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shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)
* shader_recompiler: Add LDEXP * shader_recompiler: Add most image integer atomic ops * shader_recompiler: Implement shared memory load/store * shader_recompiler: More image atomics * externals: Update sirit * clang format * cmake: Add missing files * shader_recompiler: Fix some atomic bugs * shader_recompiler: Vs outputs * shader_recompiler: Shared mem has side-effects, fix format component order * shader_recompiler: Inline constant buffer impl * video_core: Fix regressions * Work * Fixup a few things
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69 changed files with 1597 additions and 310 deletions
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@ -323,6 +323,11 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
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regs.index_base_address.base_addr_hi.Assign(index_base->addr_hi);
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break;
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}
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case PM4ItOpcode::IndexBufferSize: {
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const auto* index_size = reinterpret_cast<const PM4CmdDrawIndexBufferSize*>(header);
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regs.num_indices = index_size->num_indices;
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break;
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}
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case PM4ItOpcode::EventWrite: {
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// const auto* event = reinterpret_cast<const PM4CmdEventWrite*>(header);
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break;
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