Handle "-patch" as the suffix for game update folders (#2674)

* Handle "-patch" as the suffix for game update folders

* clang

* clang 2
This commit is contained in:
kalaposfos13 2025-03-23 22:24:49 +01:00 committed by GitHub
parent 6f944ab117
commit 99332e4ec2
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
8 changed files with 39 additions and 9 deletions

View file

@ -350,7 +350,7 @@ bool PKG::Extract(const std::filesystem::path& filepath, const std::filesystem::
auto title_id = GetTitleID();
if (parent_path.filename() != title_id &&
!fmt::UTF(extract_path.u8string()).data.ends_with("-UPDATE")) {
!fmt::UTF(extract_path.u8string()).data.ends_with("-patch")) {
extractPaths[ndinode_counter] = parent_path / title_id;
} else {
// DLCs path has different structure

View file

@ -70,6 +70,10 @@ std::filesystem::path MntPoints::GetHostPath(std::string_view path, bool* is_rea
std::filesystem::path host_path = mount->host_path / rel_path;
std::filesystem::path patch_path = mount->host_path;
patch_path += "-UPDATE";
if (!std::filesystem::exists(patch_path)) {
patch_path = mount->host_path;
patch_path += "-patch";
}
patch_path /= rel_path;
if ((corrected_path.starts_with("/app0") || corrected_path.starts_with("/hostapp")) &&