video_core: Account of runtime state changes when compiling shaders (#575)

* video_core: Compile shader permutations

* spirv: Only specific storage image format for atomics

* ir: Avoid cube coord patching for storage image

* spirv: Fix default attributes

* data_share: Add more instructions

* video_core: Query storage flag with runtime state

* kernel: Use std::list for semaphore

* video_core: Use texture buffers for untyped format load/store

* buffer_cache: Limit view usage

* vk_pipeline_cache: Fix invalid iterator

* image_view: Reduce log spam when alpha=1 in storage swizzle

* video_core: More features and proper spirv feature detection

* video_core: Attempt no2 for specialization

* spirv: Remove conflict

* vk_shader_cache: Small cleanup
This commit is contained in:
TheTurtle 2024-08-29 19:29:54 +03:00 committed by GitHub
parent 790d19e59b
commit 66e96dd944
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GPG key ID: B5690EEEBB952194
43 changed files with 1058 additions and 976 deletions

View file

@ -13,13 +13,6 @@
namespace VideoCore {
constexpr vk::BufferUsageFlags AllFlags =
vk::BufferUsageFlagBits::eTransferSrc | vk::BufferUsageFlagBits::eTransferDst |
vk::BufferUsageFlagBits::eUniformTexelBuffer | vk::BufferUsageFlagBits::eStorageTexelBuffer |
vk::BufferUsageFlagBits::eUniformBuffer | vk::BufferUsageFlagBits::eStorageBuffer |
vk::BufferUsageFlagBits::eIndexBuffer | vk::BufferUsageFlagBits::eVertexBuffer |
vk::BufferUsageFlagBits::eIndirectBuffer;
std::string_view BufferTypeName(MemoryUsage type) {
switch (type) {
case MemoryUsage::Upload:
@ -96,13 +89,13 @@ void UniqueBuffer::Create(const vk::BufferCreateInfo& buffer_ci, MemoryUsage usa
}
Buffer::Buffer(const Vulkan::Instance& instance_, MemoryUsage usage_, VAddr cpu_addr_,
u64 size_bytes_)
vk::BufferUsageFlags flags, u64 size_bytes_)
: cpu_addr{cpu_addr_}, size_bytes{size_bytes_}, instance{&instance_}, usage{usage_},
buffer{instance->GetDevice(), instance->GetAllocator()} {
// Create buffer object.
const vk::BufferCreateInfo buffer_ci = {
.size = size_bytes,
.usage = AllFlags,
.usage = flags,
};
VmaAllocationInfo alloc_info{};
buffer.Create(buffer_ci, usage, &alloc_info);
@ -119,25 +112,33 @@ Buffer::Buffer(const Vulkan::Instance& instance_, MemoryUsage usage_, VAddr cpu_
is_coherent = property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
}
vk::BufferView Buffer::View(u32 offset, u32 size, AmdGpu::DataFormat dfmt,
vk::BufferView Buffer::View(u32 offset, u32 size, bool is_written, AmdGpu::DataFormat dfmt,
AmdGpu::NumberFormat nfmt) {
const auto it{std::ranges::find_if(views, [offset, size, dfmt, nfmt](const BufferView& view) {
return offset == view.offset && size == view.size && dfmt == view.dfmt && nfmt == view.nfmt;
const auto it{std::ranges::find_if(views, [=](const BufferView& view) {
return offset == view.offset && size == view.size && is_written == view.is_written &&
dfmt == view.dfmt && nfmt == view.nfmt;
})};
if (it != views.end()) {
return it->handle;
}
const vk::BufferUsageFlags2CreateInfoKHR usage_flags = {
.usage = is_written ? vk::BufferUsageFlagBits2KHR::eStorageTexelBuffer
: vk::BufferUsageFlagBits2KHR::eUniformTexelBuffer,
};
const vk::BufferViewCreateInfo view_ci = {
.pNext = &usage_flags,
.buffer = buffer.buffer,
.format = Vulkan::LiverpoolToVK::SurfaceFormat(dfmt, nfmt),
.offset = offset,
.range = size,
};
views.push_back({
.offset = offset,
.size = size,
.is_written = is_written,
.dfmt = dfmt,
.nfmt = nfmt,
.handle = instance->GetDevice().createBufferView({
.buffer = buffer.buffer,
.format = Vulkan::LiverpoolToVK::SurfaceFormat(dfmt, nfmt),
.offset = offset,
.range = size,
}),
.handle = instance->GetDevice().createBufferView(view_ci),
});
return views.back().handle;
}
@ -147,7 +148,7 @@ constexpr u64 WATCHES_RESERVE_CHUNK = 0x1000;
StreamBuffer::StreamBuffer(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler_,
MemoryUsage usage, u64 size_bytes)
: Buffer{instance, usage, 0, size_bytes}, scheduler{scheduler_} {
: Buffer{instance, usage, 0, AllFlags, size_bytes}, scheduler{scheduler_} {
ReserveWatches(current_watches, WATCHES_INITIAL_RESERVE);
ReserveWatches(previous_watches, WATCHES_INITIAL_RESERVE);
const auto device = instance.GetDevice();

