diff --git a/.github/ISSUE_TEMPLATE/game-bug-report.yaml b/.github/ISSUE_TEMPLATE/game-bug-report.yaml index a9c669ff9..d9ebd8347 100644 --- a/.github/ISSUE_TEMPLATE/game-bug-report.yaml +++ b/.github/ISSUE_TEMPLATE/game-bug-report.yaml @@ -35,7 +35,7 @@ body: required: true - label: I have disabled all patches and cheats and the issue is still present. required: true - - label: I have all the required [system modules](https://github.com/shadps4-emu/shadps4-game-compatibility?tab=readme-ov-file#informations) installed. + - label: I have all the required [system modules](https://github.com/shadps4-emu/shadPS4/wiki/I.-Quick-start-%5BUsers%5D#4-adding-modules) installed. required: true - type: textarea id: desc diff --git a/CMakeLinuxPresets.json b/CMakeLinuxPresets.json new file mode 100644 index 000000000..5c820774c --- /dev/null +++ b/CMakeLinuxPresets.json @@ -0,0 +1,21 @@ +{ + "version": 9, + "cmakeMinimumRequired": { + "major": 3, + "minor": 30, + "patch": 0 + }, + "configurePresets": [ + { + "name": "x64-Clang-Base", + "hidden": true, + "generator": "Ninja", + "binaryDir": "${sourceDir}/Build/${presetName}", + "cacheVariables": { + "CMAKE_C_COMPILER": "clang", + "CMAKE_CXX_COMPILER": "clang++", + "CMAKE_INSTALL_PREFIX": "${sourceDir}/Build/${presetName}" + } + } + ] +} \ No newline at end of file diff --git a/CMakeLists.txt b/CMakeLists.txt index c461a2c76..49c2a11d8 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -214,6 +214,10 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/src/common/scm_rev.cpp.in" "${CMAKE_ message("end git things, remote: ${GIT_REMOTE_NAME}, branch: ${GIT_BRANCH}") +if(WIN32 AND ENABLE_QT_GUI AND NOT CMAKE_PREFIX_PATH) + include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/DetectQtInstallation.cmake") +endif () + list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake") find_package(Boost 1.84.0 CONFIG) find_package(FFmpeg 5.1.2 MODULE) @@ -679,6 +683,7 @@ set(COMMON src/common/logging/backend.cpp src/common/path_util.h src/common/object_pool.h src/common/polyfill_thread.h + src/common/range_lock.h src/common/rdtsc.cpp src/common/rdtsc.h src/common/recursive_lock.cpp @@ -1067,6 +1072,8 @@ set(QT_GUI src/qt_gui/about_dialog.cpp src/qt_gui/settings.h src/qt_gui/user_management_dialog.cpp src/qt_gui/user_management_dialog.h + src/qt_gui/sdl_event_wrapper.cpp + src/qt_gui/sdl_event_wrapper.h ${EMULATOR} ${RESOURCE_FILES} ${TRANSLATIONS} diff --git a/CMakePresets.json b/CMakePresets.json new file mode 100644 index 000000000..bd1aba36e --- /dev/null +++ b/CMakePresets.json @@ -0,0 +1,62 @@ +{ + "version": 9, + "cmakeMinimumRequired": { + "major": 3, + "minor": 30, + "patch": 0 + }, + "include": ["CMake${hostSystemName}Presets.json"], + "configurePresets": [ + { + "name": "x64-Clang-Debug", + "displayName": "Clang x64 Debug", + "inherits": ["x64-Clang-Base"], + "cacheVariables": { + "CMAKE_BUILD_TYPE": "Debug" + } + }, + { + "name": "x64-Clang-Debug-Qt", + "displayName": "Clang x64 Debug with Qt", + "inherits": ["x64-Clang-Base"], + "cacheVariables": { + "CMAKE_BUILD_TYPE": "Debug", + "ENABLE_QT_GUI": "ON" + } + }, + { + "name": "x64-Clang-Release", + "displayName": "Clang x64 Release", + "inherits": ["x64-Clang-Base"], + "cacheVariables": { + "CMAKE_BUILD_TYPE": "Release" + } + }, + { + "name": "x64-Clang-Release-Qt", + "displayName": "Clang x64 Release with Qt", + "inherits": ["x64-Clang-Base"], + "cacheVariables": { + "CMAKE_BUILD_TYPE": "Release", + "ENABLE_QT_GUI": "ON" + } + }, + { + "name": "x64-Clang-RelWithDebInfo", + "displayName": "Clang x64 RelWithDebInfo", + "inherits": ["x64-Clang-Base"], + "cacheVariables": { + "CMAKE_BUILD_TYPE": "RelWithDebInfo" + } + }, + { + "name": "x64-Clang-RelWithDebInfo-Qt", + "displayName": "Clang x64 RelWithDebInfo with Qt", + "inherits": ["x64-Clang-Base"], + "cacheVariables": { + "CMAKE_BUILD_TYPE": "RelWithDebInfo", + "ENABLE_QT_GUI": "ON" + } + } + ] +} \ No newline at end of file diff --git a/CMakeSettings.json b/CMakeSettings.json index bb522fcfc..e1ed36887 100644 --- a/CMakeSettings.json +++ b/CMakeSettings.json @@ -12,6 +12,18 @@ "inheritEnvironments": [ "clang_cl_x64_x64" ], "intelliSenseMode": "windows-clang-x64" }, + { + "name": "x64-Clang-Release-Qt", + "generator": "Ninja", + "configurationType": "Release", + "buildRoot": "${projectDir}\\Build\\${name}", + "installRoot": "${projectDir}\\Install\\${name}", + "cmakeCommandArgs": "-DENABLE_QT_GUI=ON", + "buildCommandArgs": "", + "ctestCommandArgs": "", + "inheritEnvironments": [ "clang_cl_x64_x64" ], + "intelliSenseMode": "windows-clang-x64" + }, { "name": "x64-Clang-Debug", "generator": "Ninja", @@ -24,6 +36,18 @@ "inheritEnvironments": [ "clang_cl_x64_x64" ], "intelliSenseMode": "windows-clang-x64" }, + { + "name": "x64-Clang-Debug-Qt", + "generator": "Ninja", + "configurationType": "Debug", + "buildRoot": "${projectDir}\\Build\\${name}", + "installRoot": "${projectDir}\\Install\\${name}", + "cmakeCommandArgs": "-DENABLE_QT_GUI=ON", + "buildCommandArgs": "", + "ctestCommandArgs": "", + "inheritEnvironments": [ "clang_cl_x64_x64" ], + "intelliSenseMode": "windows-clang-x64" + }, { "name": "x64-Clang-RelWithDebInfo", "generator": "Ninja", @@ -35,6 +59,18 @@ "ctestCommandArgs": "", "inheritEnvironments": [ "clang_cl_x64_x64" ], "intelliSenseMode": "windows-clang-x64" + }, + { + "name": "x64-Clang-RelWithDebInfo-Qt", + "generator": "Ninja", + "configurationType": "RelWithDebInfo", + "buildRoot": "${projectDir}\\Build\\${name}", + "installRoot": "${projectDir}\\Install\\${name}", + "cmakeCommandArgs": "-DENABLE_QT_GUI=ON", + "buildCommandArgs": "", + "ctestCommandArgs": "", + "inheritEnvironments": [ "clang_cl_x64_x64" ], + "intelliSenseMode": "windows-clang-x64" } ] } \ No newline at end of file diff --git a/CMakeWindowsPresets.json b/CMakeWindowsPresets.json new file mode 100644 index 000000000..605fbfa94 --- /dev/null +++ b/CMakeWindowsPresets.json @@ -0,0 +1,26 @@ +{ + "version": 9, + "cmakeMinimumRequired": { + "major": 3, + "minor": 30, + "patch": 0 + }, + "configurePresets": [ + { + "name": "x64-Clang-Base", + "hidden": true, + "generator": "Ninja", + "binaryDir": "${sourceDir}/Build/${presetName}", + "cacheVariables": { + "CMAKE_C_COMPILER": "clang-cl", + "CMAKE_CXX_COMPILER": "clang-cl", + "CMAKE_INSTALL_PREFIX": "${sourceDir}/Build/${presetName}" + }, + "vendor": { + "microsoft.com/VisualStudioSettings/CMake/1.0": { + "intelliSenseMode": "windows-clang-x64" + } + } + } + ] +} \ No newline at end of file diff --git a/REUSE.toml b/REUSE.toml index d45e6fa20..ce4fc50a1 100644 --- a/REUSE.toml +++ b/REUSE.toml @@ -5,6 +5,9 @@ path = [ "REUSE.toml", "crowdin.yml", "CMakeSettings.json", + "CMakeLinuxPresets.json", + "CMakeWindowsPresets.json", + "CMakePresets.json", ".github/FUNDING.yml", ".github/shadps4.png", ".github/workflows/scripts/update_translation.sh", diff --git a/cmake/DetectQtInstallation.cmake b/cmake/DetectQtInstallation.cmake new file mode 100644 index 000000000..e95e8980f --- /dev/null +++ b/cmake/DetectQtInstallation.cmake @@ -0,0 +1,14 @@ +# SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project +# SPDX-License-Identifier: GPL-2.0-or-later + +file(GLOB QT_KITS LIST_DIRECTORIES true "C:/Qt/*/msvc*_64") +list(SORT QT_KITS COMPARE NATURAL) +list(REVERSE QT_KITS) +if(QT_KITS) + list(GET QT_KITS 0 QT_PREFIX) + set(CMAKE_PREFIX_PATH "${QT_PREFIX}" CACHE PATH "Qt prefix auto‑detected" FORCE) + message(STATUS "Auto-detected Qt prefix: ${QT_PREFIX}") +else() + message(STATUS "findQt.cmake: no Qt‑Directory found in C:/Qt – please set CMAKE_PREFIX_PATH manually") +endif() + diff --git a/src/common/adaptive_mutex.h b/src/common/adaptive_mutex.h index f174f5996..2ab385bdb 100644 --- a/src/common/adaptive_mutex.h +++ b/src/common/adaptive_mutex.h @@ -18,6 +18,9 @@ public: void unlock() { pthread_mutex_unlock(&mutex); } + [[nodiscard]] bool try_lock() { + return pthread_mutex_trylock(&mutex) == 0; + } private: pthread_mutex_t mutex = PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP; diff --git a/src/common/bit_array.h b/src/common/bit_array.h index f211bbf95..0ab464390 100644 --- a/src/common/bit_array.h +++ b/src/common/bit_array.h @@ -361,13 +361,6 @@ public: return *this; } - inline constexpr BitArray& operator~() { - for (size_t i = 0; i < WORD_COUNT; ++i) { - data[i] = ~data[i]; - } - return *this; - } - inline constexpr BitArray operator|(const BitArray& other) const { BitArray result = *this; result |= other; @@ -388,7 +381,9 @@ public: inline constexpr BitArray operator~() const { BitArray result = *this; - result = ~result; + for (size_t i = 0; i < WORD_COUNT; ++i) { + result.data[i] = ~result.data[i]; + } return result; } @@ -408,4 +403,4 @@ private: std::array data{}; }; -} // namespace Common \ No newline at end of file +} // namespace Common diff --git a/src/common/config.cpp b/src/common/config.cpp index 57eef8590..26c234777 100644 --- a/src/common/config.cpp +++ b/src/common/config.cpp @@ -51,6 +51,7 @@ static bool isShowSplash = false; static std::string isSideTrophy = "right"; static bool isNullGpu = false; static bool shouldCopyGPUBuffers = false; +static bool readbacksEnabled = false; static bool shouldDumpShaders = false; static bool shouldPatchShaders = true; static u32 vblankDivider = 1; @@ -249,6 +250,10 @@ bool copyGPUCmdBuffers() { return shouldCopyGPUBuffers; } +bool readbacks() { + return readbacksEnabled; +} + bool dumpShaders() { return shouldDumpShaders; } @@ -353,6 +358,10 @@ void setCopyGPUCmdBuffers(bool enable) { shouldCopyGPUBuffers = enable; } +void setReadbacks(bool enable) { + readbacksEnabled = enable; +} + void setDumpShaders(bool enable) { shouldDumpShaders = enable; } @@ -595,6 +604,7 @@ void load(const std::filesystem::path& path) { screenHeight = toml::find_or(gpu, "screenHeight", screenHeight); isNullGpu = toml::find_or(gpu, "nullGpu", false); shouldCopyGPUBuffers = toml::find_or(gpu, "copyGPUBuffers", false); + readbacksEnabled = toml::find_or(gpu, "readbacks", false); shouldDumpShaders = toml::find_or(gpu, "dumpShaders", false); shouldPatchShaders = toml::find_or(gpu, "patchShaders", true); vblankDivider = toml::find_or(gpu, "vblankDivider", 1); @@ -744,6 +754,7 @@ void save(const std::filesystem::path& path) { data["GPU"]["screenHeight"] = screenHeight; data["GPU"]["nullGpu"] = isNullGpu; data["GPU"]["copyGPUBuffers"] = shouldCopyGPUBuffers; + data["GPU"]["readbacks"] = readbacksEnabled; data["GPU"]["dumpShaders"] = shouldDumpShaders; data["GPU"]["patchShaders"] = shouldPatchShaders; data["GPU"]["vblankDivider"] = vblankDivider; diff --git a/src/common/config.h b/src/common/config.h index 959565a1d..c5ca07f22 100644 --- a/src/common/config.h +++ b/src/common/config.h @@ -45,6 +45,8 @@ bool nullGpu(); void setNullGpu(bool enable); bool copyGPUCmdBuffers(); void setCopyGPUCmdBuffers(bool enable); +bool readbacks(); +void setReadbacks(bool enable); bool dumpShaders(); void setDumpShaders(bool enable); u32 vblankDiv(); diff --git a/src/common/range_lock.h b/src/common/range_lock.h new file mode 100644 index 000000000..efe6eb549 --- /dev/null +++ b/src/common/range_lock.h @@ -0,0 +1,101 @@ +// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include + +namespace Common { + +// From boost thread locking + +template +struct RangeLockGuard { + Iterator begin; + Iterator end; + + RangeLockGuard(Iterator begin_, Iterator end_) : begin(begin_), end(end_) { + LockRange(begin, end); + } + + void release() { + begin = end; + } + + ~RangeLockGuard() { + for (; begin != end; ++begin) { + begin->unlock(); + } + } +}; + +template +Iterator TryLockRange(Iterator begin, Iterator end) { + using LockType = typename std::iterator_traits::value_type; + + if (begin == end) { + return end; + } + + std::unique_lock guard(*begin, std::try_to_lock); + if (!guard.owns_lock()) { + return begin; + } + + Iterator failed = TryLockRange(++begin, end); + if (failed == end) { + guard.release(); + } + + return failed; +} + +template +void LockRange(Iterator begin, Iterator end) { + using LockType = typename std::iterator_traits::value_type; + + if (begin == end) { + return; + } + + bool start_with_begin = true; + Iterator second = begin; + ++second; + Iterator next = second; + + while (true) { + std::unique_lock begin_lock(*begin, std::defer_lock); + if (start_with_begin) { + begin_lock.lock(); + + const Iterator failed_lock = TryLockRange(next, end); + if (failed_lock == end) { + begin_lock.release(); + return; + } + + start_with_begin = false; + next = failed_lock; + } else { + RangeLockGuard guard(next, end); + + if (begin_lock.try_lock()) { + const Iterator failed_lock = TryLockRange(second, next); + if (failed_lock == next) { + begin_lock.release(); + guard.release(); + return; + } + + start_with_begin = false; + next = failed_lock; + } else { + start_with_begin = true; + next = second; + } + } + } +} + +} // namespace Common \ No newline at end of file diff --git a/src/core/address_space.cpp b/src/core/address_space.cpp index 2e66bdf83..2e29f70ee 100644 --- a/src/core/address_space.cpp +++ b/src/core/address_space.cpp @@ -302,14 +302,15 @@ struct AddressSpace::Impl { new_flags = PAGE_READWRITE; } else if (read && !write) { new_flags = PAGE_READONLY; - } else if (execute && !read && not write) { + } else if (execute && !read && !write) { new_flags = PAGE_EXECUTE; } else if (!read && !write && !execute) { new_flags = PAGE_NOACCESS; } else { LOG_CRITICAL(Common_Memory, - "Unsupported protection flag combination for address {:#x}, size {}", - virtual_addr, size); + "Unsupported protection flag combination for address {:#x}, size {}, " + "read={}, write={}, execute={}", + virtual_addr, size, read, write, execute); return; } diff --git a/src/core/address_space.h b/src/core/address_space.h index d7f3efc75..85b4c36ac 100644 --- a/src/core/address_space.h +++ b/src/core/address_space.h @@ -11,6 +11,7 @@ namespace Core { enum class MemoryPermission : u32 { + None = 0, Read = 1 << 0, Write = 1 << 1, ReadWrite = Read | Write, diff --git a/src/core/libraries/gnmdriver/gnmdriver.cpp b/src/core/libraries/gnmdriver/gnmdriver.cpp index 9cf340050..8c3ab1612 100644 --- a/src/core/libraries/gnmdriver/gnmdriver.cpp +++ b/src/core/libraries/gnmdriver/gnmdriver.cpp @@ -2834,7 +2834,7 @@ void RegisterlibSceGnmDriver(Core::Loader::SymbolsResolver* sym) { } if (Config::copyGPUCmdBuffers()) { - liverpool->reserveCopyBufferSpace(); + liverpool->ReserveCopyBufferSpace(); } Platform::IrqC::Instance()->Register(Platform::InterruptId::GpuIdle, ResetSubmissionLock, diff --git a/src/core/libraries/videodec/videodec2.cpp b/src/core/libraries/videodec/videodec2.cpp index 1c6044fe2..8c91e2bf1 100644 --- a/src/core/libraries/videodec/videodec2.cpp +++ b/src/core/libraries/videodec/videodec2.cpp @@ -171,19 +171,40 @@ s32 PS4_SYSV_ABI sceVideodec2GetPictureInfo(const OrbisVideodec2OutputInfo* outp LOG_ERROR(Lib_Vdec2, "Invalid struct size"); return ORBIS_VIDEODEC2_ERROR_STRUCT_SIZE; } - if (outputInfo->pictureCount == 0 || gPictureInfos.empty()) { + if (outputInfo->pictureCount == 0) { LOG_ERROR(Lib_Vdec2, "No picture info available"); return ORBIS_OK; } - if (p1stPictureInfoOut) { - OrbisVideodec2AvcPictureInfo* picInfo = - static_cast(p1stPictureInfoOut); - if ((picInfo->thisSize | 16) != sizeof(OrbisVideodec2AvcPictureInfo)) { - LOG_ERROR(Lib_Vdec2, "Invalid struct size"); - return ORBIS_VIDEODEC2_ERROR_STRUCT_SIZE; + // If the game uses the older Videodec2 structs, we need to accomodate that. + if (outputInfo->thisSize != sizeof(OrbisVideodec2OutputInfo)) { + if (gLegacyPictureInfos.empty()) { + LOG_ERROR(Lib_Vdec2, "No picture info available"); + return ORBIS_OK; + } + if (p1stPictureInfoOut) { + OrbisVideodec2LegacyAvcPictureInfo* picInfo = + static_cast(p1stPictureInfoOut); + if (picInfo->thisSize != sizeof(OrbisVideodec2LegacyAvcPictureInfo)) { + LOG_ERROR(Lib_Vdec2, "Invalid struct size"); + return ORBIS_VIDEODEC2_ERROR_STRUCT_SIZE; + } + *picInfo = gLegacyPictureInfos.back(); + } + } else { + if (gPictureInfos.empty()) { + LOG_ERROR(Lib_Vdec2, "No picture info available"); + return ORBIS_OK; + } + if (p1stPictureInfoOut) { + OrbisVideodec2AvcPictureInfo* picInfo = + static_cast(p1stPictureInfoOut); + if (picInfo->thisSize != sizeof(OrbisVideodec2AvcPictureInfo)) { + LOG_ERROR(Lib_Vdec2, "Invalid struct size"); + return ORBIS_VIDEODEC2_ERROR_STRUCT_SIZE; + } + *picInfo = gPictureInfos.back(); } - *picInfo = gPictureInfos.back(); } if (outputInfo->pictureCount > 1) { diff --git a/src/core/libraries/videodec/videodec2_avc.h b/src/core/libraries/videodec/videodec2_avc.h index 1975209cb..725d2335f 100644 --- a/src/core/libraries/videodec/videodec2_avc.h +++ b/src/core/libraries/videodec/videodec2_avc.h @@ -74,4 +74,57 @@ struct OrbisVideodec2AvcPictureInfo { }; static_assert(sizeof(OrbisVideodec2AvcPictureInfo) == 0x78); +// An older version of the OrbisVideodec2AvcPictureInfo struct +// Keeping this is needed for compatiblity with older games. +struct OrbisVideodec2LegacyAvcPictureInfo { + u64 thisSize; + + bool isValid; + + u64 ptsData; + u64 dtsData; + u64 attachedData; + + u8 idrPictureflag; + + u8 profile_idc; + u8 level_idc; + u32 pic_width_in_mbs_minus1; + u32 pic_height_in_map_units_minus1; + u8 frame_mbs_only_flag; + + u8 frame_cropping_flag; + u32 frameCropLeftOffset; + u32 frameCropRightOffset; + u32 frameCropTopOffset; + u32 frameCropBottomOffset; + + u8 aspect_ratio_info_present_flag; + u8 aspect_ratio_idc; + u16 sar_width; + u16 sar_height; + + u8 video_signal_type_present_flag; + u8 video_format; + u8 video_full_range_flag; + u8 colour_description_present_flag; + u8 colour_primaries; + u8 transfer_characteristics; + u8 matrix_coefficients; + + u8 timing_info_present_flag; + u32 num_units_in_tick; + u32 time_scale; + u8 fixed_frame_rate_flag; + + u8 bitstream_restriction_flag; + u8 max_dec_frame_buffering; + + u8 pic_struct_present_flag; + u8 pic_struct; + u8 field_pic_flag; + u8 bottom_field_flag; +}; +static_assert(sizeof(OrbisVideodec2LegacyAvcPictureInfo) == 0x68); + } // namespace Libraries::Vdec2 \ No newline at end of file diff --git a/src/core/libraries/videodec/videodec2_impl.cpp b/src/core/libraries/videodec/videodec2_impl.cpp index 373809c14..667fb79ac 100644 --- a/src/core/libraries/videodec/videodec2_impl.cpp +++ b/src/core/libraries/videodec/videodec2_impl.cpp @@ -12,6 +12,7 @@ namespace Libraries::Vdec2 { std::vector gPictureInfos; +std::vector gLegacyPictureInfos; static inline void CopyNV12Data(u8* dst, const AVFrame& src) { std::memcpy(dst, src.data[0], src.width * src.height); @@ -117,27 +118,46 @@ s32 VdecDecoder::Decode(const OrbisVideodec2InputData& inputData, outputInfo.isErrorFrame = false; outputInfo.pictureCount = 1; // TODO: 2 pictures for interlaced video - // Only set framePitchInBytes if the game uses the newer struct version. + // For proper compatibility with older games, check the inputted OutputInfo struct size. if (outputInfo.thisSize == sizeof(OrbisVideodec2OutputInfo)) { + // framePitchInBytes only exists in the newer struct. outputInfo.framePitchInBytes = frame->linesize[0]; - } + if (outputInfo.isValid) { + OrbisVideodec2AvcPictureInfo pictureInfo = {}; - if (outputInfo.isValid) { - OrbisVideodec2AvcPictureInfo pictureInfo = {}; + pictureInfo.thisSize = sizeof(OrbisVideodec2AvcPictureInfo); + pictureInfo.isValid = true; - pictureInfo.thisSize = sizeof(OrbisVideodec2AvcPictureInfo); - pictureInfo.isValid = true; + pictureInfo.ptsData = inputData.ptsData; + pictureInfo.dtsData = inputData.dtsData; + pictureInfo.attachedData = inputData.attachedData; - pictureInfo.ptsData = inputData.ptsData; - pictureInfo.dtsData = inputData.dtsData; - pictureInfo.attachedData = inputData.attachedData; + pictureInfo.frameCropLeftOffset = frame->crop_left; + pictureInfo.frameCropRightOffset = frame->crop_right; + pictureInfo.frameCropTopOffset = frame->crop_top; + pictureInfo.frameCropBottomOffset = frame->crop_bottom; - pictureInfo.frameCropLeftOffset = frame->crop_left; - pictureInfo.frameCropRightOffset = frame->crop_right; - pictureInfo.frameCropTopOffset = frame->crop_top; - pictureInfo.frameCropBottomOffset = frame->crop_bottom; + gPictureInfos.push_back(pictureInfo); + } + } else { + if (outputInfo.isValid) { + // If the game uses the older struct versions, we need to use it too. + OrbisVideodec2LegacyAvcPictureInfo pictureInfo = {}; - gPictureInfos.push_back(pictureInfo); + pictureInfo.thisSize = sizeof(OrbisVideodec2LegacyAvcPictureInfo); + pictureInfo.isValid = true; + + pictureInfo.ptsData = inputData.ptsData; + pictureInfo.dtsData = inputData.dtsData; + pictureInfo.attachedData = inputData.attachedData; + + pictureInfo.frameCropLeftOffset = frame->crop_left; + pictureInfo.frameCropRightOffset = frame->crop_right; + pictureInfo.frameCropTopOffset = frame->crop_top; + pictureInfo.frameCropBottomOffset = frame->crop_bottom; + + gLegacyPictureInfos.push_back(pictureInfo); + } } } diff --git a/src/core/libraries/videodec/videodec2_impl.h b/src/core/libraries/videodec/videodec2_impl.h index c8e8ea253..7ee3339db 100644 --- a/src/core/libraries/videodec/videodec2_impl.h +++ b/src/core/libraries/videodec/videodec2_impl.h @@ -16,6 +16,7 @@ extern "C" { namespace Libraries::Vdec2 { extern std::vector gPictureInfos; +extern std::vector gLegacyPictureInfos; class VdecDecoder { public: diff --git a/src/emulator.cpp b/src/emulator.cpp index 99fd50af5..d6d523fa0 100644 --- a/src/emulator.cpp +++ b/src/emulator.cpp @@ -132,6 +132,7 @@ void Emulator::Run(std::filesystem::path file, const std::vector ar LOG_INFO(Config, "General LogType: {}", Config::getLogType()); LOG_INFO(Config, "General isNeo: {}", Config::isNeoModeConsole()); LOG_INFO(Config, "GPU isNullGpu: {}", Config::nullGpu()); + LOG_INFO(Config, "GPU readbacks: {}", Config::readbacks()); LOG_INFO(Config, "GPU shouldDumpShaders: {}", Config::dumpShaders()); LOG_INFO(Config, "GPU vblankDivider: {}", Config::vblankDiv()); LOG_INFO(Config, "Vulkan gpuId: {}", Config::getGpuId()); diff --git a/src/input/input_handler.cpp b/src/input/input_handler.cpp index 7c4e19103..67980ed0c 100644 --- a/src/input/input_handler.cpp +++ b/src/input/input_handler.cpp @@ -514,17 +514,14 @@ void ControllerOutput::FinalizeUpdate() { if (button != SDL_GAMEPAD_BUTTON_INVALID) { switch (button) { case SDL_GAMEPAD_BUTTON_TOUCHPAD_LEFT: - LOG_INFO(Input, "Topuchpad left"); controller->SetTouchpadState(0, new_button_state, 0.25f, 0.5f); controller->CheckButton(0, SDLGamepadToOrbisButton(button), new_button_state); break; case SDL_GAMEPAD_BUTTON_TOUCHPAD_CENTER: - LOG_INFO(Input, "Topuchpad center"); controller->SetTouchpadState(0, new_button_state, 0.50f, 0.5f); controller->CheckButton(0, SDLGamepadToOrbisButton(button), new_button_state); break; case SDL_GAMEPAD_BUTTON_TOUCHPAD_RIGHT: - LOG_INFO(Input, "Topuchpad right"); controller->SetTouchpadState(0, new_button_state, 0.75f, 0.5f); controller->CheckButton(0, SDLGamepadToOrbisButton(button), new_button_state); break; diff --git a/src/input/input_handler.h b/src/input/input_handler.h index 745906620..daef22f21 100644 --- a/src/input/input_handler.h +++ b/src/input/input_handler.h @@ -177,38 +177,38 @@ const std::map string_to_keyboard_key_map = { {"9", SDLK_9}, // symbols - {"`", SDLK_GRAVE}, - {"~", SDLK_TILDE}, - {"!", SDLK_EXCLAIM}, - {"@", SDLK_AT}, - {"#", SDLK_HASH}, - {"$", SDLK_DOLLAR}, - {"%", SDLK_PERCENT}, - {"^", SDLK_CARET}, - {"&", SDLK_AMPERSAND}, - {"*", SDLK_ASTERISK}, - {"(", SDLK_LEFTPAREN}, - {")", SDLK_RIGHTPAREN}, - {"-", SDLK_MINUS}, - {"_", SDLK_UNDERSCORE}, - {"=", SDLK_EQUALS}, - {"+", SDLK_PLUS}, - {"[", SDLK_LEFTBRACKET}, - {"]", SDLK_RIGHTBRACKET}, - {"{", SDLK_LEFTBRACE}, - {"}", SDLK_RIGHTBRACE}, - {"\\", SDLK_BACKSLASH}, - {"|", SDLK_PIPE}, - {";", SDLK_SEMICOLON}, - {":", SDLK_COLON}, - {"'", SDLK_APOSTROPHE}, - {"\"", SDLK_DBLAPOSTROPHE}, - {",", SDLK_COMMA}, - {"<", SDLK_LESS}, - {".", SDLK_PERIOD}, - {">", SDLK_GREATER}, - {"/", SDLK_SLASH}, - {"?", SDLK_QUESTION}, + {"grave", SDLK_GRAVE}, + {"tilde", SDLK_TILDE}, + {"exclamation", SDLK_EXCLAIM}, + {"at", SDLK_AT}, + {"hash", SDLK_HASH}, + {"dollar", SDLK_DOLLAR}, + {"percent", SDLK_PERCENT}, + {"caret", SDLK_CARET}, + {"ampersand", SDLK_AMPERSAND}, + {"asterisk", SDLK_ASTERISK}, + {"lparen", SDLK_LEFTPAREN}, + {"rparen", SDLK_RIGHTPAREN}, + {"minus", SDLK_MINUS}, + {"underscore", SDLK_UNDERSCORE}, + {"equals", SDLK_EQUALS}, + {"plus", SDLK_PLUS}, + {"lbracket", SDLK_LEFTBRACKET}, + {"rbracket", SDLK_RIGHTBRACKET}, + {"lbrace", SDLK_LEFTBRACE}, + {"rbrace", SDLK_RIGHTBRACE}, + {"backslash", SDLK_BACKSLASH}, + {"pipe", SDLK_PIPE}, + {"semicolon", SDLK_SEMICOLON}, + {"colon", SDLK_COLON}, + {"apostrophe", SDLK_APOSTROPHE}, + {"quote", SDLK_DBLAPOSTROPHE}, + {"comma", SDLK_COMMA}, + {"less", SDLK_LESS}, + {"period", SDLK_PERIOD}, + {"greater", SDLK_GREATER}, + {"slash", SDLK_SLASH}, + {"question", SDLK_QUESTION}, // special keys {"escape", SDLK_ESCAPE}, @@ -252,13 +252,13 @@ const std::map string_to_keyboard_key_map = { {"kp7", SDLK_KP_7}, {"kp8", SDLK_KP_8}, {"kp9", SDLK_KP_9}, - {"kp.", SDLK_KP_PERIOD}, - {"kp,", SDLK_KP_COMMA}, - {"kp/", SDLK_KP_DIVIDE}, - {"kp*", SDLK_KP_MULTIPLY}, - {"kp-", SDLK_KP_MINUS}, - {"kp+", SDLK_KP_PLUS}, - {"kp=", SDLK_KP_EQUALS}, + {"kpperiod", SDLK_KP_PERIOD}, + {"kpcomma", SDLK_KP_COMMA}, + {"kpslash", SDLK_KP_DIVIDE}, + {"kpasterisk", SDLK_KP_MULTIPLY}, + {"kpminus", SDLK_KP_MINUS}, + {"kpplus", SDLK_KP_PLUS}, + {"kpequals", SDLK_KP_EQUALS}, {"kpenter", SDLK_KP_ENTER}, // mouse diff --git a/src/qt_gui/control_settings.cpp b/src/qt_gui/control_settings.cpp index 4206e45b8..319daecdd 100644 --- a/src/qt_gui/control_settings.cpp +++ b/src/qt_gui/control_settings.cpp @@ -2,21 +2,67 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include +#include #include #include +#include "common/logging/log.h" #include "common/path_util.h" #include "control_settings.h" +#include "input/input_handler.h" #include "ui_control_settings.h" -ControlSettings::ControlSettings(std::shared_ptr game_info_get, QWidget* parent) - : QDialog(parent), m_game_info(game_info_get), ui(new Ui::ControlSettings) { +ControlSettings::ControlSettings(std::shared_ptr game_info_get, bool isGameRunning, + std::string GameRunningSerial, QWidget* parent) + : QDialog(parent), m_game_info(game_info_get), GameRunning(isGameRunning), + RunningGameSerial(GameRunningSerial), ui(new Ui::ControlSettings) { ui->setupUi(this); - ui->PerGameCheckBox->setChecked(!Config::GetUseUnifiedInputConfig()); + + if (!GameRunning) { + SDL_InitSubSystem(SDL_INIT_GAMEPAD); + SDL_InitSubSystem(SDL_INIT_EVENTS); + CheckGamePad(); + } else { + SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1"); + } AddBoxItems(); SetUIValuestoMappings(); UpdateLightbarColor(); + installEventFilter(this); + + ButtonsList = {ui->CrossButton, + ui->CircleButton, + ui->TriangleButton, + ui->SquareButton, + ui->L1Button, + ui->R1Button, + ui->L2Button, + ui->R2Button, + ui->L3Button, + ui->R3Button, + ui->OptionsButton, + ui->TouchpadLeftButton, + ui->TouchpadCenterButton, + ui->TouchpadRightButton, + ui->DpadUpButton, + ui->DpadDownButton, + ui->DpadLeftButton, + ui->DpadRightButton}; + + AxisList = {ui->LStickUpButton, ui->LStickDownButton, ui->LStickLeftButton, + ui->LStickRightButton, ui->RStickUpButton, ui->RStickDownButton, + ui->RStickLeftButton, ui->RStickRightButton}; + + for (auto& button : ButtonsList) { + connect(button, &QPushButton::clicked, this, + [this, &button]() { StartTimer(button, true); }); + } + + for (auto& button : AxisList) { + connect(button, &QPushButton::clicked, this, + [this, &button]() { StartTimer(button, false); }); + } connect(ui->buttonBox, &QDialogButtonBox::clicked, this, [this](QAbstractButton* button) { if (button == ui->buttonBox->button(QDialogButtonBox::Save)) { @@ -33,6 +79,8 @@ ControlSettings::ControlSettings(std::shared_ptr game_info_get, Q ui->buttonBox->button(QDialogButtonBox::RestoreDefaults)->setText(tr("Restore Defaults")); ui->buttonBox->button(QDialogButtonBox::Cancel)->setText(tr("Cancel")); + ui->PerGameCheckBox->setChecked(!Config::GetUseUnifiedInputConfig()); + connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QWidget::close); connect(ui->ProfileComboBox, &QComboBox::currentTextChanged, this, [this] { @@ -45,24 +93,6 @@ ControlSettings::ControlSettings(std::shared_ptr game_info_get, Q connect(ui->RightDeadzoneSlider, &QSlider::valueChanged, this, [this](int value) { ui->RightDeadzoneValue->setText(QString::number(value)); }); - connect(ui->LStickUpBox, &QComboBox::currentIndexChanged, this, - [this](int value) { ui->LStickDownBox->setCurrentIndex(value); }); - connect(ui->LStickDownBox, &QComboBox::currentIndexChanged, this, - [this](int value) { ui->LStickUpBox->setCurrentIndex(value); }); - connect(ui->LStickRightBox, &QComboBox::currentIndexChanged, this, - [this](int value) { ui->LStickLeftBox->setCurrentIndex(value); }); - connect(ui->LStickLeftBox, &QComboBox::currentIndexChanged, this, - [this](int value) { ui->LStickRightBox->setCurrentIndex(value); }); - - connect(ui->RStickUpBox, &QComboBox::currentIndexChanged, this, - [this](int value) { ui->RStickDownBox->setCurrentIndex(value); }); - connect(ui->RStickDownBox, &QComboBox::currentIndexChanged, this, - [this](int value) { ui->RStickUpBox->setCurrentIndex(value); }); - connect(ui->RStickRightBox, &QComboBox::currentIndexChanged, this, - [this](int