video: Import new shader recompiler + display a triangle (#142)

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TheTurtle 2024-05-22 01:35:12 +03:00 committed by GitHub
parent 8cf64a33b2
commit 8730968385
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103 changed files with 17793 additions and 729 deletions

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@ -12,6 +12,9 @@
#include "video_core/amdgpu/pm4_cmds.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
extern Frontend::WindowSDL* g_window;
std::unique_ptr<Vulkan::RendererVulkan> renderer;
namespace Libraries::GnmDriver {
using namespace AmdGpu;
@ -1912,6 +1915,7 @@ int PS4_SYSV_ABI Func_F916890425496553() {
void RegisterlibSceGnmDriver(Core::Loader::SymbolsResolver* sym) {
liverpool = std::make_unique<AmdGpu::Liverpool>();
renderer = std::make_unique<Vulkan::RendererVulkan>(*g_window, liverpool.get());
LIB_FUNCTION("b0xyllnVY-I", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmAddEqEvent);
LIB_FUNCTION("b08AgtPlHPg", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1,