shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)

* shader_recompiler: Add LDEXP

* shader_recompiler: Add most image integer atomic ops

* shader_recompiler: Implement shared memory load/store

* shader_recompiler: More image atomics

* externals: Update sirit

* clang format

* cmake: Add missing files

* shader_recompiler: Fix some atomic bugs

* shader_recompiler: Vs outputs

* shader_recompiler: Shared mem has side-effects, fix format component order

* shader_recompiler: Inline constant buffer impl

* video_core: Fix regressions

* Work

* Fixup a few things
This commit is contained in:
TheTurtle 2024-07-05 00:15:44 +03:00 committed by GitHub
parent af3bbc33e9
commit 6ceab6dfac
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
69 changed files with 1597 additions and 310 deletions

View file

@ -66,15 +66,17 @@ public:
}
template <bool global = true>
[[nodiscard]] Id DefineVar(Id type, spv::StorageClass storage_class) {
[[nodiscard]] Id DefineVar(Id type, spv::StorageClass storage_class,
std::optional<Id> initializer = std::nullopt) {
const Id pointer_type_id{TypePointer(storage_class, type)};
return global ? AddGlobalVariable(pointer_type_id, storage_class)
: AddLocalVariable(pointer_type_id, storage_class);
return global ? AddGlobalVariable(pointer_type_id, storage_class, initializer)
: AddLocalVariable(pointer_type_id, storage_class, initializer);
}
[[nodiscard]] Id DefineVariable(Id type, std::optional<spv::BuiltIn> builtin,
spv::StorageClass storage_class) {
const Id id{DefineVar(type, storage_class)};
spv::StorageClass storage_class,
std::optional<Id> initializer = std::nullopt) {
const Id id{DefineVar(type, storage_class, initializer)};
if (builtin) {
Decorate(id, spv::Decoration::BuiltIn, *builtin);
}
@ -147,6 +149,12 @@ public:
Id u32_zero_value{};
Id f32_zero_value{};
Id shared_u8{};
Id shared_u16{};
Id shared_u32{};
Id shared_u32x2{};
Id shared_u32x4{};
Id input_u32{};
Id input_f32{};
Id input_s32{};
@ -163,13 +171,25 @@ public:
Id frag_depth{};
std::array<Id, 8> frag_color{};
std::array<u32, 8> frag_num_comp{};
Id clip_distances{};
Id cull_distances{};
Id workgroup_id{};
Id local_invocation_id{};
Id subgroup_local_invocation_id{};
Id image_u32{};
Id shared_memory_u8{};
Id shared_memory_u16{};
Id shared_memory_u32{};
Id shared_memory_u32x2{};
Id shared_memory_u32x4{};
Id shared_memory_u32_type{};
struct TextureDefinition {
Id id;
const VectorIds* data_types;
Id sampled_type;
Id pointer_type;
Id image_type;
@ -205,6 +225,7 @@ private:
void DefineOutputs(const Info& info);
void DefineBuffers(const Info& info);
void DefineImagesAndSamplers(const Info& info);
void DefineSharedMemory(const Info& info);
SpirvAttribute GetAttributeInfo(AmdGpu::NumberFormat fmt, Id id);
};