mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-05-29 14:53:18 +00:00
qt_gui: Organize settings page (#1316)
* Wire up translations and descriptions for the cursor settings. * Move controller settings to input tab and rename it to controller (to inline it with how other settings are shown). * Fixed unnecessary double initialization of the back button setting. * Organize statements and functions w/ respect to their tabs and some minor QOL changes for the settings UI in general.
This commit is contained in:
parent
299a29e243
commit
87f8f3a59e
5 changed files with 499 additions and 242 deletions
|
@ -473,7 +473,6 @@ void load(const std::filesystem::path& path) {
|
|||
}
|
||||
isShowSplash = toml::find_or<bool>(general, "showSplash", true);
|
||||
isAutoUpdate = toml::find_or<bool>(general, "autoUpdate", false);
|
||||
backButtonBehavior = toml::find_or<std::string>(general, "backButtonBehavior", "left");
|
||||
}
|
||||
|
||||
if (data.contains("Input")) {
|
||||
|
@ -481,6 +480,7 @@ void load(const std::filesystem::path& path) {
|
|||
|
||||
cursorState = toml::find_or<int>(input, "cursorState", HideCursorState::Idle);
|
||||
cursorHideTimeout = toml::find_or<int>(input, "cursorHideTimeout", 5);
|
||||
backButtonBehavior = toml::find_or<std::string>(input, "backButtonBehavior", "left");
|
||||
useSpecialPad = toml::find_or<bool>(input, "useSpecialPad", false);
|
||||
specialPadClass = toml::find_or<int>(input, "specialPadClass", 1);
|
||||
}
|
||||
|
@ -594,7 +594,7 @@ void save(const std::filesystem::path& path) {
|
|||
data["General"]["autoUpdate"] = isAutoUpdate;
|
||||
data["Input"]["cursorState"] = cursorState;
|
||||
data["Input"]["cursorHideTimeout"] = cursorHideTimeout;
|
||||
data["General"]["backButtonBehavior"] = backButtonBehavior;
|
||||
data["Input"]["backButtonBehavior"] = backButtonBehavior;
|
||||
data["Input"]["useSpecialPad"] = useSpecialPad;
|
||||
data["Input"]["specialPadClass"] = specialPadClass;
|
||||
data["GPU"]["screenWidth"] = screenWidth;
|
||||
|
@ -650,8 +650,6 @@ void setDefaultValues() {
|
|||
playBGM = false;
|
||||
BGMvolume = 50;
|
||||
enableDiscordRPC = true;
|
||||
cursorState = HideCursorState::Idle;
|
||||
cursorHideTimeout = 5;
|
||||
screenWidth = 1280;
|
||||
screenHeight = 720;
|
||||
logFilter = "";
|
||||
|
@ -662,6 +660,8 @@ void setDefaultValues() {
|
|||
} else {
|
||||
updateChannel = "Nightly";
|
||||
}
|
||||
cursorState = HideCursorState::Idle;
|
||||
cursorHideTimeout = 5;
|
||||
backButtonBehavior = "left";
|
||||
useSpecialPad = false;
|
||||
specialPadClass = 1;
|
||||
|
|
|
@ -20,15 +20,14 @@ bool getPlayBGM();
|
|||
int getBGMvolume();
|
||||
bool getEnableDiscordRPC();
|
||||
|
||||
s16 getCursorState();
|
||||
int getCursorHideTimeout();
|
||||
|
||||
std::string getLogFilter();
|
||||
std::string getLogType();
|
||||
std::string getUserName();
|
||||
std::string getUpdateChannel();
|
||||
std::string getBackButtonBehavior();
|
||||
|
||||
s16 getCursorState();
|
||||
int getCursorHideTimeout();
|
||||
std::string getBackButtonBehavior();
|
||||
bool getUseSpecialPad();
|
||||
int getSpecialPadClass();
|
||||
|
||||
|
@ -59,14 +58,14 @@ void setFullscreenMode(bool enable);
|
|||
void setPlayBGM(bool enable);
|
||||
void setBGMvolume(int volume);
|
||||
void setEnableDiscordRPC(bool enable);
|
||||
void setCursorState(s16 cursorState);
|
||||
void setCursorHideTimeout(int newcursorHideTimeout);
|
||||
void setLanguage(u32 language);
|
||||
void setNeoMode(bool enable);
|
||||
void setUserName(const std::string& type);
|
||||
void setUpdateChannel(const std::string& type);
|
||||
void setBackButtonBehavior(const std::string& type);
|
||||
|
||||
void setCursorState(s16 cursorState);
|
||||
void setCursorHideTimeout(int newcursorHideTimeout);
|
||||
void setBackButtonBehavior(const std::string& type);
|
||||
void setUseSpecialPad(bool use);
|
||||
void setSpecialPadClass(int type);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue