code: Add clang-format target and CI workflow (#82)

* code: Add clang format target, rules and CI workflow

* code: Run clang format on sources
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GPUCode 2024-02-23 22:57:57 +02:00 committed by GitHub
parent 32a5ff15bb
commit 6f4c6ae0bb
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90 changed files with 2942 additions and 1941 deletions

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@ -1,10 +1,10 @@
#pragma once
#include <core/PS4/HLE/Graphics/graphics_ctx.h>
#include <SDL.h>
#include <core/PS4/HLE/Graphics/graphics_ctx.h>
#include <mutex>
#include <condition_variable>
#include <mutex>
#include <vector>
namespace Emu {
@ -85,4 +85,4 @@ void checkAndWaitForGraphicsInit();
HLE::Libs::Graphics::GraphicCtx* getGraphicCtx();
void DrawBuffer(HLE::Libs::Graphics::VideoOutVulkanImage* image);
void keyboardEvent(SDL_Event* event);
} // namespace Emulator
} // namespace Emu