video_core: Add depth buffer support and fix some bugs (#172)

* memory: Avoid crash when alignment is zero

* Also remove unused file

* shader_recompiler: Add more instructions

* Also fix some minor issues with a few existing instructions

* control_flow: Don't emit discard for null exports

* renderer_vulkan: Add depth buffer support

* liverpool: Fix wrong color buffer number type and viewport zscale

* Also add some more formats
This commit is contained in:
TheTurtle 2024-06-07 16:26:43 +03:00 committed by GitHub
parent e5621759a2
commit 998d046210
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GPG key ID: B5690EEEBB952194
26 changed files with 295 additions and 172 deletions

View file

@ -12,13 +12,17 @@ Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id c
const Id image = ctx.OpLoad(texture.image_type, texture.id);
const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
const auto info = inst->Flags<IR::TextureInstInfo>();
return ctx.OpImageSampleImplicitLod(ctx.F32[4], sampled_image, coords);
}
Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
Id lod, const IR::Value& offset) {
throw NotImplementedException("SPIR-V Instruction");
Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id bias_lc,
Id offset) {
const auto& texture = ctx.images[handle & 0xFFFF];
const Id image = ctx.OpLoad(texture.image_type, texture.id);
const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
return ctx.OpImageSampleExplicitLod(ctx.F32[4], sampled_image, coords,
spv::ImageOperandsMask::Lod, ctx.ConstF32(0.f));
}
Id EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
@ -26,9 +30,14 @@ Id EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Va
throw NotImplementedException("SPIR-V Instruction");
}
Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
Id coords, Id dref, Id lod, const IR::Value& offset) {
throw NotImplementedException("SPIR-V Instruction");
Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id dref,
Id bias_lc, Id offset) {
const auto& texture = ctx.images[handle & 0xFFFF];
const Id image = ctx.OpLoad(texture.image_type, texture.id);
const Id sampler = ctx.OpLoad(ctx.sampler_type, ctx.samplers[handle >> 16]);
const Id sampled_image = ctx.OpSampledImage(texture.sampled_type, image, sampler);
return ctx.OpImageSampleDrefExplicitLod(ctx.F32[1], sampled_image, coords, dref,
spv::ImageOperandsMask::Lod, ctx.ConstF32(0.f));
}
Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,

View file

@ -334,12 +334,12 @@ Id EmitConvertF64U64(EmitContext& ctx, Id value);
Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id bias_lc,
Id offset);
Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
Id lod, const IR::Value& offset);
Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id bias_lc,
Id offset);
Id EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
Id coords, Id dref, Id bias_lc, const IR::Value& offset);
Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
Id coords, Id dref, Id lod, const IR::Value& offset);
Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id dref,
Id bias_lc, Id offset);
Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
const IR::Value& offset, const IR::Value& offset2);
Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,