mirror of
https://github.com/shadps4-emu/shadPS4.git
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core: libraries: gnmdriver: basic functionality extension (#120)
Also a bit of refactoring in `video_core`
This commit is contained in:
parent
1b9bf924ca
commit
7e8d90d609
5 changed files with 402 additions and 185 deletions
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@ -26,20 +26,20 @@ void Liverpool::ProcessCmdList(u32* cmdbuf, u32 size_in_bytes) {
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break;
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case PM4ItOpcode::SetContextReg: {
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auto* set_data = reinterpret_cast<PM4CmdSetData*>(header);
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std::memcpy(®s.reg_array[ContextRegWordOffset + set_data->regOffset], header + 2,
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(count - 1) * sizeof(u32));
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std::memcpy(®s.reg_array[ContextRegWordOffset + set_data->reg_offset],
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header + 2, (count - 1) * sizeof(u32));
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break;
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}
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case PM4ItOpcode::SetShReg: {
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auto* set_data = reinterpret_cast<PM4CmdSetData*>(header);
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std::memcpy(®s.reg_array[ShRegWordOffset + set_data->regOffset], header + 2,
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std::memcpy(®s.reg_array[ShRegWordOffset + set_data->reg_offset], header + 2,
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(count - 1) * sizeof(u32));
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break;
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}
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case PM4ItOpcode::SetUconfigReg: {
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auto* set_data = reinterpret_cast<PM4CmdSetData*>(header);
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std::memcpy(®s.reg_array[UconfigRegWordOffset + set_data->regOffset], header + 2,
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(count - 1) * sizeof(u32));
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std::memcpy(®s.reg_array[UconfigRegWordOffset + set_data->reg_offset],
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header + 2, (count - 1) * sizeof(u32));
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break;
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}
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case PM4ItOpcode::IndexType: {
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@ -49,11 +49,11 @@ void Liverpool::ProcessCmdList(u32* cmdbuf, u32 size_in_bytes) {
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}
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case PM4ItOpcode::DrawIndex2: {
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auto* draw_index = reinterpret_cast<PM4CmdDrawIndex2*>(header);
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regs.max_index_size = draw_index->maxSize;
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regs.index_base_address.base_addr_lo = draw_index->indexBaseLo;
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regs.index_base_address.base_addr_hi.Assign(draw_index->indexBaseHi);
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regs.num_indices = draw_index->indexCount;
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regs.draw_initiator = draw_index->drawInitiator;
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regs.max_index_size = draw_index->max_size;
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regs.index_base_address.base_addr_lo = draw_index->index_base_lo;
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regs.index_base_address.base_addr_hi.Assign(draw_index->index_base_hi);
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regs.num_indices = draw_index->index_count;
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regs.draw_initiator = draw_index->draw_initiator;
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// rasterizer->DrawIndex();
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break;
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}
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@ -66,8 +66,8 @@ void Liverpool::ProcessCmdList(u32* cmdbuf, u32 size_in_bytes) {
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}
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case PM4ItOpcode::EventWriteEop: {
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auto* event_write = reinterpret_cast<PM4CmdEventWriteEop*>(header);
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const InterruptSelect irq_sel = event_write->intSel;
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const DataSelect data_sel = event_write->dataSel;
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const InterruptSelect irq_sel = event_write->int_sel;
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const DataSelect data_sel = event_write->data_sel;
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ASSERT(irq_sel == InterruptSelect::None && data_sel == DataSelect::Data64);
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*event_write->Address() = event_write->DataQWord();
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break;
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@ -39,7 +39,7 @@ union PM4Type3Header {
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PM4Predicate pred = PM4Predicate::PredDisable) {
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raw = 0;
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predicate.Assign(pred);
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shaderType.Assign(stype);
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shader_type.Assign(stype);
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opcode.Assign(code);
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count.Assign(num_words_min_one);
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type.Assign(3);
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@ -50,10 +50,10 @@ union PM4Type3Header {
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}
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u32 raw;
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BitField<0, 1, PM4Predicate> predicate; ///< Predicated version of packet when set
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BitField<1, 1, PM4ShaderType> shaderType; ///< 0: Graphics, 1: Compute Shader
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BitField<8, 8, PM4ItOpcode> opcode; ///< IT opcode
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BitField<16, 14, u32> count; ///< Number of DWORDs - 1 in the information body.
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BitField<0, 1, PM4Predicate> predicate; ///< Predicated version of packet when set
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BitField<1, 1, PM4ShaderType> shader_type; ///< 0: Graphics, 1: Compute Shader
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BitField<8, 8, PM4ItOpcode> opcode; ///< IT opcode
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BitField<16, 14, u32> count; ///< Number of DWORDs - 1 in the information body.
