shader_recompiler: Lower non-compute shared memory into spare VGPRs. (#2403)

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squidbus 2025-02-12 20:10:13 -08:00 committed by GitHub
parent ebe2aadb4c
commit 6e12642151
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12 changed files with 85 additions and 94 deletions

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@ -120,10 +120,8 @@ Id EmitUndefU32(EmitContext& ctx);
Id EmitUndefU64(EmitContext& ctx);
Id EmitLoadSharedU32(EmitContext& ctx, Id offset);
Id EmitLoadSharedU64(EmitContext& ctx, Id offset);
Id EmitLoadSharedU128(EmitContext& ctx, Id offset);
void EmitWriteSharedU32(EmitContext& ctx, Id offset, Id value);
void EmitWriteSharedU64(EmitContext& ctx, Id offset, Id value);
void EmitWriteSharedU128(EmitContext& ctx, Id offset, Id value);
Id EmitSharedAtomicIAdd32(EmitContext& ctx, Id offset, Id value);
Id EmitSharedAtomicUMax32(EmitContext& ctx, Id offset, Id value);
Id EmitSharedAtomicSMax32(EmitContext& ctx, Id offset, Id value);