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renderer_vulkan: Commize and adjust buffer bindings (#1412)
* shader_recompiler: Implement finite cmp class * shader_recompiler: Implement more opcodes * renderer_vulkan: Commonize buffer binding * liverpool: More dma data impl * fix * copy_shader: Handle additional instructions from Knack * translator: Add V_CMPX_GE_I32
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23 changed files with 438 additions and 342 deletions
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@ -149,6 +149,8 @@ public:
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return impl.SystemReservedVirtualBase();
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}
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bool TryWriteBacking(void* address, const void* data, u32 num_bytes);
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void SetupMemoryRegions(u64 flexible_size);
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PAddr PoolExpand(PAddr search_start, PAddr search_end, size_t size, u64 alignment);
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