialization * spirv: Remove conflict * vk_shader_cache: Small cleanup
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43 changed files with 1058 additions and 976 deletions
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@ -325,4 +325,4 @@ void RegisterlibSceAvPlayer(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("yN7Jhuv8g24", "libSceAvPlayer", 1, "libSceAvPlayer", 1, 0, sceAvPlayerVprintf);
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};
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} // namespace Libraries::AvPlayer
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} // namespace Libraries::AvPlayer
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