qt_gui: Some game install features and fixes (#2261)

* open update folder + delete save folder + bulk install checkbox

* delete pkg on install checkbox + use game icon for finish window
This commit is contained in:
ElBread3 2025-01-28 21:14:47 -06:00 committed by GitHub
parent 0575853be1
commit 78a0a755c5
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GPG key ID: B5690EEEBB952194
5 changed files with 101 additions and 10 deletions

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@ -52,10 +52,12 @@ public:
// "Open Folder..." submenu
QMenu* openFolderMenu = new QMenu(tr("Open Folder..."), widget);
QAction* openGameFolder = new QAction(tr("Open Game Folder"), widget);
QAction* openUpdateFolder = new QAction(tr("Open Update Folder"), widget);
QAction* openSaveDataFolder = new QAction(tr("Open Save Data Folder"), widget);
QAction* openLogFolder = new QAction(tr("Open Log Folder"), widget);
openFolderMenu->addAction(openGameFolder);
openFolderMenu->addAction(openUpdateFolder);
openFolderMenu->addAction(openSaveDataFolder);
openFolderMenu->addAction(openLogFolder);
@ -87,10 +89,12 @@ public:
QMenu* deleteMenu = new QMenu(tr("Delete..."), widget);
QAction* deleteGame = new QAction(tr("Delete Game"), widget);
QAction* deleteUpdate = new QAction(tr("Delete Update"), widget);
QAction* deleteSaveData = new QAction(tr("Delete Save Data"), widget);
QAction* deleteDLC = new QAction(tr("Delete DLC"), widget);
deleteMenu->addAction(deleteGame);
deleteMenu->addAction(deleteUpdate);
deleteMenu->addAction(deleteSaveData);
deleteMenu->addAction(deleteDLC);
menu.addMenu(deleteMenu);
@ -122,6 +126,18 @@ public:
QDesktopServices::openUrl(QUrl::fromLocalFile(folderPath));
}
if (selected == openUpdateFolder) {
QString open_update_path;
Common::FS::PathToQString(open_update_path, m_games[itemID].path);
open_update_path += "-UPDATE";
if (!std::filesystem::exists(Common::FS::PathFromQString(open_update_path))) {
QMessageBox::critical(nullptr, tr("Error"),
QString(tr("This game has no update folder to open!")));
} else {
QDesktopServices::openUrl(QUrl::fromLocalFile(open_update_path));
}
}
if (selected == openSaveDataFolder) {
QString userPath;
Common::FS::PathToQString(userPath,
@ -143,7 +159,7 @@ public:
PSF psf;
std::filesystem::path game_folder_path = m_games[itemID].path;
std::filesystem::path game_update_path = game_folder_path;
game_update_path += "UPDATE";
game_update_path += "-UPDATE";
if (std::filesystem::exists(game_update_path)) {
game_folder_path = game_update_path;
}
@ -238,6 +254,11 @@ public:
QString trophyPath, gameTrpPath;
Common::FS::PathToQString(trophyPath, m_games[itemID].serial);
Common::FS::PathToQString(gameTrpPath, m_games[itemID].path);
auto game_update_path = Common::FS::PathFromQString(gameTrpPath);
game_update_path += "-UPDATE";
if (std::filesystem::exists(game_update_path)) {
Common::FS::PathToQString(gameTrpPath, game_update_path);
}
TrophyViewer* trophyViewer = new TrophyViewer(trophyPath, gameTrpPath);
trophyViewer->show();
connect(widget->parent(), &QWidget::destroyed, trophyViewer,
@ -335,14 +356,18 @@ public:
clipboard->setText(combinedText);
}
if (selected == deleteGame || selected == deleteUpdate || selected == deleteDLC) {
if (selected == deleteGame || selected == deleteUpdate || selected == deleteDLC ||
selected == deleteSaveData) {
bool error = false;
QString folder_path, game_update_path, dlc_path;
QString folder_path, game_update_path, dlc_path, save_data_path;
Common::FS::PathToQString(folder_path, m_games[itemID].path);
game_update_path = folder_path + "-UPDATE";
Common::FS::PathToQString(
dlc_path, Config::getAddonInstallDir() /
Common::FS::PathFromQString(folder_path).parent_path().filename());
Common::FS::PathToQString(save_data_path,
Common::FS::GetUserPath(Common::FS::PathType::UserDir) /
"savedata/1" / m_games[itemID].serial);
QString message_type = tr("Game");
if (selected == deleteUpdate) {
@ -363,6 +388,15 @@ public:
folder_path = dlc_path;
message_type = tr("DLC");
}
} else if (selected == deleteSaveData) {
if (!std::filesystem::exists(Common::FS::PathFromQString(save_data_path))) {
QMessageBox::critical(nullptr, tr("Error"),
QString(tr("This game has no save data to delete!")));
error = true;
} else {
folder_path = save_data_path;
message_type = tr("Save Data");
}
}
if (!error) {
QString gameName = QString::fromStdString(m_games[itemID].name);
@ -374,7 +408,10 @@ public:
QMessageBox::Yes | QMessageBox::No);
if (reply == QMessageBox::Yes) {
dir.removeRecursively();
widget->removeRow(itemID);
if (selected == deleteGame) {
widget->removeRow(itemID);
m_games.removeAt(itemID);
}
}
}
}