shader_recompiler: Improvements to array and cube handling. (#2083)

* shader_recompiler: Account for instruction array flag in image type.

* shader_recompiler: Check da flag for all mimg instructions.

* shader_recompiler: Convert cube images into 2D arrays.

* shader_recompiler: Move image resource functions into sharp type.

* shader_recompiler: Use native AMD cube instructions when possible.

* specialization: Fix buffer storage mistake.
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squidbus 2025-01-10 00:48:12 -08:00 committed by GitHub
parent 93402620de
commit 725814ce01
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28 changed files with 217 additions and 144 deletions

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@ -24,6 +24,7 @@ struct Profile {
bool support_explicit_workgroup_layout{};
bool support_legacy_vertex_attributes{};
bool supports_image_load_store_lod{};
bool supports_native_cube_calc{};
bool has_broken_spirv_clamp{};
bool lower_left_origin_mode{};
bool needs_manual_interpolation{};