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buffer_cache: Bump usable address space to 40bits
* Fixes crashes in games that use the upper region of user area
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2 changed files with 2 additions and 2 deletions
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@ -42,7 +42,7 @@ public:
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struct Traits {
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using Entry = BufferId;
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static constexpr size_t AddressSpaceBits = 39;
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static constexpr size_t AddressSpaceBits = 40;
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static constexpr size_t FirstLevelBits = 14;
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static constexpr size_t PageBits = CACHING_PAGEBITS;
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};
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@ -14,7 +14,7 @@ namespace VideoCore {
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class MemoryTracker {
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public:
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static constexpr size_t MAX_CPU_PAGE_BITS = 39;
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static constexpr size_t MAX_CPU_PAGE_BITS = 40;
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static constexpr size_t HIGHER_PAGE_BITS = 22;
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static constexpr size_t HIGHER_PAGE_SIZE = 1ULL << HIGHER_PAGE_BITS;
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static constexpr size_t HIGHER_PAGE_MASK = HIGHER_PAGE_SIZE - 1ULL;
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