shader_recompiler/frontend: Implement opcodes (#289)

`S_ASHR_I32` and `BUFFER_LOAD_DWORD`.
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Daniel R 2024-07-13 11:37:25 +02:00 committed by GitHub
parent a75851f7e2
commit 83c8204d23
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3 changed files with 13 additions and 0 deletions

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@ -69,6 +69,7 @@ public:
void S_AND_B64(NegateMode negate, const GcnInst& inst);
void S_ADD_I32(const GcnInst& inst);
void S_AND_B32(const GcnInst& inst);
void S_ASHR_I32(const GcnInst& inst);
void S_OR_B32(const GcnInst& inst);
void S_LSHR_B32(const GcnInst& inst);
void S_CSELECT_B32(const GcnInst& inst);