value) { ui->RStickLeftBox->setCurrentIndex(value); }); - connect(ui->RStickLeftBox, &QComboBox::currentIndexChanged, this, - [this](int value) { ui->RStickRightBox->setCurrentIndex(value); }); - connect(ui->RSlider, &QSlider::valueChanged, this, [this](int value) { QString RedValue = QString("%1").arg(value, 3, 10, QChar('0')); QString RValue = tr("R:") + " " + RedValue; @@ -83,30 +113,44 @@ ControlSettings::ControlSettings(std::shared_ptr game_info_get, Q ui->BLabel->setText(BValue); UpdateLightbarColor(); }); + + connect(this, &ControlSettings::PushGamepadEvent, this, + [this]() { CheckMapping(MappingButton); }); + connect(this, &ControlSettings::AxisChanged, this, + [this]() { ConnectAxisInputs(MappingButton); }); + + RemapWrapper = SdlEventWrapper::Wrapper::GetInstance(); + SdlEventWrapper::Wrapper::wrapperActive = true; + QObject::connect(RemapWrapper, &SdlEventWrapper::Wrapper::SDLEvent, this, + &ControlSettings::processSDLEvents); + + if (!GameRunning) { + Polling = QtConcurrent::run(&ControlSettings::pollSDLEvents, this); + } } void ControlSettings::SaveControllerConfig(bool CloseOnSave) { - QList list; - list << ui->RStickUpBox << ui->RStickRightBox << ui->LStickUpBox << ui->LStickRightBox; + QList list; + list << ui->RStickUpButton << ui->RStickRightButton << ui->LStickUpButton + << ui->LStickRightButton; int count_axis_left_x = 0, count_axis_left_y = 0, count_axis_right_x = 0, count_axis_right_y = 0; for (const auto& i : list) { - if (i->currentText() == "axis_left_x") { + if (i->text() == "axis_left_x") { count_axis_left_x = count_axis_left_x + 1; - } else if (i->currentText() == "axis_left_y") { + } else if (i->text() == "axis_left_y") { count_axis_left_y = count_axis_left_y + 1; - } else if (i->currentText() == "axis_right_x") { + } else if (i->text() == "axis_right_x") { count_axis_right_x = count_axis_right_x + 1; - } else if (i->currentText() == "axis_right_y") { + } else if (i->text() == "axis_right_y") { count_axis_right_y = count_axis_right_y + 1; } } if (count_axis_left_x > 1 | count_axis_left_y > 1 | count_axis_right_x > 1 | count_axis_right_y > 1) { - QMessageBox::StandardButton nosave; - nosave = QMessageBox::information(this, tr("Unable to Save"), - tr("Cannot bind axis values more than once")); + QMessageBox::information(this, tr("Unable to Save"), + tr("Cannot bind axis values more than once")); return; } @@ -118,7 +162,7 @@ void ControlSettings::SaveControllerConfig(bool CloseOnSave) { int lineCount = 0; std::string line; - std::vector lines; + std::vector lines, inputs; std::string output_string = "", input_string = ""; std::fstream file(config_file); @@ -141,9 +185,17 @@ void ControlSettings::SaveControllerConfig(bool CloseOnSave) { output_string = line.substr(0, equal_pos - 1); input_string = line.substr(equal_pos + 2); - if (std::find(ControllerInputs.begin(), ControllerInputs.end(), input_string) != - ControllerInputs.end() || - output_string == "analog_deadzone" || output_string == "override_controller_color") { + bool controllerInputdetected = false; + for (std::string input : ControllerInputs) { + // Needed to avoid detecting backspace while detecting back + if (input_string.contains(input) && !input_string.contains("backspace")) { + controllerInputdetected = true; + break; + } + } + + if (controllerInputdetected || output_string == "analog_deadzone" || + output_string == "override_controller_color") { line.erase(); continue; } @@ -152,92 +204,60 @@ void ControlSettings::SaveControllerConfig(bool CloseOnSave) { file.close(); - input_string = "cross"; - output_string = ui->ABox->currentText().toStdString(); - lines.push_back(output_string + " = " + input_string); + // Lambda to reduce repetitive code for mapping buttons to config lines + auto add_mapping = [&](const QString& buttonText, const std::string& output_name) { + input_string = buttonText.toStdString(); + output_string = output_name; + if (input_string != "unmapped") { + lines.push_back(output_string + " = " + input_string); + inputs.push_back(input_string); + } + }; - input_string = "circle"; - output_string = ui->BBox->currentText().toStdString(); - lines.push_back(output_string + " = " + input_string); - - input_string = "square"; - output_string = ui->XBox->currentText().toStdString(); - lines.push_back(output_string + " = " + input_string); - - input_string = "triangle"; - output_string = ui->YBox->currentText().toStdString(); - lines.push_back(output_string + " = " + input_string); + add_mapping(ui->CrossButton->text(), "cross"); + add_mapping(ui->CircleButton->text(), "circle"); + add_mapping(ui->SquareButton->text(), "square"); + add_mapping(ui->TriangleButton->text(), "triangle"); lines.push_back(""); - input_string = "l1"; - output_string = ui->LBBox->currentText().toStdString(); - lines.push_back(output_string + " = " + input_string); - - input_string = "r1"; - output_string = ui->RBBox->currentText().toStdString(); - lines.push_back(output_string + " = " + input_string); - - input_string = "l2"; - output_string = ui->LTBox->currentText().toStdString(); - lines.push_back(output_string + " = " + input_string); - - input_string = "r2"; - output_string = ui->RTBox->currentText().toStdString(); - lines.push_back(output_string + " = " + input_string); - - input_string = "l3"; - output_string = ui->LClickBox->currentText().toStdString(); - lines.push_back(output_string + " = " + input_string); - - input_string = "r3"; - output_string = ui->RClickBox->currentText().toStdString(); - lines.push_back(output_string + " = " + input_string); + add_mapping(ui->L1Button->text(), "l1"); + add_mapping(ui->R1Button->text(), "r1"); + add_mapping(ui->L2Button->text(), "l2"); + add_mapping(ui->R2Button->text(), "r2"); + add_mapping(ui->L3Button->text(), "l3"); + add_mapping(ui->R3Button->text(), "r3"); lines.push_back(""); - input_string = "back"; - output_string = ui->BackBox->currentText().toStdString(); - lines.push_back(output_string + " = " + input_string); - - input_string = "options"; - output_string = ui->StartBox->currentText().toStdString(); - lines.push_back(output_string + " = " + input_string); + add_mapping(ui->TouchpadLeftButton->text(), "touchpad_left"); + add_mapping(ui->TouchpadCenterButton->text(), "touchpad_center"); + add_mapping(ui->TouchpadRightButton->text(), "touchpad_right"); + add_mapping(ui->OptionsButton->text(), "options"); lines.push_back(""); - input_string = "pad_up"; - output_string = ui->DpadUpBox->currentText().toStdString(); - lines.push_back(output_string + " = " + input_string); - - input_string = "pad_down"; - output_string = ui->DpadDownBox->currentText().toStdString(); - lines.push_back(output_string + " = " + input_string); - - input_string = "pad_left"; - output_string = ui->DpadLeftBox->currentText().toStdString(); - lines.push_back(output_string + " = " + input_string); - - input_string = "pad_right"; - output_string = ui->DpadRightBox->currentText().toStdString(); - lines.push_back(output_string + " = " + input_string); + add_mapping(ui->DpadUpButton->text(), "pad_up"); + add_mapping(ui->DpadDownButton->text(), "pad_down"); + add_mapping(ui->DpadLeftButton->text(), "pad_left"); + add_mapping(ui->DpadRightButton->text(), "pad_right"); lines.push_back(""); - input_string = "axis_left_x"; - output_string = ui->LStickRightBox->currentText().toStdString(); + output_string = "axis_left_x"; + input_string = ui->LStickRightButton->text().toStdString(); lines.push_back(output_string + " = " + input_string); - input_string = "axis_left_y"; - output_string = ui->LStickUpBox->currentText().toStdString(); + output_string = "axis_left_y"; + input_string = ui->LStickUpButton->text().toStdString(); lines.push_back(output_string + " = " + input_string); - input_string = "axis_right_x"; - output_string = ui->RStickRightBox->currentText().toStdString(); + output_string = "axis_right_x"; + input_string = ui->RStickRightButton->text().toStdString(); lines.push_back(output_string + " = " + input_string); - input_string = "axis_right_y"; - output_string = ui->RStickUpBox->currentText().toStdString(); + output_string = "axis_right_y"; + input_string = ui->RStickUpButton->text().toStdString(); lines.push_back(output_string + " = " + input_string); lines.push_back(""); @@ -257,6 +277,33 @@ void ControlSettings::SaveControllerConfig(bool CloseOnSave) { lines.push_back("override_controller_color = " + OverrideLB + ", " + LightBarR + ", " + LightBarG + ", " + LightBarB); + // Prevent duplicate inputs that break the input engine + bool duplicateFound = false; + QSet duplicateMappings; + + for (auto it = inputs.begin(); it != inputs.end(); ++it) { + if (std::find(it + 1, inputs.end(), *it) != inputs.end()) { + duplicateFound = true; + duplicateMappings.insert(QString::fromStdString(*it)); + } + } + + if (duplicateFound) { + QStringList duplicatesList; + for (const QString mapping : duplicateMappings) { + for (const auto& button : ButtonsList) { + if (button->text() == mapping) + duplicatesList.append(button->objectName() + " - " + mapping); + } + } + QMessageBox::information( + this, tr("Unable to Save"), + // clang-format off + QString(tr("Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:\n\n%1").arg(duplicatesList.join("\n")))); + // clang-format on + return; + } + std::vector save; bool CurrentLineEmpty = false, LastLineEmpty = false; for (auto const& line : lines) { @@ -278,36 +325,43 @@ void ControlSettings::SaveControllerConfig(bool CloseOnSave) { ui->BSlider->value()); Config::save(Common::FS::GetUserPath(Common::FS::PathType::UserDir) / "config.toml"); + if (GameRunning) { + Config::GetUseUnifiedInputConfig() ? Input::ParseInputConfig("default") + : Input::ParseInputConfig(RunningGameSerial); + } + if (CloseOnSave) QWidget::close(); } void ControlSettings::SetDefault() { - ui->ABox->setCurrentIndex(0); - ui->BBox->setCurrentIndex(1); - ui->XBox->setCurrentIndex(2); - ui->YBox->setCurrentIndex(3); - ui->DpadUpBox->setCurrentIndex(11); - ui->DpadDownBox->setCurrentIndex(12); - ui->DpadLeftBox->setCurrentIndex(13); - ui->DpadRightBox->setCurrentIndex(14); - ui->LClickBox->setCurrentIndex(8); - ui->RClickBox->setCurrentIndex(9); - ui->LBBox->setCurrentIndex(4); - ui->RBBox->setCurrentIndex(5); - ui->LTBox->setCurrentIndex(6); - ui->RTBox->setCurrentIndex(7); - ui->StartBox->setCurrentIndex(10); - ui->BackBox->setCurrentIndex(15); + ui->CrossButton->setText("cross"); + ui->CircleButton->setText("circle"); + ui->SquareButton->setText("square"); + ui->TriangleButton->setText("triangle"); + ui->DpadUpButton->setText("pad_up"); + ui->DpadDownButton->setText("pad_down"); + ui->DpadLeftButton->setText("pad_left"); + ui->DpadRightButton->setText("pad_right"); + ui->L3Button->setText("l3"); + ui->R3Button->setText("r3"); + ui->L1Button->setText("l1"); + ui->R1Button->setText("r1"); + ui->L2Button->setText("l2"); + ui->R2Button->setText("r2"); + ui->OptionsButton->setText("options"); + ui->TouchpadLeftButton->setText("back"); + ui->TouchpadCenterButton->setText("unmapped"); + ui->TouchpadRightButton->setText("unmapped"); - ui->LStickUpBox->setCurrentIndex(1); - ui->LStickDownBox->setCurrentIndex(1); - ui->LStickLeftBox->setCurrentIndex(0); - ui->LStickRightBox->setCurrentIndex(0); - ui->RStickUpBox->setCurrentIndex(3); - ui->RStickDownBox->setCurrentIndex(3); - ui->RStickLeftBox->setCurrentIndex(2); - ui->RStickRightBox->setCurrentIndex(2); + ui->LStickUpButton->setText("axis_left_y"); + ui->LStickDownButton->setText("axis_left_y"); + ui->LStickLeftButton->setText("axis_left_x"); + ui->LStickRightButton->setText("axis_left_x"); + ui->RStickUpButton->setText("axis_right_y"); + ui->RStickDownButton->setText("axis_right_y"); + ui->RStickLeftButton->setText("axis_right_x"); + ui->RStickRightButton->setText("axis_right_x"); ui->LeftDeadzoneSlider->setValue(2); ui->RightDeadzoneSlider->setValue(2); @@ -320,32 +374,6 @@ void ControlSettings::SetDefault() { } void ControlSettings::AddBoxItems() { - ui->DpadUpBox->addItems(ButtonOutputs); - ui->DpadDownBox->addItems(ButtonOutputs); - ui->DpadLeftBox->addItems(ButtonOutputs); - ui->DpadRightBox->addItems(ButtonOutputs); - ui->LBBox->addItems(ButtonOutputs); - ui->RBBox->addItems(ButtonOutputs); - ui->LTBox->addItems(ButtonOutputs); - ui->RTBox->addItems(ButtonOutputs); - ui->RClickBox->addItems(ButtonOutputs); - ui->LClickBox->addItems(ButtonOutputs); - ui->StartBox->addItems(ButtonOutputs); - ui->ABox->addItems(ButtonOutputs); - ui->BBox->addItems(ButtonOutputs); - ui->XBox->addItems(ButtonOutputs); - ui->YBox->addItems(ButtonOutputs); - ui->BackBox->addItems(ButtonOutputs); - - ui->LStickUpBox->addItems(StickOutputs); - ui->LStickDownBox->addItems(StickOutputs); - ui->LStickLeftBox->addItems(StickOutputs); - ui->LStickRightBox->addItems(StickOutputs); - ui->RStickUpBox->addItems(StickOutputs); - ui->RStickDownBox->addItems(StickOutputs); - ui->RStickLeftBox->addItems(StickOutputs); - ui->RStickRightBox->addItems(StickOutputs); - ui->ProfileComboBox->addItem("Common Config"); for (int i = 0; i < m_game_info->m_games.size(); i++) { ui->ProfileComboBox->addItem(QString::fromStdString(m_game_info->m_games[i].serial)); @@ -366,7 +394,8 @@ void ControlSettings::SetUIValuestoMappings() { bool CrossExists = false, CircleExists = false, SquareExists = false, TriangleExists = false, L1Exists = false, L2Exists = false, L3Exists = false, R1Exists = false, R2Exists = false, R3Exists = false, DPadUpExists = false, DPadDownExists = false, DPadLeftExists = false, - DPadRightExists = false, StartExists = false, BackExists = false, LStickXExists = false, + DPadRightExists = false, OptionsExists = false, TouchpadLeftExists = false, + TouchpadCenterExists = false, TouchpadRightExists = false, LStickXExists = false, LStickYExists = false, RStickXExists = false, RStickYExists = false; int lineCount = 0; std::string line = ""; @@ -388,127 +417,144 @@ void ControlSettings::SetUIValuestoMappings() { std::string output_string = line.substr(0, equal_pos); std::string input_string = line.substr(equal_pos + 1); - if (std::find(ControllerInputs.begin(), ControllerInputs.end(), input_string) != - ControllerInputs.end() || - output_string == "analog_deadzone" || output_string == "override_controller_color") { - if (input_string == "cross") { - ui->ABox->setCurrentText(QString::fromStdString(output_string)); + bool controllerInputdetected = false; + for (std::string input : ControllerInputs) { + // Needed to avoid detecting backspace while detecting back + if (input_string.contains(input) && !input_string.contains("backspace")) { + controllerInputdetected = true; + break; + } + } + + if (controllerInputdetected) { + if (output_string == "cross") { + ui->CrossButton->setText(QString::fromStdString(input_string)); CrossExists = true; - } else if (input_string == "circle") { - ui->BBox->setCurrentText(QString::fromStdString(output_string)); + } else if (output_string == "circle") { + ui->CircleButton->setText(QString::fromStdString(input_string)); CircleExists = true; - } else if (input_string == "square") { - ui->XBox->setCurrentText(QString::fromStdString(output_string)); + } else if (output_string == "square") { + ui->SquareButton->setText(QString::fromStdString(input_string)); SquareExists = true; - } else if (input_string == "triangle") { - ui->YBox->setCurrentText(QString::fromStdString(output_string)); + } else if (output_string == "triangle") { + ui->TriangleButton->setText(QString::fromStdString(input_string)); TriangleExists = true; - } else if (input_string == "l1") { - ui->LBBox->setCurrentText(QString::fromStdString(output_string)); + } else if (output_string == "l1") { + ui->L1Button->setText(QString::fromStdString(input_string)); L1Exists = true; - } else if (input_string == "l2") { - ui->LTBox->setCurrentText(QString::fromStdString(output_string)); + } else if (output_string == "l2") { + ui->L2Button->setText(QString::fromStdString(input_string)); L2Exists = true; - } else if (input_string == "r1") { - ui->RBBox->setCurrentText(QString::fromStdString(output_string)); + } else if (output_string == "r1") { + ui->R1Button->setText(QString::fromStdString(input_string)); R1Exists = true; - } else if (input_string == "r2") { - ui->RTBox->setCurrentText(QString::fromStdString(output_string)); + } else if (output_string == "r2") { + ui->R2Button->setText(QString::fromStdString(input_string)); R2Exists = true; - } else if (input_string == "l3") { - ui->LClickBox->setCurrentText(QString::fromStdString(output_string)); + } else if (output_string == "l3") { + ui->L3Button->setText(QString::fromStdString(input_string)); L3Exists = true; - } else if (input_string == "r3") { - ui->RClickBox->setCurrentText(QString::fromStdString(output_string)); + } else if (output_string == "r3") { + ui->R3Button->setText(QString::fromStdString(input_string)); R3Exists = true; - } else if (input_string == "pad_up") { - ui->DpadUpBox->setCurrentText(QString::fromStdString(output_string)); + } else if (output_string == "pad_up") { + ui->DpadUpButton->setText(QString::fromStdString(input_string)); DPadUpExists = true; - } else if (input_string == "pad_down") { - ui->DpadDownBox->setCurrentText(QString::fromStdString(output_string)); + } else if (output_string == "pad_down") { + ui->DpadDownButton->setText(QString::fromStdString(input_string)); DPadDownExists = true; - } else if (input_string == "pad_left") { - ui->DpadLeftBox->setCurrentText(QString::fromStdString(output_string)); + } else if (output_string == "pad_left") { + ui->DpadLeftButton->setText(QString::fromStdString(input_string)); DPadLeftExists = true; - } else if (input_string == "pad_right") { - ui->DpadRightBox->setCurrentText(QString::fromStdString(output_string)); + } else if (output_string == "pad_right") { + ui->DpadRightButton->setText(QString::fromStdString(input_string)); DPadRightExists = true; - } else if (input_string == "options") { - ui->StartBox->setCurrentText(QString::fromStdString(output_string)); - StartExists = true; - } else if (input_string == "back") { - ui->BackBox->setCurrentText(QString::fromStdString(output_string)); - BackExists = true; - } else if (input_string == "axis_left_x") { - ui->LStickRightBox->setCurrentText(QString::fromStdString(output_string)); - ui->LStickLeftBox->setCurrentText(QString::fromStdString(output_string)); + } else if (output_string == "options") { + ui->OptionsButton->setText(QString::fromStdString(input_string)); + OptionsExists = true; + } else if (output_string == "touchpad_left") { + ui->TouchpadLeftButton->setText(QString::fromStdString(input_string)); + TouchpadLeftExists = true; + } else if (output_string == "touchpad_center") { + ui->TouchpadCenterButton->setText(QString::fromStdString(input_string)); + TouchpadCenterExists = true; + } else if (output_string == "touchpad_right") { + ui->TouchpadRightButton->setText(QString::fromStdString(input_string)); + TouchpadRightExists = true; + } else if (output_string == "axis_left_x") { + ui->LStickRightButton->setText(QString::fromStdString(input_string)); + ui->LStickLeftButton->setText(QString::fromStdString(input_string)); LStickXExists = true; - } else if (input_string == "axis_left_y") { - ui->LStickUpBox->setCurrentText(QString::fromStdString(output_string)); - ui->LStickDownBox->setCurrentText(QString::fromStdString(output_string)); + } else if (output_string == "axis_left_y") { + ui->LStickUpButton->setText(QString::fromStdString(input_string)); + ui->LStickDownButton->setText(QString::fromStdString(input_string)); LStickYExists = true; - } else if (input_string == "axis_right_x") { - ui->RStickRightBox->setCurrentText(QString::fromStdString(output_string)); - ui->RStickLeftBox->setCurrentText(QString::fromStdString(output_string)); + } else if (output_string == "axis_right_x") { + ui->RStickRightButton->setText(QString::fromStdString(input_string)); + ui->RStickLeftButton->setText(QString::fromStdString(input_string)); RStickXExists = true; - } else if (input_string == "axis_right_y") { - ui->RStickUpBox->setCurrentText(QString::fromStdString(output_string)); - ui->RStickDownBox->setCurrentText(QString::fromStdString(output_string)); + } else if (output_string == "axis_right_y") { + ui->RStickUpButton->setText(QString::fromStdString(input_string)); + ui->RStickDownButton->setText(QString::fromStdString(input_string)); RStickYExists = true; - } else if (input_string.contains("leftjoystick")) { - std::size_t comma_pos = line.find(','); - if (comma_pos != std::string::npos) { - int deadzonevalue = std::stoi(line.substr(comma_pos + 1)); - ui->LeftDeadzoneSlider->setValue(deadzonevalue); - ui->LeftDeadzoneValue->setText(QString::number(deadzonevalue)); - } else { - ui->LeftDeadzoneSlider->setValue(2); - ui->LeftDeadzoneValue->setText("2"); + } + } + + if (input_string.contains("leftjoystick")) { + std::size_t comma_pos = line.find(','); + if (comma_pos != std::string::npos) { + int deadzonevalue = std::stoi(line.substr(comma_pos + 1)); + ui->LeftDeadzoneSlider->setValue(deadzonevalue); + ui->LeftDeadzoneValue->setText(QString::number(deadzonevalue)); + } else { + ui->LeftDeadzoneSlider->setValue(2); + ui->LeftDeadzoneValue->setText("2"); + } + } + + if (input_string.contains("rightjoystick")) { + std::size_t comma_pos = line.find(','); + if (comma_pos != std::string::npos) { + int deadzonevalue = std::stoi(line.substr(comma_pos + 1)); + ui->RightDeadzoneSlider->setValue(deadzonevalue); + ui->RightDeadzoneValue->setText(QString::number(deadzonevalue)); + } else { + ui->RightDeadzoneSlider->setValue(2); + ui->RightDeadzoneValue->setText("2"); + } + } + + if (output_string == "override_controller_color") { + std::size_t comma_pos = line.find(','); + if (comma_pos != std::string::npos) { + std::string overridestring = line.substr(equal_pos + 1, comma_pos); + bool override = overridestring.contains("true") ? true : false; + ui->LightbarCheckBox->setChecked(override); + + std::string lightbarstring = line.substr(comma_pos + 1); + std::size_t comma_pos2 = lightbarstring.find(','); + if (comma_pos2 != std::string::npos) { + std::string Rstring = lightbarstring.substr(0, comma_pos2); + ui->RSlider->setValue(std::stoi(Rstring)); + QString RedValue = QString("%1").arg(std::stoi(Rstring), 3, 10, QChar('0')); + QString RValue = tr("R:") + " " + RedValue; + ui->RLabel->setText(RValue); } - } else if (input_string.contains("rightjoystick")) { - std::size_t comma_pos = line.find(','); - if (comma_pos != std::string::npos) { - int deadzonevalue = std::stoi(line.substr(comma_pos + 1)); - ui->RightDeadzoneSlider->setValue(deadzonevalue); - ui->RightDeadzoneValue->setText(QString::number(deadzonevalue)); - } else { - ui->RightDeadzoneSlider->setValue(2); - ui->RightDeadzoneValue->setText("2"); - } - } else if (output_string == "override_controller_color") { - std::size_t comma_pos = line.find(','); - if (comma_pos != std::string::npos) { - std::string overridestring = line.substr(equal_pos + 1, comma_pos); - bool override = overridestring.contains("true") ? true : false; - ui->LightbarCheckBox->setChecked(override); - std::string lightbarstring = line.substr(comma_pos + 1); - std::size_t comma_pos2 = lightbarstring.find(','); - if (comma_pos2 != std::string::npos) { - std::string Rstring = lightbarstring.substr(0, comma_pos2); - ui->RSlider->setValue(std::stoi(Rstring)); - QString RedValue = QString("%1").arg(std::stoi(Rstring), 3, 10, QChar('0')); - QString RValue = tr("R:") + " " + RedValue; - ui->RLabel->setText(RValue); - } + std::string GBstring = lightbarstring.substr(comma_pos2 + 1); + std::size_t comma_pos3 = GBstring.find(','); + if (comma_pos3 != std::string::npos) { + std::string Gstring = GBstring.substr(0, comma_pos3); + ui->GSlider->setValue(std::stoi(Gstring)); + QString GreenValue = QString("%1").arg(std::stoi(Gstring), 3, 10, QChar('0')); + QString GValue = tr("G:") + " " + GreenValue; + ui->GLabel->setText(GValue); - std::string GBstring = lightbarstring.substr(comma_pos2 + 1); - std::size_t comma_pos3 = GBstring.find(','); - if (comma_pos3 != std::string::npos) { - std::string Gstring = GBstring.substr(0, comma_pos3); - ui->GSlider->setValue(std::stoi(Gstring)); - QString GreenValue = - QString("%1").arg(std::stoi(Gstring), 3, 10, QChar('0')); - QString GValue = tr("G:") + " " + GreenValue; - ui->GLabel->setText(GValue); - - std::string Bstring = GBstring.substr(comma_pos3 + 1); - ui->BSlider->setValue(std::stoi(Bstring)); - QString BlueValue = - QString("%1").arg(std::stoi(Bstring), 3, 10, QChar('0')); - QString BValue = tr("B:") + " " + BlueValue; - ui->BLabel->setText(BValue); - } + std::string Bstring = GBstring.substr(comma_pos3 + 1); + ui->BSlider->setValue(std::stoi(Bstring)); + QString BlueValue = QString("%1").arg(std::stoi(Bstring), 3, 10, QChar('0')); + QString BValue = tr("B:") + " " + BlueValue; + ui->BLabel->setText(BValue); } } } @@ -517,53 +563,57 @@ void ControlSettings::SetUIValuestoMappings() { // If an entry does not exist in the config file, we assume the user wants it unmapped if (!CrossExists) - ui->ABox->setCurrentText("unmapped"); + ui->CrossButton->setText("unmapped"); if (!CircleExists) - ui->BBox->setCurrentText("unmapped"); + ui->CircleButton->setText("unmapped"); if (!SquareExists) - ui->XBox->setCurrentText("unmapped"); + ui->SquareButton->setText("unmapped"); if (!TriangleExists) - ui->YBox->setCurrentText("unmapped"); + ui->TriangleButton->setText("unmapped"); if (!L1Exists) - ui->LBBox->setCurrentText("unmapped"); + ui->L1Button->setText("unmapped"); if (!L2Exists) - ui->LTBox->setCurrentText("unmapped"); + ui->L2Button->setText("unmapped"); if (!L3Exists) - ui->LClickBox->setCurrentText("unmapped"); + ui->L3Button->setText("unmapped"); if (!R1Exists) - ui->RBBox->setCurrentText("unmapped"); + ui->R1Button->setText("unmapped"); if (!R2Exists) - ui->RTBox->setCurrentText("unmapped"); + ui->R2Button->setText("unmapped"); if (!R3Exists) - ui->RClickBox->setCurrentText("unmapped"); + ui->R3Button->setText("unmapped"); if (!DPadUpExists) - ui->DpadUpBox->setCurrentText("unmapped"); + ui->DpadUpButton->setText("unmapped"); if (!DPadDownExists) - ui->DpadDownBox->setCurrentText("unmapped"); + ui->DpadDownButton->setText("unmapped"); if (!DPadLeftExists) - ui->DpadLeftBox->setCurrentText("unmapped"); + ui->DpadLeftButton->setText("unmapped"); if (!DPadRightExists) - ui->DpadRightBox->setCurrentText("unmapped"); - if (!BackExists) - ui->BackBox->setCurrentText("unmapped"); - if (!StartExists) - ui->StartBox->setCurrentText("unmapped"); + ui->DpadRightButton->setText("unmapped"); + if (!TouchpadLeftExists) + ui->TouchpadLeftButton->setText("unmapped"); + if (!TouchpadCenterExists) + ui->TouchpadCenterButton->setText("unmapped"); + if (!TouchpadRightExists) + ui->TouchpadRightButton->setText("unmapped"); + if (!OptionsExists) + ui->OptionsButton->setText("unmapped"); if (!LStickXExists) { - ui->LStickRightBox->setCurrentText("unmapped"); - ui->LStickLeftBox->setCurrentText("unmapped"); + ui->LStickRightButton->setText("unmapped"); + ui->LStickLeftButton->setText("unmapped"); } if (!LStickYExists) { - ui->LStickUpBox->setCurrentText("unmapped"); - ui->LStickDownBox->setCurrentText("unmapped"); + ui->LStickUpButton->setText("unmapped"); + ui->LStickDownButton->setText("unmapped"); } if (!RStickXExists) { - ui->RStickRightBox->setCurrentText("unmapped"); - ui->RStickLeftBox->setCurrentText("unmapped"); + ui->RStickRightButton->setText("unmapped"); + ui->RStickLeftButton->setText("unmapped"); } if (!RStickYExists) { - ui->RStickUpBox->setCurrentText("unmapped"); - ui->RStickDownBox->setCurrentText("unmapped"); + ui->RStickUpButton->setText("unmapped"); + ui->RStickDownButton->setText("unmapped"); } } @@ -589,4 +639,305 @@ void ControlSettings::UpdateLightbarColor() { ui->LightbarColorFrame->setStyleSheet(colorstring); } +void ControlSettings::CheckGamePad() { + if (GameRunning) + return; + + if (gamepad) { + SDL_CloseGamepad(gamepad); + gamepad = nullptr; + } + + int gamepad_count; + SDL_JoystickID* gamepads = SDL_GetGamepads(&gamepad_count); + + if (!gamepads) { + LOG_ERROR(Input, "Cannot get gamepad list: {}", SDL_GetError()); + return; + } + + if (gamepad_count == 0) { + LOG_INFO(Input, "No gamepad found!"); + SDL_free(gamepads); + return; + } + + LOG_INFO(Input, "Got {} gamepads. Opening the first one.", gamepad_count); + gamepad = SDL_OpenGamepad(gamepads[0]); + + if (!gamepad) { + LOG_ERROR(Input, "Failed to open gamepad 0: {}", SDL_GetError()); + SDL_free(gamepads); + return; + } + + SDL_free(gamepads); +} + +void ControlSettings::DisableMappingButtons() { + for (const auto& i : ButtonsList) { + i->setEnabled(false); + } + + for (const auto& i : AxisList) { + i->setEnabled(false); + } +} + +void ControlSettings::EnableMappingButtons() { + for (const auto& i : ButtonsList) { + i->setEnabled(true); + } + + for (const auto& i : AxisList) { + i->setEnabled(true); + } +} + +void ControlSettings::ConnectAxisInputs(QPushButton*& button) { + QString input = button->text(); + if (button == ui->LStickUpButton) { + ui->LStickDownButton->setText(input); + } else if (button == ui->LStickDownButton) { + ui->LStickUpButton->setText(input); + } else if (button == ui->LStickLeftButton) { + ui->LStickRightButton->setText(input); + } else if (button == ui->LStickRightButton) { + ui->LStickLeftButton->setText(input); + } else if (button == ui->RStickUpButton) { + ui->RStickDownButton->setText(input); + } else if (button == ui->RStickDownButton) { + ui->RStickUpButton->setText(input); + } else if (button == ui->RStickLeftButton) { + ui->RStickRightButton->setText(input); + } else if (button == ui->RStickRightButton) { + ui->RStickLeftButton->setText(input); + } +} + +void ControlSettings::StartTimer(QPushButton*& button, bool isButton) { + MappingTimer = 3; + isButton ? EnableButtonMapping = true : EnableAxisMapping = true; + MappingCompleted = false; + mapping = button->text(); + DisableMappingButtons(); + + EnableButtonMapping + ? button->setText(tr("Press a button") + " [" + QString::number(MappingTimer) + "]") + : button->setText(tr("Move analog stick") + " [" + QString::number(MappingTimer) + "]"); + + timer = new QTimer(this); + MappingButton = button; + timer->start(1000); + connect(timer, &QTimer::timeout, this, [this]() { CheckMapping(MappingButton); }); +} + +void ControlSettings::CheckMapping(QPushButton*& button) { + MappingTimer -= 1; + EnableButtonMapping + ? button->setText(tr("Press a button") + " [" + QString::number(MappingTimer) + "]") + : button->setText(tr("Move analog stick") + " [" + QString::number(MappingTimer) + "]"); + + if (pressedButtons.size() > 0) { + QStringList keyStrings; + + for (const QString& buttonAction : pressedButtons) { + keyStrings << buttonAction; + } + + QString combo = keyStrings.join(","); + SetMapping(combo); + MappingButton->setText(combo); + pressedButtons.clear(); + } + + if (MappingCompleted || MappingTimer <= 0) { + button->setText(mapping); + EnableButtonMapping = false; + EnableAxisMapping = false; + L2Pressed = false; + R2Pressed = false; + EnableMappingButtons(); + timer->stop(); + } +} + +void ControlSettings::SetMapping(QString input) { + mapping = input; + MappingCompleted = true; + if (EnableAxisMapping) { + emit PushGamepadEvent(); + emit AxisChanged(); + } +} + +// use QT events instead of SDL to override default event closing the window with escape +bool ControlSettings::eventFilter(QObject* obj, QEvent* event) { + if (event->type() == QEvent::KeyPress && EnableButtonMapping) { + QKeyEvent* keyEvent = static_cast(event); + if (keyEvent->key() == Qt::Key_Escape) { + SetMapping("unmapped"); + return true; + } + } + return QDialog::eventFilter(obj, event); +} + +void ControlSettings::processSDLEvents(int Type, int Input, int Value) { + if (EnableButtonMapping) { + if (Type == SDL_EVENT_GAMEPAD_BUTTON_DOWN) { + switch (Input) { + case SDL_GAMEPAD_BUTTON_SOUTH: + pressedButtons.insert("cross"); + break; + case SDL_GAMEPAD_BUTTON_EAST: + pressedButtons.insert("circle"); + break; + case SDL_GAMEPAD_BUTTON_NORTH: + pressedButtons.insert("triangle"); + break; + case SDL_GAMEPAD_BUTTON_WEST: + pressedButtons.insert("square"); + break; + case SDL_GAMEPAD_BUTTON_LEFT_SHOULDER: + pressedButtons.insert("l1"); + break; + case SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER: + pressedButtons.insert("r1"); + break; + case SDL_GAMEPAD_BUTTON_LEFT_STICK: + pressedButtons.insert("l3"); + break; + case SDL_GAMEPAD_BUTTON_RIGHT_STICK: + pressedButtons.insert("r3"); + break; + case SDL_GAMEPAD_BUTTON_DPAD_UP: + pressedButtons.insert("pad_up"); + break; + case SDL_GAMEPAD_BUTTON_DPAD_DOWN: + pressedButtons.insert("pad_down"); + break; + case SDL_GAMEPAD_BUTTON_DPAD_LEFT: + pressedButtons.insert("pad_left"); + break; + case SDL_GAMEPAD_BUTTON_DPAD_RIGHT: + pressedButtons.insert("pad_right"); + break; + case SDL_GAMEPAD_BUTTON_BACK: + pressedButtons.insert("back"); + break; + case SDL_GAMEPAD_BUTTON_LEFT_PADDLE1: + pressedButtons.insert("lpaddle_high"); + break; + case SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1: + pressedButtons.insert("rpaddle_high"); + break; + case SDL_GAMEPAD_BUTTON_LEFT_PADDLE2: + pressedButtons.insert("lpaddle_low"); + break; + case SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2: + pressedButtons.insert("rpaddle_low"); + break; + case SDL_GAMEPAD_BUTTON_START: + pressedButtons.insert("options"); + break; + default: + break; + } + } + + if (Type == SDL_EVENT_GAMEPAD_AXIS_MOTION) { + // SDL trigger axis values range from 0 to 32000, set mapping on half movement + // Set zone for trigger release signal arbitrarily at 5000 + switch (Input) { + case SDL_GAMEPAD_AXIS_LEFT_TRIGGER: + if (Value > 16000) { + pressedButtons.insert("l2"); + L2Pressed = true; + } else if (Value < 5000) { + if (L2Pressed) + emit PushGamepadEvent(); + } + break; + case SDL_GAMEPAD_AXIS_RIGHT_TRIGGER: + if (Value > 16000) { + pressedButtons.insert("r2"); + R2Pressed = true; + } else if (Value < 5000) { + if (R2Pressed) + emit PushGamepadEvent(); + } + break; + default: + break; + } + } + + if (Type == SDL_EVENT_GAMEPAD_BUTTON_UP) + emit PushGamepadEvent(); + + } else if (EnableAxisMapping) { + if (Type == SDL_EVENT_GAMEPAD_AXIS_MOTION) { + // SDL stick axis values range from -32000 to 32000, set mapping on half movement + if (Value > 16000 || Value < -16000) { + switch (Input) { + case SDL_GAMEPAD_AXIS_LEFTX: + SetMapping("axis_left_x"); + break; + case SDL_GAMEPAD_AXIS_LEFTY: + SetMapping("axis_left_y"); + break; + case SDL_GAMEPAD_AXIS_RIGHTX: + SetMapping("axis_right_x"); + break; + case SDL_GAMEPAD_AXIS_RIGHTY: + SetMapping("axis_right_y"); + break; + default: + break; + } + } + } + } +} + +void ControlSettings::pollSDLEvents() { + SDL_Event event; + while (SdlEventWrapper::Wrapper::wrapperActive) { + + if (!SDL_WaitEvent(&event)) { + return; + } + + if (event.type == SDL_EVENT_QUIT) { + return; + } + + if (event.type == SDL_EVENT_GAMEPAD_ADDED) { + CheckGamePad(); + } + + SdlEventWrapper::Wrapper::GetInstance()->Wrapper::ProcessEvent(&event); + } +} + +void ControlSettings::Cleanup() { + SdlEventWrapper::Wrapper::wrapperActive = false; + if (gamepad) + SDL_CloseGamepad(gamepad); + + if (!GameRunning) { + SDL_Event quitLoop{}; + quitLoop.type = SDL_EVENT_QUIT; + SDL_PushEvent(&quitLoop); + Polling.waitForFinished(); + + SDL_QuitSubSystem(SDL_INIT_GAMEPAD); + SDL_QuitSubSystem(SDL_INIT_EVENTS); + SDL_Quit(); + } else { + SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "0"); + } +} + ControlSettings::~ControlSettings() {} diff --git a/src/qt_gui/control_settings.h b/src/qt_gui/control_settings.h index b1fff1dad..76d16b84e 100644 --- a/src/qt_gui/control_settings.h +++ b/src/qt_gui/control_settings.h @@ -2,7 +2,10 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include +#include +#include #include "game_info.h" +#include "sdl_event_wrapper.h" namespace Ui { class ControlSettings; @@ -11,22 +14,56 @@ class ControlSettings; class ControlSettings : public QDialog { Q_OBJECT public: - explicit ControlSettings(std::shared_ptr game_info_get, - QWidget* parent = nullptr); + explicit ControlSettings(std::shared_ptr game_info_get, bool GameRunning, + std::string GameRunningSerial, QWidget* parent = nullptr); ~ControlSettings(); +signals: + void PushGamepadEvent(); + void AxisChanged(); + private Q_SLOTS: void SaveControllerConfig(bool CloseOnSave); void SetDefault(); void UpdateLightbarColor(); + void CheckMapping(QPushButton*& button); + void StartTimer(QPushButton*& button, bool isButton); + void ConnectAxisInputs(QPushButton*& button); private: std::unique_ptr ui; std::shared_ptr m_game_info; + bool eventFilter(QObject* obj, QEvent* event) override; void AddBoxItems(); void SetUIValuestoMappings(); void GetGameTitle(); + void CheckGamePad(); + void processSDLEvents(int Type, int Input, int Value); + void pollSDLEvents(); + void SetMapping(QString input); + void DisableMappingButtons(); + void EnableMappingButtons(); + void Cleanup(); + + QList ButtonsList; + QList AxisList; + QSet pressedButtons; + + std::string RunningGameSerial; + bool GameRunning; + bool L2Pressed = false; + bool R2Pressed = false; + bool EnableButtonMapping = false; + bool EnableAxisMapping = false; + bool MappingCompleted = false; + QString mapping; + int MappingTimer; + QTimer* timer; + QPushButton* MappingButton; + SDL_Gamepad* gamepad = nullptr; + SdlEventWrapper::Wrapper* RemapWrapper; + QFuture Polling; const std::vector ControllerInputs = { "cross", "circle", "square", "triangle", "l1", @@ -39,29 +76,8 @@ private: "pad_left", "pad_right", "axis_left_x", "axis_left_y", "axis_right_x", "axis_right_y", "back"}; - const QStringList ButtonOutputs = {"cross", - "circle", - "square", - "triangle", - "l1", - "r1", - "l2", - "r2", - "l3", - - "r3", - "options", - "pad_up", - - "pad_down", - - "pad_left", - "pad_right", - "touchpad_left", - "touchpad_center", - "touchpad_right", - "unmapped"}; - - const QStringList StickOutputs = {"axis_left_x", "axis_left_y", "axis_right_x", "axis_right_y", - "unmapped"}; +protected: + void closeEvent(QCloseEvent* event) override { + Cleanup(); + } }; diff --git a/src/qt_gui/control_settings.ui b/src/qt_gui/control_settings.ui index 41fb005c6..2eb4c754c 100644 --- a/src/qt_gui/control_settings.ui +++ b/src/qt_gui/control_settings.ui @@ -11,8 +11,8 @@ 0 0 - 1043 - 792 + 1114 + 794 @@ -33,8 +33,8 @@ 0 0 - 1019 - 732 + 1094 + 744 @@ -42,8 +42,8 @@ 0 0 - 1021 - 731 + 1091 + 741 @@ -110,7 +110,7 @@ - 124 + 152 0 @@ -125,12 +125,9 @@ - - - false - - - QComboBox::SizeAdjustPolicy::AdjustToContents + + + unmapped @@ -161,7 +158,11 @@ 5 - + + + unmapped + + @@ -185,9 +186,9 @@ 5 - - - false + + + unmapped @@ -213,6 +214,12 @@ + + + 152 + 0 + + 124 @@ -224,21 +231,9 @@ - - - true - - - - 0 - 0 - - - - - 0 - 0 - + + + unmapped @@ -378,7 +373,7 @@ - 124 + 152 16777215 @@ -387,9 +382,9 @@ - - - true + + + unmapped @@ -420,9 +415,9 @@ 5 - - - true + + + unmapped @@ -454,9 +449,9 @@ 5 - - - true + + + unmapped @@ -484,7 +479,7 @@ - 124 + 152 0 @@ -499,15 +494,9 @@ - - - true - - - false - - - false + + + unmapped @@ -617,149 +606,190 @@ 0 - - - - - - L1 / LB - - - - 5 - - - 5 - - - 5 - - - 5 - - - - - - - - - - - L2 / LT - - - - 5 - - - 5 - - - 5 - - - 5 - - - - - - - - - - - - - Qt::Orientation::Vertical - - - QSizePolicy::Policy::Preferred - - - - 20 - 40 - - - - - - 10 - - - - Back - - - - - - - + + + + + + 0 + 0 + + + + L1 + + + + 5 + + + 5 + + + 5 + + + 5 + + + + + unmapped + + + + + + + + + + Qt::Orientation::Horizontal + + + QSizePolicy::Policy::Fixed + + + + 133 + 20 + + + + + + + + + 0 + 0 + + + + R1 + + + + 5 + + + 5 + + + 5 + + + 5 + + + + + unmapped + + + + + + + + + + + + + + L2 + + + + 5 + + + 5 + + + 5 + + + 5 + + + + + unmapped + + + + + + + + + + Options + + + + 5 + + + 5 + + + 5 + + + 5 + + + + + unmapped + + + + + + + + + + R2 + + + + 5 + + + 5 + + + 5 + + + 5 + + + + + unmapped + + + + + + + - - - - - - R1 / RB - - - - 5 - - - 5 - - - 5 - - - 5 - - - - - - - - - - - R2 / RT - - - - 5 - - - 5 - - - 5 - - - 5 - - - - - - - - - @@ -806,7 +836,7 @@ - + 10 @@ -814,76 +844,144 @@ QLayout::SizeConstraint::SetDefaultConstraint - - - L3 - - - - 5 - - - 5 - - - 5 - - - 5 - - - - - - + + + + + + 0 + 0 + + + + L3 + + + + 5 + + + 5 + + + 5 + + + 5 + + + + + unmapped + + + + + + + + + + Qt::Orientation::Horizontal + + + QSizePolicy::Policy::Fixed + + + + 133 + 20 + + + + + + + + + 0 + 0 + + + + R3 + + + + 5 + + + 5 + + + 5 + + + 5 + + + + + unmapped + + + + + + + - - - Options / Start - - - - 5 - - - 5 - - - 5 - - - 5 - - - - - - - - - - - R3 - - - - 5 - - - 5 - - - 5 - - - 5 - - - - - - + + + + + Touchpad Left + + + + + + unmapped + + + + + + + + + + Touchpad Center + + + + + + unmapped + + + + + + + + + + Touchpad Right + + + + + + unmapped + + + + + + + @@ -1104,7 +1202,7 @@ - 124 + 152 0 @@ -1115,19 +1213,13 @@ - Triangle / Y + Triangle - - - true - - - - 0 - 0 - + + + unmapped @@ -1142,7 +1234,7 @@ - Square / X + Square @@ -1158,7 +1250,11 @@ 5 - + + + unmapped + + @@ -1166,7 +1262,7 @@ - Circle / B + Circle @@ -1182,7 +1278,11 @@ 5 - + + + unmapped + + @@ -1208,7 +1308,7 @@ - 124 + 152 0 @@ -1219,11 +1319,15 @@ - Cross / A + Cross - + + + unmapped + + @@ -1361,7 +1465,7 @@ - 124 + 152 1231321 @@ -1370,9 +1474,9 @@ - - - true + + + unmapped @@ -1403,9 +1507,9 @@ 5 - - - true + + + unmapped @@ -1431,7 +1535,11 @@ 5 - + + + unmapped + + @@ -1457,7 +1565,7 @@ - 124 + 152 0 @@ -1472,9 +1580,9 @@ - - - true + + + unmapped diff --git a/src/qt_gui/kbm_gui.cpp b/src/qt_gui/kbm_gui.cpp index 1f7743412..ab1a7b845 100644 --- a/src/qt_gui/kbm_gui.cpp +++ b/src/qt_gui/kbm_gui.cpp @@ -7,16 +7,20 @@ #include #include #include +#include #include "common/path_util.h" +#include "input/input_handler.h" #include "kbm_config_dialog.h" #include "kbm_gui.h" #include "kbm_help_dialog.h" #include "ui_kbm_gui.h" HelpDialog* HelpWindow; -KBMSettings::KBMSettings(std::shared_ptr game_info_get, QWidget* parent) - : QDialog(parent), m_game_info(game_info_get), ui(new Ui::KBMSettings) { +KBMSettings::KBMSettings(std::shared_ptr game_info_get, bool isGameRunning, + std::string GameRunningSerial, QWidget* parent) + : QDialog(parent), m_game_info(game_info_get), GameRunning(isGameRunning), + RunningGameSerial(GameRunningSerial), ui(new Ui::KBMSettings) { ui->setupUi(this); ui->PerGameCheckBox->setChecked(!Config::GetUseUnifiedInputConfig()); @@ -144,6 +148,8 @@ tr("Do you want to overwrite existing mappings with the mappings from the Common QString SOSString = tr("Speed Offset (def 0.125):") + " " + SOSValue; ui->SpeedOffsetLabel->setText(SOSString); }); + + connect(this, &KBMSettings::PushKBMEvent, this, [this]() { CheckMapping(MappingButton); }); } void KBMSettings::ButtonConnects() { @@ -269,9 +275,17 @@ void KBMSettings::SaveKBMConfig(bool close_on_save) { output_string = line.substr(0, equal_pos - 1); input_string = line.substr(equal_pos + 2); - if (std::find(ControllerInputs.begin(), ControllerInputs.end(), input_string) != - ControllerInputs.end() || - output_string == "analog_deadzone" || output_string == "override_controller_color") { + bool controllerInputdetected = false; + for (std::string input : ControllerInputs) { + // Needed to avoid detecting backspace while detecting back + if (input_string.contains(input) && !input_string.contains("backspace")) { + controllerInputdetected = true; + break; + } + } + + if (controllerInputdetected || output_string == "analog_deadzone" || + output_string == "override_controller_color") { lines.push_back(line); } } @@ -322,6 +336,11 @@ QString(tr("Cannot bind any unique input more than once. Duplicate inputs mapped Config::SetUseUnifiedInputConfig(!ui->PerGameCheckBox->isChecked()); Config::save(Common::FS::GetUserPath(Common::FS::PathType::UserDir) / "config.toml"); + if (GameRunning) { + Config::GetUseUnifiedInputConfig() ? Input::ParseInputConfig("default") + : Input::ParseInputConfig(RunningGameSerial); + } + if (close_on_save) QWidget::close(); } @@ -388,8 +407,16 @@ void KBMSettings::SetUIValuestoMappings(std::string config_id) { std::string output_string = line.substr(0, equal_pos - 1); std::string input_string = line.substr(equal_pos + 2); - if (std::find(ControllerInputs.begin(), ControllerInputs.end(), input_string) == - ControllerInputs.end()) { + bool controllerInputdetected = false; + for (std::string input : ControllerInputs) { + // Needed to avoid detecting backspace while detecting back + if (input_string.contains(input) && !input_string.contains("backspace")) { + controllerInputdetected = true; + break; + } + } + + if (!controllerInputdetected) { if (output_string == "cross") { ui->CrossButton->setText(QString::fromStdString(input_string)); } else if (output_string == "circle") { @@ -518,7 +545,6 @@ void KBMSettings::StartTimer(QPushButton*& button) { MappingTimer = 3; EnableMapping = true; MappingCompleted = false; - modifier = ""; mapping = button->text(); DisableMappingButtons(); @@ -711,92 +737,98 @@ bool KBMSettings::eventFilter(QObject* obj, QEvent* event) { break; // symbols + case Qt::Key_QuoteLeft: + pressedKeys.insert("grave"); + break; + case Qt::Key_AsciiTilde: + pressedKeys.insert("tilde"); + break; case Qt::Key_Exclam: - pressedKeys.insert("!"); + pressedKeys.insert("exclamation"); break; case Qt::Key_At: - pressedKeys.insert("@"); + pressedKeys.insert("at"); break; case Qt::Key_NumberSign: - pressedKeys.insert("#"); + pressedKeys.insert("hash"); break; case Qt::Key_Dollar: - pressedKeys.insert("$"); + pressedKeys.insert("dollar"); break; case Qt::Key_Percent: - pressedKeys.insert("%"); + pressedKeys.insert("percent"); break; case Qt::Key_AsciiCircum: - pressedKeys.insert("^"); + pressedKeys.insert("caret"); break; case Qt::Key_Ampersand: - pressedKeys.insert("&"); + pressedKeys.insert("ampersand"); break; case Qt::Key_Asterisk: - pressedKeys.insert(GetModifiedButton(Qt::KeypadModifier, "kp*", "*")); + pressedKeys.insert(GetModifiedButton(Qt::KeypadModifier, "kpasterisk", "asterisk")); break; case Qt::Key_ParenLeft: - pressedKeys.insert("("); + pressedKeys.insert("lparen"); break; case Qt::Key_ParenRight: - pressedKeys.insert(")"); + pressedKeys.insert("rparen"); break; case Qt::Key_Minus: - pressedKeys.insert(GetModifiedButton(Qt::KeypadModifier, "kp-", "-")); + pressedKeys.insert(GetModifiedButton(Qt::KeypadModifier, "kpminus", "minus")); break; case Qt::Key_Underscore: - pressedKeys.insert("_"); + pressedKeys.insert("underscore"); break; case Qt::Key_Equal: - pressedKeys.insert(GetModifiedButton(Qt::KeypadModifier, "kp=", "=")); + pressedKeys.insert(GetModifiedButton(Qt::KeypadModifier, "kpequals", "equals")); break; case Qt::Key_Plus: - pressedKeys.insert(GetModifiedButton(Qt::KeypadModifier, "kp+", "+")); + pressedKeys.insert(GetModifiedButton(Qt::KeypadModifier, "kpplus", "plus")); break; case Qt::Key_BracketLeft: - pressedKeys.insert("["); + pressedKeys.insert("lbracket"); break; case Qt::Key_BracketRight: - pressedKeys.insert("]"); + pressedKeys.insert("rbracket"); break; case Qt::Key_BraceLeft: - pressedKeys.insert("{"); + pressedKeys.insert("lbrace"); break; case Qt::Key_BraceRight: - pressedKeys.insert("}"); + pressedKeys.insert("rbrace"); break; case Qt::Key_Backslash: - pressedKeys.insert("\\"); + pressedKeys.insert("backslash"); break; case Qt::Key_Bar: - pressedKeys.insert("|"); + pressedKeys.insert("pipe"); break; case Qt::Key_Semicolon: - pressedKeys.insert(";"); + pressedKeys.insert("semicolon"); break; case Qt::Key_Colon: - pressedKeys.insert(":"); + pressedKeys.insert("colon"); break; case Qt::Key_Apostrophe: - pressedKeys.insert("'"); + pressedKeys.insert("apostrophe"); break; case Qt::Key_QuoteDbl: - pressedKeys.insert("\""); + pressedKeys.insert("quote"); break; case Qt::Key_Comma: - pressedKeys.insert(GetModifiedButton(Qt::KeypadModifier, "kp,", ",")); + pressedKeys.insert(GetModifiedButton(Qt::KeypadModifier, "kpcomma", "comma")); break; case Qt::Key_Less: - pressedKeys.insert("<"); + pressedKeys.insert("less"); break; case Qt::Key_Period: - pressedKeys.insert(GetModifiedButton(Qt::KeypadModifier, "kp.", ".")); + pressedKeys.insert(GetModifiedButton(Qt::KeypadModifier, "kpperiod", "period")); break; case Qt::Key_Greater: - pressedKeys.insert(">"); + pressedKeys.insert("greater"); break; case Qt::Key_Slash: - pressedKeys.insert(GetModifiedButton(Qt::KeypadModifier, "kp/", "/")); + pressedKeys.insert(GetModifiedButton(Qt::KeypadModifier, "kpslash", "slash")); break; case Qt::Key_Question: pressedKeys.insert("question"); @@ -867,7 +899,6 @@ bool KBMSettings::eventFilter(QObject* obj, QEvent* event) { } break; case Qt::Key_Meta: - activateWindow(); #ifdef _WIN32 pressedKeys.insert("lwin"); #else @@ -878,7 +909,6 @@ bool KBMSettings::eventFilter(QObject* obj, QEvent* event) { pressedKeys.insert("space"); break; case Qt::Key_Up: - activateWindow(); pressedKeys.insert("up"); break; case Qt::Key_Down: @@ -903,81 +933,99 @@ bool KBMSettings::eventFilter(QObject* obj, QEvent* event) { } return true; } - } - if (event->type() == QEvent::MouseButtonPress) { - QMouseEvent* mouseEvent = static_cast(event); - if (pressedKeys.size() < 3) { - switch (mouseEvent->button()) { - case Qt::LeftButton: - pressedKeys.insert("leftbutton"); - break; - case Qt::RightButton: - pressedKeys.insert("rightbutton"); - break; - case Qt::MiddleButton: - pressedKeys.insert("middlebutton"); - break; - case Qt::XButton1: - pressedKeys.insert("sidebuttonback"); - break; - case Qt::XButton2: - pressedKeys.insert("sidebuttonforward"); - break; + if (event->type() == QEvent::MouseButtonPress) { + QMouseEvent* mouseEvent = static_cast(event); + if (pressedKeys.size() < 3) { + switch (mouseEvent->button()) { + case Qt::LeftButton: + pressedKeys.insert("leftbutton"); + break; + case Qt::RightButton: + pressedKeys.insert("rightbutton"); + break; + case Qt::MiddleButton: + pressedKeys.insert("middlebutton"); + break; + case Qt::XButton1: + pressedKeys.insert("sidebuttonback"); + break; + case Qt::XButton2: + pressedKeys.insert("sidebuttonforward"); + break; - // default case - default: - break; - // bottom text + // default case + default: + break; + // bottom text + } + return true; } - return true; } - } - const QList AxisList = { - ui->LStickUpButton, ui->LStickDownButton, ui->LStickLeftButton, ui->LStickRightButton, - ui->RStickUpButton, ui->LStickDownButton, ui->LStickLeftButton, ui->RStickRightButton}; + const QList AxisList = { + ui->LStickUpButton, ui->LStickDownButton, ui->LStickLeftButton, ui->LStickRightButton, + ui->RStickUpButton, ui->LStickDownButton, ui->LStickLeftButton, ui->RStickRightButton}; - if (event->type() == QEvent::Wheel) { - QWheelEvent* wheelEvent = static_cast(event); - if (pressedKeys.size() < 3) { - if (wheelEvent->angleDelta().y() > 5) { - if (std::find(AxisList.begin(), AxisList.end(), MappingButton) == AxisList.end()) { - pressedKeys.insert("mousewheelup"); - } else { - QMessageBox::information(this, tr("Cannot set mapping"), - tr("Mousewheel cannot be mapped to stick outputs")); + if (event->type() == QEvent::Wheel) { + QWheelEvent* wheelEvent = static_cast(event); + if (pressedKeys.size() < 3) { + if (wheelEvent->angleDelta().y() > 5) { + if (std::find(AxisList.begin(), AxisList.end(), MappingButton) == + AxisList.end()) { + pressedKeys.insert("mousewheelup"); + if (QApplication::keyboardModifiers() == Qt::NoModifier) + emit PushKBMEvent(); + } else { + QMessageBox::information( + this, tr("Cannot set mapping"), + tr("Mousewheel cannot be mapped to stick outputs")); + } + } else if (wheelEvent->angleDelta().y() < -5) { + if (std::find(AxisList.begin(), AxisList.end(), MappingButton) == + AxisList.end()) { + pressedKeys.insert("mousewheeldown"); + if (QApplication::keyboardModifiers() == Qt::NoModifier) + emit PushKBMEvent(); + } else { + QMessageBox::information( + this, tr("Cannot set mapping"), + tr("Mousewheel cannot be mapped to stick outputs")); + } } - } else if (wheelEvent->angleDelta().y() < -5) { - if (std::find(AxisList.begin(), AxisList.end(), MappingButton) == AxisList.end()) { - pressedKeys.insert("mousewheeldown"); - } else { - QMessageBox::information(this, tr("Cannot set mapping"), - tr("Mousewheel cannot be mapped to stick outputs")); - } - } - if (wheelEvent->angleDelta().x() > 5) { - if (std::find(AxisList.begin(), AxisList.end(), MappingButton) == AxisList.end()) { - // QT changes scrolling to horizontal for all widgets with the alt modifier - pressedKeys.insert( - GetModifiedButton(Qt::AltModifier, "mousewheelup", "mousewheelright")); - } else { - QMessageBox::information(this, tr("Cannot set mapping"), - tr("Mousewheel cannot be mapped to stick outputs")); - } - } else if (wheelEvent->angleDelta().x() < -5) { - if (std::find(AxisList.begin(), AxisList.end(), MappingButton) == AxisList.end()) { - pressedKeys.insert( - GetModifiedButton(Qt::AltModifier, "mousewheeldown", "mousewheelleft")); - } else { - QMessageBox::information(this, tr("Cannot set mapping"), - tr("Mousewheel cannot be mapped to stick outputs")); + if (wheelEvent->angleDelta().x() > 5) { + if (std::find(AxisList.begin(), AxisList.end(), MappingButton) == + AxisList.end()) { + // QT changes scrolling to horizontal for all widgets with the alt modifier + pressedKeys.insert( + GetModifiedButton(Qt::AltModifier, "mousewheelup", "mousewheelright")); + if (QApplication::keyboardModifiers() == Qt::NoModifier) + emit PushKBMEvent(); + } else { + QMessageBox::information( + this, tr("Cannot set mapping"), + tr("Mousewheel cannot be mapped to stick outputs")); + } + } else if (wheelEvent->angleDelta().x() < -5) { + if (std::find(AxisList.begin(), AxisList.end(), MappingButton) == + AxisList.end()) { + pressedKeys.insert( + GetModifiedButton(Qt::AltModifier, "mousewheeldown", "mousewheelleft")); + if (QApplication::keyboardModifiers() == Qt::NoModifier) + emit PushKBMEvent(); + } else { + QMessageBox::information( + this, tr("Cannot set mapping"), + tr("Mousewheel cannot be mapped to stick outputs")); + } } } } - } + if (event->type() == QEvent::KeyRelease || event->type() == QEvent::MouseButtonRelease) + emit PushKBMEvent(); + } return QDialog::eventFilter(obj, event); } -KBMSettings::~KBMSettings() {} \ No newline at end of file +KBMSettings::~KBMSettings() {} diff --git a/src/qt_gui/kbm_gui.h b/src/qt_gui/kbm_gui.h index 09a9166b9..1161fc30d 100644 --- a/src/qt_gui/kbm_gui.h +++ b/src/qt_gui/kbm_gui.h @@ -23,9 +23,13 @@ class KBMSettings; class KBMSettings : public QDialog { Q_OBJECT public: - explicit KBMSettings(std::shared_ptr game_info_get, QWidget* parent = nullptr); + explicit KBMSettings(std::shared_ptr game_info_get, bool GameRunning, + std::string GameRunningSerial, QWidget* parent = nullptr); ~KBMSettings(); +signals: + void PushKBMEvent(); + private Q_SLOTS: void SaveKBMConfig(bool CloseOnSave); void SetDefault(); @@ -44,13 +48,15 @@ private: void DisableMappingButtons(); void EnableMappingButtons(); void SetMapping(QString input); + void Cleanup(); + std::string RunningGameSerial; QSet pressedKeys; + bool GameRunning; bool EnableMapping = false; bool MappingCompleted = false; bool HelpWindowOpen = false; QString mapping; - QString modifier; int MappingTimer; QTimer* timer; QPushButton* MappingButton; diff --git a/src/qt_gui/kbm_help_dialog.cpp b/src/qt_gui/kbm_help_dialog.cpp index 1c40c6c4d..b9055222c 100644 --- a/src/qt_gui/kbm_help_dialog.cpp +++ b/src/qt_gui/kbm_help_dialog.cpp @@ -121,35 +121,6 @@ To view the config file's syntax, check out the Syntax tab, for keybind names, v This project began because I disliked the original, unchangeable keybinds. Rather than waiting for someone else to do it, I implemented this myself. From the default keybinds, you can clearly tell this was a project built for Bloodborne, but obviously, you can make adjustments however you like.)"; } -QString HelpDialog::faq() { - return R"( -Q: What are the emulator-wide keybinds? -A: --F12: Triggers Renderdoc capture --F11: Toggles fullscreen --F10: Toggles FPS counter --Ctrl+F10: Open the debug menu --F9: Pauses the emulator if the debug menu is open --F8: Reparses the config file while in-game --F7: Toggles mouse capture and mouse input --F6: Toggles mouse-to-gyro emulation - -Q: How do I switch between mouse and controller joystick input? Why is it even required? -A: Pressing F7 toggles between mouse and controller joystick input. It is required because the program polls the mouse input, which means it checks mouse movement every frame. If it didn't move, the code would manually set the emulator's virtual controller to 0 (to the center), even if other input devices would update it. - -Q: What happens if I accidentally make a typo in the config? -A: The code recognises the line as wrong and skips it, so the rest of the file will get parsed, but that line in question will be treated like a comment line. You can find these lines in the log if you search for 'input_handler'. - -Q: I want to bind to , but your code doesn't support ! -A: Some keys are intentionally omitted, but if you read the bindings through, and you're sure it is not there and isn't one of the intentionally disabled ones, open an issue on https://github.com/shadps4-emu/shadPS4. - -Q: What does default.ini do? -A: If you're using per-game configs, it's the base from which all new games generate their config file. If you use the unified config, then default.ini is used for every game directly instead. - -Q: What does the use Per-game Config checkbox do? -A: It controls whether the config is loaded from CUSAXXXXX.ini for a game or from default.ini. This way, if you only want to manage one set of bindings, you can do so, but if you want to use a different setup for every game, that's possible as well.)"; -} - QString HelpDialog::syntax() { return R"( Below is the file format for mouse, keyboard, and controller inputs: @@ -187,13 +158,12 @@ Keyboard: Numbers: '0', '1', ..., '9' Keypad: - 'kp 0', 'kp 1', ..., 'kp 9', - 'kp .', 'kp ,', 'kp /', 'kp *', 'kp -', 'kp +', 'kp =', 'kp enter' + 'kp0', 'kp1', ..., 'kp9', + 'kpperiod', 'kpcomma', 'kpslash', 'kpasterisk', 'kpminus', 'kpplus', 'kpequals', 'kpenter' Symbols: - '`', '~', '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '-', '_', '=', '+', '{', '}', '[', ']', '\', '|', - ';', ':', ''', '"', ',', '<', '.', '>', '/', '?' + (See below) Special keys: - 'escape (text editor only)', 'printscreen', 'scrolllock', 'pausebreak', + 'escape' (text editor only), 'printscreen', 'scrolllock', 'pausebreak', 'backspace', 'insert', 'delete', 'home', 'end', 'pgup', 'pgdown', 'tab', 'capslock', 'enter', 'space' Arrow keys: @@ -228,7 +198,38 @@ Controller: 'l2' Invalid Inputs: - 'F1-F12' are reserved for emulator-wide keybinds, and cannot be bound to controller inputs.)"; + 'F1-F12' are reserved for emulator-wide keybinds, and cannot be bound to controller inputs. + +Symbols (expanded): + ` 'grave' + ~ 'tilde' + ! 