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BitField<30, 2, u32> type; ///< Packet identifier. It should be 3 for type 3 packets
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};
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@ -64,42 +64,55 @@ union PM4Header {
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BitField<30, 2, u32> type;
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};
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template <PM4ItOpcode opcode, typename... Args>
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constexpr u32* Write(u32* cmdbuf, PM4ShaderType type, Args... data) {
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// Write the PM4 header.
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PM4Type3Header header{opcode, sizeof...(Args) - 1, type};
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// Write the PM4 header
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template <PM4ItOpcode opcode>
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constexpr u32* WriteHeader(u32* cmdbuf, u32 size,
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PM4ShaderType type = PM4ShaderType::ShaderGraphics,
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PM4Predicate predicate = PM4Predicate::PredDisable) {
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PM4Type3Header header{opcode, size - 1, type, predicate};
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std::memcpy(cmdbuf, &header, sizeof(header));
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return ++cmdbuf;
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}
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// Write arguments
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// Write arguments
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template <typename... Args>
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constexpr u32* WriteBody(u32* cmdbuf, Args... data) {
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const std::array<u32, sizeof...(Args)> args{data...};
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std::memcpy(++cmdbuf, args.data(), sizeof(args));
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std::memcpy(cmdbuf, args.data(), sizeof(args));
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cmdbuf += args.size();
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return cmdbuf;
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}
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template <PM4ItOpcode opcode, typename... Args>
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constexpr u32* WritePacket(u32* cmdbuf, PM4ShaderType type, Args... data) {
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cmdbuf = WriteHeader<opcode>(cmdbuf, sizeof...(Args), type);
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cmdbuf = WriteBody(cmdbuf, data...);
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return cmdbuf;
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}
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union ContextControlEnable {
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u32 raw;
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BitField<0, 1, u32> enableSingleCntxConfigReg; ///< single context config reg
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BitField<1, 1, u32> enableMultiCntxRenderReg; ///< multi context render state reg
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BitField<15, 1, u32> enableUserConfigReg__CI; ///< User Config Reg on CI(reserved for SI)
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BitField<16, 1, u32> enableGfxSHReg; ///< Gfx SH Registers
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BitField<24, 1, u32> enableCSSHReg; ///< CS SH Registers
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BitField<31, 1, u32> enableDw; ///< DW enable
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BitField<0, 1, u32> enable_single_cntx_config_reg; ///< single context config reg
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BitField<1, 1, u32> enable_multi_cntx_render_reg; ///< multi context render state reg
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BitField<15, 1, u32> enable_user_config_reg__CI; ///< User Config Reg on CI(reserved for SI)
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BitField<16, 1, u32> enable_gfx_sh_reg; ///< Gfx SH Registers
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BitField<24, 1, u32> enable_cs_sh_reg; ///< CS SH Registers
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BitField<31, 1, u32> enable_dw; ///< DW enable
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};
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struct PM4CmdContextControl {
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PM4Type3Header header;
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ContextControlEnable loadControl; ///< Enable bits for loading
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ContextControlEnable shadowEnable; ///< Enable bits for shadowing
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ContextControlEnable load_control; ///< Enable bits for loading
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ContextControlEnable shadow_enable; ///< Enable bits for shadowing
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};
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union LoadAddressHigh {
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u32 raw;
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BitField<0, 16, u32>
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addrHi; ///< bits for the block in Memory from where the CP will fetch the state
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addr_hi; ///< bits for the block in Memory from where the CP will fetch the state
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BitField<31, 1, u32>
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waitIdle; ///< if set the CP will wait for the graphics pipe to be idle by writing
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///< to the GRBM Wait Until register with "Wait for 3D idle"
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wait_idle; ///< if set the CP will wait for the graphics pipe to be idle by writing
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///< to the GRBM Wait Until register with "Wait for 3D idle"
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};
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/**
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@ -110,12 +123,12 @@ union LoadAddressHigh {
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*/
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struct PM4CmdLoadData {
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PM4Type3Header header;
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u32 addrLo; ///< low 32 address bits for the block in memory from where the CP will fetch the
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///< state
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LoadAddressHigh addrHi;
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u32 regOffset; ///< offset in DWords from the register base address
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u32 numDwords; ///< number of DWords that the CP will fetch and write into the chip. A value of
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///< zero will fetch nothing
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u32 addr_lo; ///< low 32 address bits for the block in memory from where the CP will fetch the
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///< state
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LoadAddressHigh addr_hi;
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u32 reg_offset; ///< offset in DWords from the register base address
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u32 num_dwords; ///< number of DWords that the CP will fetch and write into the chip. A value of
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///< zero will fetch nothing
