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load existing lle modules from sys_module folder
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1b6cb32b34
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3 changed files with 40 additions and 7 deletions
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@ -13,6 +13,13 @@
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namespace Core {
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using HLEInitDef = void (*)(Core::Loader::SymbolsResolver* sym);
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struct SysModules {
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std::string_view module_name;
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HLEInitDef callback;
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};
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class Emulator {
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public:
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Emulator();
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