'exclamation' + @ 'at' + # 'hash' + $ 'dollar' + % 'percent' + ^ 'caret' + & 'ampersand' + * 'asterisk' + ( 'lparen' + - 'minus' + _ 'underscore' + = 'equals' + + 'plus' + [ 'lbracket' + { 'lbrace' + \ 'backslash' + | 'pipe' + ; 'semicolon' + : 'colon' + ' 'apostrophe' + " 'quote' + , 'comma' + < 'less' + . 'period' + > 'greater' + / 'slash' + ? 'question')"; } QString HelpDialog::special() { @@ -267,3 +268,35 @@ You can find these here, with detailed comments, examples, and suggestions for m 'mouse_gyro_roll_mode': Controls whether moving the mouse sideways causes a panning or a rolling motion while mouse-to-gyro emulation is active.)"; } + +QString HelpDialog::faq() { + return R"( +Q: What are the emulator-wide keybinds? +A: +-F12: Triggers Renderdoc capture +-F11: Toggles fullscreen +-F10: Toggles FPS counter +-Ctrl+F10: Open the debug menu +-F9: Pauses the emulator if the debug menu is open +-F8: Reparses the config file while in-game +-F7: Toggles mouse capture and mouse input +-F6: Toggles mouse-to-gyro emulation + +Q: How do I switch between mouse and controller joystick input? Why is it even required? +A: Pressing F7 toggles between mouse and controller joystick input. It is required because the program polls the mouse input, which means it checks mouse movement every frame. If it didn't move, the code would manually set the emulator's virtual controller to 0 (to the center), even if other input devices would update it. + +Q: What in the world is a 'grave' key? +A: (`). It represents one of the many symbols you can bind to a key. You can find the various symbols and their names in the Bindings tab. + +Q: What happens if I accidentally make a typo in the config? +A: The code recognises the line as wrong and skips it, so the rest of the file will get parsed, but that line in question will be treated like a comment line. You can find these lines in the log if you search for 'input_handler'. + +Q: I want to bind to , but your code doesn't support ! +A: Some keys are intentionally omitted, but if you read the bindings through, and you're sure it is not there and isn't one of the intentionally disabled ones, open an issue on https://github.com/shadps4-emu/shadPS4. + +Q: What does default.ini do? +A: If you're using per-game configs, it's the base from which all new games generate their config file. If you use the unified config, then default.ini is used for every game directly instead. + +Q: What does the use Per-game Config checkbox do? +A: It controls whether the config is loaded from CUSAXXXXX.ini for a game or from default.ini. This way, if you only want to manage one set of bindings, you can do so, but if you want to use a different setup for every game, that's possible as well.)"; +} \ No newline at end of file diff --git a/src/qt_gui/main_window.cpp b/src/qt_gui/main_window.cpp index c19e0ddeb..2a5dfb2f9 100644 --- a/src/qt_gui/main_window.cpp +++ b/src/qt_gui/main_window.cpp @@ -479,12 +479,13 @@ void MainWindow::CreateConnects() { }); connect(ui->controllerButton, &QPushButton::clicked, this, [this]() { - auto configWindow = new ControlSettings(m_game_info, this); - configWindow->exec(); + ControlSettings* remapWindow = + new ControlSettings(m_game_info, isGameRunning, runningGameSerial, this); + remapWindow->exec(); }); connect(ui->keyboardButton, &QPushButton::clicked, this, [this]() { - auto kbmWindow = new KBMSettings(m_game_info, this); + auto kbmWindow = new KBMSettings(m_game_info, isGameRunning, runningGameSerial, this); kbmWindow->exec(); }); @@ -852,12 +853,14 @@ void MainWindow::StartGame() { if (m_game_list_frame->currentItem()) { int itemID = m_game_list_frame->currentItem()->row(); Common::FS::PathToQString(gamePath, m_game_info->m_games[itemID].path / "eboot.bin"); + runningGameSerial = m_game_info->m_games[itemID].serial; } } else if (table_mode == 1) { if (m_game_grid_frame->cellClicked) { int itemID = (m_game_grid_frame->crtRow * m_game_grid_frame->columnCnt) + m_game_grid_frame->crtColumn; Common::FS::PathToQString(gamePath, m_game_info->m_games[itemID].path / "eboot.bin"); + runningGameSerial = m_game_info->m_games[itemID].serial; } } else { if (m_elf_viewer->currentItem()) { diff --git a/src/qt_gui/main_window.h b/src/qt_gui/main_window.h index eec1a65de..5b880c15e 100644 --- a/src/qt_gui/main_window.h +++ b/src/qt_gui/main_window.h @@ -75,11 +75,13 @@ private: void PlayBackgroundMusic(); QIcon RecolorIcon(const QIcon& icon, bool isWhite); void StartEmulator(std::filesystem::path); + bool isIconBlack = false; bool isTableList = true; bool isGameRunning = false; bool isWhite = false; bool is_paused = false; + std::string runningGameSerial = ""; QActionGroup* m_icon_size_act_group = nullptr; QActionGroup* m_list_mode_act_group = nullptr; diff --git a/src/qt_gui/sdl_event_wrapper.cpp b/src/qt_gui/sdl_event_wrapper.cpp new file mode 100644 index 000000000..608acbbc5 --- /dev/null +++ b/src/qt_gui/sdl_event_wrapper.cpp @@ -0,0 +1,47 @@ +// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "sdl_event_wrapper.h" + +using namespace SdlEventWrapper; + +Wrapper* Wrapper::WrapperInstance = nullptr; +bool Wrapper::wrapperActive = false; + +Wrapper::Wrapper(QObject* parent) : QObject(parent) {} + +Wrapper* Wrapper::GetInstance() { + if (WrapperInstance == nullptr) { + WrapperInstance = new Wrapper(); + } + return WrapperInstance; +} + +bool Wrapper::ProcessEvent(SDL_Event* event) { + switch (event->type) { + case SDL_EVENT_WINDOW_RESTORED: + return false; + case SDL_EVENT_WINDOW_EXPOSED: + return false; + case SDL_EVENT_GAMEPAD_ADDED: + return false; + case SDL_EVENT_GAMEPAD_REMOVED: + return false; + case SDL_EVENT_QUIT: + emit SDLEvent(SDL_EVENT_QUIT, 0, 0); + return true; + case SDL_EVENT_GAMEPAD_BUTTON_DOWN: + emit SDLEvent(SDL_EVENT_GAMEPAD_BUTTON_DOWN, event->gbutton.button, 0); + return true; + case SDL_EVENT_GAMEPAD_BUTTON_UP: + emit SDLEvent(SDL_EVENT_GAMEPAD_BUTTON_UP, event->gbutton.button, 0); + return true; + case SDL_EVENT_GAMEPAD_AXIS_MOTION: + emit SDLEvent(SDL_EVENT_GAMEPAD_AXIS_MOTION, event->gaxis.axis, event->gaxis.value); + return true; + // block all other SDL events while wrapper is active + default: + return true; + } +} +Wrapper::~Wrapper() {} diff --git a/src/qt_gui/sdl_event_wrapper.h b/src/qt_gui/sdl_event_wrapper.h new file mode 100644 index 000000000..54d8c9cd1 --- /dev/null +++ b/src/qt_gui/sdl_event_wrapper.h @@ -0,0 +1,25 @@ +// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once +#include +#include + +namespace SdlEventWrapper { + +class Wrapper : public QObject { + Q_OBJECT + +public: + explicit Wrapper(QObject* parent = nullptr); + ~Wrapper(); + bool ProcessEvent(SDL_Event* event); + static Wrapper* GetInstance(); + static bool wrapperActive; + static Wrapper* WrapperInstance; + +signals: + void SDLEvent(int Type, int Input, int Value); +}; + +} // namespace SdlEventWrapper diff --git a/src/qt_gui/translations/ar_SA.ts b/src/qt_gui/translations/ar_SA.ts index a090c8b9b..9f36c3b82 100644 --- a/src/qt_gui/translations/ar_SA.ts +++ b/src/qt_gui/translations/ar_SA.ts @@ -453,34 +453,10 @@ Use per-game configs استخدام إعدادات كل لُعْبَة - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - رجوع - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - الخيارات / البَدْء - R3 R3 @@ -489,22 +465,6 @@ Face Buttons الأزرار - - Triangle / Y - مثلث / Y - - - Square / X - مربع / X - - - Circle / B - دائرة / B - - - Cross / A - إكس / A - Right Stick Deadzone (def:2, max:127) النقطة العمياء للعصا اليمنى (الافتراضي: 2، الحد الأقصى: 127) @@ -565,6 +525,74 @@ Cancel إلغاء + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated آخر تحديث + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for عارض SFO لـ + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/ca_ES.ts b/src/qt_gui/translations/ca_ES.ts index bb9dc3915..c508a7146 100644 --- a/src/qt_gui/translations/ca_ES.ts +++ b/src/qt_gui/translations/ca_ES.ts @@ -453,34 +453,10 @@ Use per-game configs Fes servir configuracions per cada joc - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Torna - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Opcions / Executa - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Botons d'acció - - Triangle / Y - Triangle / Y - - - Square / X - Quadrat / X - - - Circle / B - Cercle / B - - - Cross / A - Creu / A - Right Stick Deadzone (def:2, max:127) Zona morta de la palanca dreta (per defecte:2 màxim:127) @@ -565,6 +525,74 @@ Cancel Cancel·la + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Darrera actualització + + Favorite + Preferit + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for Visualitzador SFO per + + Remove from Favorites + Esborra dels preferits + + + Add to Favorites + Afegeix a preferits + HelpDialog diff --git a/src/qt_gui/translations/da_DK.ts b/src/qt_gui/translations/da_DK.ts index 871a05af4..a359bd148 100644 --- a/src/qt_gui/translations/da_DK.ts +++ b/src/qt_gui/translations/da_DK.ts @@ -453,34 +453,10 @@ Use per-game configs Use per-game configs - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Back - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Face Buttons - - Triangle / Y - Triangle / Y - - - Square / X - Square / X - - - Circle / B - Circle / B - - - Cross / A - Cross / A - Right Stick Deadzone (def:2, max:127) Right Stick Deadzone (def:2, max:127) @@ -565,6 +525,74 @@ Cancel Cancel + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Sidst opdateret + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO Viewer for + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/de_DE.ts b/src/qt_gui/translations/de_DE.ts index 771e4d2e4..46295c164 100644 --- a/src/qt_gui/translations/de_DE.ts +++ b/src/qt_gui/translations/de_DE.ts @@ -453,34 +453,10 @@ Use per-game configs Benutze Per-Game Einstellungen - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Zurück - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Aktionstasten - - Triangle / Y - Dreieck / Y - - - Square / X - Quadrat / X - - - Circle / B - Kreis / B - - - Cross / A - Kreuz / A - Right Stick Deadzone (def:2, max:127) Rechter Stick tote Zone (def:2, max:127) @@ -565,6 +525,74 @@ Cancel Abbrechen + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Zuletzt aktualisiert + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO-Betrachter für + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/el_GR.ts b/src/qt_gui/translations/el_GR.ts index 6d6a629e2..824a2a970 100644 --- a/src/qt_gui/translations/el_GR.ts +++ b/src/qt_gui/translations/el_GR.ts @@ -453,34 +453,10 @@ Use per-game configs Use per-game configs - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Back - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Face Buttons - - Triangle / Y - Triangle / Y - - - Square / X - Square / X - - - Circle / B - Circle / B - - - Cross / A - Cross / A - Right Stick Deadzone (def:2, max:127) Right Stick Deadzone (def:2, max:127) @@ -565,6 +525,74 @@ Cancel Cancel + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Τελευταία ενημέρωση + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO Viewer for + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/en_US.ts b/src/qt_gui/translations/en_US.ts index 14394ea72..c2e35f4ee 100644 --- a/src/qt_gui/translations/en_US.ts +++ b/src/qt_gui/translations/en_US.ts @@ -453,34 +453,10 @@ Use per-game configs - - L1 / LB - - - - L2 / LT - - - - Back - - - - R1 / RB - - - - R2 / RT - - L3 - - Options / Start - - R3 @@ -489,22 +465,6 @@ Face Buttons - - Triangle / Y - - - - Square / X - - - - Circle / B - - - - Cross / A - - Right Stick Deadzone (def:2, max:127) @@ -565,6 +525,72 @@ Cancel Cancel + + unmapped + + + + L1 + + + + R1 + + + + L2 + + + + Options + + + + R2 + + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + + + + Square + + + + Circle + + + + Cross + + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + + Press a button + + + + Move analog stick + + EditorDialog diff --git a/src/qt_gui/translations/es_ES.ts b/src/qt_gui/translations/es_ES.ts index 6e469c1fa..a31279d37 100644 --- a/src/qt_gui/translations/es_ES.ts +++ b/src/qt_gui/translations/es_ES.ts @@ -453,34 +453,10 @@ Use per-game configs Usar configuraciones por juego - - L1 / LB - L1/LB - - - L2 / LT - L2/LT - - - Back - Back - - - R1 / RB - R1/RB - - - R2 / RT - R2/RT - L3 L3 - - Options / Start - Options/Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Botones de acción - - Triangle / Y - Triángulo/Y - - - Square / X - Cuadrado/X - - - Circle / B - Círculo/B - - - Cross / A - Cruz / A - Right Stick Deadzone (def:2, max:127) Zona muerta del stick derecho (defecto: 2, máx.: 127) @@ -565,6 +525,74 @@ Cancel Cancelar + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Última actualización + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for Visualizador de SFO para + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/fa_IR.ts b/src/qt_gui/translations/fa_IR.ts index c270dd64a..bb91cc11b 100644 --- a/src/qt_gui/translations/fa_IR.ts +++ b/src/qt_gui/translations/fa_IR.ts @@ -453,34 +453,10 @@ Use per-game configs از پیکربندی‌های مخصوص هر بازی استفاده کنید - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Back - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Face Buttons - - Triangle / Y - مثلث / Y - - - Square / X - Square / X - - - Circle / B - Circle / B - - - Cross / A - Cross / A - Right Stick Deadzone (def:2, max:127) Right Stick Deadzone (def:2, max:127) @@ -565,6 +525,74 @@ Cancel Cancel + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated آخرین به‌روزرسانی + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO مشاهده + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/fi_FI.ts b/src/qt_gui/translations/fi_FI.ts index 49b6381e6..99cf2ea3e 100644 --- a/src/qt_gui/translations/fi_FI.ts +++ b/src/qt_gui/translations/fi_FI.ts @@ -453,34 +453,10 @@ Use per-game configs Käytä pelikohtaisia asetuksia - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Back - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Etunäppäimet - - Triangle / Y - Kolmio / Y - - - Square / X - Neliö / X - - - Circle / B - Ympyrä / B - - - Cross / A - Rasti / A - Right Stick Deadzone (def:2, max:127) Oikean Analogin Deadzone (oletus:2 max:127) @@ -565,6 +525,74 @@ Cancel Peruuta + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Viimeksi päivitetty + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO Viewer for + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/fr_FR.ts b/src/qt_gui/translations/fr_FR.ts index 803063979..c7833737a 100644 --- a/src/qt_gui/translations/fr_FR.ts +++ b/src/qt_gui/translations/fr_FR.ts @@ -453,34 +453,10 @@ Use per-game configs Utiliser les configurations par jeu - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Retour - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Touches d'action - - Triangle / Y - Triangle / Y - - - Square / X - Carré / X - - - Circle / B - Rond / B - - - Cross / A - Croix / A - Right Stick Deadzone (def:2, max:127) Joystick Gauche Deadzone (def:2 max:127) @@ -565,6 +525,74 @@ Cancel Annuler + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Dernière mise à jour + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for Visionneuse SFO pour + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/hu_HU.ts b/src/qt_gui/translations/hu_HU.ts index d6f50a274..febfb1b73 100644 --- a/src/qt_gui/translations/hu_HU.ts +++ b/src/qt_gui/translations/hu_HU.ts @@ -453,34 +453,10 @@ Use per-game configs Use per-game configs - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Back - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Face Buttons - - Triangle / Y - Triangle / Y - - - Square / X - Square / X - - - Circle / B - Circle / B - - - Cross / A - Cross / A - Right Stick Deadzone (def:2, max:127) Right Stick Deadzone (def:2, max:127) @@ -565,6 +525,74 @@ Cancel Cancel + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Utoljára frissítve + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO Viewer for + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/id_ID.ts b/src/qt_gui/translations/id_ID.ts index d35ec509f..5f3661395 100644 --- a/src/qt_gui/translations/id_ID.ts +++ b/src/qt_gui/translations/id_ID.ts @@ -453,34 +453,10 @@ Use per-game configs Use per-game configs - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Back - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Face Buttons - - Triangle / Y - Triangle / Y - - - Square / X - Square / X - - - Circle / B - Circle / B - - - Cross / A - Cross / A - Right Stick Deadzone (def:2, max:127) Right Stick Deadzone (def:2, max:127) @@ -565,6 +525,74 @@ Cancel Cancel + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Terakhir diperbarui + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO Viewer for + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/it_IT.ts b/src/qt_gui/translations/it_IT.ts index 65334a6f8..c636d48e4 100644 --- a/src/qt_gui/translations/it_IT.ts +++ b/src/qt_gui/translations/it_IT.ts @@ -453,34 +453,10 @@ Use per-game configs Usa configurazioni per gioco - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Indietro - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Opzioni / Avvio - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Pulsanti Frontali - - Triangle / Y - Triangolo / Y - - - Square / X - Quadrato / X - - - Circle / B - Cerchio / B - - - Cross / A - Croce / A - Right Stick Deadzone (def:2, max:127) Zona Morta Levetta Destra (def:2 max:127) @@ -565,6 +525,74 @@ Cancel Annulla + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Ultimo aggiornamento + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for Visualizzatore SFO per + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/ja_JP.ts b/src/qt_gui/translations/ja_JP.ts index dd10956f3..ce917b991 100644 --- a/src/qt_gui/translations/ja_JP.ts +++ b/src/qt_gui/translations/ja_JP.ts @@ -453,34 +453,10 @@ Use per-game configs Use per-game configs - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - 戻る - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Face Buttons - - Triangle / Y - 三角 / Y - - - Square / X - 四角 / X - - - Circle / B - 丸 / B - - - Cross / A - バツ / A - Right Stick Deadzone (def:2, max:127) 右スティックデッドゾーン(既定:2, 最大:127) @@ -565,6 +525,74 @@ Cancel キャンセル + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated 最終更新 + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO Viewer for + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/ko_KR.ts b/src/qt_gui/translations/ko_KR.ts index cbe8d00f9..827b1c881 100644 --- a/src/qt_gui/translations/ko_KR.ts +++ b/src/qt_gui/translations/ko_KR.ts @@ -453,34 +453,10 @@ Use per-game configs 게임 별 설정 사용 - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - 뒤로 - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - 옵션 / 시작 - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Face Buttons - - Triangle / Y - Triangle / Y - - - Square / X - Square / X - - - Circle / B - Circle / B - - - Cross / A - Cross / A - Right Stick Deadzone (def:2, max:127) Right Stick Deadzone (def:2, max:127) @@ -565,6 +525,74 @@ Cancel Cancel + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated 마지막 업데이트 + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO Viewer for + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/lt_LT.ts b/src/qt_gui/translations/lt_LT.ts index fda6f595f..b915b9adb 100644 --- a/src/qt_gui/translations/lt_LT.ts +++ b/src/qt_gui/translations/lt_LT.ts @@ -453,34 +453,10 @@ Use per-game configs Use per-game configs - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Atgal - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Face Buttons - - Triangle / Y - Triangle / Y - - - Square / X - Square / X - - - Circle / B - Circle / B - - - Cross / A - Cross / A - Right Stick Deadzone (def:2, max:127) Right Stick Deadzone (def:2, max:127) @@ -565,6 +525,74 @@ Cancel Atšaukti + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Paskutinį kartą atnaujinta + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO Viewer for + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/nb_NO.ts b/src/qt_gui/translations/nb_NO.ts index 1e022a5b4..302229933 100644 --- a/src/qt_gui/translations/nb_NO.ts +++ b/src/qt_gui/translations/nb_NO.ts @@ -453,34 +453,10 @@ Use per-game configs Bruk oppsett per spill - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Tilbake - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Handlingsknapper - - Triangle / Y - Triangel / Y - - - Square / X - Firkant / X - - - Circle / B - Sirkel / B - - - Cross / A - Kryss / A - Right Stick Deadzone (def:2, max:127) Høyre analog dødsone (def:2, maks:127) @@ -565,6 +525,74 @@ Cancel Avbryt + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Sist oppdatert + + Favorite + Favoritter + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO-viser for + + Remove from Favorites + Fjern fra favoritter + + + Add to Favorites + Legg til i favoritter + HelpDialog @@ -1078,7 +1118,7 @@ note: click Help Button/Special Keybindings for more information - Merk: Trykk på hjelpeknappen for mer informasjon + Merk: Trykk på «Hjelp»-knappen for mer informasjon Face Buttons diff --git a/src/qt_gui/translations/nl_NL.ts b/src/qt_gui/translations/nl_NL.ts index 7dc03bbc5..5a6674beb 100644 --- a/src/qt_gui/translations/nl_NL.ts +++ b/src/qt_gui/translations/nl_NL.ts @@ -453,34 +453,10 @@ Use per-game configs Use per-game configs - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Back - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Face Buttons - - Triangle / Y - Triangle / Y - - - Square / X - Square / X - - - Circle / B - Circle / B - - - Cross / A - Cross / A - Right Stick Deadzone (def:2, max:127) Right Stick Deadzone (def:2, max:127) @@ -565,6 +525,74 @@ Cancel Cancel + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -582,7 +610,7 @@ Could not open the file for reading - + Could not open the file for reading Could not open the file for writing @@ -748,6 +776,10 @@ Last updated Laatst bijgewerkt + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO Viewer for + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/pl_PL.ts b/src/qt_gui/translations/pl_PL.ts index 38036c07f..c5611c5b1 100644 --- a/src/qt_gui/translations/pl_PL.ts +++ b/src/qt_gui/translations/pl_PL.ts @@ -453,34 +453,10 @@ Use per-game configs Użyj osobnej konfiguracji dla każdej gry - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Wstecz - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Opcje / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Przyciski akcji - - Triangle / Y - Trójkąt / Y - - - Square / X - Kwadrat / X - - - Circle / B - Kółko / B - - - Cross / A - Krzyżyk / A - Right Stick Deadzone (def:2, max:127) Martwa strefa prawego drążka (def:2 max:127) @@ -565,6 +525,74 @@ Cancel Anuluj + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Ostatnia aktualizacja + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for Menedżer plików SFO dla + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/pt_BR.ts b/src/qt_gui/translations/pt_BR.ts index acc75790e..c2058bf09 100644 --- a/src/qt_gui/translations/pt_BR.ts +++ b/src/qt_gui/translations/pt_BR.ts @@ -453,34 +453,10 @@ Use per-game configs Usar configurações por jogo - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Voltar - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Botões de Ação - - Triangle / Y - Triângulo / Y - - - Square / X - Quadrado / X - - - Circle / B - Círculo / B - - - Cross / A - Cruz / A - Right Stick Deadzone (def:2, max:127) Zona Morta do Analógico Direito (Pad: 2, Máx: 127) @@ -565,6 +525,74 @@ Cancel Cancelar + + unmapped + não mapeado + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Opções + + + R2 + R2 + + + Touchpad Left + Touchpad Esquerdo + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Direito + + + Triangle + Triângulo + + + Square + Quadrado + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Não é possível atribuir a mesma entrada mais de uma vez. Entradas duplicadas foram atribuídas aos seguintes botões: + +%1 + + + Press a button + Pressione um botão + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Última atualização + + Favorite + Favorito + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for Visualizador de SFO para + + Remove from Favorites + Remover dos Favoritos + + + Add to Favorites + Adicionar aos Favoritos + HelpDialog diff --git a/src/qt_gui/translations/pt_PT.ts b/src/qt_gui/translations/pt_PT.ts index fba315859..53497b7b9 100644 --- a/src/qt_gui/translations/pt_PT.ts +++ b/src/qt_gui/translations/pt_PT.ts @@ -453,34 +453,10 @@ Use per-game configs Utilizar configurações por jogo - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Voltar - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Opções / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Botões Frontais - - Triangle / Y - Triângulo / Y - - - Square / X - Quadrado / X - - - Circle / B - Círculo / B - - - Cross / A - Cruz / A - Right Stick Deadzone (def:2, max:127) Zona Morta do Manípulo Direito (def: 2, max: 127) @@ -565,6 +525,74 @@ Cancel Cancelar + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Última atualização + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for Visualizador SFO para + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/ro_RO.ts b/src/qt_gui/translations/ro_RO.ts index 1a626d1a8..0e1647245 100644 --- a/src/qt_gui/translations/ro_RO.ts +++ b/src/qt_gui/translations/ro_RO.ts @@ -453,34 +453,10 @@ Use per-game configs Use per-game configs - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Back - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Face Buttons - - Triangle / Y - Triangle / Y - - - Square / X - Square / X - - - Circle / B - Circle / B - - - Cross / A - Cross / A - Right Stick Deadzone (def:2, max:127) Right Stick Deadzone (def:2, max:127) @@ -565,6 +525,74 @@ Cancel Cancel + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Ultima actualizare + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO Viewer for + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/ru_RU.ts b/src/qt_gui/translations/ru_RU.ts index 7579078e6..7293a956e 100644 --- a/src/qt_gui/translations/ru_RU.ts +++ b/src/qt_gui/translations/ru_RU.ts @@ -453,34 +453,10 @@ Use per-game configs Использовать настройки для каждой игры - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Назад - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Кнопки действий - - Triangle / Y - Треугольник / Y - - - Square / X - Квадрат / X - - - Circle / B - Круг / B - - - Cross / A - Крест / A - Right Stick Deadzone (def:2, max:127) Мёртвая зона правого стика (по умолч:2 макс:127) @@ -565,6 +525,74 @@ Cancel Отмена + + unmapped + не назначено + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Тачпад слева + + + Touchpad Center + Тачпад центр + + + Touchpad Right + Тачпад справа + + + Triangle + Треугольник + + + Square + Квадрат + + + Circle + Круг + + + Cross + Крест + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Невозможно привязать уникальный ввод более одного раза. Дублированные вводы назначены на следующие кнопки: + +%1 + + + Press a button + Нажмите кнопку + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Последнее обновление + + Favorite + Избранное + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for Просмотр SFO для + + Remove from Favorites + Удалить из избранного + + + Add to Favorites + Добавить в избранное + HelpDialog diff --git a/src/qt_gui/translations/sl_SI.ts b/src/qt_gui/translations/sl_SI.ts index 1a0c5df5b..97d36b223 100644 --- a/src/qt_gui/translations/sl_SI.ts +++ b/src/qt_gui/translations/sl_SI.ts @@ -453,34 +453,10 @@ Use per-game configs Use per-game configs - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Back - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Face Buttons - - Triangle / Y - Triangle / Y - - - Square / X - Square / X - - - Circle / B - Circle / B - - - Cross / A - Cross / A - Right Stick Deadzone (def:2, max:127) Right Stick Deadzone (def:2, max:127) @@ -565,6 +525,74 @@ Cancel Cancel + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Last updated + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO Viewer for + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/sq_AL.ts b/src/qt_gui/translations/sq_AL.ts index 26daf7419..71308a99f 100644 --- a/src/qt_gui/translations/sq_AL.ts +++ b/src/qt_gui/translations/sq_AL.ts @@ -453,34 +453,10 @@ Use per-game configs Përdor konfigurime të veçanta për secilën lojë - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Mbrapa - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Butonat kryesore - - Triangle / Y - Trekëndësh / Y - - - Square / X - Katror / X - - - Circle / B - Rreth / B - - - Cross / A - Kryq / A - Right Stick Deadzone (def:2, max:127) Zona e vdekur e levës së djathtë (def:2, max:127) @@ -565,6 +525,74 @@ Cancel Anulo + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Përditësuar për herë të fundit + + Favorite + Të Preferuarat + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for Shikuesi SFO për + + Remove from Favorites + Hiq nga të Preferuarat + + + Add to Favorites + Shto në të Preferuarat + HelpDialog @@ -1186,15 +1226,15 @@ Touchpad Left - Touchpad Left + Paneli me Prekje Majtas Touchpad Center - Touchpad Center + Paneli me Prekje në