video_core: Account of runtime state changes when compiling shaders (#575)

* video_core: Compile shader permutations

* spirv: Only specific storage image format for atomics

* ir: Avoid cube coord patching for storage image

* spirv: Fix default attributes

* data_share: Add more instructions

* video_core: Query storage flag with runtime state

* kernel: Use std::list for semaphore

* video_core: Use texture buffers for untyped format load/store

* buffer_cache: Limit view usage

* vk_pipeline_cache: Fix invalid iterator

* image_view: Reduce log spam when alpha=1 in storage swizzle

* video_core: More features and proper spirv feature detection

* video_core: Attempt no2 for specialization

* spirv: Remove conflict

* vk_shader_cache: Small cleanup
This commit is contained in:
TheTurtle 2024-08-29 19:29:54 +03:00 committed by GitHub
parent 790d19e59b
commit 66e96dd944
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43 changed files with 1058 additions and 976 deletions

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@ -12,11 +12,13 @@
namespace Shader::IR {
struct Program {
explicit Program(Info& info_) : info{info_} {}
AbstractSyntaxList syntax_list;
BlockList blocks;
BlockList post_order_blocks;
std::vector<Gcn::GcnInst> ins_list;
Info info;
Info& info;
};
[[nodiscard]] std::string DumpProgram(const Program& program);