View file

@ -31,6 +31,15 @@ enum class MemoryUsage {
Stream, ///< Requests device local host visible buffer, falling back host memory.
};
constexpr vk::BufferUsageFlags ReadFlags =
vk::BufferUsageFlagBits::eTransferSrc | vk::BufferUsageFlagBits::eUniformTexelBuffer |
vk::BufferUsageFlagBits::eUniformBuffer | vk::BufferUsageFlagBits::eIndexBuffer |
vk::BufferUsageFlagBits::eVertexBuffer | vk::BufferUsageFlagBits::eIndirectBuffer;
constexpr vk::BufferUsageFlags AllFlags = ReadFlags | vk::BufferUsageFlagBits::eTransferDst |
vk::BufferUsageFlagBits::eStorageTexelBuffer |
vk::BufferUsageFlagBits::eStorageBuffer;
struct UniqueBuffer {
explicit UniqueBuffer(vk::Device device, VmaAllocator allocator);
~UniqueBuffer();
@ -65,7 +74,7 @@ struct UniqueBuffer {
class Buffer {
public:
explicit Buffer(const Vulkan::Instance& instance, MemoryUsage usage, VAddr cpu_addr_,
u64 size_bytes_);
vk::BufferUsageFlags flags, u64 size_bytes_);
Buffer& operator=(const Buffer&) = delete;
Buffer(const Buffer&) = delete;
@ -73,7 +82,8 @@ public:
Buffer& operator=(Buffer&&) = default;
Buffer(Buffer&&) = default;
vk::BufferView View(u32 offset, u32 size, AmdGpu::DataFormat dfmt, AmdGpu::NumberFormat nfmt);
vk::BufferView View(u32 offset, u32 size, bool is_written, AmdGpu::DataFormat dfmt,
AmdGpu::NumberFormat nfmt);
/// Increases the likeliness of this being a stream buffer
void IncreaseStreamScore(int score) noexcept {
@ -121,6 +131,7 @@ public:
struct BufferView {
u32 offset;
u32 size;
bool is_written;
AmdGpu::DataFormat dfmt;
AmdGpu::NumberFormat nfmt;
vk::BufferView handle;

View file

@ -23,7 +23,7 @@ BufferCache::BufferCache(const Vulkan::Instance& instance_, Vulkan::Scheduler& s
stream_buffer{instance, scheduler, MemoryUsage::Stream, UboStreamBufferSize},
memory_tracker{&tracker} {
// Ensure the first slot is used for the null buffer
void(slot_buffers.insert(instance, MemoryUsage::DeviceLocal, 0, 1));
void(slot_buffers.insert(instance, MemoryUsage::DeviceLocal, 0, ReadFlags, 1));
}
BufferCache::~BufferCache() = default;
@ -421,7 +421,7 @@ BufferId BufferCache::CreateBuffer(VAddr device_addr, u32 wanted_size) {
const OverlapResult overlap = ResolveOverlaps(device_addr, wanted_size);
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
const BufferId new_buffer_id =
slot_buffers.insert(instance, MemoryUsage::DeviceLocal, overlap.begin, size);
slot_buffers.insert(instance, MemoryUsage::DeviceLocal, overlap.begin, AllFlags, size);
auto& new_buffer = slot_buffers[new_buffer_id];
const size_t size_bytes = new_buffer.SizeBytes();
const auto cmdbuf = scheduler.CommandBuffer();
@ -495,7 +495,8 @@ bool BufferCache::SynchronizeBuffer(Buffer& buffer, VAddr device_addr, u32 size)
} else {
// For large one time transfers use a temporary host buffer.
// RenderDoc can lag quite a bit if the stream buffer is too large.
Buffer temp_buffer{instance, MemoryUsage::Upload, 0, total_size_bytes};
Buffer temp_buffer{instance, MemoryUsage::Upload, 0, vk::BufferUsageFlagBits::eTransferSrc,
total_size_bytes};
src_buffer = temp_buffer.Handle();
u8* const staging = temp_buffer.mapped_data.data();
for (auto& copy : copies) {