Qendër Touchpad Right - Touchpad Right + Paneli me Prekje Djathtas diff --git a/src/qt_gui/translations/sr_CS.ts b/src/qt_gui/translations/sr_CS.ts index e6527006d..1619d7b70 100644 --- a/src/qt_gui/translations/sr_CS.ts +++ b/src/qt_gui/translations/sr_CS.ts @@ -453,34 +453,10 @@ Use per-game configs Use per-game configs - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Back - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Face Buttons - - Triangle / Y - Triangle / Y - - - Square / X - Square / X - - - Circle / B - Circle / B - - - Cross / A - Cross / A - Right Stick Deadzone (def:2, max:127) Right Stick Deadzone (def:2, max:127) @@ -565,6 +525,74 @@ Cancel Cancel + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Last updated + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO Viewer for + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/sv_SE.ts b/src/qt_gui/translations/sv_SE.ts index c10f0058f..83081bf1a 100644 --- a/src/qt_gui/translations/sv_SE.ts +++ b/src/qt_gui/translations/sv_SE.ts @@ -453,34 +453,10 @@ Use per-game configs Använd konfigurationer per spel - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Bakåt - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Handlingsknappar - - Triangle / Y - Triangel / Y - - - Square / X - Fyrkant / X - - - Circle / B - Cirkel / B - - - Cross / A - Kryss / A - Right Stick Deadzone (def:2, max:127) Dödläge för höger spak (standard:2, max:127) @@ -565,6 +525,74 @@ Cancel Avbryt + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Senast uppdaterad + + Favorite + Favorit + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO-visare för + + Remove from Favorites + Ta bort från favoriter + + + Add to Favorites + Lägg till i favoriter + HelpDialog diff --git a/src/qt_gui/translations/tr_TR.ts b/src/qt_gui/translations/tr_TR.ts index 8838b3132..d4a94b42f 100644 --- a/src/qt_gui/translations/tr_TR.ts +++ b/src/qt_gui/translations/tr_TR.ts @@ -453,34 +453,10 @@ Use per-game configs Oyuna özel yapılandırma kullan - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Geri - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Seçenekler / Başlat - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Eylem Düğmeleri - - Triangle / Y - Üçgen / Y - - - Square / X - Kare / X - - - Circle / B - Daire / B - - - Cross / A - Çarpı / A - Right Stick Deadzone (def:2, max:127) Sağ Analog Ölü Bölgesi (varsayılan: 2, en çok: 127) @@ -565,6 +525,74 @@ Cancel İptal + + unmapped + atanmamış + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Seçenekler + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Üçgen + + + Square + Kare + + + Circle + Yuvarlak + + + Cross + Çarpı + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Aynı tuş birden fazla kez atanamaz. Aşağıdaki tuşlara birden fazla giriş atanmış: + +%1 + + + Press a button + Bir Düğmeye Bas + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Son güncelleme + + Favorite + Sık Kullanılan + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO Görüntüleyici: + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Favorilere Ekle + HelpDialog @@ -1180,7 +1220,7 @@ Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: %1 - Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + Aynı tuş birden fazla kez atanamaz. Aşağıdaki tuşlara birden fazla giriş atanmış: %1 diff --git a/src/qt_gui/translations/uk_UA.ts b/src/qt_gui/translations/uk_UA.ts index 070194fc3..73aa2c352 100644 --- a/src/qt_gui/translations/uk_UA.ts +++ b/src/qt_gui/translations/uk_UA.ts @@ -453,34 +453,10 @@ Use per-game configs Використовувати ігрові конфігурації - - L1 / LB - L1 / Лівий Бампер - - - L2 / LT - L2 / Лівий Тригер - - - Back - Назад - - - R1 / RB - R1 / Правий Бампер - - - R2 / RT - R2 / Правий Тригер - L3 Кнопка лівого стику - - Options / Start - Опції / Старт - R3 Кнопка правого стику @@ -489,22 +465,6 @@ Face Buttons Лицьові кнопки - - Triangle / Y - Трикутник / Y - - - Square / X - Квадрат / X - - - Circle / B - Коло / B - - - Cross / A - Хрест / A - Right Stick Deadzone (def:2, max:127) Мертва зона правого стику (за замов.: 2, максимум: 127) @@ -565,6 +525,74 @@ Cancel Відмінити + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Останнє оновлення + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for Перегляд SFO + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/vi_VN.ts b/src/qt_gui/translations/vi_VN.ts index 961f9272b..ebc6a8a52 100644 --- a/src/qt_gui/translations/vi_VN.ts +++ b/src/qt_gui/translations/vi_VN.ts @@ -453,34 +453,10 @@ Use per-game configs Cấu hình riêng cho từng game - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Quay Lại - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Tuỳ chọn / Bắt đầu - R3 R3 @@ -489,22 +465,6 @@ Face Buttons Nút bấm mặt trước - - Triangle / Y - Tam giác / Y - - - Square / X - Vuông / X - - - Circle / B - Tròn / B - - - Cross / A - Chéo / A - Right Stick Deadzone (def:2, max:127) Right Stick Deadzone (def:2, max:127) @@ -565,6 +525,74 @@ Cancel Hủy + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated Cập nhật lần cuối + + Favorite + Favorite + GameListUtils @@ -924,7 +956,7 @@ No log file found for this game! - ! + Failed to convert icon. @@ -950,6 +982,14 @@ SFO Viewer for SFO Viewer for + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/qt_gui/translations/zh_CN.ts b/src/qt_gui/translations/zh_CN.ts index 9533e95ea..2956d9621 100644 --- a/src/qt_gui/translations/zh_CN.ts +++ b/src/qt_gui/translations/zh_CN.ts @@ -453,34 +453,10 @@ Use per-game configs 使用每个游戏的配置 - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Back - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons 功能键(动作键) - - Triangle / Y - 三角 / Y - - - Square / X - 方框 / X - - - Circle / B - 圈 / B - - - Cross / A - 叉 / A - Right Stick Deadzone (def:2, max:127) 右摇杆死区(默认:2 最大:127) @@ -565,6 +525,74 @@ Cancel 取消 + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated 最后更新 + + Favorite + 收藏 + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO 查看器 - + + Remove from Favorites + 从收藏中移除 + + + Add to Favorites + 添加至收藏 + HelpDialog diff --git a/src/qt_gui/translations/zh_TW.ts b/src/qt_gui/translations/zh_TW.ts index 2b33053e0..8d2d88966 100644 --- a/src/qt_gui/translations/zh_TW.ts +++ b/src/qt_gui/translations/zh_TW.ts @@ -453,34 +453,10 @@ Use per-game configs 使用個別遊戲組態 - - L1 / LB - L1 / LB - - - L2 / LT - L2 / LT - - - Back - Back - - - R1 / RB - R1 / RB - - - R2 / RT - R2 / RT - L3 L3 - - Options / Start - Options / Start - R3 R3 @@ -489,22 +465,6 @@ Face Buttons 功能鍵(動作按鈕) - - Triangle / Y - 三角 / Y - - - Square / X - 正方 / X - - - Circle / B - 圖形 / B - - - Cross / A - 交叉 / A - Right Stick Deadzone (def:2, max:127) 右搖桿無效區域(預設:2 最大:127) @@ -565,6 +525,74 @@ Cancel 取消 + + unmapped + unmapped + + + L1 + L1 + + + R1 + R1 + + + L2 + L2 + + + Options + Options + + + R2 + R2 + + + Touchpad Left + Touchpad Left + + + Touchpad Center + Touchpad Center + + + Touchpad Right + Touchpad Right + + + Triangle + Triangle + + + Square + Square + + + Circle + Circle + + + Cross + Cross + + + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons: + +%1 + + + Press a button + Press a button + + + Move analog stick + Move analog stick + EditorDialog @@ -748,6 +776,10 @@ Last updated 最後更新 + + Favorite + Favorite + GameListUtils @@ -950,6 +982,14 @@ SFO Viewer for SFO 檢視器: + + Remove from Favorites + Remove from Favorites + + + Add to Favorites + Add to Favorites + HelpDialog diff --git a/src/sdl_window.cpp b/src/sdl_window.cpp index 735f14639..69819a00f 100644 --- a/src/sdl_window.cpp +++ b/src/sdl_window.cpp @@ -20,6 +20,10 @@ #include "sdl_window.h" #include "video_core/renderdoc.h" +#ifdef ENABLE_QT_GUI +#include "qt_gui/sdl_event_wrapper.h" +#endif + #ifdef __APPLE__ #include "SDL3/SDL_metal.h" #endif @@ -340,6 +344,13 @@ void WindowSDL::WaitEvent() { return; } +#ifdef ENABLE_QT_GUI + if (SdlEventWrapper::Wrapper::wrapperActive) { + if (SdlEventWrapper::Wrapper::GetInstance()->ProcessEvent(&event)) + return; + } +#endif + if (ImGui::Core::ProcessEvent(&event)) { return; } diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp index 02f290140..c4c310586 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp @@ -300,7 +300,7 @@ void SetupCapabilities(const Info& info, const Profile& profile, EmitContext& ct if (stage == LogicalStage::TessellationControl || stage == LogicalStage::TessellationEval) { ctx.AddCapability(spv::Capability::Tessellation); } - if (info.dma_types != IR::Type::Void) { + if (info.uses_dma) { ctx.AddCapability(spv::Capability::PhysicalStorageBufferAddresses); ctx.AddExtension("SPV_KHR_physical_storage_buffer"); } @@ -310,6 +310,19 @@ void SetupCapabilities(const Info& info, const Profile& profile, EmitContext& ct ctx.AddCapability(spv::Capability::WorkgroupMemoryExplicitLayoutKHR); ctx.AddCapability(spv::Capability::WorkgroupMemoryExplicitLayout16BitAccessKHR); } + if (info.uses_buffer_int64_atomics || info.uses_shared_int64_atomics) { + if (info.uses_buffer_int64_atomics) { + ASSERT_MSG(ctx.profile.supports_buffer_int64_atomics, + "Shader requires support for atomic Int64 buffer operations that your " + "Vulkan instance does not advertise"); + } + if (info.uses_shared_int64_atomics) { + ASSERT_MSG(ctx.profile.supports_shared_int64_atomics, + "Shader requires support for atomic Int64 shared memory operations that " + "your Vulkan instance does not advertise"); + } + ctx.AddCapability(spv::Capability::Int64Atomics); + } } void DefineEntryPoint(const Info& info, EmitContext& ctx, Id main) { diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp index 97e455ff8..85e93f3fb 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp @@ -7,7 +7,11 @@ #include "shader_recompiler/backend/spirv/spirv_emit_context.h" namespace Shader::Backend::SPIRV { + namespace { +using PointerType = EmitContext::PointerType; +using PointerSize = EmitContext::PointerSize; + std::pair AtomicArgs(EmitContext& ctx) { const Id scope{ctx.ConstU32(static_cast(spv::Scope::Device))}; const Id semantics{ctx.u32_zero_value}; @@ -61,14 +65,13 @@ Id BufferAtomicU32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id return ctx.U32[1]; } }(); - if (Sirit::ValidId(buffer.offset)) { - address = ctx.OpIAdd(ctx.U32[1], address, buffer.offset); + if (const Id offset = buffer.Offset(PointerSize::B32); Sirit::ValidId(offset)) { + address = ctx.OpIAdd(ctx.U32[1], address, offset); } - const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(2u)); - const auto [id, pointer_type] = buffer[EmitContext::PointerType::U32]; - const Id ptr = ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, index); + const auto [id, pointer_type] = buffer.Alias(PointerType::U32); + const Id ptr = ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, address); const auto [scope, semantics]{AtomicArgs(ctx)}; - return AccessBoundsCheck<32, 1, is_float>(ctx, index, buffer.size_dwords, [&] { + return AccessBoundsCheck<32, 1, is_float>(ctx, address, buffer.Size(PointerSize::B32), [&] { return (ctx.*atomic_func)(type, ptr, scope, semantics, value); }); } @@ -76,14 +79,13 @@ Id BufferAtomicU32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id Id BufferAtomicU32IncDec(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id (Sirit::Module::*atomic_func)(Id, Id, Id, Id)) { const auto& buffer = ctx.buffers[handle]; - if (Sirit::ValidId(buffer.offset)) { - address = ctx.OpIAdd(ctx.U32[1], address, buffer.offset); + if (const Id offset = buffer.Offset(PointerSize::B32); Sirit::ValidId(offset)) { + address = ctx.OpIAdd(ctx.U32[1], address, offset); } - const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(2u)); - const auto [id, pointer_type] = buffer[EmitContext::PointerType::U32]; - const Id ptr = ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, index); + const auto [id, pointer_type] = buffer.Alias(PointerType::U32); + const Id ptr = ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, address); const auto [scope, semantics]{AtomicArgs(ctx)}; - return AccessBoundsCheck<32>(ctx, index, buffer.size_dwords, [&] { + return AccessBoundsCheck<32>(ctx, address, buffer.Size(PointerSize::B32), [&] { return (ctx.*atomic_func)(ctx.U32[1], ptr, scope, semantics); }); } @@ -92,14 +94,13 @@ Id BufferAtomicU32CmpSwap(EmitContext& ctx, IR::Inst* inst, u32 handle, Id addre Id cmp_value, Id (Sirit::Module::*atomic_func)(Id, Id, Id, Id, Id, Id, Id)) { const auto& buffer = ctx.buffers[handle]; - if (Sirit::ValidId(buffer.offset)) { - address = ctx.OpIAdd(ctx.U32[1], address, buffer.offset); + if (const Id offset = buffer.Offset(PointerSize::B32); Sirit::ValidId(offset)) { + address = ctx.OpIAdd(ctx.U32[1], address, offset); } - const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(2u)); - const auto [id, pointer_type] = buffer[EmitContext::PointerType::U32]; - const Id ptr = ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, index); + const auto [id, pointer_type] = buffer.Alias(PointerType::U32); + const Id ptr = ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, address); const auto [scope, semantics]{AtomicArgs(ctx)}; - return AccessBoundsCheck<32>(ctx, index, buffer.size_dwords, [&] { + return AccessBoundsCheck<32>(ctx, address, buffer.Size(PointerSize::B32), [&] { return (ctx.*atomic_func)(ctx.U32[1], ptr, scope, semantics, semantics, value, cmp_value); }); } @@ -107,14 +108,13 @@ Id BufferAtomicU32CmpSwap(EmitContext& ctx, IR::Inst* inst, u32 handle, Id addre Id BufferAtomicU64(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value, Id (Sirit::Module::*atomic_func)(Id, Id, Id, Id, Id)) { const auto& buffer = ctx.buffers[handle]; - if (Sirit::ValidId(buffer.offset)) { - address = ctx.OpIAdd(ctx.U32[1], address, buffer.offset); + if (const Id offset = buffer.Offset(PointerSize::B64); Sirit::ValidId(offset)) { + address = ctx.OpIAdd(ctx.U32[1], address, offset); } - const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(3u)); - const auto [id, pointer_type] = buffer[EmitContext::PointerType::U64]; - const Id ptr = ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, index); + const auto [id, pointer_type] = buffer.Alias(PointerType::U64); + const Id ptr = ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, address); const auto [scope, semantics]{AtomicArgs(ctx)}; - return AccessBoundsCheck<64>(ctx, index, buffer.size_qwords, [&] { + return AccessBoundsCheck<64>(ctx, address, buffer.Size(PointerSize::B64), [&] { return (ctx.*atomic_func)(ctx.U64, ptr, scope, semantics, value); }); } @@ -226,10 +226,18 @@ Id EmitBufferAtomicSMax32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id addre return BufferAtomicU32(ctx, inst, handle, address, value, &Sirit::Module::OpAtomicSMax); } +Id EmitBufferAtomicSMax64(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) { + return BufferAtomicU64(ctx, inst, handle, address, value, &Sirit::Module::OpAtomicSMax); +} + Id EmitBufferAtomicUMax32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) { return BufferAtomicU32(ctx, inst, handle, address, value, &Sirit::Module::OpAtomicUMax); } +Id EmitBufferAtomicUMax64(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) { + return BufferAtomicU64(ctx, inst, handle, address, value, &Sirit::Module::OpAtomicUMax); +} + Id EmitBufferAtomicFMax32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) { if (ctx.profile.supports_buffer_fp32_atomic_min_max) { return BufferAtomicU32(ctx, inst, handle, address, value, @@ -360,7 +368,7 @@ Id EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id co Id EmitDataAppend(EmitContext& ctx, u32 gds_addr, u32 binding) { const auto& buffer = ctx.buffers[binding]; - const auto [id, pointer_type] = buffer[EmitContext::PointerType::U32]; + const auto [id, pointer_type] = buffer.Alias(PointerType::U32); const Id ptr = ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, ctx.ConstU32(gds_addr)); const auto [scope, semantics]{AtomicArgs(ctx)}; return ctx.OpAtomicIIncrement(ctx.U32[1], ptr, scope, semantics); @@ -368,7 +376,7 @@ Id EmitDataAppend(EmitContext& ctx, u32 gds_addr, u32 binding) { Id EmitDataConsume(EmitContext& ctx, u32 gds_addr, u32 binding) { const auto& buffer = ctx.buffers[binding]; - const auto [id, pointer_type] = buffer[EmitContext::PointerType::U32]; + const auto [id, pointer_type] = buffer.Alias(PointerType::U32); const Id ptr = ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, ctx.ConstU32(gds_addr)); const auto [scope, semantics]{AtomicArgs(ctx)}; return ctx.OpAtomicIDecrement(ctx.U32[1], ptr, scope, semantics); diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index ccbe54d0a..564fb3f80 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -3,6 +3,7 @@ #include "common/assert.h" #include "common/logging/log.h" +#include "shader_recompiler/backend/spirv/emit_spirv_bounds.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h" #include "shader_recompiler/ir/attribute.h" @@ -11,8 +12,6 @@ #include -#include "emit_spirv_bounds.h" - namespace Shader::Backend::SPIRV { namespace { @@ -164,6 +163,7 @@ void EmitGetGotoVariable(EmitContext&) { } using PointerType = EmitContext::PointerType; +using PointerSize = EmitContext::PointerSize; Id EmitReadConst(EmitContext& ctx, IR::Inst* inst, Id addr, Id offset) { const u32 flatbuf_off_dw = inst->Flags(); @@ -179,14 +179,15 @@ Id EmitReadConst(EmitContext& ctx, IR::Inst* inst, Id addr, Id offset) { template Id ReadConstBuffer(EmitContext& ctx, u32 handle, Id index) { const auto& buffer = ctx.buffers[handle]; - index = ctx.OpIAdd(ctx.U32[1], index, buffer.offset_dwords); - const auto [id, pointer_type] = buffer[type]; + if (const Id offset = buffer.Offset(PointerSize::B32); Sirit::ValidId(offset)) { + index = ctx.OpIAdd(ctx.U32[1], index, offset); + } + const auto [id, pointer_type] = buffer.Alias(type); const auto value_type = type == PointerType::U32 ? ctx.U32[1] : ctx.F32[1]; const Id ptr{ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, index)}; const Id result{ctx.OpLoad(value_type, ptr)}; - - if (Sirit::ValidId(buffer.size_dwords)) { - const Id in_bounds = ctx.OpULessThan(ctx.U1[1], index, buffer.size_dwords); + if (const Id size = buffer.Size(PointerSize::B32); Sirit::ValidId(size)) { + const Id in_bounds = ctx.OpULessThan(ctx.U1[1], index, size); return ctx.OpSelect(value_type, in_bounds, result, ctx.u32_zero_value); } return result; @@ -419,25 +420,24 @@ void EmitSetPatch(EmitContext& ctx, IR::Patch patch, Id value) { template static Id EmitLoadBufferB32xN(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { + constexpr bool is_float = alias == PointerType::F32; const auto flags = inst->Flags(); const auto& spv_buffer = ctx.buffers[handle]; - if (Sirit::ValidId(spv_buffer.offset)) { - address = ctx.OpIAdd(ctx.U32[1], address, spv_buffer.offset); + if (const Id offset = spv_buffer.Offset(PointerSize::B32); Sirit::ValidId(offset)) { + address = ctx.OpIAdd(ctx.U32[1], address, offset); } - const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(2u)); const auto& data_types = alias == PointerType::U32 ? ctx.U32 : ctx.F32; - const auto [id, pointer_type] = spv_buffer[alias]; + const auto [id, pointer_type] = spv_buffer.Alias(alias); boost::container::static_vector ids; for (u32 i = 0; i < N; i++) { - const Id index_i = i == 0 ? index : ctx.OpIAdd(ctx.U32[1], index, ctx.ConstU32(i)); + const Id index_i = i == 0 ? address : ctx.OpIAdd(ctx.U32[1], address, ctx.ConstU32(i)); const Id ptr_i = ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, index_i); const Id result_i = ctx.OpLoad(data_types[1], ptr_i); if (!flags.typed) { // Untyped loads have bounds checking per-component. - ids.push_back(LoadAccessBoundsCheck < 32, 1, - alias == - PointerType::F32 > (ctx, index_i, spv_buffer.size_dwords, result_i)); + ids.push_back(LoadAccessBoundsCheck<32, 1, is_float>( + ctx, index_i, spv_buffer.Size(PointerSize::B32), result_i)); } else { ids.push_back(result_i); } @@ -446,33 +446,32 @@ static Id EmitLoadBufferB32xN(EmitContext& ctx, IR::Inst* inst, u32 handle, Id a const Id result = N == 1 ? ids[0] : ctx.OpCompositeConstruct(data_types[N], ids); if (flags.typed) { // Typed loads have single bounds check for the whole load. - return LoadAccessBoundsCheck < 32, N, - alias == PointerType::F32 > (ctx, index, spv_buffer.size_dwords, result); + return LoadAccessBoundsCheck<32, N, is_float>(ctx, address, + spv_buffer.Size(PointerSize::B32), result); } return result; } Id EmitLoadBufferU8(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { const auto& spv_buffer = ctx.buffers[handle]; - if (Sirit::ValidId(spv_buffer.offset)) { - address = ctx.OpIAdd(ctx.U32[1], address, spv_buffer.offset); + if (const Id offset = spv_buffer.Offset(PointerSize::B8); Sirit::ValidId(offset)) { + address = ctx.OpIAdd(ctx.U32[1], address, offset); } - const auto [id, pointer_type] = spv_buffer[PointerType::U8]; + const auto [id, pointer_type] = spv_buffer.Alias(PointerType::U8); const Id ptr{ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, address)}; const Id result{ctx.OpLoad(ctx.U8, ptr)}; - return LoadAccessBoundsCheck<8>(ctx, address, spv_buffer.size, result); + return LoadAccessBoundsCheck<8>(ctx, address, spv_buffer.Size(PointerSize::B8), result); } Id EmitLoadBufferU16(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { const auto& spv_buffer = ctx.buffers[handle]; - if (Sirit::ValidId(spv_buffer.offset)) { - address = ctx.OpIAdd(ctx.U32[1], address, spv_buffer.offset); + if (const Id offset = spv_buffer.Offset(PointerSize::B16); Sirit::ValidId(offset)) { + address = ctx.OpIAdd(ctx.U32[1], address, offset); } - const auto [id, pointer_type] = spv_buffer[PointerType::U16]; - const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(1u)); - const Id ptr{ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, index)}; + const auto [id, pointer_type] = spv_buffer.Alias(PointerType::U16); + const Id ptr{ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, address)}; const Id result{ctx.OpLoad(ctx.U16, ptr)}; - return LoadAccessBoundsCheck<16>(ctx, index, spv_buffer.size_shorts, result); + return LoadAccessBoundsCheck<16>(ctx, address, spv_buffer.Size(PointerSize::B16), result); } Id EmitLoadBufferU32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { @@ -493,14 +492,13 @@ Id EmitLoadBufferU32x4(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) Id EmitLoadBufferU64(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { const auto& spv_buffer = ctx.buffers[handle]; - if (Sirit::ValidId(spv_buffer.offset)) { - address = ctx.OpIAdd(ctx.U32[1], address, spv_buffer.offset); + if (const Id offset = spv_buffer.Offset(PointerSize::B64); Sirit::ValidId(offset)) { + address = ctx.OpIAdd(ctx.U32[1], address, offset); } - const auto [id, pointer_type] = spv_buffer[PointerType::U64]; - const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(3u)); - const Id ptr{ctx.OpAccessChain(pointer_type, id, ctx.u64_zero_value, index)}; + const auto [id, pointer_type] = spv_buffer.Alias(PointerType::U64); + const Id ptr{ctx.OpAccessChain(pointer_type, id, ctx.u64_zero_value, address)}; const Id result{ctx.OpLoad(ctx.U64, ptr)}; - return LoadAccessBoundsCheck<64>(ctx, index, spv_buffer.size_qwords, result); + return LoadAccessBoundsCheck<64>(ctx, address, spv_buffer.Size(PointerSize::B64), result); } Id EmitLoadBufferF32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { @@ -526,18 +524,18 @@ Id EmitLoadBufferFormatF32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id addr template static void EmitStoreBufferB32xN(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) { + constexpr bool is_float = alias == PointerType::F32; const auto flags = inst->Flags(); const auto& spv_buffer = ctx.buffers[handle]; - if (Sirit::ValidId(spv_buffer.offset)) { - address = ctx.OpIAdd(ctx.U32[1], address, spv_buffer.offset); + if (const Id offset = spv_buffer.Offset(PointerSize::B32); Sirit::ValidId(offset)) { + address = ctx.OpIAdd(ctx.U32[1], address, offset); } - const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(2u)); const auto& data_types = alias == PointerType::U32 ? ctx.U32 : ctx.F32; - const auto [id, pointer_type] = spv_buffer[alias]; + const auto [id, pointer_type] = spv_buffer.Alias(alias); auto store = [&] { for (u32 i = 0; i < N; i++) { - const Id index_i = i == 0 ? index : ctx.OpIAdd(ctx.U32[1], index, ctx.ConstU32(i)); + const Id index_i = i == 0 ? address : ctx.OpIAdd(ctx.U32[1], address, ctx.ConstU32(i)); const Id ptr_i = ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, index_i); const Id value_i = N == 1 ? value : ctx.OpCompositeExtract(data_types[1], value, i); auto store_i = [&] { @@ -546,8 +544,8 @@ static void EmitStoreBufferB32xN(EmitContext& ctx, IR::Inst* inst, u32 handle, I }; if (!flags.typed) { // Untyped stores have bounds checking per-component. - AccessBoundsCheck<32, 1, alias == PointerType::F32>( - ctx, index_i, spv_buffer.size_dwords, store_i); + AccessBoundsCheck<32, 1, is_float>(ctx, index_i, spv_buffer.Size(PointerSize::B32), + store_i); } else { store_i(); } @@ -557,8 +555,7 @@ static void EmitStoreBufferB32xN(EmitContext& ctx, IR::Inst* inst, u32 handle, I if (flags.typed) { // Typed stores have single bounds check for the whole store. - AccessBoundsCheck<32, N, alias == PointerType::F32>(ctx, index, spv_buffer.size_dwords, - store); + AccessBoundsCheck<32, N, is_float>(ctx, address, spv_buffer.Size(PointerSize::B32), store); } else { store(); } @@ -566,12 +563,12 @@ static void EmitStoreBufferB32xN(EmitContext& ctx, IR::Inst* inst, u32 handle, I void EmitStoreBufferU8(EmitContext& ctx, IR::Inst*, u32 handle, Id address, Id value) { const auto& spv_buffer = ctx.buffers[handle]; - if (Sirit::ValidId(spv_buffer.offset)) { - address = ctx.OpIAdd(ctx.U32[1], address, spv_buffer.offset); + if (const Id offset = spv_buffer.Offset(PointerSize::B8); Sirit::ValidId(offset)) { + address = ctx.OpIAdd(ctx.U32[1], address, offset); } - const auto [id, pointer_type] = spv_buffer[PointerType::U8]; + const auto [id, pointer_type] = spv_buffer.Alias(PointerType::U8); const Id ptr{ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, address)}; - AccessBoundsCheck<8>(ctx, address, spv_buffer.size, [&] { + AccessBoundsCheck<8>(ctx, address, spv_buffer.Size(PointerSize::B8), [&] { ctx.OpStore(ptr, value); return Id{}; }); @@ -579,13 +576,12 @@ void EmitStoreBufferU8(EmitContext& ctx, IR::Inst*, u32 handle, Id address, Id v void EmitStoreBufferU16(EmitContext& ctx, IR::Inst*, u32 handle, Id address, Id value) { const auto& spv_buffer = ctx.buffers[handle]; - if (Sirit::ValidId(spv_buffer.offset)) { - address = ctx.OpIAdd(ctx.U32[1], address, spv_buffer.offset); + if (const Id offset = spv_buffer.Offset(PointerSize::B16); Sirit::ValidId(offset)) { + address = ctx.OpIAdd(ctx.U32[1], address, offset); } - const auto [id, pointer_type] = spv_buffer[PointerType::U16]; - const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(1u)); - const Id ptr{ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, index)}; - AccessBoundsCheck<16>(ctx, index, spv_buffer.size_shorts, [&] { + const auto [id, pointer_type] = spv_buffer.Alias(PointerType::U16); + const Id ptr{ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, address)}; + AccessBoundsCheck<16>(ctx, address, spv_buffer.Size(PointerSize::B16), [&] { ctx.OpStore(ptr, value); return Id{}; }); @@ -609,13 +605,12 @@ void EmitStoreBufferU32x4(EmitContext& ctx, IR::Inst* inst, u32 handle, Id addre void EmitStoreBufferU64(EmitContext& ctx, IR::Inst*, u32 handle, Id address, Id value) { const auto& spv_buffer = ctx.buffers[handle]; - if (Sirit::ValidId(spv_buffer.offset)) { - address = ctx.OpIAdd(ctx.U32[1], address, spv_buffer.offset); + if (const Id offset = spv_buffer.Offset(PointerSize::B64); Sirit::ValidId(offset)) { + address = ctx.OpIAdd(ctx.U32[1], address, offset); } - const auto [id, pointer_type] = spv_buffer[PointerType::U64]; - const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(3u)); - const Id ptr{ctx.OpAccessChain(pointer_type, id, ctx.u64_zero_value, index)}; - AccessBoundsCheck<64>(ctx, index, spv_buffer.size_qwords, [&] { + const auto [id, pointer_type] = spv_buffer.Alias(PointerType::U64); + const Id ptr{ctx.OpAccessChain(pointer_type, id, ctx.u64_zero_value, address)}; + AccessBoundsCheck<64>(ctx, address, spv_buffer.Size(PointerSize::B64), [&] { ctx.OpStore(ptr, value); return Id{}; }); diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h index 12d4fa671..15a8fd99b 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h @@ -94,7 +94,9 @@ Id EmitBufferAtomicSMin32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id addre Id EmitBufferAtomicUMin32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); Id EmitBufferAtomicFMin32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); Id EmitBufferAtomicSMax32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); +Id EmitBufferAtomicSMax64(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); Id EmitBufferAtomicUMax32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); +Id EmitBufferAtomicUMax64(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); Id EmitBufferAtomicFMax32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); Id EmitBufferAtomicInc32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address); Id EmitBufferAtomicDec32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address); diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index 