video_core: Add depth buffer support and fix some bugs (#172)

* memory: Avoid crash when alignment is zero

* Also remove unused file

* shader_recompiler: Add more instructions

* Also fix some minor issues with a few existing instructions

* control_flow: Don't emit discard for null exports

* renderer_vulkan: Add depth buffer support

* liverpool: Fix wrong color buffer number type and viewport zscale

* Also add some more formats
This commit is contained in:
TheTurtle 2024-06-07 16:26:43 +03:00 committed by GitHub
parent e5621759a2
commit 998d046210
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GPG key ID: B5690EEEBB952194
26 changed files with 295 additions and 172 deletions

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@ -149,7 +149,8 @@ void CFG::LinkBlocks() {
block.end_class = EndClass::Branch;
} else if (end_inst.opcode == Opcode::S_ENDPGM) {
const auto& prev_inst = inst_list[block.end_index - 1];
if (prev_inst.opcode == Opcode::EXP && prev_inst.control.exp.en == 0) {
if (prev_inst.opcode == Opcode::EXP && prev_inst.control.exp.en == 0 &&
prev_inst.control.exp.target != 9) {
block.end_class = EndClass::Kill;
} else {
block.end_class = EndClass::Exit;