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shader_recompiler: Lower non-compute shared memory into spare VGPRs. (#2403)
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12 changed files with 85 additions and 94 deletions
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@ -78,7 +78,6 @@ bool Inst::MayHaveSideEffects() const noexcept {
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case Opcode::BufferAtomicSwap32:
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case Opcode::DataAppend:
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case Opcode::DataConsume:
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case Opcode::WriteSharedU128:
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case Opcode::WriteSharedU64:
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case Opcode::WriteSharedU32:
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case Opcode::SharedAtomicIAdd32:
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