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};
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enum class LoadDataIndex : u32 {
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@ -131,8 +144,8 @@ enum class LoadDataFormat : u32 {
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union LoadAddressLow {
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u32 raw;
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BitField<0, 1, LoadDataIndex> index;
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BitField<2, 30, u32> addrLo; ///< bits for the block in Memory from where the CP will fetch the
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///< state. DWORD aligned
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BitField<2, 30, u32> addr_lo; ///< bits for the block in Memory from where the CP will fetch the
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///< state. DWORD aligned
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};
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/**
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@ -142,16 +155,16 @@ union LoadAddressLow {
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*/
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struct PM4CmdLoadDataIndex {
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PM4Type3Header header;
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LoadAddressLow addrLo; ///< low 32 address bits for the block in memory from where the CP will
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///< fetch the state
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u32 addrOffset; ///< addrLo.index = 1 Indexed mode
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LoadAddressLow addr_lo; ///< low 32 address bits for the block in memory from where the CP will
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///< fetch the state
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u32 addr_offset; ///< addrLo.index = 1 Indexed mode
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union {
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BitField<0, 16, u32> regOffset; ///< offset in DWords from the register base address
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BitField<31, 1, LoadDataFormat> dataFormat;
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BitField<0, 16, u32> reg_offset; ///< offset in DWords from the register base address
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BitField<31, 1, LoadDataFormat> data_format;
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u32 raw;
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};
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u32 numDwords; ///< Number of DWords that the CP will fetch and write
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///< into the chip. A value of zero will fetch nothing
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u32 num_dwords; ///< Number of DWords that the CP will fetch and write
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///< into the chip. A value of zero will fetch nothing
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};
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/**
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@ -168,52 +181,62 @@ struct PM4CmdSetData {
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PM4Type3Header header;
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union {
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u32 raw;
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BitField<0, 16, u32> regOffset; ///< Offset in DWords from the register base address
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BitField<28, 4, u32> index; ///< Index for UCONFIG/CONTEXT on CI+
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///< Program to zero for other opcodes and on SI
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BitField<0, 16, u32> reg_offset; ///< Offset in DWords from the register base address
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BitField<28, 4, u32> index; ///< Index for UCONFIG/CONTEXT on CI+
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///< Program to zero for other opcodes and on SI
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};
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template <PM4ShaderType type = PM4ShaderType::ShaderGraphics, typename... Args>
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static constexpr u32* SetContextReg(u32* cmdbuf, Args... data) {
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return Write<PM4ItOpcode::SetContextReg>(cmdbuf, type, data...);
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return WritePacket<PM4ItOpcode::SetContextReg>(cmdbuf, type, data...);
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}
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template <PM4ShaderType type = PM4ShaderType::ShaderGraphics, typename... Args>
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static constexpr u32* SetShReg(u32* cmdbuf, Args... data) {
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return Write<PM4ItOpcode::SetShReg>(cmdbuf, type, data...);
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return WritePacket<PM4ItOpcode::SetShReg>(cmdbuf, type, data...);
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}
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};
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struct PM4CmdNop {
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PM4Type3Header header;
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u32 data_block[0];
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enum class PayloadType : u32 {
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DebugMarkerPush = 0x68750001, ///< Begin of GPU event scope
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DebugMarkerPop = 0x68750002, ///< End of GPU event scope
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SetVsharpInUdata = 0x68750004, ///< Indicates that V# will be set in the next packet
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SetTsharpInUdata = 0x68750005, ///< Indicates that T# will be set in the next packet
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SetSsharpInUdata = 0x68750006, ///< Indicates that S# will be set in the next packet
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DebugColorMarkerPush = 0x6875000e, ///< Begin of GPU event scope with color
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};
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};
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struct PM4CmdDrawIndexOffset2 {
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PM4Type3Header header;
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u32 maxSize; ///< Maximum number of indices
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u32 indexOffset; ///< Zero based starting index number in the index buffer
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u32 indexCount; ///< number of indices in the Index Buffer
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u32 drawInitiator; ///< draw Initiator Register
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u32 max_size; ///< Maximum number of indices
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u32 index_offset; ///< Zero based starting index number in the index buffer
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u32 index_count; ///< number of indices in the Index Buffer
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u32 draw_initiator; ///< draw Initiator Register
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};
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struct PM4CmdDrawIndex2 {
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PM4Type3Header header;
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u32 maxSize; ///< maximum number of indices
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u32 indexBaseLo; ///< base Address Lo [31:1] of Index Buffer
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///< (Word-Aligned). Written to the VGT_DMA_BASE register.
