video: Import new shader recompiler + display a triangle (#142)

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TheTurtle 2024-05-22 01:35:12 +03:00 committed by GitHub
parent 8cf64a33b2
commit 8730968385
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103 changed files with 17793 additions and 729 deletions

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <vector>
#include "shader_recompiler/backend/bindings.h"
#include "shader_recompiler/ir/program.h"
#include "shader_recompiler/profile.h"
namespace Shader::Backend::SPIRV {
[[nodiscard]] std::vector<u32> EmitSPIRV(const Profile& profile, IR::Program& program,
Bindings& bindings);
[[nodiscard]] inline std::vector<u32> EmitSPIRV(const Profile& profile, IR::Program& program) {
Bindings binding;
return EmitSPIRV(profile, program, binding);
}
} // namespace Shader::Backend::SPIRV