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Initial support of Geometry shaders (#1244)
* video_core: initial GS support * fix for components mapping; missing prim type
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40 changed files with 944 additions and 268 deletions
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@ -15,5 +15,7 @@ void ConstantPropagationPass(IR::BlockList& program);
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void ResourceTrackingPass(IR::Program& program);
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void CollectShaderInfoPass(IR::Program& program);
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void LowerSharedMemToRegisters(IR::Program& program);
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void RingAccessElimination(const IR::Program& program, const RuntimeInfo& runtime_info,
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Stage stage);
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} // namespace Shader::Optimization
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