config: Add option to change DLC install path. (#1176)

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squidbus 2024-09-30 21:54:15 -07:00 committed by GitHub
parent 0be0f18764
commit 7084fc4c41
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8 changed files with 69 additions and 10 deletions

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@ -8,6 +8,7 @@
#include <fmt/xchar.h> // for wstring support
#include <toml.hpp>
#include "common/logging/formatter.h"
#include "common/path_util.h"
#include "config.h"
namespace toml {
@ -59,6 +60,7 @@ static bool vkCrashDiagnostic = false;
// Gui
std::filesystem::path settings_install_dir = {};
std::filesystem::path settings_addon_install_dir = {};
u32 main_window_geometry_x = 400;
u32 main_window_geometry_y = 400;
u32 main_window_geometry_w = 1280;
@ -299,6 +301,9 @@ void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h) {
void setGameInstallDir(const std::filesystem::path& dir) {
settings_install_dir = dir;
}
void setAddonInstallDir(const std::filesystem::path& dir) {
settings_addon_install_dir = dir;
}
void setMainWindowTheme(u32 theme) {
mw_themes = theme;
}
@ -355,6 +360,13 @@ u32 getMainWindowGeometryH() {
std::filesystem::path getGameInstallDir() {
return settings_install_dir;
}
std::filesystem::path getAddonInstallDir() {
if (settings_addon_install_dir.empty()) {
// Default for users without a config file or a config file from before this option existed
return Common::FS::GetUserPath(Common::FS::PathType::UserDir) / "addcont";
}
return settings_addon_install_dir;
}
u32 getMainWindowTheme() {
return mw_themes;
}
@ -482,6 +494,7 @@ void load(const std::filesystem::path& path) {
m_window_size_W = toml::find_or<int>(gui, "mw_width", 0);
m_window_size_H = toml::find_or<int>(gui, "mw_height", 0);
settings_install_dir = toml::find_fs_path_or(gui, "installDir", {});
settings_addon_install_dir = toml::find_fs_path_or(gui, "addonInstallDir", {});
main_window_geometry_x = toml::find_or<int>(gui, "geometry_x", 0);
main_window_geometry_y = toml::find_or<int>(gui, "geometry_y", 0);
main_window_geometry_w = toml::find_or<int>(gui, "geometry_w", 0);
@ -556,6 +569,8 @@ void save(const std::filesystem::path& path) {
data["GUI"]["mw_width"] = m_window_size_W;
data["GUI"]["mw_height"] = m_window_size_H;
data["GUI"]["installDir"] = std::string{fmt::UTF(settings_install_dir.u8string()).data};
data["GUI"]["addonInstallDir"] =
std::string{fmt::UTF(settings_addon_install_dir.u8string()).data};
data["GUI"]["geometry_x"] = main_window_geometry_x;
data["GUI"]["geometry_y"] = main_window_geometry_y;
data["GUI"]["geometry_w"] = main_window_geometry_w;

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@ -76,6 +76,7 @@ bool vkCrashDiagnosticEnabled();
// Gui
void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h);
void setGameInstallDir(const std::filesystem::path& dir);
void setAddonInstallDir(const std::filesystem::path& dir);
void setMainWindowTheme(u32 theme);
void setIconSize(u32 size);
void setIconSizeGrid(u32 size);
@ -94,6 +95,7 @@ u32 getMainWindowGeometryY();
u32 getMainWindowGeometryW();
u32 getMainWindowGeometryH();
std::filesystem::path getGameInstallDir();
std::filesystem::path getAddonInstallDir();
u32 getMainWindowTheme();
u32 getIconSize();
u32 getIconSizeGrid();

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@ -119,7 +119,6 @@ static auto UserPaths = [] {
create_path(PathType::CapturesDir, user_dir / CAPTURES_DIR);
create_path(PathType::CheatsDir, user_dir / CHEATS_DIR);
create_path(PathType::PatchesDir, user_dir / PATCHES_DIR);
create_path(PathType::AddonsDir, user_dir / ADDONS_DIR);
create_path(PathType::MetaDataDir, user_dir / METADATA_DIR);
return paths;

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@ -26,7 +26,6 @@ enum class PathType {
CapturesDir, // Where rdoc captures are stored.
CheatsDir, // Where cheats are stored.
PatchesDir, // Where patches are stored.
AddonsDir, // Where additional content is stored.
MetaDataDir, // Where game metadata (e.g. trophies and menu backgrounds) is stored.
};