The way to Unity, pt.1 (#1659)

This commit is contained in:
Daniel R. 2024-12-05 17:21:35 +01:00 committed by GitHub
parent 2380f2f9c9
commit 98f0cb65d7
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
8 changed files with 564 additions and 29 deletions

View file

@ -206,6 +206,7 @@ static void RunThread(void* arg) {
DebugState.AddCurrentThreadToGuestList();
/* Run the current thread's start routine with argument: */
curthread->native_thr.Initialize();
void* ret = Core::ExecuteGuest(curthread->start_routine, curthread->arg);
/* Remove thread from tracking */
@ -280,7 +281,7 @@ int PS4_SYSV_ABI posix_pthread_create_name_np(PthreadT* thread, const PthreadAtt
(*thread) = new_thread;
/* Create thread */
new_thread->native_thr = Core::Thread();
new_thread->native_thr = Core::NativeThread();
int ret = new_thread->native_thr.Create(RunThread, new_thread, &new_thread->attr);
ASSERT_MSG(ret == 0, "Failed to create thread with error {}", ret);
if (ret) {
@ -412,6 +413,33 @@ int PS4_SYSV_ABI posix_pthread_getschedparam(PthreadT pthread, SchedPolicy* poli
return 0;
}
int PS4_SYSV_ABI posix_pthread_setschedparam(PthreadT pthread, SchedPolicy policy,
const SchedParam* param) {
if (pthread == nullptr || param == nullptr) {
return POSIX_EINVAL;
}
auto* thread_state = ThrState::Instance();
if (pthread == g_curthread) {
g_curthread->lock.lock();
} else if (int ret = thread_state->FindThread(pthread, /*include dead*/ 0); ret != 0) {
return ret;
}
if (pthread->attr.sched_policy == policy &&
(policy == SchedPolicy::Other || pthread->attr.prio == param->sched_priority)) {
pthread->attr.prio = param->sched_priority;
pthread->lock.unlock();
return 0;
}
// TODO: _thr_setscheduler
pthread->attr.sched_policy = policy;
pthread->attr.prio = param->sched_priority;
pthread->lock.unlock();
return 0;
}
int PS4_SYSV_ABI scePthreadGetprio(PthreadT thread, int* priority) {
SchedParam param;
SchedPolicy policy;
@ -495,6 +523,7 @@ void RegisterThread(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("lZzFeSxPl08", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_setcancelstate);
LIB_FUNCTION("a2P9wYGeZvc", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_setprio);
LIB_FUNCTION("FIs3-UQT9sg", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_getschedparam);
LIB_FUNCTION("Xs9hdiD7sAA", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_setschedparam);
LIB_FUNCTION("6XG4B33N09g", "libScePosix", 1, "libkernel", 1, 1, sched_yield);
// Posix-Kernel

View file

@ -259,7 +259,7 @@ struct Pthread {
int refcount;
PthreadEntryFunc start_routine;
void* arg;
Core::Thread native_thr;
Core::NativeThread native_thr;
PthreadAttr attr;
bool cancel_enable;
bool cancel_pending;

View file

@ -328,7 +328,7 @@ int MemoryManager::MapFile(void** out_addr, VAddr virtual_addr, size_t size, Mem
}
// Map the file.
impl.MapFile(mapped_addr, size, offset, std::bit_cast<u32>(prot), fd);
impl.MapFile(mapped_addr, size_aligned, offset, std::bit_cast<u32>(prot), fd);
// Add virtual memory area
auto& new_vma = CarveVMA(mapped_addr, size_aligned)->second;
@ -512,9 +512,8 @@ int MemoryManager::VirtualQuery(VAddr addr, int flags,
info->is_flexible.Assign(vma.type == VMAType::Flexible);
info->is_direct.Assign(vma.type == VMAType::Direct);
info->is_stack.Assign(vma.type == VMAType::Stack);
info->is_pooled.Assign(vma.type == VMAType::Pooled);
info->is_committed.Assign(vma.type != VMAType::Free && vma.type != VMAType::Reserved &&
vma.type != VMAType::PoolReserved);
info->is_pooled.Assign(vma.type == VMAType::PoolReserved);
info->is_committed.Assign(vma.type == VMAType::Pooled);
vma.name.copy(info->name.data(), std::min(info->name.size(), vma.name.size()));
if (vma.type == VMAType::Direct) {
const auto dmem_it = FindDmemArea(vma.phys_base);
@ -585,6 +584,7 @@ void MemoryManager::NameVirtualRange(VAddr virtual_addr, size_t size, std::strin
"Range provided is not fully contained in vma");
it->second.name = name;
}
VAddr MemoryManager::SearchFree(VAddr virtual_addr, size_t size, u32 alignment) {
// If the requested address is below the mapped range, start search from the lowest address
auto min_search_address = impl.SystemManagedVirtualBase();
@ -691,7 +691,7 @@ MemoryManager::DMemHandle MemoryManager::Split(DMemHandle dmem_handle, size_t of
new_area.size -= offset_in_area;
return dmem_map.emplace_hint(std::next(dmem_handle), new_area.base, new_area);
};
}
int MemoryManager::GetDirectMemoryType(PAddr addr, int* directMemoryTypeOut,
void** directMemoryStartOut, void** directMemoryEndOut) {

