shader_recompiler: Implement linear interpolation support (#3055)
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This commit is contained in:
TheTurtle 2025-06-08 22:46:34 +03:00 committed by GitHub
parent 5004e41100
commit 8ffcfc87bd
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GPG key ID: B5690EEEBB952194
14 changed files with 425 additions and 375 deletions

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@ -6,7 +6,6 @@
#include <cstring>
#include <type_traits>
#include "shader_recompiler/info.h"
#include "shader_recompiler/ir/attribute.h"
#include "shader_recompiler/ir/basic_block.h"
#include "shader_recompiler/ir/condition.h"
@ -17,6 +16,7 @@ namespace Shader::IR {
class IREmitter {
public:
explicit IREmitter() = default;
explicit IREmitter(Block& block_) : block{&block_}, insertion_point{block->end()} {}
explicit IREmitter(Block& block_, Block::iterator insertion_point_)
: block{&block_}, insertion_point{insertion_point_} {}