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macOS build fixed; indirect_args_addr
moved out from queues context
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3 changed files with 10 additions and 13 deletions
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@ -1479,11 +1479,12 @@ private:
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std::vector<u32> ccb_buffer;
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std::queue<Task::Handle> submits{};
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ComputeProgram cs_state{};
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VAddr indirect_args_addr{};
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};
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std::array<GpuQueue, NumTotalQueues> mapped_queues{};
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u32 num_mapped_queues{1u}; // GFX is always available
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VAddr indirect_args_addr{};
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struct ConstantEngine {
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void Reset() {
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ce_count = 0;
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