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Implemented sceNetInetNtop in RE (#3003)
* implemented sceNetInetNtop in RE * some logging * added freebsd_inet_ntop4 * freebsd_inet_ntop6 * fixups based on reviews * review fixes
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2 changed files with 144 additions and 8 deletions
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@ -955,16 +955,148 @@ u16 PS4_SYSV_ABI sceNetHtons(u16 host16) {
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return htons(host16);
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}
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const char* PS4_SYSV_ABI sceNetInetNtop(int af, const void* src, char* dst, u32 size) {
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#ifdef WIN32
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const char* res = InetNtopA(af, src, dst, size);
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#else
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const char* res = inet_ntop(af, src, dst, size);
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#endif
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if (res == nullptr) {
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UNREACHABLE();
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// there isn't a strlcpy function in windows so implement one
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u64 strlcpy(char* dst, const char* src, u64 size) {
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u64 src_len = strlen(src);
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if (size > 0) {
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u64 copy_len = (src_len >= size) ? (size - 1) : src_len;
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memcpy(dst, src, copy_len);
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dst[copy_len] = '\0';
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}
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return dst;
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return src_len;
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}
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#endif
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const char* freebsd_inet_ntop4(const char* src, char* dst, u64 size) {
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static const char fmt[] = "%u.%u.%u.%u";
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char tmp[sizeof "255.255.255.255"];
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int l;
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l = snprintf(tmp, sizeof(tmp), fmt, src[0], src[1], src[2], src[3]);
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if (l <= 0 || (socklen_t)l >= size) {
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return nullptr;
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}
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strlcpy(dst, tmp, size);
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return (dst);
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}
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const char* freebsd_inet_ntop6(const char* src, char* dst, u64 size) {
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/*
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* Note that int32_t and int16_t need only be "at least" large enough
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* to contain a value of the specified size. On some systems, like
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* Crays, there is no such thing as an integer variable with 16 bits.
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* Keep this in mind if you think this function should have been coded
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* to use pointer overlays. All the world's not a VAX.
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*/
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char tmp[sizeof "ffff:ffff:ffff:ffff:ffff:ffff:255.255.255.255"], *tp;
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struct {
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int base, len;
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} best, cur;
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#define NS_IN6ADDRSZ 16
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#define NS_INT16SZ 2
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u_int words[NS_IN6ADDRSZ / NS_INT16SZ];
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int i;
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/*
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* Preprocess:
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* Copy the input (bytewise) array into a wordwise array.
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* Find the longest run of 0x00's in src[] for :: shorthanding.
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*/
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memset(words, '\0', sizeof words);
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for (i = 0; i < NS_IN6ADDRSZ; i++)
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words[i / 2] |= (src[i] << ((1 - (i % 2)) << 3));
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best.base = -1;
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best.len = 0;
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cur.base = -1;
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cur.len = 0;
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for (i = 0; i < (NS_IN6ADDRSZ / NS_INT16SZ); i++) {
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if (words[i] == 0) {
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if (cur.base == -1)
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cur.base = i, cur.len = 1;
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else
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cur.len++;
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} else {
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if (cur.base != -1) {
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if (best.base == -1 || cur.len > best.len)
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best = cur;
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cur.base = -1;
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}
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}
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}
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if (cur.base != -1) {
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if (best.base == -1 || cur.len > best.len)
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best = cur;
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}
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if (best.base != -1 && best.len < 2)
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best.base = -1;
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/*
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* Format the result.
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*/
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tp = tmp;
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for (i = 0; i < (NS_IN6ADDRSZ / NS_INT16SZ); i++) {
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/* Are we inside the best run of 0x00's? */
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if (best.base != -1 && i >= best.base && i < (best.base + best.len)) {
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if (i == best.base)
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*tp++ = ':';
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continue;
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}
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/* Are we following an initial run of 0x00s or any real hex? */
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if (i != 0)
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*tp++ = ':';
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/* Is this address an encapsulated IPv4? */
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if (i == 6 && best.base == 0 &&
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(best.len == 6 || (best.len == 7 && words[7] != 0x0001) ||
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(best.len == 5 && words[5] == 0xffff))) {
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if (!freebsd_inet_ntop4(src + 12, tp, sizeof tmp - (tp - tmp)))
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return nullptr;
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tp += strlen(tp);
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break;
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}
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tp += sprintf(tp, "%x", words[i]);
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}
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/* Was it a trailing run of 0x00's? */
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if (best.base != -1 && (best.base + best.len) == (NS_IN6ADDRSZ / NS_INT16SZ))
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*tp++ = ':';
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*tp++ = '\0';
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/*
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* Check for overflow, copy, and we're done.
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*/
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if ((u64)(tp - tmp) > size) {
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return nullptr;
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}
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strcpy(dst, tmp);
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return (dst);
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}
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const char* PS4_SYSV_ABI sceNetInetNtop(int af, const void* src, char* dst, u32 size) {
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if (!(src && dst)) {
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*sceNetErrnoLoc() = ORBIS_NET_ENOSPC;
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LOG_ERROR(Lib_Net, "returned ORBIS_NET_ENOSPC");
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return nullptr;
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}
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const char* returnvalue = nullptr;
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switch (af) {
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case ORBIS_NET_AF_INET:
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returnvalue = freebsd_inet_ntop4((const char*)src, dst, size);
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break;
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case ORBIS_NET_AF_INET6:
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returnvalue = freebsd_inet_ntop6((const char*)src, dst, size);
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break;
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default:
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*sceNetErrnoLoc() = ORBIS_NET_EAFNOSUPPORT;
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LOG_ERROR(Lib_Net, "returned ORBIS_NET_EAFNOSUPPORT");
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return nullptr;
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}
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if (returnvalue == nullptr) {
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*sceNetErrnoLoc() = ORBIS_NET_ENOSPC;
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LOG_ERROR(Lib_Net, "returned ORBIS_NET_ENOSPC");
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}
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return returnvalue;
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}
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int PS4_SYSV_ABI sceNetInetNtopWithScopeId() {
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@ -20,6 +20,10 @@ class SymbolsResolver;
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namespace Libraries::Net {
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enum OrbisNetFamily : u32 {
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ORBIS_NET_AF_INET = 2,
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ORBIS_NET_AF_INET6 = 28,
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};
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enum OrbisNetSocketType : u32 {
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ORBIS_NET_SOCK_STREAM = 1,
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ORBIS_NET_SOCK_DGRAM = 2,
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