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[libSceAudio3d] Initialize Audio3d Library (#761)
* init libSceAudio3d * complete header and func params * clang * rm incl * incl stddef * revert module num * print params * correct logs * clang --------- Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
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@ -113,6 +113,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
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SUB(Lib, ImeDialog) \
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SUB(Lib, AvPlayer) \
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SUB(Lib, Ngs2) \
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SUB(Lib, Audio3d) \
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CLS(Frontend) \
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CLS(Render) \
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SUB(Render, Vulkan) \
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@ -80,6 +80,7 @@ enum class Class : u8 {
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Lib_ImeDialog, ///< The LibSceImeDialog implementation.
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Lib_AvPlayer, ///< The LibSceAvPlayer implementation.
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Lib_Ngs2, ///< The LibSceNgs2 implementation.
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Lib_Audio3d, ///< The LibSceAudio3d implementation.
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Frontend, ///< Emulator UI
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Render, ///< Video Core
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Render_Vulkan, ///< Vulkan backend
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