567c059ae..524914ad4 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -71,7 +71,7 @@ EmitContext::EmitContext(const Profile& profile_, const RuntimeInfo& runtime_inf Bindings& binding_) : Sirit::Module(profile_.supported_spirv), info{info_}, runtime_info{runtime_info_}, profile{profile_}, stage{info.stage}, l_stage{info.l_stage}, binding{binding_} { - if (info.dma_types != IR::Type::Void) { + if (info.uses_dma) { SetMemoryModel(spv::AddressingModel::PhysicalStorageBuffer64, spv::MemoryModel::GLSL450); } else { SetMemoryModel(spv::AddressingModel::Logical, spv::MemoryModel::GLSL450); @@ -169,34 +169,8 @@ void EmitContext::DefineArithmeticTypes() { if (info.uses_fp64) { frexp_result_f64 = Name(TypeStruct(F64[1], S32[1]), "frexp_result_f64"); } - - if (True(info.dma_types & IR::Type::F64)) { - physical_pointer_types[PointerType::F64] = - TypePointer(spv::StorageClass::PhysicalStorageBuffer, F64[1]); - } - if (True(info.dma_types & IR::Type::U64)) { - physical_pointer_types[PointerType::U64] = - TypePointer(spv::StorageClass::PhysicalStorageBuffer, U64); - } - if (True(info.dma_types & IR::Type::F32)) { - physical_pointer_types[PointerType::F32] = - TypePointer(spv::StorageClass::PhysicalStorageBuffer, F32[1]); - } - if (True(info.dma_types & IR::Type::U32)) { - physical_pointer_types[PointerType::U32] = - TypePointer(spv::StorageClass::PhysicalStorageBuffer, U32[1]); - } - if (True(info.dma_types & IR::Type::F16)) { - physical_pointer_types[PointerType::F16] = - TypePointer(spv::StorageClass::PhysicalStorageBuffer, F16[1]); - } - if (True(info.dma_types & IR::Type::U16)) { - physical_pointer_types[PointerType::U16] = - TypePointer(spv::StorageClass::PhysicalStorageBuffer, U16); - } - if (True(info.dma_types & IR::Type::U8)) { - physical_pointer_types[PointerType::U8] = - TypePointer(spv::StorageClass::PhysicalStorageBuffer, U8); + if (info.uses_dma) { + physical_pointer_type_u32 = TypePointer(spv::StorageClass::PhysicalStorageBuffer, U32[1]); } } @@ -239,7 +213,7 @@ Id EmitContext::GetBufferSize(const u32 sharp_idx) { // Can this be done with memory access? Like we do now with ReadConst const auto& srt_flatbuf = buffers[flatbuf_index]; ASSERT(srt_flatbuf.buffer_type == BufferType::Flatbuf); - const auto [id, pointer_type] = srt_flatbuf[PointerType::U32]; + const auto [id, pointer_type] = srt_flatbuf.Alias(PointerType::U32); const auto rsrc1{ OpLoad(U32[1], OpAccessChain(pointer_type, id, u32_zero_value, ConstU32(sharp_idx + 1)))}; @@ -255,39 +229,70 @@ Id EmitContext::GetBufferSize(const u32 sharp_idx) { } void EmitContext::DefineBufferProperties() { + if (!profile.needs_buffer_offsets && profile.supports_robust_buffer_access) { + return; + } for (u32 i = 0; i < buffers.size(); i++) { - BufferDefinition& buffer = buffers[i]; + auto& buffer = buffers[i]; + const auto& desc = info.buffers[i]; + const u32 binding = buffer.binding; if (buffer.buffer_type != BufferType::Guest) { continue; } - const u32 binding = buffer.binding; - const u32 half = PushData::BufOffsetIndex + (binding >> 4); - const u32 comp = (binding & 0xf) >> 2; - const u32 offset = (binding & 0x3) << 3; - const Id ptr{OpAccessChain(TypePointer(spv::StorageClass::PushConstant, U32[1]), - push_data_block, ConstU32(half), ConstU32(comp))}; - const Id value{OpLoad(U32[1], ptr)}; - buffer.offset = OpBitFieldUExtract(U32[1], value, ConstU32(offset), ConstU32(8U)); - Name(buffer.offset, fmt::format("buf{}_off", binding)); - buffer.offset_dwords = OpShiftRightLogical(U32[1], buffer.offset, ConstU32(2U)); - Name(buffer.offset_dwords, fmt::format("buf{}_dword_off", binding)); - // Only need to load size if performing bounds checks and the buffer is both guest and not - // inline. - if (!profile.supports_robust_buffer_access && buffer.buffer_type == BufferType::Guest) { - const BufferResource& desc = info.buffers[i]; - if (desc.sharp_idx == std::numeric_limits::max()) { - buffer.size = ConstU32(desc.inline_cbuf.GetSize()); - } else { - buffer.size = GetBufferSize(desc.sharp_idx); + // Only load and apply buffer offsets if host GPU alignment is larger than guest. + if (profile.needs_buffer_offsets) { + const u32 half = PushData::BufOffsetIndex + (binding >> 4); + const u32 comp = (binding & 0xf) >> 2; + const u32 offset = (binding & 0x3) << 3; + const Id ptr{OpAccessChain(TypePointer(spv::StorageClass::PushConstant, U32[1]), + push_data_block, ConstU32(half), ConstU32(comp))}; + const Id value{OpLoad(U32[1], ptr)}; + + const Id buf_offset{OpBitFieldUExtract(U32[1], value, ConstU32(offset), ConstU32(8U))}; + Name(buf_offset, fmt::format("buf{}_off", binding)); + buffer.Offset(PointerSize::B8) = buf_offset; + + if (True(desc.used_types & IR::Type::U16)) { + const Id buf_word_offset{OpShiftRightLogical(U32[1], buf_offset, ConstU32(1U))}; + Name(buf_word_offset, fmt::format("buf{}_word_off", binding)); + buffer.Offset(PointerSize::B16) = buf_word_offset; + } + if (True(desc.used_types & IR::Type::U32)) { + const Id buf_dword_offset{OpShiftRightLogical(U32[1], buf_offset, ConstU32(2U))}; + Name(buf_dword_offset, fmt::format("buf{}_dword_off", binding)); + buffer.Offset(PointerSize::B32) = buf_dword_offset; + } + if (True(desc.used_types & IR::Type::U64)) { + const Id buf_qword_offset{OpShiftRightLogical(U32[1], buf_offset, ConstU32(3U))}; + Name(buf_qword_offset, fmt::format("buf{}_qword_off", binding)); + buffer.Offset(PointerSize::B64) = buf_qword_offset; + } + } + + // Only load size if performing bounds checks. + if (!profile.supports_robust_buffer_access) { + const Id buf_size{desc.sharp_idx == std::numeric_limits::max() + ? ConstU32(desc.inline_cbuf.GetSize()) + : GetBufferSize(desc.sharp_idx)}; + Name(buf_size, fmt::format("buf{}_size", binding)); + buffer.Size(PointerSize::B8) = buf_size; + + if (True(desc.used_types & IR::Type::U16)) { + const Id buf_word_size{OpShiftRightLogical(U32[1], buf_size, ConstU32(1U))}; + Name(buf_word_size, fmt::format("buf{}_short_size", binding)); + buffer.Size(PointerSize::B16) = buf_word_size; + } + if (True(desc.used_types & IR::Type::U32)) { + const Id buf_dword_size{OpShiftRightLogical(U32[1], buf_size, ConstU32(2U))}; + Name(buf_dword_size, fmt::format("buf{}_dword_size", binding)); + buffer.Size(PointerSize::B32) = buf_dword_size; + } + if (True(desc.used_types & IR::Type::U64)) { + const Id buf_qword_size{OpShiftRightLogical(U32[1], buf_size, ConstU32(3U))}; + Name(buf_qword_size, fmt::format("buf{}_qword_size", binding)); + buffer.Size(PointerSize::B64) = buf_qword_size; } - Name(buffer.size, fmt::format("buf{}_size", binding)); - buffer.size_shorts = OpShiftRightLogical(U32[1], buffer.size, ConstU32(1U)); - Name(buffer.size_shorts, fmt::format("buf{}_short_size", binding)); - buffer.size_dwords = OpShiftRightLogical(U32[1], buffer.size, ConstU32(2U)); - Name(buffer.size_dwords, fmt::format("buf{}_dword_size", binding)); - buffer.size_qwords = OpShiftRightLogical(U32[1], buffer.size, ConstU32(3U)); - Name(buffer.size_qwords, fmt::format("buf{}_qword_size", binding)); } } } @@ -779,8 +784,7 @@ EmitContext::BufferSpv EmitContext::DefineBuffer(bool is_storage, bool is_writte }; void EmitContext::DefineBuffers() { - if (!profile.supports_robust_buffer_access && - info.readconst_types == Info::ReadConstType::None) { + if (!profile.supports_robust_buffer_access && !info.uses_dma) { // In case Flatbuf has not already been bound by IR and is needed // to query buffer sizes, bind it now. info.buffers.push_back({ @@ -809,23 +813,23 @@ void EmitContext::DefineBuffers() { // Define aliases depending on the shader usage. auto& spv_buffer = buffers.emplace_back(binding.buffer++, desc.buffer_type); if (True(desc.used_types & IR::Type::U64)) { - spv_buffer[PointerType::U64] = + spv_buffer.Alias(PointerType::U64) = DefineBuffer(is_storage, desc.is_written, 3, desc.buffer_type, U64); } if (True(desc.used_types & IR::Type::U32)) { - spv_buffer[PointerType::U32] = + spv_buffer.Alias(PointerType::U32) = DefineBuffer(is_storage, desc.is_written, 2, desc.buffer_type, U32[1]); } if (True(desc.used_types & IR::Type::F32)) { - spv_buffer[PointerType::F32] = + spv_buffer.Alias(PointerType::F32) = DefineBuffer(is_storage, desc.is_written, 2, desc.buffer_type, F32[1]); } if (True(desc.used_types & IR::Type::U16)) { - spv_buffer[PointerType::U16] = + spv_buffer.Alias(PointerType::U16) = DefineBuffer(is_storage, desc.is_written, 1, desc.buffer_type, U16); } if (True(desc.used_types & IR::Type::U8)) { - spv_buffer[PointerType::U8] = + spv_buffer.Alias(PointerType::U8) = DefineBuffer(is_storage, desc.is_written, 0, desc.buffer_type, U8); } ++binding.unified; @@ -1154,7 +1158,7 @@ Id EmitContext::DefineGetBdaPointer() { const auto page{OpShiftRightLogical(U64, address, caching_pagebits)}; const auto page32{OpUConvert(U32[1], page)}; const auto& bda_buffer{buffers[bda_pagetable_index]}; - const auto [bda_buffer_id, bda_pointer_type] = bda_buffer[PointerType::U64]; + const auto [bda_buffer_id, bda_pointer_type] = bda_buffer.Alias(PointerType::U64); const auto bda_ptr{OpAccessChain(bda_pointer_type, bda_buffer_id, u32_zero_value, page32)}; const auto bda{OpLoad(U64, bda_ptr)}; @@ -1166,14 +1170,14 @@ Id EmitContext::DefineGetBdaPointer() { // First time acces, mark as fault AddLabel(fault_label); const auto& fault_buffer{buffers[fault_buffer_index]}; - const auto [fault_buffer_id, fault_pointer_type] = fault_buffer[PointerType::U8]; - const auto page_div8{OpShiftRightLogical(U32[1], page32, ConstU32(3U))}; - const auto page_mod8{OpBitwiseAnd(U32[1], page32, ConstU32(7U))}; - const auto page_mask{OpShiftLeftLogical(U8, u8_one_value, page_mod8)}; + const auto [fault_buffer_id, fault_pointer_type] = fault_buffer.Alias(PointerType::U32); + const auto page_div32{OpShiftRightLogical(U32[1], page32, ConstU32(5U))}; + const auto page_mod32{OpBitwiseAnd(U32[1], page32, ConstU32(31U))}; + const auto page_mask{OpShiftLeftLogical(U32[1], u32_one_value, page_mod32)}; const auto fault_ptr{ - OpAccessChain(fault_pointer_type, fault_buffer_id, u32_zero_value, page_div8)}; - const auto fault_value{OpLoad(U8, fault_ptr)}; - const auto fault_value_masked{OpBitwiseOr(U8, fault_value, page_mask)}; + OpAccessChain(fault_pointer_type, fault_buffer_id, u32_zero_value, page_div32)}; + const auto fault_value{OpLoad(U32[1], fault_ptr)}; + const auto fault_value_masked{OpBitwiseOr(U32[1], fault_value, page_mask)}; OpStore(fault_ptr, fault_value_masked); // Return null pointer @@ -1211,14 +1215,15 @@ Id EmitContext::DefineReadConst(bool dynamic) { const auto offset_bytes{OpShiftLeftLogical(U32[1], offset, ConstU32(2U))}; const auto addr{OpIAdd(U64, base_addr, OpUConvert(U64, offset_bytes))}; - const auto result = EmitMemoryRead(U32[1], addr, [&]() { + const auto result = EmitDwordMemoryRead(addr, [&]() { if (dynamic) { return u32_zero_value; } else { const auto& flatbuf_buffer{buffers[flatbuf_index]}; ASSERT(flatbuf_buffer.binding >= 0 && flatbuf_buffer.buffer_type == BufferType::Flatbuf); - const auto [flatbuf_buffer_id, flatbuf_pointer_type] = flatbuf_buffer[PointerType::U32]; + const auto [flatbuf_buffer_id, flatbuf_pointer_type] = + flatbuf_buffer.Alias(PointerType::U32); const auto ptr{OpAccessChain(flatbuf_pointer_type, flatbuf_buffer_id, u32_zero_value, flatbuf_offset)}; return OpLoad(U32[1], ptr); @@ -1239,7 +1244,7 @@ void EmitContext::DefineFunctions() { uf11_to_f32 = DefineUfloatM5ToFloat32(6, "uf11_to_f32"); uf10_to_f32 = DefineUfloatM5ToFloat32(5, "uf10_to_f32"); } - if (info.dma_types != IR::Type::Void) { + if (info.uses_dma) { get_bda_pointer = DefineGetBdaPointer(); } diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h index 1eb7d05c6..f8c6416e8 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h @@ -42,17 +42,6 @@ public: Bindings& binding); ~EmitContext(); - enum class PointerType : u32 { - U8, - U16, - F16, - U32, - F32, - U64, - F64, - NumAlias, - }; - Id Def(const IR::Value& value); void DefineBufferProperties(); @@ -155,25 +144,7 @@ public: return last_label; } - PointerType PointerTypeFromType(Id type) { - if (type.value == U8.value) - return PointerType::U8; - if (type.value == U16.value) - return PointerType::U16; - if (type.value == F16[1].value) - return PointerType::F16; - if (type.value == U32[1].value) - return PointerType::U32; - if (type.value == F32[1].value) - return PointerType::F32; - if (type.value == U64.value) - return PointerType::U64; - if (type.value == F64[1].value) - return PointerType::F64; - UNREACHABLE_MSG("Unknown type for pointer"); - } - - Id EmitMemoryRead(Id type, Id address, auto&& fallback) { + Id EmitDwordMemoryRead(Id address, auto&& fallback) { const Id available_label = OpLabel(); const Id fallback_label = OpLabel(); const Id merge_label = OpLabel(); @@ -185,10 +156,8 @@ public: // Available AddLabel(available_label); - const auto pointer_type = PointerTypeFromType(type); - const Id pointer_type_id = physical_pointer_types[pointer_type]; - const Id addr_ptr = OpConvertUToPtr(pointer_type_id, addr); - const Id result = OpLoad(type, addr_ptr, spv::MemoryAccessMask::Aligned, 4u); + const Id addr_ptr = OpConvertUToPtr(physical_pointer_type_u32, addr); + const Id result = OpLoad(U32[1], addr_ptr, spv::MemoryAccessMask::Aligned, 4u); OpBranch(merge_label); // Fallback @@ -199,7 +168,7 @@ public: // Merge AddLabel(merge_label); const Id final_result = - OpPhi(type, fallback_result, fallback_label, result, available_label); + OpPhi(U32[1], fallback_result, fallback_label, result, available_label); return final_result; } @@ -314,6 +283,24 @@ public: bool is_storage = false; }; + enum class PointerType : u32 { + U8, + U16, + U32, + F32, + U64, + F64, + NumAlias, + }; + + enum class PointerSize : u32 { + B8, + B16, + B32, + B64, + NumClass, + }; + struct BufferSpv { Id id; Id pointer_type; @@ -322,32 +309,23 @@ public: struct BufferDefinition { u32 binding; BufferType buffer_type; - Id offset; - Id offset_dwords; - Id size; - Id size_shorts; - Id size_dwords; - Id size_qwords; + std::array offsets; + std::array sizes; std::array aliases; - const BufferSpv& operator[](PointerType alias) const { - return aliases[u32(alias)]; + template + auto& Alias(this Self& self, PointerType alias) { + return self.aliases[u32(alias)]; } - BufferSpv& operator[](PointerType alias) { - return aliases[u32(alias)]; - } - }; - - struct PhysicalPointerTypes { - std::array types; - - const Id& operator[](PointerType type) const { - return types[u32(type)]; + template + auto& Offset(this Self& self, PointerSize size) { + return self.offsets[u32(size)]; } - Id& operator[](PointerType type) { - return types[u32(type)]; + template + auto& Size(this Self& self, PointerSize size) { + return self.sizes[u32(size)]; } }; @@ -356,12 +334,12 @@ public: boost::container::small_vector buffers; boost::container::small_vector images; boost::container::small_vector samplers; - PhysicalPointerTypes physical_pointer_types; std::unordered_map first_to_last_label_map; size_t flatbuf_index{}; size_t bda_pagetable_index{}; size_t fault_buffer_index{}; + Id physical_pointer_type_u32; Id sampler_type{}; Id sampler_pointer_type{}; diff --git a/src/shader_recompiler/frontend/translate/scalar_alu.cpp b/src/shader_recompiler/frontend/translate/scalar_alu.cpp index 7beb594c3..48f977f49 100644 --- a/src/shader_recompiler/frontend/translate/scalar_alu.cpp +++ b/src/shader_recompiler/frontend/translate/scalar_alu.cpp @@ -1,7 +1,6 @@ // SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include #include "common/assert.h" #include "shader_recompiler/frontend/translate/translate.h" diff --git a/src/shader_recompiler/frontend/translate/translate.h b/src/shader_recompiler/frontend/translate/translate.h index 086b325aa..ece334bcd 100644 --- a/src/shader_recompiler/frontend/translate/translate.h +++ b/src/shader_recompiler/frontend/translate/translate.h @@ -291,6 +291,7 @@ public: void BUFFER_LOAD(u32 num_dwords, bool is_inst_typed, bool is_buffer_typed, const GcnInst& inst); void BUFFER_STORE(u32 num_dwords, bool is_inst_typed, bool is_buffer_typed, const GcnInst& inst); + template void BUFFER_ATOMIC(AtomicOp op, const GcnInst& inst); // Image Memory diff --git a/src/shader_recompiler/frontend/translate/vector_memory.cpp b/src/shader_recompiler/frontend/translate/vector_memory.cpp index a102ebf99..8dcf70a07 100644 --- a/src/shader_recompiler/frontend/translate/vector_memory.cpp +++ b/src/shader_recompiler/frontend/translate/vector_memory.cpp @@ -78,8 +78,12 @@ void Translator::EmitVectorMemory(const GcnInst& inst) { return BUFFER_ATOMIC(AtomicOp::Umin, inst); case Opcode::BUFFER_ATOMIC_SMAX: return BUFFER_ATOMIC(AtomicOp::Smax, inst); + case Opcode::BUFFER_ATOMIC_SMAX_X2: + return BUFFER_ATOMIC(AtomicOp::Smax, inst); case Opcode::BUFFER_ATOMIC_UMAX: return BUFFER_ATOMIC(AtomicOp::Umax, inst); + case Opcode::BUFFER_ATOMIC_UMAX_X2: + return BUFFER_ATOMIC(AtomicOp::Umax, inst); case Opcode::BUFFER_ATOMIC_AND: return BUFFER_ATOMIC(AtomicOp::And, inst); case Opcode::BUFFER_ATOMIC_OR: @@ -304,6 +308,7 @@ void Translator::BUFFER_STORE(u32 num_dwords, bool is_inst_typed, bool is_buffer } } +template void Translator::BUFFER_ATOMIC(AtomicOp op, const GcnInst& inst) { const auto& mubuf = inst.control.mubuf; const IR::VectorReg vaddr{inst.src[0].code}; @@ -328,7 +333,17 @@ void Translator::BUFFER_ATOMIC(AtomicOp op, const GcnInst& inst) { buffer_info.globally_coherent.Assign(mubuf.glc); buffer_info.system_coherent.Assign(mubuf.slc); - IR::Value vdata_val = ir.GetVectorReg(vdata); + IR::Value vdata_val = [&] { + if constexpr (std::is_same_v) { + return ir.GetVectorReg(vdata); + } else if constexpr (std::is_same_v) { + return ir.PackUint2x32( + ir.CompositeConstruct(ir.GetVectorReg(vdata), + ir.GetVectorReg(vdata + 1))); + } else { + static_assert(false, "buffer_atomic: type not supported"); + } + }(); const IR::Value handle = ir.CompositeConstruct(ir.GetScalarReg(srsrc), ir.GetScalarReg(srsrc + 1), ir.GetScalarReg(srsrc + 2), ir.GetScalarReg(srsrc + 3)); diff --git a/src/shader_recompiler/info.h b/src/shader_recompiler/info.h index 6777c4769..5d159275b 100644 --- a/src/shader_recompiler/info.h +++ b/src/shader_recompiler/info.h @@ -58,6 +58,7 @@ struct BufferResource { BufferType buffer_type; u8 instance_attrib{}; bool is_written{}; + bool is_read{}; bool is_formatted{}; bool IsSpecial() const noexcept { @@ -225,6 +226,8 @@ struct Info { bool uses_fp64{}; bool uses_pack_10_11_11{}; bool uses_unpack_10_11_11{}; + bool uses_buffer_int64_atomics{}; + bool uses_shared_int64_atomics{}; bool stores_tess_level_outer{}; bool stores_tess_level_inner{}; bool translation_failed{}; @@ -238,7 +241,7 @@ struct Info { Dynamic = 1 << 1, }; ReadConstType readconst_types{}; - IR::Type dma_types{IR::Type::Void}; + bool uses_dma{false}; explicit Info(Stage stage_, LogicalStage l_stage_, ShaderParams params) : stage{stage_}, l_stage{l_stage_}, pgm_hash{params.hash}, pgm_base{params.Base()}, diff --git a/src/shader_recompiler/ir/ir_emitter.cpp b/src/shader_recompiler/ir/ir_emitter.cpp index ab6535af2..2497864c0 100644 --- a/src/shader_recompiler/ir/ir_emitter.cpp +++ b/src/shader_recompiler/ir/ir_emitter.cpp @@ -511,8 +511,16 @@ Value IREmitter::BufferAtomicFMin(const Value& handle, const Value& address, con Value IREmitter::BufferAtomicIMax(const Value& handle, const Value& address, const Value& value, bool is_signed, BufferInstInfo info) { - return is_signed ? Inst(Opcode::BufferAtomicSMax32, Flags{info}, handle, address, value) - : Inst(Opcode::BufferAtomicUMax32, Flags{info}, handle, address, value); + switch (value.Type()) { + case Type::U32: + return is_signed ? Inst(Opcode::BufferAtomicSMax32, Flags{info}, handle, address, value) + : Inst(Opcode::BufferAtomicUMax32, Flags{info}, handle, address, value); + case Type::U64: + return is_signed ? Inst(Opcode::BufferAtomicSMax64, Flags{info}, handle, address, value) + : Inst(Opcode::BufferAtomicUMax64, Flags{info}, handle, address, value); + default: + ThrowInvalidType(value.Type()); + } } Value IREmitter::BufferAtomicFMax(const Value& handle, const Value& address, const Value& value, diff --git a/src/shader_recompiler/ir/microinstruction.cpp b/src/shader_recompiler/ir/microinstruction.cpp index 1ea5c0967..8d46a0071 100644 --- a/src/shader_recompiler/ir/microinstruction.cpp +++ b/src/shader_recompiler/ir/microinstruction.cpp @@ -73,7 +73,9 @@ bool Inst::MayHaveSideEffects() const noexcept { case Opcode::BufferAtomicUMin32: case Opcode::BufferAtomicFMin32: case Opcode::BufferAtomicSMax32: + case Opcode::BufferAtomicSMax64: case Opcode::BufferAtomicUMax32: + case Opcode::BufferAtomicUMax64: case Opcode::BufferAtomicFMax32: case Opcode::BufferAtomicInc32: case Opcode::BufferAtomicDec32: diff --git a/src/shader_recompiler/ir/opcodes.inc b/src/shader_recompiler/ir/opcodes.inc index 179a01945..7fc514de9 100644 --- a/src/shader_recompiler/ir/opcodes.inc +++ b/src/shader_recompiler/ir/opcodes.inc @@ -127,7 +127,9 @@ OPCODE(BufferAtomicSMin32, U32, Opaq OPCODE(BufferAtomicUMin32, U32, Opaque, Opaque, U32 ) OPCODE(BufferAtomicFMin32, U32, Opaque, Opaque, F32 ) OPCODE(BufferAtomicSMax32, U32, Opaque, Opaque, U32 ) +OPCODE(BufferAtomicSMax64, U64, Opaque, Opaque, U64 ) OPCODE(BufferAtomicUMax32, U32, Opaque, Opaque, U32 ) +OPCODE(BufferAtomicUMax64, U64, Opaque, Opaque, U64 ) OPCODE(BufferAtomicFMax32, U32, Opaque, Opaque, F32 ) OPCODE(BufferAtomicInc32, U32, Opaque, Opaque, ) OPCODE(BufferAtomicDec32, U32, Opaque, Opaque, ) diff --git a/src/shader_recompiler/ir/passes/resource_tracking_pass.cpp b/src/shader_recompiler/ir/passes/resource_tracking_pass.cpp index 2e9b78f0e..ffb785584 100644 --- a/src/shader_recompiler/ir/passes/resource_tracking_pass.cpp +++ b/src/shader_recompiler/ir/passes/resource_tracking_pass.cpp @@ -23,7 +23,9 @@ bool IsBufferAtomic(const IR::Inst& inst) { case IR::Opcode::BufferAtomicUMin32: case IR::Opcode::BufferAtomicFMin32: case IR::Opcode::BufferAtomicSMax32: + case IR::Opcode::BufferAtomicSMax64: case IR::Opcode::BufferAtomicUMax32: + case IR::Opcode::BufferAtomicUMax64: case IR::Opcode::BufferAtomicFMax32: case IR::Opcode::BufferAtomicInc32: case IR::Opcode::BufferAtomicDec32: @@ -105,6 +107,49 @@ IR::Type BufferDataType(const IR::Inst& inst, AmdGpu::NumberFormat num_format) { } } +u32 BufferAddressShift(const IR::Inst& inst, AmdGpu::DataFormat data_format) { + switch (inst.GetOpcode()) { + case IR::Opcode::LoadBufferU8: + case IR::Opcode::StoreBufferU8: + return 0; + case IR::Opcode::LoadBufferU16: + case IR::Opcode::StoreBufferU16: + return 1; + case IR::Opcode::LoadBufferU64: + case IR::Opcode::StoreBufferU64: + case IR::Opcode::BufferAtomicIAdd64: + return 3; + case IR::Opcode::LoadBufferFormatF32: + case IR::Opcode::StoreBufferFormatF32: { + switch (data_format) { + case AmdGpu::DataFormat::Format8: + return 0; + case AmdGpu::DataFormat::Format8_8: + case AmdGpu::DataFormat::Format16: + return 1; + case AmdGpu::DataFormat::Format8_8_8_8: + case AmdGpu::DataFormat::Format16_16: + case AmdGpu::DataFormat::Format10_11_11: + case AmdGpu::DataFormat::Format2_10_10_10: + case AmdGpu::DataFormat::Format16_16_16_16: + case AmdGpu::DataFormat::Format32: + case AmdGpu::DataFormat::Format32_32: + case AmdGpu::DataFormat::Format32_32_32: + case AmdGpu::DataFormat::Format32_32_32_32: + return 2; + default: + return 0; + } + break; + } + case IR::Opcode::ReadConstBuffer: + // Provided address is already in dwords + return 0; + default: + return 2; + } +} + bool IsImageAtomicInstruction(const IR::Inst& inst) { switch (inst.GetOpcode()) { case IR::Opcode::ImageAtomicIAdd32: @@ -154,6 +199,7 @@ public: auto& buffer = buffer_resources[index]; buffer.used_types |= desc.used_types; buffer.is_written |= desc.is_written; + buffer.is_read |= desc.is_read; buffer.is_formatted |= desc.is_formatted; return index; } @@ -324,6 +370,7 @@ s32 TryHandleInlineCbuf(IR::Inst& inst, Info& info, Descriptors& descriptors, .used_types = BufferDataType(inst, cbuf.GetNumberFmt()), .inline_cbuf = cbuf, .buffer_type = BufferType::Guest, + .is_read = true, }); } @@ -335,11 +382,13 @@ void PatchBufferSharp(IR::Block& block, IR::Inst& inst, Info& info, Descriptors& IR::Inst* producer = handle->Arg(0).InstRecursive(); SharpLocation sharp; std::tie(sharp, buffer) = TrackSharp(producer, info); + const bool is_written = IsBufferStore(inst); binding = descriptors.Add(BufferResource{ .sharp_idx = sharp, .used_types = BufferDataType(inst, buffer.GetNumberFmt()), .buffer_type = BufferType::Guest, - .is_written = IsBufferStore(inst), + .is_written = is_written, + .is_read = !is_written, .is_formatted = inst.GetOpcode() == IR::Opcode::LoadBufferFormatF32 || inst.GetOpcode() == IR::Opcode::StoreBufferFormatF32, }); @@ -366,11 +415,12 @@ void PatchImageSharp(IR::Block& block, IR::Inst& inst, Info& info, Descriptors& // Read image sharp. const auto tsharp = TrackSharp(tsharp_handle, info); const auto inst_info = inst.Flags(); - const bool is_written = inst.GetOpcode() == IR::Opcode::ImageWrite; + const bool is_atomic = IsImageAtomicInstruction(inst); + const bool is_written = inst.GetOpcode() == IR::Opcode::ImageWrite || is_atomic; const ImageResource image_res = { .sharp_idx = tsharp, .is_depth = bool(inst_info.is_depth), - .is_atomic = IsImageAtomicInstruction(inst), + .is_atomic = is_atomic, .is_array = bool(inst_info.is_array), .is_written = is_written, .is_r128 = bool(inst_info.is_r128), @@ -496,6 +546,22 @@ void PatchDataRingAccess(IR::Block& block, IR::Inst& inst, Info& info, Descripto IR::U32 CalculateBufferAddress(IR::IREmitter& ir, const IR::Inst& inst, const Info& info, const AmdGpu::Buffer& buffer, u32 stride) { const auto inst_info = inst.Flags(); + const u32 inst_offset = inst_info.inst_offset.Value(); + const auto is_inst_typed = inst_info.inst_data_fmt != AmdGpu::DataFormat::FormatInvalid; + const auto data_format = is_inst_typed + ? AmdGpu::RemapDataFormat(inst_info.inst_data_fmt.Value()) + : buffer.GetDataFmt(); + const u32 shift = BufferAddressShift(inst, data_format); + const u32 mask = (1 << shift) - 1; + + // If address calculation is of the form "index * const_stride + offset" with offset constant + // and both const_stride and offset are divisible with the element size, apply shift directly. + if (inst_info.index_enable && !inst_info.offset_enable && !buffer.swizzle_enable && + !buffer.add_tid_enable && (stride & mask) == 0 && (inst_offset & mask) == 0) { + // buffer_offset = index * (const_stride >> shift) + (inst_offset >> shift) + const IR::U32 index = IR::U32{inst.Arg(1)}; + return ir.IAdd(ir.IMul(index, ir.Imm32(stride >> shift)), ir.Imm32(inst_offset >> shift)); + } // index = (inst_idxen ? vgpr_index : 0) + (const_add_tid_enable ? thread_id[5:0] : 0) IR::U32 index = ir.Imm32(0U); @@ -512,7 +578,7 @@ IR::U32 CalculateBufferAddress(IR::IREmitter& ir, const IR::Inst& inst, const In index = ir.IAdd(index, thread_id); } // offset = (inst_offen ? vgpr_offset : 0) + inst_offset - IR::U32 offset = ir.Imm32(inst_info.inst_offset.Value()); + IR::U32 offset = ir.Imm32(inst_offset); if (inst_info.offset_enable) { const IR::U32 vgpr_offset = inst_info.index_enable ? IR::U32{ir.CompositeExtract(inst.Arg(1), 1)} @@ -545,6 +611,9 @@ IR::U32 CalculateBufferAddress(IR::IREmitter& ir, const IR::Inst& inst, const In // buffer_offset = index * const_stride + offset buffer_offset = ir.IAdd(ir.IMul(index, const_stride), offset); } + if (shift != 0) { + buffer_offset = ir.ShiftRightLogical(buffer_offset, ir.Imm32(shift)); + } return buffer_offset; } diff --git a/src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp b/src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp index b3b4ac36a..59668870b 100644 --- a/src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp +++ b/src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp @@ -53,9 +53,11 @@ void Visit(Info& info, const IR::Inst& inst) { case IR::Opcode::SharedAtomicXor32: info.shared_types |= IR::Type::U32; break; + case IR::Opcode::SharedAtomicIAdd64: + info.uses_shared_int64_atomics = true; + [[fallthrough]]; case IR::Opcode::LoadSharedU64: case IR::Opcode::WriteSharedU64: - case IR::Opcode::SharedAtomicIAdd64: info.shared_types |= IR::Type::U64; break; case IR::Opcode::ConvertF16F32: @@ -98,11 +100,16 @@ void Visit(Info& info, const IR::Inst& inst) { case IR::Opcode::BufferAtomicFMin32: info.uses_buffer_atomic_float_min_max = true; break; + case IR::Opcode::BufferAtomicIAdd64: + case IR::Opcode::BufferAtomicSMax64: + case IR::Opcode::BufferAtomicUMax64: + info.uses_buffer_int64_atomics = true; + break; case IR::Opcode::LaneId: info.uses_lane_id = true; break; case IR::Opcode::ReadConst: - if (info.readconst_types == Info::ReadConstType::None) { + if (!info.uses_dma) { info.buffers.push_back({ .used_types = IR::Type::U32, // We can't guarantee that flatbuf will not grow past UBO @@ -116,7 +123,7 @@ void Visit(Info& info, const IR::Inst& inst) { } else { info.readconst_types |= Info::ReadConstType::Dynamic; } - info.dma_types |= IR::Type::U32; + info.uses_dma = true; break; case IR::Opcode::PackUfloat10_11_11: info.uses_pack_10_11_11 = true; @@ -130,21 +137,22 @@ void Visit(Info& info, const IR::Inst& inst) { } void CollectShaderInfoPass(IR::Program& program) { + auto& info = program.info; for (IR::Block* const block : program.post_order_blocks) { for (IR::Inst& inst : block->Instructions()) { - Visit(program.info, inst); + Visit(info, inst); } } - if (program.info.dma_types != IR::Type::Void) { - program.info.buffers.push_back({ + if (info.uses_dma) { + info.buffers.push_back({ .used_types = IR::Type::U64, .inline_cbuf = AmdGpu::Buffer::Placeholder(VideoCore::BufferCache::BDA_PAGETABLE_SIZE), .buffer_type = BufferType::BdaPagetable, .is_written = true, }); - program.info.buffers.push_back({ - .used_types = IR::Type::U8, + info.buffers.push_back({ + .used_types = IR::Type::U32, .inline_cbuf = AmdGpu::Buffer::Placeholder(VideoCore::BufferCache::FAULT_BUFFER_SIZE), .buffer_type = BufferType::FaultBuffer, .is_written = true, diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h index bcdf86962..ad36a2e13 100644 --- a/src/shader_recompiler/profile.h +++ b/src/shader_recompiler/profile.h @@ -30,12 +30,14 @@ struct Profile { bool supports_robust_buffer_access{}; bool supports_buffer_fp32_atomic_min_max{}; bool supports_image_fp32_atomic_min_max{}; + bool supports_buffer_int64_atomics{}; + bool supports_shared_int64_atomics{}; bool supports_workgroup_explicit_memory_layout{}; bool has_broken_spirv_clamp{}; bool lower_left_origin_mode{}; bool needs_manual_interpolation{}; bool needs_lds_barriers{}; - u64 min_ssbo_alignment{}; + bool needs_buffer_offsets{}; u64 max_ubo_size{}; u32 max_viewport_width{}; u32 max_viewport_height{}; diff --git a/src/video_core/amdgpu/liverpool.cpp b/src/video_core/amdgpu/liverpool.cpp index 464f02e3a..9b8c28b66 100644 --- a/src/video_core/amdgpu/liverpool.cpp +++ b/src/video_core/amdgpu/liverpool.cpp @@ -72,8 +72,23 @@ Liverpool::~Liverpool() { process_thread.join(); } +void Liverpool::ProcessCommands() { + // Process incoming commands with high priority + while (num_commands) { + Common::UniqueFunction callback{}; + { + std::scoped_lock lk{submit_mutex}; + callback = std::move(command_queue.front()); + command_queue.pop(); + --num_commands; + } + callback(); + } +} + void Liverpool::Process(std::stop_token stoken) { Common::SetCurrentThreadName("shadPS4:GpuCommandProcessor"); + gpu_id = std::this_thread::get_id(); while (!stoken.stop_requested()) { { @@ -90,18 +105,7 @@ void Liverpool::Process(std::stop_token stoken) { curr_qid = -1; while (num_submits || num_commands) { - - // Process incoming commands with high priority - while (num_commands) { - Common::UniqueFunction callback{}; - { - std::unique_lock lk{submit_mutex}; - callback = std::move(command_queue.front()); - command_queue.pop(); - --num_commands; - } - callback(); - } + ProcessCommands(); curr_qid = (curr_qid + 1) % num_mapped_queues; @@ -147,6 +151,8 @@ Liverpool::Task Liverpool::ProcessCeUpdate(std::span ccb) { FIBER_ENTER(ccb_task_name); while (!ccb.empty()) { + ProcessCommands(); + const auto* header = reinterpret_cast(ccb.data()); const u32 type = header->type; if (type != 3) { @@ -224,6 +230,8 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span dcb, std::span(dcb.data()); while (!dcb.empty()) { + ProcessCommands(); + const auto* header = reinterpret_cast(dcb.data()); const u32 type = header->type; @@ -638,9 +646,8 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span dcb, std::spansrc_sel == DmaDataSrc::Memory || dma_data->src_sel == DmaDataSrc::MemoryUsingL2) && dma_data->dst_sel == DmaDataDst::Gds) { - rasterizer->InlineData(dma_data->dst_addr_lo, - dma_data->SrcAddress(), - dma_data->NumBytes(), true); + rasterizer->CopyBuffer(dma_data->dst_addr_lo, dma_data->SrcAddress(), + dma_data->NumBytes(), true, false); } else if (dma_data->src_sel == DmaDataSrc::Data && (dma_data->dst_sel == DmaDataDst::Memory || dma_data->dst_sel == DmaDataDst::MemoryUsingL2)) { @@ -649,14 +656,15 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span dcb, std::spansrc_sel == DmaDataSrc::Gds && (dma_data->dst_sel == DmaDataDst::Memory || dma_data->dst_sel == DmaDataDst::MemoryUsingL2)) { - // LOG_WARNING(Render_Vulkan, "GDS memory read"); + rasterizer->CopyBuffer(dma_data->DstAddress(), dma_data->src_addr_lo, + dma_data->NumBytes(), false, true); } else if ((dma_data->src_sel == DmaDataSrc::Memory || dma_data->src_sel == DmaDataSrc::MemoryUsingL2) && (dma_data->dst_sel == DmaDataDst::Memory || dma_data->dst_sel == DmaDataDst::MemoryUsingL2)) { - rasterizer->InlineData(dma_data->DstAddress(), - dma_data->SrcAddress(), - dma_data->NumBytes(), false); + rasterizer->CopyBuffer(dma_data->DstAddress(), + dma_data->SrcAddress(), dma_data->NumBytes(), + false, false); } else { UNREACHABLE_MSG("WriteData src_sel = {}, dst_sel = {}", u32(dma_data->src_sel.Value()), u32(dma_data->dst_sel.Value())); @@ -702,6 +710,9 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span dcb, std::span(header); while (!rewind->Valid()) { YIELD_GFX(); @@ -801,29 +812,32 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span dcb, std::span -Liverpool::Task Liverpool::ProcessCompute(const u32* acb, u32 acb_dwords, u32 vqid) { +Liverpool::Task Liverpool::ProcessCompute(std::span acb, u32 vqid) { FIBER_ENTER(acb_task_name[vqid]); auto& queue = asc_queues[{vqid}]; - auto base_addr = reinterpret_cast(acb); - while (acb_dwords > 0) { - auto* header = reinterpret_cast(acb); + auto base_addr = reinterpret_cast(acb.data()); + while (!acb.empty()) { + ProcessCommands(); + + auto* header = reinterpret_cast(acb.data()); u32 next_dw_off = header->type3.NumWords() + 1; // If we have a buffered packet, use it. if (queue.tmp_dwords > 0) [[unlikely]] { header = reinterpret_cast(queue.tmp_packet.data()); next_dw_off = header->type3.NumWords() + 1 - queue.tmp_dwords; - std::memcpy(queue.tmp_packet.data() + queue.tmp_dwords, acb, next_dw_off * sizeof(u32)); + std::memcpy(queue.tmp_packet.data() + queue.tmp_dwords, acb.data(), + next_dw_off * sizeof(u32)); queue.tmp_dwords = 0; } // If the packet is split across ring boundary, buffer until next submission - if (next_dw_off > acb_dwords) [[unlikely]] { - std::memcpy(queue.tmp_packet.data(), acb, acb_dwords * sizeof(u32)); - queue.tmp_dwords = acb_dwords; + if (next_dw_off > acb.size()) [[unlikely]] { + std::memcpy(queue.tmp_packet.data(), acb.data(), acb.size_bytes()); + queue.tmp_dwords = acb.size(); if constexpr (!is_indirect) { - *queue.read_addr += acb_dwords; + *queue.read_addr += acb.size(); *queue.read_addr %= queue.ring_size_dw; } break; @@ -832,9 +846,7 @@ Liverpool::Task Liverpool::ProcessCompute(const u32* acb, u32 acb_dwords, u32 vq if (header->type == 2) { // Type-2 packet are used for padding purposes next_dw_off = 1; - acb += next_dw_off; - acb_dwords -= next_dw_off; - + acb = NextPacket(acb, next_dw_off); if constexpr (!is_indirect) { *queue.read_addr += next_dw_off; *queue.read_addr %= queue.ring_size_dw; @@ -856,8 +868,8 @@ Liverpool::Task Liverpool::ProcessCompute(const u32* acb, u32 acb_dwords, u32 vq } case PM4ItOpcode::IndirectBuffer: { const auto* indirect_buffer = reinterpret_cast(header); - auto task = ProcessCompute(indirect_buffer->Address(), - indirect_buffer->ib_size, vqid); + auto task = ProcessCompute( + {indirect_buffer->Address(), indirect_buffer->ib_size}, vqid); RESUME_ASC(task, vqid); while (!task.handle.done()) { @@ -876,8 +888,8 @@ Liverpool::Task Liverpool::ProcessCompute(const u32* acb, u32 acb_dwords, u32 vq } else if ((dma_data->src_sel == DmaDataSrc::Memory || dma_data->src_sel == DmaDataSrc::MemoryUsingL2) && dma_data->dst_sel == DmaDataDst::Gds) { - rasterizer->InlineData(dma_data->dst_addr_lo, dma_data->SrcAddress(), - dma_data->NumBytes(), true); + rasterizer->CopyBuffer(dma_data->dst_addr_lo, dma_data->SrcAddress(), + dma_data->NumBytes(), true, false); } else if (dma_data->src_sel == DmaDataSrc::Data && (dma_data->dst_sel == DmaDataDst::Memory || dma_data->dst_sel == DmaDataDst::MemoryUsingL2)) { @@ -886,14 +898,14 @@ Liverpool::Task Liverpool::ProcessCompute(const u32* acb, u32 acb_dwords, u32 vq } else if (dma_data->src_sel == DmaDataSrc::Gds && (dma_data->dst_sel == DmaDataDst::Memory || dma_data->dst_sel == DmaDataDst::MemoryUsingL2)) { - // LOG_WARNING(Render_Vulkan, "GDS memory read"); + rasterizer->CopyBuffer(dma_data->DstAddress(), dma_data->src_addr_lo, + dma_data->NumBytes(), false, true); } else if ((dma_data->src_sel == DmaDataSrc::Memory || dma_data->src_sel == DmaDataSrc::MemoryUsingL2) && (dma_data->dst_sel == DmaDataDst::Memory || dma_data->dst_sel == DmaDataDst::MemoryUsingL2)) { - rasterizer->InlineData(dma_data->DstAddress(), - dma_data->SrcAddress(), dma_data->NumBytes(), - false); + rasterizer->CopyBuffer(dma_data->DstAddress(), dma_data->SrcAddress(), + dma_data->NumBytes(), false, false); } else { UNREACHABLE_MSG("WriteData src_sel = {}, dst_sel = {}", u32(dma_data->src_sel.Value()), u32(dma_data->dst_sel.Value())); @@ -904,6 +916,9 @@ Liverpool::Task Liverpool::ProcessCompute(const u32* acb, u32 acb_dwords, u32 vq break; } case PM4ItOpcode::Rewind: { + if (!rasterizer) { + break; + } const PM4CmdRewind* rewind = reinterpret_cast(header); while (!rewind->Valid()) { YIELD_ASC(vqid); @@ -1016,8 +1031,7 @@ Liverpool::Task Liverpool::ProcessCompute(const u32* acb, u32 acb_dwords, u32 vq static_cast(opcode), header->type3.NumWords()); } - acb += next_dw_off; - acb_dwords -= next_dw_off; + acb = NextPacket(acb, next_dw_off); if constexpr (!is_indirect) { *queue.read_addr += next_dw_off; @@ -1087,7 +1101,7 @@ void Liverpool::SubmitAsc(u32 gnm_vqid, std::span acb) { auto& queue = mapped_queues[gnm_vqid]; const auto vqid = gnm_vqid - 1; - const auto& task = ProcessCompute(acb.data(), acb.size(), vqid); + const auto& task = ProcessCompute(acb, vqid); { std::scoped_lock lock{queue.m_access}; queue.submits.emplace(task.handle); diff --git a/src/video_core/amdgpu/liverpool.h b/src/video_core/amdgpu/liverpool.h index d88a44375..0613823ab 100644 --- a/src/video_core/amdgpu/liverpool.h +++ b/src/video_core/amdgpu/liverpool.h @@ -8,6 +8,7 @@ #include #include #include +#include #include #include #include @@ -1512,14 +1513,32 @@ public: rasterizer = rasterizer_; } - void SendCommand(Common::UniqueFunction&& func) { - std::scoped_lock lk{submit_mutex}; - command_queue.emplace(std::move(func)); - ++num_commands; - submit_cv.notify_one(); + template + void SendCommand(auto&& func) { + if (std::this_thread::get_id() == gpu_id) { + return func(); + } + if constexpr (wait_done) { + std::binary_semaphore sem{0}; + { + std::scoped_lock lk{submit_mutex}; + command_queue.emplace([&sem, &func] { + func(); + sem.release(); + }); + ++num_commands; + submit_cv.notify_one(); + } + sem.acquire(); + } else { + std::scoped_lock lk{submit_mutex}; + command_queue.emplace(std::move(func)); + ++num_commands; + submit_cv.notify_one(); + } } - void reserveCopyBufferSpace() { + void ReserveCopyBufferSpace() { GpuQueue& gfx_queue = mapped_queues[GfxQueueId]; std::scoped_lock lk(gfx_queue.m_access); @@ -1581,8 +1600,9 @@ private: Task ProcessGraphics(std::span dcb, std::span ccb); Task ProcessCeUpdate(std::span ccb); template - Task ProcessCompute(const u32* acb, u32 acb_dwords, u32 vqid); + Task ProcessCompute(std::span acb, u32 vqid); + void ProcessCommands(); void Process(std::stop_token stoken); struct GpuQueue { @@ -1626,6 +1646,7 @@ private: std::mutex submit_mutex; std::condition_variable_any submit_cv; std::queue> command_queue{}; + std::thread::id gpu_id; int curr_qid{-1}; }; diff --git a/src/video_core/buffer_cache/buffer_cache.cpp b/src/video_core/buffer_cache/buffer_cache.cpp index 23f9dc0bc..4a88c7ed4 100644 --- a/src/video_core/buffer_cache/buffer_cache.cpp +++ b/src/video_core/buffer_cache/buffer_cache.cpp @@ -3,12 +3,14 @@ #include #include "common/alignment.h" +#include "common/config.h" #include "common/debug.h" #include "common/scope_exit.h" #include "common/types.h" #include "core/memory.h" #include "video_core/amdgpu/liverpool.h" #include "video_core/buffer_cache/buffer_cache.h" +#include "video_core/buffer_cache/memory_tracker.h" #include "video_core/host_shaders/fault_buffer_process_comp.h" #include "video_core/renderer_vulkan/vk_graphics_pipeline.h" #include "video_core/renderer_vulkan/vk_instance.h" @@ -27,10 +29,10 @@ static constexpr size_t DeviceBufferSize = 128_MB; static constexpr size_t MaxPageFaults = 1024; BufferCache::BufferCache(const Vulkan::Instance& instance_, Vulkan::Scheduler& scheduler_, - Vulkan::Rasterizer& rasterizer_, AmdGpu::Liverpool* liverpool_, - TextureCache& texture_cache_, PageManager& tracker_) - : instance{instance_}, scheduler{scheduler_}, rasterizer{rasterizer_}, liverpool{liverpool_}, - memory{Core::Memory::Instance()}, texture_cache{texture_cache_}, tracker{tracker_}, + AmdGpu::Liverpool* liverpool_, TextureCache& texture_cache_, + PageManager& tracker) + : instance{instance_}, scheduler{scheduler_}, liverpool{liverpool_}, + memory{Core::Memory::Instance()}, texture_cache{texture_cache_}, staging_buffer{instance, scheduler, MemoryUsage::Upload, StagingBufferSize}, stream_buffer{instance, scheduler, MemoryUsage::Stream, UboStreamBufferSize}, download_buffer{instance, scheduler, MemoryUsage::Download, DownloadBufferSize}, @@ -38,13 +40,14 @@ BufferCache::BufferCache(const Vulkan::Instance& instance_, Vulkan::Scheduler& s gds_buffer{instance, scheduler, MemoryUsage::Stream, 0, AllFlags, DataShareBufferSize}, bda_pagetable_buffer{instance, scheduler, MemoryUsage::DeviceLocal, 0, AllFlags, BDA_PAGETABLE_SIZE}, - fault_buffer(instance, scheduler, MemoryUsage::DeviceLocal, 0, AllFlags, FAULT_BUFFER_SIZE), - memory_tracker{tracker} { + fault_buffer(instance, scheduler, MemoryUsage::DeviceLocal, 0, AllFlags, FAULT_BUFFER_SIZE) { Vulkan::SetObjectName(instance.GetDevice(), gds_buffer.Handle(), "GDS Buffer"); Vulkan::SetObjectName(instance.GetDevice(), bda_pagetable_buffer.Handle(), "BDA Page Table Buffer"); Vulkan::SetObjectName(instance.GetDevice(), fault_buffer.Handle(), "Fault Buffer"); + memory_tracker = std::make_unique(tracker); + // Ensure the first slot is used for the null buffer const auto null_id = slot_buffers.insert(instance, scheduler, MemoryUsage::DeviceLocal, 0, AllFlags, 16); @@ -129,22 +132,27 @@ BufferCache::BufferCache(const Vulkan::Instance& instance_, Vulkan::Scheduler& s BufferCache::~BufferCache() = default; -void BufferCache::InvalidateMemory(VAddr device_addr, u64 size, bool unmap) { - const bool is_tracked = IsRegionRegistered(device_addr, size); - if (is_tracked) { - // Mark the page as CPU modified to stop tracking writes. - memory_tracker.MarkRegionAsCpuModified(device_addr, size); - - if (unmap) { - return; - } +void BufferCache::InvalidateMemory(VAddr device_addr, u64 size) { + if (!IsRegionRegistered(device_addr, size)) { + return; } + if (Config::readbacks() && memory_tracker->IsRegionGpuModified(device_addr, size)) { + ReadMemory(device_addr, size); + } + memory_tracker->MarkRegionAsCpuModified(device_addr, size); +} + +void BufferCache::ReadMemory(VAddr device_addr, u64 size) { + liverpool->SendCommand([this, device_addr, size] { + Buffer& buffer = slot_buffers[FindBuffer(device_addr, size)]; + DownloadBufferMemory(buffer, device_addr, size); + }); } void BufferCache::DownloadBufferMemory(Buffer& buffer, VAddr device_addr, u64 size) { boost::container::small_vector copies; u64 total_size_bytes = 0; - memory_tracker.ForEachDownloadRange( + memory_tracker->ForEachDownloadRange( device_addr, size, [&](u64 device_addr_out, u64 range_size) { const VAddr buffer_addr = buffer.CpuAddr(); const auto add_download = [&](VAddr start, VAddr end) { @@ -155,7 +163,10 @@ void BufferCache::DownloadBufferMemory(Buffer& buffer, VAddr device_addr, u64 si .dstOffset = total_size_bytes, .size = new_size, }); - total_size_bytes += new_size; + // Align up to avoid cache conflicts + constexpr u64 align = 64ULL; + constexpr u64 mask = ~(align - 1ULL); + total_size_bytes += (new_size + align - 1) & mask; }; gpu_modified_ranges.ForEachInRange(device_addr_out, range_size, add_download); gpu_modified_ranges.Subtract(device_addr_out, range_size); @@ -173,11 +184,14 @@ void BufferCache::DownloadBufferMemory(Buffer& buffer, VAddr device_addr, u64 si const auto cmdbuf = scheduler.CommandBuffer(); cmdbuf.copyBuffer(buffer.buffer, download_buffer.Handle(), copies); scheduler.Finish(); + auto* memory = Core::Memory::Instance(); for (const auto& copy : copies) { const VAddr copy_device_addr = buffer.CpuAddr() + copy.srcOffset; const u64 dst_offset = copy.dstOffset - offset; - std::memcpy(std::bit_cast(copy_device_addr), download + dst_offset, copy.size); + memory->TryWriteBacking(std::bit_cast(copy_device_addr), download + dst_offset, + copy.size); } + memory_tracker->UnmarkRegionAsGpuModified(device_addr, size); } void BufferCache::BindVertexBuffers(const Vulkan::GraphicsPipeline& pipeline) { @@ -296,9 +310,11 @@ void BufferCache::BindIndexBuffer(u32 index_offset) { void BufferCache::InlineData(VAddr address, const void* value, u32 num_bytes, bool is_gds) { ASSERT_MSG(address % 4 == 0, "GDS offset must be dword aligned"); - if (!is_gds && !IsRegionGpuModified(address, num_bytes)) { - memcpy(std::bit_cast(address), value, num_bytes); - return; + if (!is_gds) { + ASSERT(memory->TryWriteBacking(std::bit_cast(address), value, num_bytes)); + if (!IsRegionRegistered(address, num_bytes)) { + return; + } } Buffer* buffer = [&] { if (is_gds) { @@ -326,25 +342,108 @@ void BufferCache::WriteData(VAddr address, const void* value, u32 num_bytes, boo WriteDataBuffer(*buffer, address, value, num_bytes); } +void BufferCache::CopyBuffer(VAddr dst, VAddr src, u32 num_bytes, bool dst_gds, bool src_gds) { + if (!dst_gds && !IsRegionGpuModified(dst, num_bytes)) { + if (!src_gds && !IsRegionGpuModified(src, num_bytes)) { + // Both buffers were not transferred to GPU yet. Can safely copy in host memory. + memcpy(std::bit_cast(dst), std::bit_cast(src), num_bytes); + return; + } + // Without a readback there's nothing we can do with this + // Fallback to creating dst buffer on GPU to at least have this data there + } + auto& src_buffer = [&] -> const Buffer& { + if (src_gds) { + return gds_buffer; + } + // Avoid using ObtainBuffer here as that might give us the stream buffer. + const BufferId buffer_id = FindBuffer(src, num_bytes); + auto& buffer = slot_buffers[buffer_id]; + SynchronizeBuffer(buffer, src, num_bytes, false); + return buffer; + }(); + auto& dst_buffer = [&] -> const Buffer& { + if (dst_gds) { + return gds_buffer; + } + // Prefer using ObtainBuffer here as that will auto-mark the region as GPU modified. + const auto [buffer, offset] = ObtainBuffer(dst, num_bytes, true); + return *buffer; + }(); + vk::BufferCopy region{ + .srcOffset = src_buffer.Offset(src), + .dstOffset = dst_buffer.Offset(dst), + .size = num_bytes, + }; + const vk::BufferMemoryBarrier2 buf_barriers_before[2] = { + { + .srcStageMask = vk::PipelineStageFlagBits2::eAllCommands, + .srcAccessMask = vk::AccessFlagBits2::eMemoryRead, + .dstStageMask = vk::PipelineStageFlagBits2::eAllCommands, + .dstAccessMask = vk::AccessFlagBits2::eTransferWrite, + .buffer = dst_buffer.Handle(), + .offset = dst_buffer.Offset(dst), + .size = num_bytes, + }, + { + .srcStageMask = vk::PipelineStageFlagBits2::eAllCommands, + .srcAccessMask = vk::AccessFlagBits2::eMemoryWrite, + .dstStageMask = vk::PipelineStageFlagBits2::eAllCommands, + .dstAccessMask = vk::AccessFlagBits2::eTransferRead, + .buffer = src_buffer.Handle(), + .offset = src_buffer.Offset(src), + .size = num_bytes, + }, + }; + scheduler.EndRendering(); + const auto cmdbuf = scheduler.CommandBuffer(); + cmdbuf.pipelineBarrier2(vk::DependencyInfo{ + .dependencyFlags = vk::DependencyFlagBits::eByRegion, + .bufferMemoryBarrierCount = 2, + .pBufferMemoryBarriers = buf_barriers_before, + }); + cmdbuf.copyBuffer(src_buffer.Handle(), dst_buffer.Handle(), region); + const vk::BufferMemoryBarrier2 buf_barriers_after[2] = { + { + .srcStageMask = vk::PipelineStageFlagBits2::eAllCommands, + .srcAccessMask = vk::AccessFlagBits2::eTransferWrite, + .dstStageMask = vk::PipelineStageFlagBits2::eAllCommands, + .dstAccessMask = vk::AccessFlagBits2::eMemoryRead, + .buffer = dst_buffer.Handle(), + .offset = dst_buffer.Offset(dst), + .size = num_bytes, + }, + { + .srcStageMask = vk::PipelineStageFlagBits2::eAllCommands, + .srcAccessMask = vk::AccessFlagBits2::eTransferRead, + .dstStageMask = vk::PipelineStageFlagBits2::eAllCommands, + .dstAccessMask = vk::AccessFlagBits2::eMemoryWrite, + .buffer = src_buffer.Handle(), + .offset = src_buffer.Offset(src), + .size = num_bytes, + }, + }; + cmdbuf.pipelineBarrier2(vk::DependencyInfo{ + .dependencyFlags = vk::DependencyFlagBits::eByRegion, + .bufferMemoryBarrierCount = 2, + .pBufferMemoryBarriers = buf_barriers_after, + }); +} + std::pair BufferCache::ObtainBuffer(VAddr device_addr, u32 size, bool is_written, bool is_texel_buffer, BufferId buffer_id) { - // For small uniform buffers that have not been modified by gpu - // use device local stream buffer to reduce renderpass breaks. - // Maybe we want to modify the threshold now that the page size is 16KB? - static constexpr u64 StreamThreshold = CACHING_PAGESIZE; - const bool is_gpu_dirty = memory_tracker.IsRegionGpuModified(device_addr, size); - if (!is_written && size <= StreamThreshold && !is_gpu_dirty) { + // For read-only buffers use device local stream buffer to reduce renderpass breaks. + if (!is_written && size <= CACHING_PAGESIZE && !IsRegionGpuModified(device_addr, size)) { const u64 offset = stream_buffer.Copy(device_addr, size, instance.UniformMinAlignment()); return {&stream_buffer, offset}; } - - if (!buffer_id || slot_buffers[buffer_id].is_deleted) { + if (IsBufferInvalid(buffer_id)) { buffer_id = FindBuffer(device_addr, size); } Buffer& buffer = slot_buffers[buffer_id]; SynchronizeBuffer(buffer, device_addr, size, is_texel_buffer); if (is_written) { - memory_tracker.MarkRegionAsGpuModified(device_addr, size); + memory_tracker->MarkRegionAsGpuModified(device_addr, size); gpu_modified_ranges.Add(device_addr, size); } return {&buffer, buffer.Offset(device_addr)}; @@ -352,21 +451,17 @@ std::pair BufferCache::ObtainBuffer(VAddr device_addr, u32 size, b std::pair BufferCache::ObtainBufferForImage(VAddr gpu_addr, u32 size) { // Check if any buffer contains the full requested range. - const u64 page = gpu_addr >> CACHING_PAGEBITS; - const BufferId buffer_id = page_table[page].buffer_id; + const BufferId buffer_id = page_table[gpu_addr >> CACHING_PAGEBITS].buffer_id; if (buffer_id) { - Buffer& buffer = slot_buffers[buffer_id]; - if (buffer.IsInBounds(gpu_addr, size)) { + if (Buffer& buffer = slot_buffers[buffer_id]; buffer.IsInBounds(gpu_addr, size)) { SynchronizeBuffer(buffer, gpu_addr, size, false); return {&buffer, buffer.Offset(gpu_addr)}; } } - // If no buffer contains the full requested range but some buffer within was GPU-modified, - // fall back to ObtainBuffer to create a full buffer and avoid losing GPU modifications. - if (memory_tracker.IsRegionGpuModified(gpu_addr, size)) { + // If some buffer within was GPU modified create a full buffer to avoid losing GPU data. + if (IsRegionGpuModified(gpu_addr, size)) { return ObtainBuffer(gpu_addr, size, false, false); } - // In all other cases, just do a CPU copy to the staging buffer. const auto [data, offset] = staging_buffer.Map(size, 16); memory->CopySparseMemory(gpu_addr, data, size); @@ -380,11 +475,11 @@ bool BufferCache::IsRegionRegistered(VAddr addr, size_t size) { } bool BufferCache::IsRegionCpuModified(VAddr addr, size_t size) { - return memory_tracker.IsRegionCpuModified(addr, size); + return memory_tracker->IsRegionCpuModified(addr, size); } bool BufferCache::IsRegionGpuModified(VAddr addr, size_t size) { - return memory_tracker.IsRegionGpuModified(addr, size); + return memory_tracker->IsRegionGpuModified(addr, size); } BufferId BufferCache::FindBuffer(VAddr device_addr, u32 size) { @@ -723,7 +818,7 @@ void BufferCache::SynchronizeBuffer(Buffer& buffer, VAddr device_addr, u32 size, boost::container::small_vector copies; u64 total_size_bytes = 0; VAddr buffer_start = buffer.CpuAddr(); - memory_tracker.ForEachUploadRange(device_addr, size, [&](u64 device_addr_out, u64 range_size) { + memory_tracker->ForEachUploadRange(device_addr, size, [&](u64 device_addr_out, u64 range_size) { copies.push_back(vk::BufferCopy{ .srcOffset = total_size_bytes, .dstOffset = device_addr_out - buffer_start, diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 651ba84dc..5acb6ebd3 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -9,7 +9,6 @@ #include "common/slot_vector.h" #include "common/types.h" #include "video_core/buffer_cache/buffer.h" -#include "video_core/buffer_cache/memory_tracker.h" #include "video_core/buffer_cache/range_set.h" #include "video_core/multi_level_page_table.h" @@ -21,13 +20,6 @@ namespace Core { class MemoryManager; } -namespace Shader { -namespace Gcn { -struct FetchShaderData; -} -struct Info; -} // namespace Shader - namespace Vulkan { class GraphicsPipeline; } @@ -39,6 +31,8 @@ using BufferId = Common::SlotId; static constexpr BufferId NULL_BUFFER_ID{0}; class TextureCache; +class MemoryTracker; +class PageManager; class BufferCache { public: @@ -69,10 +63,16 @@ public: bool has_stream_leap = false; }; + using IntervalSet = + boost::icl::interval_set; + using IntervalType = typename IntervalSet::interval_type; + public: explicit BufferCache(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler, - Vulkan::Rasterizer& rasterizer_, AmdGpu::Liverpool* liverpool, - TextureCache& texture_cache, PageManager& tracker); + AmdGpu::Liverpool* liverpool, TextureCache& texture_cache, + PageManager& tracker); ~BufferCache(); /// Returns a pointer to GDS device local buffer. @@ -110,7 +110,10 @@ public: } /// Invalidates any buffer in the logical page range. - void InvalidateMemory(VAddr device_addr, u64 size, bool unmap); + void InvalidateMemory(VAddr device_addr, u64 size); + + /// Waits on pending downloads in the logical page range. + void ReadMemory(VAddr device_addr, u64 size); /// Binds host vertex buffers for the current draw. void BindVertexBuffers(const Vulkan::GraphicsPipeline& pipeline); @@ -124,6 +127,9 @@ public: /// Writes a value to GPU buffer. (uses staging buffer to temporarily store the data) void WriteData(VAddr address, const void* value, u32 num_bytes, bool is_gds); + /// Performs buffer to buffer data copy on the GPU. + void CopyBuffer(VAddr dst, VAddr src, u32 num_bytes, bool dst_gds, bool src_gds); + /// Obtains a buffer for the specified region. [[nodiscard]] std::pair ObtainBuffer(VAddr gpu_addr, u32 size, bool is_written, bool is_texel_buffer = false, @@ -166,6 +172,10 @@ private: }); } + inline bool IsBufferInvalid(BufferId buffer_id) const { + return !buffer_id || slot_buffers[buffer_id].is_deleted; + } + void DownloadBufferMemory(Buffer& buffer, VAddr device_addr, u64 size); [[nodiscard]] OverlapResult ResolveOverlaps(VAddr device_addr, u32 wanted_size); @@ -193,11 +203,10 @@ private: const Vulkan::Instance& instance; Vulkan::Scheduler& scheduler; - Vulkan::Rasterizer& rasterizer; AmdGpu::Liverpool* liverpool; Core::MemoryManager* memory; TextureCache& texture_cache; - PageManager& tracker; + std::unique_ptr memory_tracker; StreamBuffer staging_buffer; StreamBuffer stream_buffer; StreamBuffer download_buffer; @@ -209,7 +218,6 @@ private: Common::SlotVector slot_buffers; RangeSet gpu_modified_ranges; SplitRangeMap buffer_ranges; - MemoryTracker memory_tracker; PageTable page_table; vk::UniqueDescriptorSetLayout fault_process_desc_layout; vk::UniquePipeline fault_process_pipeline; diff --git a/src/video_core/buffer_cache/memory_tracker.h b/src/video_core/buffer_cache/memory_tracker.h index 37fafa2d6..acc53b8f9 100644 --- a/src/video_core/buffer_cache/memory_tracker.h +++ b/src/video_core/buffer_cache/memory_tracker.h @@ -16,7 +16,7 @@ namespace VideoCore { class MemoryTracker { public: static constexpr size_t MAX_CPU_PAGE_BITS = 40; - static constexpr size_t NUM_HIGH_PAGES = 1ULL << (MAX_CPU_PAGE_BITS - HIGHER_PAGE_BITS); + static constexpr size_t NUM_HIGH_PAGES = 1ULL << (MAX_CPU_PAGE_BITS - TRACKER_HIGHER_PAGE_BITS); static constexpr size_t MANAGER_POOL_SIZE = 32; public: @@ -57,6 +57,14 @@ public: }); } + void UnmarkRegionAsGpuModified(VAddr dirty_cpu_addr, u64 query_size) noexcept { + IteratePages(dirty_cpu_addr, query_size, + [](RegionManager* manager, u64 offset, size_t size) { + manager->template ChangeRegionState( + manager->GetCpuAddr() + offset, size); + }); + } + /// Call 'func' for each CPU modified range and unmark those pages as CPU modified void ForEachUploadRange(VAddr query_cpu_range, u64 query_size, auto&& func) { IteratePages(query_cpu_range, query_size, @@ -90,11 +98,11 @@ private: using FuncReturn = typename std::invoke_result::type; static constexpr bool BOOL_BREAK = std::is_same_v; std::size_t remaining_size{size}; - std::size_t page_index{cpu_address >> HIGHER_PAGE_BITS}; - u64 page_offset{cpu_address & HIGHER_PAGE_MASK}; + std::size_t page_index{cpu_address >> TRACKER_HIGHER_PAGE_BITS}; + u64 page_offset{cpu_address & TRACKER_HIGHER_PAGE_MASK}; while (remaining_size > 0) { const std::size_t copy_amount{ - std::min(HIGHER_PAGE_SIZE - page_offset, remaining_size)}; + std::min(TRACKER_HIGHER_PAGE_SIZE - page_offset, remaining_size)}; auto* manager{top_tier[page_index]}; if (manager) { if constexpr (BOOL_BREAK) { @@ -123,7 +131,7 @@ private: } void CreateRegion(std::size_t page_index) { - const VAddr base_cpu_addr = page_index << HIGHER_PAGE_BITS; + const VAddr base_cpu_addr = page_index << TRACKER_HIGHER_PAGE_BITS; if (free_managers.empty()) { manager_pool.emplace_back(); auto& last_pool = manager_pool.back(); diff --git a/src/video_core/buffer_cache/region_definitions.h b/src/video_core/buffer_cache/region_definitions.h index 80c6afdc6..76e7ee263 100644 --- a/src/video_core/buffer_cache/region_definitions.h +++ b/src/video_core/buffer_cache/region_definitions.h @@ -3,26 +3,24 @@ #pragma once -#include #include "common/bit_array.h" #include "common/types.h" namespace VideoCore { -constexpr u64 PAGES_PER_WORD = 64; -constexpr u64 BYTES_PER_PAGE = 4_KB; +constexpr u64 TRACKER_PAGE_BITS = 12; // 4K pages +constexpr u64 TRACKER_BYTES_PER_PAGE = 1ULL << TRACKER_PAGE_BITS; -constexpr u64 HIGHER_PAGE_BITS = 22; -constexpr u64 HIGHER_PAGE_SIZE = 1ULL << HIGHER_PAGE_BITS; -constexpr u64 HIGHER_PAGE_MASK = HIGHER_PAGE_SIZE - 1ULL; -constexpr u64 NUM_REGION_PAGES = HIGHER_PAGE_SIZE / BYTES_PER_PAGE; +constexpr u64 TRACKER_HIGHER_PAGE_BITS = 24; // each region is 16MB +constexpr u64 TRACKER_HIGHER_PAGE_SIZE = 1ULL << TRACKER_HIGHER_PAGE_BITS; +constexpr u64 TRACKER_HIGHER_PAGE_MASK = TRACKER_HIGHER_PAGE_SIZE - 1ULL; +constexpr u64 NUM_PAGES_PER_REGION = TRACKER_HIGHER_PAGE_SIZE / TRACKER_BYTES_PER_PAGE; enum class Type { CPU, GPU, - Writeable, }; -using RegionBits = Common::BitArray; +using RegionBits = Common::BitArray; -} // namespace VideoCore \ No newline at end of file +} // namespace VideoCore diff --git a/src/video_core/buffer_cache/region_manager.h b/src/video_core/buffer_cache/region_manager.h index 07ffee36b..894809cd5 100644 --- a/src/video_core/buffer_cache/region_manager.h +++ b/src/video_core/buffer_cache/region_manager.h @@ -4,7 +4,7 @@ #pragma once #include -#include +#include "common/config.h" #include "common/div_ceil.h" #ifdef __linux__ @@ -20,7 +20,7 @@ namespace VideoCore { /** - * Allows tracking CPU and GPU modification of pages in a contigious 4MB virtual address region. + * Allows tracking CPU and GPU modification of pages in a contigious 16MB virtual address region. * Information is stored in bitsets for spacial locality and fast update of single pages. */ class RegionManager { @@ -30,6 +30,7 @@ public: cpu.Fill(); gpu.Clear(); writeable.Fill(); + readable.Fill(); } explicit RegionManager() = default; @@ -47,29 +48,19 @@ public: template RegionBits& GetRegionBits() noexcept { - static_assert(type != Type::Writeable); if constexpr (type == Type::CPU) { return cpu; } else if constexpr (type == Type::GPU) { return gpu; - } else if constexpr (type == Type::Writeable) { - return writeable; - } else { - static_assert(false, "Invalid type"); } } template const RegionBits& GetRegionBits() const noexcept { - static_assert(type != Type::Writeable); if constexpr (type == Type::CPU) { return cpu; } else if constexpr (type == Type::GPU) { return gpu; - } else if constexpr (type == Type::Writeable) { - return writeable; - } else { - static_assert(false, "Invalid type"); } } @@ -83,13 +74,13 @@ public: void ChangeRegionState(u64 dirty_addr, u64 size) noexcept(type == Type::GPU) { RENDERER_TRACE; const size_t offset = dirty_addr - cpu_addr; - const size_t start_page = SanitizeAddress(offset) / BYTES_PER_PAGE; - const size_t end_page = Common::DivCeil(SanitizeAddress(offset + size), BYTES_PER_PAGE); - if (start_page >= NUM_REGION_PAGES || end_page <= start_page) { + const size_t start_page = SanitizeAddress(offset) / TRACKER_BYTES_PER_PAGE; + const size_t end_page = + Common::DivCeil(SanitizeAddress(offset + size), TRACKER_BYTES_PER_PAGE); + if (start_page >= NUM_PAGES_PER_REGION || end_page <= start_page) { return; } std::scoped_lock lk{lock}; - static_assert(type != Type::Writeable); RegionBits& bits = GetRegionBits(); if constexpr (enable) { @@ -98,7 +89,9 @@ public: bits.UnsetRange(start_page, end_page); } if constexpr (type == Type::CPU) { - UpdateProtection(); + UpdateProtection(); + } else if (Config::readbacks()) { + UpdateProtection(); } } @@ -114,30 +107,27 @@ public: void ForEachModifiedRange(VAddr query_cpu_range, s64 size, auto&& func) { RENDERER_TRACE; const size_t offset = query_cpu_range - cpu_addr; - const size_t start_page = SanitizeAddress(offset) / BYTES_PER_PAGE; - const size_t end_page = Common::DivCeil(SanitizeAddress(offset + size), BYTES_PER_PAGE); - if (start_page >= NUM_REGION_PAGES || end_page <= start_page) { + const size_t start_page = SanitizeAddress(offset) / TRACKER_BYTES_PER_PAGE; + const size_t end_page = + Common::DivCeil(SanitizeAddress(offset + size), TRACKER_BYTES_PER_PAGE); + if (start_page >= NUM_PAGES_PER_REGION || end_page <= start_page) { return; } std::scoped_lock lk{lock}; - static_assert(type != Type::Writeable); RegionBits& bits = GetRegionBits(); RegionBits mask(bits, start_page, end_page); - // TODO: this will not be needed once we handle readbacks - if constexpr (type == Type::GPU) { - mask &= ~writeable; - } - for (const auto& [start, end] : mask) { - func(cpu_addr + start * BYTES_PER_PAGE, (end - start) * BYTES_PER_PAGE); + func(cpu_addr + start * TRACKER_BYTES_PER_PAGE, (end - start) * TRACKER_BYTES_PER_PAGE); } if constexpr (clear) { bits.UnsetRange(start_page, end_page); if constexpr (type == Type::CPU) { - UpdateProtection(); + UpdateProtection(); + } else if (Config::readbacks()) { + UpdateProtection(); } } } @@ -149,24 +139,18 @@ public: * @param size Size in bytes of the region to query for modifications */ template - [[nodiscard]] bool IsRegionModified(u64 offset, u64 size) const noexcept { + [[nodiscard]] bool IsRegionModified(u64 offset, u64 size) noexcept { RENDERER_TRACE; - const size_t start_page = SanitizeAddress(offset) / BYTES_PER_PAGE; - const size_t end_page = Common::DivCeil(SanitizeAddress(offset + size), BYTES_PER_PAGE); - if (start_page >= NUM_REGION_PAGES || end_page <= start_page) { + const size_t start_page = SanitizeAddress(offset) / TRACKER_BYTES_PER_PAGE; + const size_t end_page = + Common::DivCeil(SanitizeAddress(offset + size), TRACKER_BYTES_PER_PAGE); + if (start_page >= NUM_PAGES_PER_REGION || end_page <= start_page) { return false; } - // std::scoped_lock lk{lock}; // Is this needed? - static_assert(type != Type::Writeable); + std::scoped_lock lk{lock}; const RegionBits& bits = GetRegionBits(); RegionBits test(bits, start_page, end_page); - - // TODO: this will not be needed once we handle readbacks - if constexpr (type == Type::GPU) { - test &= ~writeable; - } - return test.Any(); } @@ -178,19 +162,21 @@ private: * @param current_bits Current state of the word * @param new_bits New state of the word * - * @tparam add_to_tracker True when the tracker should start tracking the new pages + * @tparam track True when the tracker should start tracking the new pages */ - template + template void UpdateProtection() { RENDERER_TRACE; - RegionBits mask = cpu ^ writeable; - + RegionBits mask = is_read ? (~gpu ^ readable) : (cpu ^ writeable); if (mask.None()) { - return; // No changes to the CPU tracking state + return; } - - writeable = cpu; - tracker->UpdatePageWatchersForRegion(cpu_addr, mask); + if constexpr (is_read) { + readable = ~gpu; + } else { + writeable = cpu; + } + tracker->UpdatePageWatchersForRegion(cpu_addr, mask); } #ifdef PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP @@ -203,6 +189,7 @@ private: RegionBits cpu; RegionBits gpu; RegionBits writeable; + RegionBits readable; }; } // namespace VideoCore diff --git a/src/video_core/page_manager.cpp b/src/video_core/page_manager.cpp index 145779070..40ac9b5b4 100644 --- a/src/video_core/page_manager.cpp +++ b/src/video_core/page_manager.cpp @@ -4,6 +4,7 @@ #include #include "common/assert.h" #include "common/debug.h" +#include "common/range_lock.h" #include "common/signal_context.h" #include "core/memory.h" #include "core/signals.h" @@ -12,6 +13,7 @@ #ifndef _WIN64 #include +#include "common/adaptive_mutex.h" #ifdef ENABLE_USERFAULTFD #include #include @@ -22,6 +24,7 @@ #endif #else #include +#include "common/spin_lock.h" #endif #ifdef __linux__ @@ -37,28 +40,52 @@ constexpr size_t PAGE_BITS = 12; struct PageManager::Impl { struct PageState { - u8 num_watchers{}; + u8 num_write_watchers : 7; + // At the moment only buffer cache can request read watchers. + // And buffers cannot overlap, thus only 1 can exist per page. + u8 num_read_watchers : 1; - Core::MemoryPermission Perm() const noexcept { - return num_watchers == 0 ? Core::MemoryPermission::ReadWrite - : Core::MemoryPermission::Read; + Core::MemoryPermission WritePerm() const noexcept { + return num_write_watchers == 0 ? Core::MemoryPermission::Write + : Core::MemoryPermission::None; } - template + Core::MemoryPermission ReadPerm() const noexcept { + return num_read_watchers == 0 ? Core::MemoryPermission::Read + : Core::MemoryPermission::None; + } + + Core::MemoryPermission Perms() const noexcept { + return ReadPerm() | WritePerm(); + } + + template u8 AddDelta() { - if constexpr (delta == 1) { - return ++num_watchers; - } else if constexpr (delta == -1) { - ASSERT_MSG(num_watchers > 0, "Not enough watchers"); - return --num_watchers; + if constexpr (is_read) { + if constexpr (delta == 1) { + return ++num_read_watchers; + } else if (delta == -1) { + ASSERT_MSG(num_read_watchers > 0, "Not enough watchers"); + return --num_read_watchers; + } else { + return num_read_watchers; + } } else { - return num_watchers; + if constexpr (delta == 1) { + return ++num_write_watchers; + } else if (delta == -1) { + ASSERT_MSG(num_write_watchers > 0, "Not enough watchers"); + return --num_write_watchers; + } else { + return num_write_watchers; + } } } }; static constexpr size_t ADDRESS_BITS = 40; static constexpr size_t NUM_ADDRESS_PAGES = 1ULL << (40 - PAGE_BITS); + static constexpr size_t NUM_ADDRESS_LOCKS = NUM_ADDRESS_PAGES / PAGES_PER_LOCK; inline static Vulkan::Rasterizer* rasterizer; #ifdef ENABLE_USERFAULTFD Impl(Vulkan::Rasterizer* rasterizer_) { @@ -174,6 +201,7 @@ struct PageManager::Impl { RENDERER_TRACE; auto* memory = Core::Memory::Instance(); auto& impl = memory->GetAddressSpace(); + // ASSERT(perms != Core::MemoryPermission::Write); impl.Protect(address, size, perms); } @@ -181,19 +209,29 @@ struct PageManager::Impl { const auto addr = reinterpret_cast(fault_address); if (Common::IsWriteError(context)) { return rasterizer->InvalidateMemory(addr, 1); + } else { + return rasterizer->ReadMemory(addr, 1); } return false; } - #endif - template + + template void UpdatePageWatchers(VAddr addr, u64 size) { RENDERER_TRACE; size_t page = addr >> PAGE_BITS; - auto perms = cached_pages[page].Perm(); + const u64 page_end = Common::DivCeil(addr + size, PAGE_SIZE); + + // Acquire locks for the range of pages + const auto lock_start = locks.begin() + (page / PAGES_PER_LOCK); + const auto lock_end = locks.begin() + Common::DivCeil(page_end, PAGES_PER_LOCK); + Common::RangeLockGuard lk(lock_start, lock_end); + + auto perms = cached_pages[page].Perms(); u64 range_begin = 0; u64 range_bytes = 0; + u64 potential_range_bytes = 0; const auto release_pending = [&] { if (range_bytes > 0) { @@ -201,13 +239,11 @@ struct PageManager::Impl { // Perform pending (un)protect action Protect(range_begin << PAGE_BITS, range_bytes, perms); range_bytes = 0; + potential_range_bytes = 0; } }; - std::scoped_lock lk(lock); - // Iterate requested pages - const u64 page_end = Common::DivCeil(addr + size, PAGE_SIZE); const u64 aligned_addr = page << PAGE_BITS; const u64 aligned_end = page_end << PAGE_BITS; ASSERT_MSG(rasterizer->IsMapped(aligned_addr, aligned_end - aligned_addr), @@ -218,21 +254,26 @@ struct PageManager::Impl { PageState& state = cached_pages[page]; // Apply the change to the page state - const u8 new_count = state.AddDelta(); + const u8 new_count = state.AddDelta(); - if (auto new_perms = state.Perm(); new_perms != perms) [[unlikely]] { + if (auto new_perms = state.Perms(); new_perms != perms) [[unlikely]] { // If the protection changed add pending (un)protect action release_pending(); perms = new_perms; } else if (range_bytes != 0) { - // If the protection did not change, extend the current range - range_bytes += PAGE_SIZE; + // If the protection did not change, extend the potential range + potential_range_bytes += PAGE_SIZE; } // Only start a new range if the page must be (un)protected - if (range_bytes == 0 && ((new_count == 0 && !track) || (new_count == 1 && track))) { - range_begin = page; - range_bytes = PAGE_SIZE; + if ((new_count == 0 && !track) || (new_count == 1 && track)) { + if (range_bytes == 0) { + // Start a new potential range + range_begin = page; + potential_range_bytes = PAGE_SIZE; + } + // Extend current range up to potential range + range_bytes = potential_range_bytes; } } @@ -240,25 +281,26 @@ struct PageManager::Impl { release_pending(); } - template + template void UpdatePageWatchersForRegion(VAddr base_addr, RegionBits& mask) { RENDERER_TRACE; auto start_range = mask.FirstRange(); auto end_range = mask.LastRange(); if (start_range.second == end_range.second) { - // Optimization: if all pages are contiguous, use the regular UpdatePageWatchers + // if all pages are contiguous, use the regular UpdatePageWatchers const VAddr start_addr = base_addr + (start_range.first << PAGE_BITS); const u64 size = (start_range.second - start_range.first) << PAGE_BITS; - - UpdatePageWatchers(start_addr, size); - return; + return UpdatePageWatchers(start_addr, size); } size_t base_page = (base_addr >> PAGE_BITS); - auto perms = cached_pages[base_page + start_range.first].Perm(); + ASSERT(base_page % PAGES_PER_LOCK == 0); + std::scoped_lock lk(locks[base_page / PAGES_PER_LOCK]); + auto perms = cached_pages[base_page + start_range.first].Perms(); u64 range_begin = 0; u64 range_bytes = 0; + u64 potential_range_bytes = 0; const auto release_pending = [&] { if (range_bytes > 0) { @@ -266,26 +308,26 @@ struct PageManager::Impl { // Perform pending (un)protect action Protect((range_begin << PAGE_BITS), range_bytes, perms); range_bytes = 0; + potential_range_bytes = 0; } }; - std::scoped_lock lk(lock); - // Iterate pages for (size_t page = start_range.first; page < end_range.second; ++page) { PageState& state = cached_pages[base_page + page]; const bool update = mask.Get(page); // Apply the change to the page state - const u8 new_count = update ? state.AddDelta() : state.AddDelta<0>(); + const u8 new_count = + update ? state.AddDelta() : state.AddDelta<0, is_read>(); - if (auto new_perms = state.Perm(); new_perms != perms) [[unlikely]] { + if (auto new_perms = state.Perms(); new_perms != perms) [[unlikely]] { // If the protection changed add pending (un)protect action release_pending(); perms = new_perms; } else if (range_bytes != 0) { - // If the protection did not change, extend the current range - range_bytes += PAGE_SIZE; + // If the protection did not change, extend the potential range + potential_range_bytes += PAGE_SIZE; } // If the page is not being updated, skip it @@ -293,10 +335,15 @@ struct PageManager::Impl { continue; } - // Only start a new range if the page must be (un)protected - if (range_bytes == 0 && ((new_count == 0 && !track) || (new_count == 1 && track))) { - range_begin = base_page + page; - range_bytes = PAGE_SIZE; + // If the page must be (un)protected + if ((new_count == 0 && !track) || (new_count == 1 && track)) { + if (range_bytes == 0) { + // Start a new potential range + range_begin = base_page + page; + potential_range_bytes = PAGE_SIZE; + } + // Extend current rango up to potential range + range_bytes = potential_range_bytes; } } @@ -306,10 +353,11 @@ struct PageManager::Impl { std::array cached_pages{}; #ifdef __linux__ - Common::AdaptiveMutex lock; + using LockType = Common::AdaptiveMutex; #else - Common::SpinLock lock; + using LockType = Common::SpinLock; #endif + std::array locks{}; }; PageManager::PageManager(Vulkan::Rasterizer* rasterizer_) @@ -327,19 +375,23 @@ void PageManager::OnGpuUnmap(VAddr address, size_t size) { template void PageManager::UpdatePageWatchers(VAddr addr, u64 size) const { - impl->UpdatePageWatchers(addr, size); + impl->UpdatePageWatchers(addr, size); } -template +template void PageManager::UpdatePageWatchersForRegion(VAddr base_addr, RegionBits& mask) const { - impl->UpdatePageWatchersForRegion(base_addr, mask); + impl->UpdatePageWatchersForRegion(base_addr, mask); } template void PageManager::UpdatePageWatchers(VAddr addr, u64 size) const; template void PageManager::UpdatePageWatchers(VAddr addr, u64 size) const; -template void PageManager::UpdatePageWatchersForRegion(VAddr base_addr, - RegionBits& mask) const; -template void PageManager::UpdatePageWatchersForRegion(VAddr base_addr, - RegionBits& mask) const; +template void PageManager::UpdatePageWatchersForRegion(VAddr base_addr, + RegionBits& mask) const; +template void PageManager::UpdatePageWatchersForRegion(VAddr base_addr, + RegionBits& mask) const; +template void PageManager::UpdatePageWatchersForRegion(VAddr base_addr, + RegionBits& mask) const; +template void PageManager::UpdatePageWatchersForRegion(VAddr base_addr, + RegionBits& mask) const; } // namespace VideoCore diff --git a/src/video_core/page_manager.h b/src/video_core/page_manager.h index 157b34984..4ca41cb43 100644 --- a/src/video_core/page_manager.h +++ b/src/video_core/page_manager.h @@ -15,8 +15,13 @@ class Rasterizer; namespace VideoCore { class PageManager { - static constexpr size_t PAGE_BITS = 12; - static constexpr size_t PAGE_SIZE = 1ULL << PAGE_BITS; + // Use the same page size as the tracker. + static constexpr size_t PAGE_BITS = TRACKER_PAGE_BITS; + static constexpr size_t PAGE_SIZE = TRACKER_BYTES_PER_PAGE; + + // Keep the lock granularity the same as region granularity. (since each regions has + // itself a lock) + static constexpr size_t PAGES_PER_LOCK = NUM_PAGES_PER_REGION; public: explicit PageManager(Vulkan::Rasterizer* rasterizer); @@ -32,9 +37,8 @@ public: template void UpdatePageWatchers(VAddr addr, u64 size) const; - /// Updates watches in the pages touching the specified region - /// using a mask. - template + /// Updates watches in the pages touching the specified region using a mask. + template void UpdatePageWatchersForRegion(VAddr base_addr, RegionBits& mask) const; /// Returns page aligned address. diff --git a/src/video_core/renderer_vulkan/vk_instance.cpp b/src/video_core/renderer_vulkan/vk_instance.cpp index 61ddd3f05..237fa202d 100644 --- a/src/video_core/renderer_vulkan/vk_instance.cpp +++ b/src/video_core/renderer_vulkan/vk_instance.cpp @@ -341,7 +341,7 @@ bool Instance::CreateDevice() { const auto topology_list_restart_features = feature_chain.get(); const auto vk11_features = feature_chain.get(); - const auto vk12_features = feature_chain.get(); + vk12_features = feature_chain.get(); const auto vk13_features = feature_chain.get(); vk::StructureChain device_chain = { vk::DeviceCreateInfo{ @@ -387,6 +387,8 @@ bool Instance::CreateDevice() { .drawIndirectCount = vk12_features.drawIndirectCount, .storageBuffer8BitAccess = vk12_features.storageBuffer8BitAccess, .uniformAndStorageBuffer8BitAccess = vk12_features.uniformAndStorageBuffer8BitAccess, + .shaderBufferInt64Atomics = vk12_features.shaderBufferInt64Atomics, + .shaderSharedInt64Atomics = vk12_features.shaderSharedInt64Atomics, .shaderFloat16 = vk12_features.shaderFloat16, .shaderInt8 = vk12_features.shaderInt8, .scalarBlockLayout = vk12_features.scalarBlockLayout, diff --git a/src/video_core/renderer_vulkan/vk_instance.h b/src/video_core/renderer_vulkan/vk_instance.h index 991bfb031..c9e354186 100644 --- a/src/video_core/renderer_vulkan/vk_instance.h +++ b/src/video_core/renderer_vulkan/vk_instance.h @@ -178,6 +178,16 @@ public: return shader_atomic_float2 && shader_atomic_float2_features.shaderImageFloat32AtomicMinMax; } + /// Returns true if 64-bit integer atomic operations can be used on buffers + bool IsBufferInt64AtomicsSupported() const { + return vk12_features.shaderBufferInt64Atomics; + } + + /// Returns true if 64-bit integer atomic operations can be used on shared memory + bool IsSharedInt64AtomicsSupported() const { + return vk12_features.shaderSharedInt64Atomics; + } + /// Returns true when VK_KHR_workgroup_memory_explicit_layout is supported. bool IsWorkgroupMemoryExplicitLayoutSupported() const { return workgroup_memory_explicit_layout && @@ -358,6 +368,7 @@ private: vk::PhysicalDeviceVulkan12Properties vk12_props; vk::PhysicalDevicePushDescriptorPropertiesKHR push_descriptor_props; vk::PhysicalDeviceFeatures features; + vk::PhysicalDeviceVulkan12Features vk12_features; vk::PhysicalDevicePortabilitySubsetFeaturesKHR portability_features; vk::PhysicalDeviceExtendedDynamicState3FeaturesEXT dynamic_state_3_features; vk::PhysicalDeviceRobustness2FeaturesEXT robustness2_features; diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 1d8ac4823..7dd468f9a 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -219,12 +219,15 @@ PipelineCache::PipelineCache(const Instance& instance_, Scheduler& scheduler_, .supports_buffer_fp32_atomic_min_max = instance_.IsShaderAtomicFloatBuffer32MinMaxSupported(), .supports_image_fp32_atomic_min_max = instance_.IsShaderAtomicFloatImage32MinMaxSupported(), + .supports_buffer_int64_atomics = instance_.IsBufferInt64AtomicsSupported(), + .supports_shared_int64_atomics = instance_.IsSharedInt64AtomicsSupported(), .supports_workgroup_explicit_memory_layout = instance_.IsWorkgroupMemoryExplicitLayoutSupported(), .needs_manual_interpolation = instance.IsFragmentShaderBarycentricSupported() && instance.GetDriverID() == vk::DriverId::eNvidiaProprietary, .needs_lds_barriers = instance.GetDriverID() == vk::DriverId::eNvidiaProprietary || instance.GetDriverID() == vk::DriverId::eMoltenvk, + .needs_buffer_offsets = instance.StorageMinAlignment() > 4, // When binding a UBO, we calculate its size considering the offset in the larger buffer // cache underlying resource. In some cases, it may produce sizes exceeding the system // maximum allowed UBO range, so we need to reduce the threshold to prevent issues. diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 9dea5ceea..0aad0f047 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -36,7 +36,7 @@ static Shader::PushData MakeUserData(const AmdGpu::Liverpool::Regs& regs) { Rasterizer::Rasterizer(const Instance& instance_, Scheduler& scheduler_, AmdGpu::Liverpool* liverpool_) : instance{instance_}, scheduler{scheduler_}, page_manager{this}, - buffer_cache{instance, scheduler, *this, liverpool_, texture_cache, page_manager}, + buffer_cache{instance, scheduler, liverpool_, texture_cache, page_manager}, texture_cache{instance, scheduler, buffer_cache, page_manager}, liverpool{liverpool_}, memory{Core::Memory::Instance()}, pipeline_cache{instance, scheduler, liverpool} { if (!Config::nullGpu()) { @@ -468,17 +468,12 @@ bool Rasterizer::BindResources(const Pipeline* pipeline) { stage->PushUd(binding, push_data); BindBuffers(*stage, binding, push_data); BindTextures(*stage, binding); - - uses_dma |= stage->dma_types != Shader::IR::Type::Void; + uses_dma |= stage->uses_dma; } - pipeline->BindResources(set_writes, buffer_barriers, push_data); - if (uses_dma && !fault_process_pending) { // We only use fault buffer for DMA right now. { - // TODO: GPU might have written to memory (for example with EVENT_WRITE_EOP) - // we need to account for that and synchronize. Common::RecursiveSharedLock lock{mapped_ranges_mutex}; for (auto& range : mapped_ranges) { buffer_cache.SynchronizeBuffersInRange(range.lower(), @@ -490,6 +485,8 @@ bool Rasterizer::BindResources(const Pipeline* pipeline) { fault_process_pending |= uses_dma; + pipeline->BindResources(set_writes, buffer_barriers, push_data); + return true; } @@ -514,7 +511,8 @@ bool Rasterizer::IsComputeMetaClear(const Pipeline* pipeline) { // will need its full emulation anyways. for (const auto& desc : info.buffers) { const VAddr address = desc.GetSharp(info).base_address; - if (!desc.IsSpecial() && desc.is_written && texture_cache.ClearMeta(address)) { + if (!desc.IsSpecial() && desc.is_written && !desc.is_read && + texture_cache.ClearMeta(address)) { // Assume all slices were updates LOG_TRACE(Render_Vulkan, "Metadata update skipped"); return true; @@ -947,6 +945,10 @@ void Rasterizer::InlineData(VAddr address, const void* value, u32 num_bytes, boo buffer_cache.InlineData(address, value, num_bytes, is_gds); } +void Rasterizer::CopyBuffer(VAddr dst, VAddr src, u32 num_bytes, bool dst_gds, bool src_gds) { + buffer_cache.CopyBuffer(dst, src, num_bytes, dst_gds, src_gds); +} + u32 Rasterizer::ReadDataFromGds(u32 gds_offset) { auto* gds_buf = buffer_cache.GetGdsBuffer(); u32 value; @@ -959,11 +961,20 @@ bool Rasterizer::InvalidateMemory(VAddr addr, u64 size) { // Not GPU mapped memory, can skip invalidation logic entirely. return false; } - buffer_cache.InvalidateMemory(addr, size, false); + buffer_cache.InvalidateMemory(addr, size); texture_cache.InvalidateMemory(addr, size); return true; } +bool Rasterizer::ReadMemory(VAddr addr, u64 size) { + if (!IsMapped(addr, size)) { + // Not GPU mapped memory, can skip invalidation logic entirely. + return false; + } + buffer_cache.ReadMemory(addr, size); + return true; +} + bool Rasterizer::IsMapped(VAddr addr, u64 size) { if (size == 0) { // There is no memory, so not mapped. @@ -984,7 +995,7 @@ void Rasterizer::MapMemory(VAddr addr, u64 size) { } void Rasterizer::UnmapMemory(VAddr addr, u64 size) { - buffer_cache.InvalidateMemory(addr, size, true); + buffer_cache.InvalidateMemory(addr, size); texture_cache.UnmapMemory(addr, size); page_manager.OnGpuUnmap(addr, size); { diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index fb9ca4bbe..c570ea368 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -56,8 +56,10 @@ public: bool from_guest = false); void InlineData(VAddr address, const void* value, u32 num_bytes, bool is_gds); + void CopyBuffer(VAddr dst, VAddr src, u32 num_bytes, bool dst_gds, bool src_gds); u32 ReadDataFromGds(u32 gsd_offset); bool InvalidateMemory(VAddr addr, u64 size); + bool ReadMemory(VAddr addr, u64 size); bool IsMapped(VAddr addr, u64 size); void MapMemory(VAddr addr, u64 size); void UnmapMemory(VAddr addr, u64 size); diff --git a/src/video_core/texture_cache/image.h b/src/video_core/texture_cache/image.h index 31b67e021..2dbaff053 100644 --- a/src/video_core/texture_cache/image.h +++ b/src/video_core/texture_cache/image.h @@ -27,10 +27,9 @@ enum ImageFlagBits : u32 { CpuDirty = 1 << 1, ///< Contents have been modified from the CPU GpuDirty = 1 << 2, ///< Contents have been modified from the GPU (valid data in buffer cache) Dirty = MaybeCpuDirty | CpuDirty | GpuDirty, - GpuModified = 1 << 3, ///< Contents have been modified from the GPU - Registered = 1 << 6, ///< True when the image is registered - Picked = 1 << 7, ///< Temporary flag to mark the image as picked - MetaRegistered = 1 << 8, ///< True when metadata for this surface is known and registered + GpuModified = 1 << 3, ///< Contents have been modified from the GPU + Registered = 1 << 6, ///< True when the image is registered + Picked = 1 << 7, ///< Temporary flag to mark the image as picked }; DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits) diff --git a/src/video_core/texture_cache/texture_cache.cpp b/src/video_core/texture_cache/texture_cache.cpp index a50601af6..41c776bfd 100644 --- a/src/video_core/texture_cache/texture_cache.cpp +++ b/src/video_core/texture_cache/texture_cache.cpp @@ -451,20 +451,16 @@ ImageView& TextureCache::FindRenderTarget(BaseDesc& desc) { UpdateImage(image_id); // Register meta data for this color buffer - if (!(image.flags & ImageFlagBits::MetaRegistered)) { - if (desc.info.meta_info.cmask_addr) { - surface_metas.emplace(desc.info.meta_info.cmask_addr, - MetaDataInfo{.type = MetaDataInfo::Type::CMask}); - image.info.meta_info.cmask_addr = desc.info.meta_info.cmask_addr; - image.flags |= ImageFlagBits::MetaRegistered; - } + if (desc.info.meta_info.cmask_addr) { + surface_metas.emplace(desc.info.meta_info.cmask_addr, + MetaDataInfo{.type = MetaDataInfo::Type::CMask}); + image.info.meta_info.cmask_addr = desc.info.meta_info.cmask_addr; + } - if (desc.info.meta_info.fmask_addr) { - surface_metas.emplace(desc.info.meta_info.fmask_addr, - MetaDataInfo{.type = MetaDataInfo::Type::FMask}); - image.info.meta_info.fmask_addr = desc.info.meta_info.fmask_addr; - image.flags |= ImageFlagBits::MetaRegistered; - } + if (desc.info.meta_info.fmask_addr) { + surface_metas.emplace(desc.info.meta_info.fmask_addr, + MetaDataInfo{.type = MetaDataInfo::Type::FMask}); + image.info.meta_info.fmask_addr = desc.info.meta_info.fmask_addr; } return RegisterImageView(image_id, desc.view_info); @@ -479,15 +475,11 @@ ImageView& TextureCache::FindDepthTarget(BaseDesc& desc) { UpdateImage(image_id); // Register meta data for this depth buffer - if (!(image.flags & ImageFlagBits::MetaRegistered)) { - if (desc.info.meta_info.htile_addr) { - surface_metas.emplace( - desc.info.meta_info.htile_addr, - MetaDataInfo{.type = MetaDataInfo::Type::HTile, - .clear_mask = image.info.meta_info.htile_clear_mask}); - image.info.meta_info.htile_addr = desc.info.meta_info.htile_addr; - image.flags |= ImageFlagBits::MetaRegistered; - } + if (desc.info.meta_info.htile_addr) { + surface_metas.emplace(desc.info.meta_info.htile_addr, + MetaDataInfo{.type = MetaDataInfo::Type::HTile, + .clear_mask = image.info.meta_info.htile_clear_mask}); + image.info.meta_info.htile_addr = desc.info.meta_info.htile_addr; } // If there is a stencil attachment, link depth and stencil.