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video_core: Add depth buffer support and fix some bugs (#172)
* memory: Avoid crash when alignment is zero * Also remove unused file * shader_recompiler: Add more instructions * Also fix some minor issues with a few existing instructions * control_flow: Don't emit discard for null exports * renderer_vulkan: Add depth buffer support * liverpool: Fix wrong color buffer number type and viewport zscale * Also add some more formats
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26 changed files with 295 additions and 172 deletions
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@ -334,12 +334,12 @@ Id EmitConvertF64U64(EmitContext& ctx, Id value);
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Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id bias_lc,
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Id offset);
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Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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Id lod, const IR::Value& offset);
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Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id bias_lc,
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Id offset);
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Id EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
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Id coords, Id dref, Id bias_lc, const IR::Value& offset);
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Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
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Id coords, Id dref, Id lod, const IR::Value& offset);
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Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id dref,
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Id bias_lc, Id offset);
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Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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const IR::Value& offset, const IR::Value& offset2);
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Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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