build: Target x86-64-v3 CPU architecture (#2934)

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MajorP93 2025-05-14 19:37:16 +02:00 committed by GitHub
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@ -21,9 +21,9 @@ SPDX-License-Identifier: GPL-2.0-or-later
- A processor with at least 4 cores and 6 threads
- Above 2.5 GHz frequency
- A CPU supporting the following instruction sets: MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, AVX, F16C, CLMUL, AES, BMI1, MOVBE, XSAVE, ABM
- A CPU supporting the x86-64-v3 baseline.
- **Intel**: Haswell generation or newer
- **AMD**: Jaguar generation or newer
- **AMD**: Excavator generation or newer
- **Apple**: Rosetta 2 on macOS 15.4 or newer
### GPU
@ -55,4 +55,4 @@ To configure the emulator, you can go through the interface and go to "settings"
You can also configure the emulator by editing the `config.toml` file located in the `user` folder created after the application is started (Mostly useful if you are using the SDL version).
Some settings may be related to more technical development and debugging.\
For more information on this, see [**Debugging**](https://github.com/shadps4-emu/shadPS4/blob/main/documents/Debugging/Debugging.md#configuration).
For more information on this, see [**Debugging**](https://github.com/shadps4-emu/shadPS4/blob/main/documents/Debugging/Debugging.md#configuration).