fix: Properly enable depthBounds feature.

This commit is contained in:
squidbus 2025-04-27 20:57:04 -07:00
parent 81ad31ce31
commit 83fd0683fa

View file

@ -331,6 +331,7 @@ bool Instance::CreateDevice() {
.tessellationShader = features.tessellationShader, .tessellationShader = features.tessellationShader,
.logicOp = features.logicOp, .logicOp = features.logicOp,
.depthBiasClamp = features.depthBiasClamp, .depthBiasClamp = features.depthBiasClamp,
.depthBounds = features.depthBounds,
.fillModeNonSolid = features.fillModeNonSolid, .fillModeNonSolid = features.fillModeNonSolid,
.multiViewport = features.multiViewport, .multiViewport = features.multiViewport,
.samplerAnisotropy = features.samplerAnisotropy, .samplerAnisotropy = features.samplerAnisotropy,