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u32 indexBaseHi; ///< base Address Hi [39:32] of Index Buffer.
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///< Written to the VGT_DMA_BASE_HI register
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u32 indexCount; ///< number of indices in the Index Buffer.
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///< Written to the VGT_NUM_INDICES register.
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u32 drawInitiator; ///< written to the VGT_DRAW_INITIATOR register
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u32 max_size; ///< maximum number of indices
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u32 index_base_lo; ///< base Address Lo [31:1] of Index Buffer
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///< (Word-Aligned). Written to the VGT_DMA_BASE register.
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u32 index_base_hi; ///< base Address Hi [39:32] of Index Buffer.
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///< Written to the VGT_DMA_BASE_HI register
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u32 index_count; ///< number of indices in the Index Buffer.
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///< Written to the VGT_NUM_INDICES register.
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u32 draw_initiator; ///< written to the VGT_DRAW_INITIATOR register
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};
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struct PM4CmdDrawIndexType {
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PM4Type3Header header;
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union {
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u32 raw;
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BitField<0, 2, u32> indexType; ///< Select 16 Vs 32bit index
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BitField<2, 2, u32> swapMode; ///< DMA swap mode
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BitField<0, 2, u32> index_type; ///< Select 16 Vs 32bit index
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BitField<2, 2, u32> swap_mode; ///< DMA swap mode
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};
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};
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PM4Type3Header header;
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union {
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u32 event_control;
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BitField<0, 6, u32> eventType; ///< Event type written to VGT_EVENT_INITIATOR
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BitField<8, 4, u32> eventIndex; ///< Event index
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BitField<0, 6, u32> event_type; ///< Event type written to VGT_EVENT_INITIATOR
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BitField<8, 4, u32> event_index; ///< Event index
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};
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u32 addressLo;
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u32 address_lo;
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union {
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u32 data_control;
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BitField<0, 16, u32> addressHi; ///< High bits of address
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BitField<24, 2, InterruptSelect> intSel; ///< Selects interrupt action for end-of-pipe
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BitField<29, 3, DataSelect> dataSel; ///< Selects source of data
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BitField<0, 16, u32> address_hi; ///< High bits of address
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BitField<24, 2, InterruptSelect> int_sel; ///< Selects interrupt action for end-of-pipe
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BitField<29, 3, DataSelect> data_sel; ///< Selects source of data
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};
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u32 dataLo; ///< Value that will be written to memory when event occurs
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u32 dataHi; ///< Value that will be written to memory when event occurs
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u32 data_lo; ///< Value that will be written to memory when event occurs
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u32 data_hi; ///< Value that will be written to memory when event occurs
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u64* Address() const {
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return reinterpret_cast<u64*>(addressLo | u64(addressHi) << 32);
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return reinterpret_cast<u64*>(address_lo | u64(address_hi) << 32);
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}
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u64 DataQWord() const {
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return dataLo | u64(dataHi) << 32;
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return data_lo | u64(data_hi) << 32;
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}
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};
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@ -287,4 +310,19 @@ struct PM4DmaData {
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u32 command;
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};
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struct PM4CmdWaitRegMem {
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PM4Type3Header header;
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union {
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BitField<0, 3, u32> function;
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BitField<4, 1, u32> mem_space;
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BitField<8, 1, u32> engine;
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u32 raw;
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};
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u32 poll_addr_lo;
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u32 poll_addr_hi;
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u32 ref;
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u32 mask;
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u32 poll_interval;
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};
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} // namespace AmdGpu
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@ -36,6 +36,7 @@ enum class PM4ItOpcode : u32 {
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WriteData = 0x37,
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DrawIndexIndirectMulti = 0x38,
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MemSemaphore = 0x39,
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WaitRegMem = 0x3c,
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IndirectBuffer = 0x3F,
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CondIndirectBuffer = 0x3F,
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CopyData = 0x40,
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@ -48,6 +49,7 @@ enum class PM4ItOpcode : u32 {
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PremableCntl = 0x4A,
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DmaData = 0x50,
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ContextRegRmw = 0x51,
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Unknown58 = 0x58,
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LoadShReg = 0x5F,
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LoadConfigReg = 0x60,
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LoadContextReg = 0x61,
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