mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-05-20 18:34:58 +00:00
Initial support of Geometry shaders (#1244)
* video_core: initial GS support * fix for components mapping; missing prim type
This commit is contained in:
parent
5bb45dc7ba
commit
927bb0c175
40 changed files with 944 additions and 268 deletions
|
@ -168,9 +168,12 @@ public:
|
|||
Id output_f32{};
|
||||
Id output_s32{};
|
||||
|
||||
Id gl_in{};
|
||||
|
||||
boost::container::small_vector<Id, 16> interfaces;
|
||||
|
||||
Id output_position{};
|
||||
Id primitive_id{};
|
||||
Id vertex_index{};
|
||||
Id instance_id{};
|
||||
Id push_data_block{};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue