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https://github.com/shadps4-emu/shadPS4.git
synced 2025-05-24 12:25:00 +00:00
Initial support of Geometry shaders (#1244)
* video_core: initial GS support * fix for components mapping; missing prim type
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5bb45dc7ba
commit
927bb0c175
40 changed files with 944 additions and 268 deletions
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@ -5,6 +5,7 @@
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#include <type_traits>
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#include <utility>
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#include <vector>
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#include "common/assert.h"
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#include "common/func_traits.h"
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
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@ -12,10 +13,38 @@
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#include "shader_recompiler/frontend/translate/translate.h"
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#include "shader_recompiler/ir/basic_block.h"
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#include "shader_recompiler/ir/program.h"
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#include "video_core/amdgpu/types.h"
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namespace Shader::Backend::SPIRV {
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namespace {
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static constexpr spv::ExecutionMode GetInputPrimitiveType(AmdGpu::PrimitiveType type) {
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switch (type) {
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case AmdGpu::PrimitiveType::PointList:
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return spv::ExecutionMode::InputPoints;
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case AmdGpu::PrimitiveType::LineList:
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return spv::ExecutionMode::InputLines;
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case AmdGpu::PrimitiveType::TriangleList:
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case AmdGpu::PrimitiveType::TriangleStrip:
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return spv::ExecutionMode::Triangles;
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default:
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UNREACHABLE();
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}
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}
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static constexpr spv::ExecutionMode GetOutputPrimitiveType(AmdGpu::GsOutputPrimitiveType type) {
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switch (type) {
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case AmdGpu::GsOutputPrimitiveType::PointList:
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return spv::ExecutionMode::OutputVertices;
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case AmdGpu::GsOutputPrimitiveType::LineStrip:
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return spv::ExecutionMode::OutputLineStrip;
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case AmdGpu::GsOutputPrimitiveType::TriangleStrip:
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return spv::ExecutionMode::OutputTriangleStrip;
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default:
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UNREACHABLE();
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}
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}
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template <auto func, typename... Args>
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void SetDefinition(EmitContext& ctx, IR::Inst* inst, Args... args) {
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inst->SetDefinition<Id>(func(ctx, std::forward<Args>(args)...));
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@ -222,6 +251,7 @@ void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) {
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workgroup_size[1], workgroup_size[2]);
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break;
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}
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case Stage::Export:
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case Stage::Vertex:
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execution_model = spv::ExecutionModel::Vertex;
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break;
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@ -240,6 +270,16 @@ void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) {
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ctx.AddExecutionMode(main, spv::ExecutionMode::DepthReplacing);
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}
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break;
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case Stage::Geometry:
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execution_model = spv::ExecutionModel::Geometry;
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ctx.AddExecutionMode(main, GetInputPrimitiveType(ctx.runtime_info.gs_info.in_primitive));
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ctx.AddExecutionMode(main,
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GetOutputPrimitiveType(ctx.runtime_info.gs_info.out_primitive[0]));
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ctx.AddExecutionMode(main, spv::ExecutionMode::OutputVertices,
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ctx.runtime_info.gs_info.output_vertices);
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ctx.AddExecutionMode(main, spv::ExecutionMode::Invocations,
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ctx.runtime_info.gs_info.num_invocations);
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break;
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default:
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throw NotImplementedException("Stage {}", u32(program.info.stage));
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}
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@ -270,11 +310,20 @@ std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_in
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EmitContext ctx{profile, runtime_info, program.info, binding};
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const Id main{DefineMain(ctx, program)};
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DefineEntryPoint(program, ctx, main);
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if (program.info.stage == Stage::Vertex) {
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switch (program.info.stage) {
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case Stage::Export:
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case Stage::Vertex:
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ctx.AddExtension("SPV_KHR_shader_draw_parameters");
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ctx.AddCapability(spv::Capability::DrawParameters);
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break;
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case Stage::Geometry:
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ctx.AddCapability(spv::Capability::Geometry);
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break;
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default:
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break;
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}
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PatchPhiNodes(program, ctx);
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binding.user_data += program.info.ud_mask.NumRegs();
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return ctx.Assemble();
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}
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@ -46,6 +46,7 @@ Id OutputAttrPointer(EmitContext& ctx, IR::Attribute attr, u32 element) {
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if (IR::IsParam(attr)) {
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const u32 index{u32(attr) - u32(IR::Attribute::Param0)};
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const auto& info{ctx.output_params.at(index)};
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ASSERT(info.num_components > 0);