View file

@ -4,45 +4,125 @@
#include "libraries/kernel/threads/pthread.h"
#include "thread.h"
#include "core/libraries/kernel/threads/pthread.h"
#ifdef _WIN64
#include <windows.h>
#include "common/ntapi.h"
#else
#include <pthread.h>
#endif
namespace Core {
Thread::Thread() : native_handle{0} {}
Thread::~Thread() {}
int Thread::Create(ThreadFunc func, void* arg, const ::Libraries::Kernel::PthreadAttr* attr) {
#ifdef _WIN64
native_handle = CreateThread(nullptr, 0, (LPTHREAD_START_ROUTINE)func, arg, 0, nullptr);
return native_handle ? 0 : -1;
#else
#define KGDT64_R3_DATA (0x28)
#define KGDT64_R3_CODE (0x30)
#define KGDT64_R3_CMTEB (0x50)
#define RPL_MASK (0x03)
#define INITIAL_FPUCW (0x037f)
#define INITIAL_MXCSR_MASK (0xffbf)
#define EFLAGS_INTERRUPT_MASK (0x200)
void InitializeTeb(INITIAL_TEB* teb, const ::Libraries::Kernel::PthreadAttr* attr) {
teb->StackBase = (void*)((u64)attr->stackaddr_attr + attr->stacksize_attr);
teb->StackLimit = nullptr;
teb->StackAllocationBase = attr->stackaddr_attr;
}
void InitializeContext(CONTEXT* ctx, ThreadFunc func, void* arg,
const ::Libraries::Kernel::PthreadAttr* attr) {
/* Note: The stack has to be reversed */
ctx->Rsp = (u64)attr->stackaddr_attr + attr->stacksize_attr;
ctx->Rbp = (u64)attr->stackaddr_attr + attr->stacksize_attr;
ctx->Rcx = (u64)arg;
ctx->Rip = (u64)func;
ctx->SegGs = KGDT64_R3_DATA | RPL_MASK;
ctx->SegEs = KGDT64_R3_DATA | RPL_MASK;
ctx->SegDs = KGDT64_R3_DATA | RPL_MASK;
ctx->SegCs = KGDT64_R3_CODE | RPL_MASK;
ctx->SegSs = KGDT64_R3_DATA | RPL_MASK;
ctx->SegFs = KGDT64_R3_CMTEB | RPL_MASK;
ctx->EFlags = 0x3000 | EFLAGS_INTERRUPT_MASK;
ctx->MxCsr = INITIAL_MXCSR;
ctx->FltSave.ControlWord = INITIAL_FPUCW;
ctx->FltSave.MxCsr = INITIAL_MXCSR;
ctx->FltSave.MxCsr_Mask = INITIAL_MXCSR_MASK;
ctx->ContextFlags =
CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_SEGMENTS | CONTEXT_FLOATING_POINT;
}
#endif
NativeThread::NativeThread() : native_handle{0} {}
NativeThread::~NativeThread() {}
int NativeThread::Create(ThreadFunc func, void* arg, const ::Libraries::Kernel::PthreadAttr* attr) {
#ifndef _WIN64
pthread_t* pthr = reinterpret_cast<pthread_t*>(&native_handle);
pthread_attr_t pattr;
pthread_attr_init(&pattr);
pthread_attr_setstack(&pattr, attr->stackaddr_attr, attr->stacksize_attr);
return pthread_create(pthr, &pattr, (PthreadFunc)func, arg);
#else
CLIENT_ID clientId{};
INITIAL_TEB teb{};
CONTEXT ctx{};
clientId.UniqueProcess = GetCurrentProcess();
clientId.UniqueThread = GetCurrentThread();
InitializeTeb(&teb, attr);
InitializeContext(&ctx, func, arg, attr);
return NtCreateThread(&native_handle, THREAD_ALL_ACCESS, nullptr, GetCurrentProcess(),
&clientId, &ctx, &teb, false);
#endif
}
void Thread::Exit() {
void NativeThread::Exit() {
if (!native_handle) {
return;
}
tid = 0;
#ifdef _WIN64
CloseHandle(native_handle);
NtClose(native_handle);
native_handle = nullptr;
// We call this assuming the thread has finished execution.
ExitThread(0);
/* The Windows kernel will free the stack
given at thread creation via INITIAL_TEB
(StackAllocationBase) upon thread termination.
In earlier Windows versions (NT4 to Windows Server 2003),
you could get around this via disabling FreeStackOnTermination
on the TEB. This has been removed since then.
To avoid this, we must forcefully set the TEB
deallocation stack pointer to NULL so ZwFreeVirtualMemory fails
in the kernel and our stack is not freed.
*/
auto* teb = reinterpret_cast<TEB*>(NtCurrentTeb());
teb->DeallocationStack = nullptr;
NtTerminateThread(nullptr, 0);
#else
pthread_exit(nullptr);
#endif
}
void NativeThread::Initialize() {
#if _WIN64
tid = GetCurrentThreadId();
#else
tid = (u64)pthread_self();
#endif
}
} // namespace Core

View file

@ -11,27 +11,34 @@ struct PthreadAttr;
namespace Core {
class Thread {
public:
using ThreadFunc = void (*)(void*);
using PthreadFunc = void* (*)(void*);
using ThreadFunc = void (*)(void*);
using PthreadFunc = void* (*)(void*);
Thread();
~Thread();
class NativeThread {
public:
NativeThread();
~NativeThread();
int Create(ThreadFunc func, void* arg, const ::Libraries::Kernel::PthreadAttr* attr);
void Exit();
void Initialize();
uintptr_t GetHandle() {
return reinterpret_cast<uintptr_t>(native_handle);
}
u64 GetTid() {
return tid;
}
private:
#if _WIN64
#ifdef _WIN64
void* native_handle;
#else
uintptr_t native_handle;
#endif
u64 tid;
};
} // namespace Core