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video_core: Account of runtime state changes when compiling shaders (#575)
* video_core: Compile shader permutations * spirv: Only specific storage image format for atomics * ir: Avoid cube coord patching for storage image * spirv: Fix default attributes * data_share: Add more instructions * video_core: Query storage flag with runtime state * kernel: Use std::list for semaphore * video_core: Use texture buffers for untyped format load/store * buffer_cache: Limit view usage * vk_pipeline_cache: Fix invalid iterator * image_view: Reduce log spam when alpha=1 in storage swizzle * video_core: More features and proper spirv feature detection * video_core: Attempt no2 for specialization * spirv: Remove conflict * vk_shader_cache: Small cleanup
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43 changed files with 1058 additions and 976 deletions
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@ -415,14 +415,20 @@ void Translator::V_ADDC_U32(const GcnInst& inst) {
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const auto src0 = GetSrc<IR::U32>(inst.src[0]);
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const auto src1 = GetSrc<IR::U32>(inst.src[1]);
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IR::U32 scarry;
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IR::U1 carry;
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if (inst.src_count == 3) { // VOP3
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IR::U1 thread_bit{ir.GetThreadBitScalarReg(IR::ScalarReg(inst.src[2].code))};
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scarry = IR::U32{ir.Select(thread_bit, ir.Imm32(1), ir.Imm32(0))};
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if (inst.src[2].field == OperandField::VccLo) {
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carry = ir.GetVcc();
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} else if (inst.src[2].field == OperandField::ScalarGPR) {
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carry = ir.GetThreadBitScalarReg(IR::ScalarReg(inst.src[2].code));
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} else {
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UNREACHABLE();
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}
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} else { // VOP2
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scarry = ir.GetVccLo();
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carry = ir.GetVcc();
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}
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const IR::U32 scarry = IR::U32{ir.Select(carry, ir.Imm32(1), ir.Imm32(0))};
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const IR::U32 result = ir.IAdd(ir.IAdd(src0, src1), scarry);
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const IR::VectorReg dst_reg{inst.dst[0].code};
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