mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-07-12 20:55:56 +00:00
shader_recompiler: Implement S_BITSET(0/1)_B32 (#2039)
This commit is contained in:
parent
e5f638b378
commit
8879380427
2 changed files with 12 additions and 0 deletions
|
@ -114,6 +114,7 @@ public:
|
|||
void S_BCNT1_I32_B64(const GcnInst& inst);
|
||||
void S_FF1_I32_B32(const GcnInst& inst);
|
||||
void S_FF1_I32_B64(const GcnInst& inst);
|
||||
void S_BITSET_B32(const GcnInst& inst, u32 bit_value);
|
||||
void S_GETPC_B64(u32 pc, const GcnInst& inst);
|
||||
void S_SAVEEXEC_B64(NegateMode negate, bool is_or, const GcnInst& inst);
|
||||
void S_ABS_I32(const GcnInst& inst);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue