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renderer_vulkan: Commize and adjust buffer bindings (#1412)
* shader_recompiler: Implement finite cmp class * shader_recompiler: Implement more opcodes * renderer_vulkan: Commonize buffer binding * liverpool: More dma data impl * fix * copy_shader: Handle additional instructions from Knack * translator: Add V_CMPX_GE_I32
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23 changed files with 438 additions and 342 deletions
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@ -24,6 +24,8 @@ enum class FloatClassFunc : u32 {
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NaN = SignalingNan | QuietNan,
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Infinity = PositiveInfinity | NegativeInfinity,
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Finite = NegativeNormal | NegativeDenorm | NegativeZero | PositiveNormal | PositiveDenorm |
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PositiveZero,
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};
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DECLARE_ENUM_FLAG_OPERATORS(FloatClassFunc)
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