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if (info.num_components == 1) {
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return info.id;
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} else {
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@ -164,7 +165,30 @@ Id EmitReadStepRate(EmitContext& ctx, int rate_idx) {
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rate_idx == 0 ? ctx.u32_zero_value : ctx.u32_one_value));
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}
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Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, u32 comp) {
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Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, u32 comp, u32 index) {
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if (ctx.info.stage == Stage::Geometry) {
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if (IR::IsPosition(attr)) {
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ASSERT(attr == IR::Attribute::Position0);
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const auto position_arr_ptr = ctx.TypePointer(spv::StorageClass::Input, ctx.F32[4]);
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const auto pointer{ctx.OpAccessChain(position_arr_ptr, ctx.gl_in, ctx.ConstU32(index),
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ctx.ConstU32(0u))};
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const auto position_comp_ptr = ctx.TypePointer(spv::StorageClass::Input, ctx.F32[1]);
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return ctx.OpLoad(ctx.F32[1],
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ctx.OpAccessChain(position_comp_ptr, pointer, ctx.ConstU32(comp)));
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}
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if (IR::IsParam(attr)) {
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const u32 param_id{u32(attr) - u32(IR::Attribute::Param0)};
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const auto param = ctx.input_params.at(param_id).id;
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const auto param_arr_ptr = ctx.TypePointer(spv::StorageClass::Input, ctx.F32[4]);
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const auto pointer{ctx.OpAccessChain(param_arr_ptr, param, ctx.ConstU32(index))};
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const auto position_comp_ptr = ctx.TypePointer(spv::StorageClass::Input, ctx.F32[1]);
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return ctx.OpLoad(ctx.F32[1],
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ctx.OpAccessChain(position_comp_ptr, pointer, ctx.ConstU32(comp)));
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}
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UNREACHABLE();
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}
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if (IR::IsParam(attr)) {
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const u32 index{u32(attr) - u32(IR::Attribute::Param0)};
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const auto& param{ctx.input_params.at(index)};
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@ -232,6 +256,9 @@ Id EmitGetAttributeU32(EmitContext& ctx, IR::Attribute attr, u32 comp) {
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case IR::Attribute::IsFrontFace:
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return ctx.OpSelect(ctx.U32[1], ctx.OpLoad(ctx.U1[1], ctx.front_facing), ctx.u32_one_value,
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ctx.u32_zero_value);
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case IR::Attribute::PrimitiveId:
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ASSERT(ctx.info.stage == Stage::Geometry);
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return ctx.OpLoad(ctx.U32[1], ctx.primitive_id);
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default:
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throw NotImplementedException("Read U32 attribute {}", attr);
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}
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@ -27,7 +27,6 @@ Id EmitConditionRef(EmitContext& ctx, const IR::Value& value);
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void EmitReference(EmitContext&);
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void EmitPhiMove(EmitContext&);
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void EmitJoin(EmitContext& ctx);
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void EmitBarrier(EmitContext& ctx);
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void EmitWorkgroupMemoryBarrier(EmitContext& ctx);
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void EmitDeviceMemoryBarrier(EmitContext& ctx);
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void EmitGetScc(EmitContext& ctx);
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@ -85,7 +84,7 @@ Id EmitBufferAtomicAnd32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id addres
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Id EmitBufferAtomicOr32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
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Id EmitBufferAtomicXor32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
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Id EmitBufferAtomicSwap32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
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Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, u32 comp);
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Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, u32 comp, u32 index);
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Id EmitGetAttributeU32(EmitContext& ctx, IR::Attribute attr, u32 comp);
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void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value, u32 comp);
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void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value);
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@ -409,4 +408,7 @@ Id EmitWriteLane(EmitContext& ctx, Id value, Id write_value, u32 lane);
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Id EmitDataAppend(EmitContext& ctx, u32 gds_addr, u32 binding);
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Id EmitDataConsume(EmitContext& ctx, u32 gds_addr, u32 binding);
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void EmitEmitVertex(EmitContext& ctx);
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void EmitEmitPrimitive(EmitContext& ctx);
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} // namespace Shader::Backend::SPIRV
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@ -41,6 +41,14 @@ void EmitDiscardCond(EmitContext& ctx, Id condition) {
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ctx.AddLabel(merge_label);
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}
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void EmitEmitVertex(EmitContext& ctx) {
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ctx.OpEmitVertex();
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}
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void EmitEmitPrimitive(EmitContext& ctx) {
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ctx.OpEndPrimitive();
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}
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void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
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throw NotImplementedException("Geometry streams");
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}
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@ -1,8 +1,10 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/assert.h"
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#include "common/div_ceil.h"
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#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
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#include "video_core/amdgpu/types.h"
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#include <boost/container/static_vector.hpp>
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#include <fmt/format.h>
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throw InvalidArgument("Invalid stage {}", u32(stage));
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}
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static constexpr u32 NumVertices(AmdGpu::GsOutputPrimitiveType type) {
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switch (type) {
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case AmdGpu::GsOutputPrimitiveType::PointList:
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return 1u;
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case AmdGpu::GsOutputPrimitiveType::LineStrip:
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return 2u;
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case AmdGpu::GsOutputPrimitiveType::TriangleStrip:
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return 3u;
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default:
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UNREACHABLE();
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}
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}
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template <typename... Args>
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void Name(EmitContext& ctx, Id object, std::string_view format_str, Args&&... args) {
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ctx.Name(object, fmt::format(fmt::runtime(format_str), StageName(ctx.stage),
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@ -222,6 +237,7 @@ void EmitContext::DefineInputs() {
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Decorate(subgroup_local_invocation_id, spv::Decoration::Flat);
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}
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switch (stage) {
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case Stage::Export:
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case Stage::Vertex: {
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vertex_index = DefineVariable(U32[1], spv::BuiltIn::VertexIndex, spv::StorageClass::Input);
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base_vertex = DefineVariable(U32[1], spv::BuiltIn::BaseVertex, spv::StorageClass::Input);
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local_invocation_id =
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DefineVariable(U32[3], spv::BuiltIn::LocalInvocationId, spv::StorageClass::Input);
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break;
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case Stage::Geometry: {
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primitive_id = DefineVariable(U32[1], spv::BuiltIn::PrimitiveId, spv::StorageClass::Input);
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const auto gl_per_vertex =
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Name(TypeStruct(TypeVector(F32[1], 4), F32[1], TypeArray(F32[1], ConstU32(1u))),
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"gl_PerVertex");
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MemberName(gl_per_vertex, 0, "gl_Position");
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MemberName(gl_per_vertex, 1, "gl_PointSize");
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MemberName(gl_per_vertex, 2, "gl_ClipDistance");
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MemberDecorate(gl_per_vertex, 0, spv::Decoration::BuiltIn,
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static_cast<std::uint32_t>(spv::BuiltIn::Position));
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MemberDecorate(gl_per_vertex, 1, spv::Decoration::BuiltIn,
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static_cast<std::uint32_t>(spv::BuiltIn::PointSize));
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MemberDecorate(gl_per_vertex, 2, spv::Decoration::BuiltIn,
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static_cast<std::uint32_t>(spv::BuiltIn::ClipDistance));
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Decorate(gl_per_vertex, spv::Decoration::Block);
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const auto vertices_in =
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TypeArray(gl_per_vertex, ConstU32(NumVertices(runtime_info.gs_info.out_primitive[0])));
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gl_in = Name(DefineVar(vertices_in, spv::StorageClass::Input), "gl_in");
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interfaces.push_back(gl_in);
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const auto num_params = runtime_info.gs_info.in_vertex_data_size / 4 - 1u;
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for (int param_id = 0; param_id < num_params; ++param_id) {
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const IR::Attribute param{IR::Attribute::Param0 + param_id};
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const Id type{
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TypeArray(F32[4], ConstU32(NumVertices(runtime_info.gs_info.out_primitive[0])))};
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const Id id{DefineInput(type, param_id)};
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Name(id, fmt::format("in_attr{}", param_id));
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input_params[param_id] = {id, input_f32, F32[1], 4};
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interfaces.push_back(id);
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}
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break;
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}
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default:
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break;
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}
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@ -297,6 +345,7 @@ void EmitContext::DefineInputs() {
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void EmitContext::DefineOutputs() {
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switch (stage) {
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case Stage::Export:
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case Stage::Vertex: {
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output_position = DefineVariable(F32[4], spv::BuiltIn::Position, spv::StorageClass::Output);
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const bool has_extra_pos_stores = info.stores.Get(IR::Attribute::Position1) ||
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interfaces.push_back(id);
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}
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break;
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case Stage::Geometry: {
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output_position = DefineVariable(F32[4], spv::BuiltIn::Position, spv::StorageClass::Output);
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for (u32 attr_id = 0; attr_id < runtime_info.gs_info.copy_data.num_attrs; attr_id++) {
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const IR::Attribute param{IR::Attribute::Param0 + attr_id};
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const Id id{DefineOutput(F32[4], attr_id)};
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Name(id, fmt::format("out_attr{}", attr_id));
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output_params[attr_id] = {id, output_f32, F32[1], 4u};
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interfaces.push_back(id);
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}
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break;
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}
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default:
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break;
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}
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@ -168,9 +168,12 @@ public:
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Id output_f32{};
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Id output_s32{};
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Id gl_in{};
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boost::container::small_vector<Id, 16> interfaces;
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Id output_position{};
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Id primitive_id{};
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Id vertex_index{};
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Id instance_id{};
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Id push_data_block{};
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