shader_recompiler: Implement S_BITSET(0/1)_B32 (#2039)

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squidbus 2025-01-05 15:08:27 -08:00 committed by GitHub
parent e5f638b378
commit 8879380427
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2 changed files with 12 additions and 0 deletions

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@ -114,6 +114,7 @@ public:
void S_BCNT1_I32_B64(const GcnInst& inst);
void S_FF1_I32_B32(const GcnInst& inst);
void S_FF1_I32_B64(const GcnInst& inst);
void S_BITSET_B32(const GcnInst& inst, u32 bit_value);
void S_GETPC_B64(u32 pc, const GcnInst& inst);
void S_SAVEEXEC_B64(NegateMode negate, bool is_or, const GcnInst& inst);
void S_ABS_I32(const GcnInst& inst);