shader_recompiler: basic implementation of BUFFER_STORE_FORMAT_ (#431)

* shader_recompiler: basic implementation of buffer store w\ fmt conversion

* added `Format16` dfmt
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psucien 2024-08-15 00:15:07 +02:00 committed by GitHub
parent 6f4e1a47b9
commit 9adc638220
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9 changed files with 165 additions and 10 deletions

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@ -93,6 +93,8 @@ public:
BufferInstInfo info);
void StoreBuffer(int num_dwords, const Value& handle, const Value& address, const Value& data,
BufferInstInfo info);
void StoreBufferFormat(int num_dwords, const Value& handle, const Value& address,
const Value& data, BufferInstInfo info);
[[nodiscard]] U32 LaneId();
[[nodiscard]] U32 WarpId();