video: Import new shader recompiler + display a triangle (#142)

This commit is contained in:
TheTurtle 2024-05-22 01:35:12 +03:00 committed by GitHub
parent 8cf64a33b2
commit 8730968385
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
103 changed files with 17793 additions and 729 deletions

View file

@ -0,0 +1,25 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
namespace Shader::Backend::SPIRV {
Id EmitLogicalOr(EmitContext& ctx, Id a, Id b) {
return ctx.OpLogicalOr(ctx.U1[1], a, b);
}
Id EmitLogicalAnd(EmitContext& ctx, Id a, Id b) {
return ctx.OpLogicalAnd(ctx.U1[1], a, b);
}
Id EmitLogicalXor(EmitContext& ctx, Id a, Id b) {
return ctx.OpLogicalNotEqual(ctx.U1[1], a, b);
}
Id EmitLogicalNot(EmitContext& ctx, Id value) {
return ctx.OpLogicalNot(ctx.U1[1], value);
}
} // namespace Shader::Backend::SPIRV