build: Target x86-64-v3 CPU architecture (#2934)

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MajorP93 2025-05-14 19:37:16 +02:00 committed by GitHub
parent 6d38100a41
commit 98faff425e
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2 changed files with 6 additions and 6 deletions

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@ -54,9 +54,9 @@ else()
endif()
if (ARCHITECTURE STREQUAL "x86_64")
# Target the same CPU architecture as the PS4, to maintain the same level of compatibility.
# Exclude SSE4a as it is only available on AMD CPUs.
add_compile_options(-march=btver2 -mtune=generic -mno-sse4a)
# Target x86-64-v3 CPU architecture as this is a good balance between supporting performance critical
# instructions like AVX2 and maintaining support for older CPUs.
add_compile_options(-march=x86-64-v3)
endif()
if (APPLE AND ARCHITECTURE STREQUAL "x86_64" AND CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "arm64")

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@ -21,9 +21,9 @@ SPDX-License-Identifier: GPL-2.0-or-later
- A processor with at least 4 cores and 6 threads
- Above 2.5 GHz frequency
- A CPU supporting the following instruction sets: MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, AVX, F16C, CLMUL, AES, BMI1, MOVBE, XSAVE, ABM
- A CPU supporting the x86-64-v3 baseline.
- **Intel**: Haswell generation or newer
- **AMD**: Jaguar generation or newer
- **AMD**: Excavator generation or newer
- **Apple**: Rosetta 2 on macOS 15.4 or newer
### GPU